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Diggersby Iron Head -> Gunk Shot -> Rock Slide IF Knock Off and not in a combo and Diggersby is faster THEN Dig and Push Back IF Counter THEN Sludge Wave First Instance, Earth Power Second Instance, Sludge Wave Third Instance, Push Back Each Instance IF Bide A1 THEN Spikes a1, Spikes a2, Gunk Shot a3
Diggersby used Iron Head!
Crit chance = 1/16 (rolled 16/16): NO
Damage = (8+9-3)*1.5 = 21 damage (104 HP remaining)
Flinch chance = 30% (rolled 21/100): FLINCH!
Item protects from Cute Charm -6 EN (94 EN remaining)
Wigglytuff flinched!
A2
Diggersby does not know Sludge Wave!
Diggersby used Gunk Shot!
Hit chance = (80+9+10)% = 99% (rolled 69/100): HIT
Crit chance = 1/16 (rolled 1/16): CRIT!
Damage = (12+3+9-3)*1.5 = 31.5 damage (72.5 HP remaining)
Poison chance = 30% (rolled 77/100): NO -8 EN (86 EN remaining)
Wigglytuff used Counter!
Fixed damage = 31.5*1.5 = 47.25 damage (52.75 HP remaining)
EN cost = 6+(31.5/2) = -21.75 EN (78.25 EN remaining)
A3
Wigglytuff is gathering light!
Diggersby used Rock Slide!
Hit chance = (90+9+10)% > 100% : HIT
Crit chance = 1/16 (rolled 8/16): NO
Damage = 8+9-3 = 14 damage (58.5 HP remaining)
Flinch chance = 30% (rolled 71/100): NO -6 EN (80 EN remaining)
Wigglytuff used Solar Beam!
Crit chance = 1/16 (rolled 7/16): NO
Damage = (12+7.5-4.5)*1.5 = 22.5 damage (30.25 HP remaining) -8 EN (70.25 EN remaining)
Post-Round
Diggersby HP -> 30
Wigglytuff HP -> 58
Wigglytuff EN -> 70
IF (Bounce is used outside of a combination) THEN (use Skull Bash)
IF (Dig is used without suspension outside of a combination) THEN (use Dig)
IF (Diggersby is asleep when you would act) THEN (use Wake-Up Slap)
Diggersby used Iron Head!
Crit chance = 1/16 (rolled 8/16): NO
Damage = (8+9-3)*1.5 = 21 damage (37 HP remaining)
Flinch chance = 30% (rolled 15/100): FLINCH!
Item protects from Cute Charm -6 EN (74 EN remaining)
Wigglytuff flinched!
A2
Diggersby used Iron Head!
Crit chance = 1/16 (rolled 5/16): NO
Damage = 21 damage (16 HP remaining)
Flinch chance = 30% (rolled 71/100): NO
Item protects from Cute Charm -10 EN (64 EN remaining)
Wigglytuff used Double-Edge!
Crit chance = 1/16 (rolled 5/16): NO
BAP = CEILING(10+2/1.5) = 12
Damage = 12+3+2+4.5-4.5 = 17 damage (13 HP remaining)
Moon Stone prevents recoil
EN cost = 6+(2/2.5) = -6.8 EN (63.2 EN remaining)
A3
Diggersby used Iron Head!
Crit chance = 1/16 (Rolled 3/16): NO
Damage = 21 damage (KO!) -14 EN (50 EN remaining)
Diggersby Quick Attack+Super Power -> Quick Attack+Flail -> Quick Attack+Flail IF Z-Spite OR Z-Psych Up THEN Endeavor and Push Back IF under the effects of P/E THEN Swords Dance and Push Back
Azumarill Sleep Talk (Play Rough, Waterfall, Aqua Tail, Superpower) x3 IF Azumarill is awake and Persion-A is behind a Substitute THEN Superpower IF Azumarill is awake THEN Play Rough+Giga Impact
Azumarill used Sleep Talk!
Rolled 2/4: Azumarill used Waterfall!
Crit chance = 1/16 (rolled 13/16): NO
Damage = 8+3-5+9-4.5= 10.5 damage (22.5 HP remaining)
Flinch chance = 20% (rolled 87/100): NO
EN cost = 3+6-1 = 8 EN (62 EN remaining)
Sleep -> 1a
Persian used Super Thunderbolt!
Crit chance = 1/16 (rolled 13/16): NO
Damage = (2.25*9+6-4.5)*1.5 = 32.625 damage (KO!)
EN cost = (7+2)*3.5 = -31.5 EN (9.5 EN remaining)