its really really good...but as far as broken goes...theres some more noteworthy options out there.
Like??? Don't leave us hanging like that.
What do people use to check and counter Greninja? I've been using
Mega Gyarados to take on special sets. Here's the build I prefer, which is posted in the teambuilding shop as well:
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 248 HP / 92 SpD / 168 Spe
Jolly Nature
- Rest
- Sleep Talk
- Waterfall
- Dragon Dance
It's not foolproof, though. Gunk Shot does a number to it and Low Kick will do a ton of damage. Nasty Plot sets can also overpower you and Taunt shuts you down completely. Plus, while asleep you're at the mercy of Sleep Talk. However, Greninja doesn't carry recovery (unless you're running my Lefties Dark Void Water Spout set), so the LO recoil is gonna wear Greninja down as you keep Resting off the damage.
Another mon with the right typing and ability to sponge most Ninjas is
Mega Venusaur. Resists Water and the rare Fighting. Neutral to Ice, Dark, Fire, and Poison once you get to Thick Fat. The only other attack it fears is Extrasensory, which I have yet to see in STABmons. Dark Void can't be blocked unless you run some weird Sleep Talk set, so find something to fodder first.
Mega Sableye is notable for being immune to all status and carries quite a bit of bulk to sponge some attacks. Sadly, Origin Pulse comes in really close to a 2HKO (252 SpA Life Orb Greninja Origin Pulse vs. 252 HP / 252+ SpD Mega Sableye: 133-156 (43.7 - 51.3%) -- guaranteed 2HKO after Stealth Rock) and you must invest all in special defense, something Sableye don't often do. Plus, what's Sableye going to do back in defense? Burn it? That puts a timer on it but doesn't stop it outright.
Then there's
AV Slowking. "But Night Daze!" Yes, Dark STAB will do in Slowking, which cannot rebound the damage with Mirror Coat either. But after talking to unfixable about it, Dark isn't all that great on Greninja
except to hit Slowking specifically and I don't think it's common enough to warrant that slot. Water and Ice already hit most S and A rank mons for SE or at least neutral damage and with Protean, Ice Beam > Night Daze in power. Sure, it could use Dark to hit Meloetta, but Origin Pulse already 2HKOs non-Specially Defensive sets (252 SpA Life Orb Greninja Origin Pulse vs. 0 HP / 0 SpD Meloetta: 161-191 (47.2 - 56%) -- 80.9% chance to 2HKO, 100% chance with Stealth Rock), and it can designate that slot to something more useful. The other main target it would carry a Dark attack to hit is Aegislash, but Aegi cannot threaten it back fast enough unless you run a defensive Shift Gear set. Anyway, Slowking still struggles with Dark Void. Notice a pattern?
Ferrothorn fears nothing but HP Fire and Low Kick. A bulky
Azumarill can stomach everything bar Gunk Shot. Together they form a decent core, however, and Greninja can't run an entire moveset to break through them. (Or can it? Origin Pulse/Low Kick/HP Fire/Gunk Shot...) Both hate Dark Void.
Chansey sponges hits for days until it gets Knocked Off/Dark Voided/Taunted, all very common attacks. Bulky
Mega Scizor is iffy; Origin Pulse does a number and HP Fire roasts it, but it doesn't mind any other attacks.
Mega Blastoise takes no SE damage from anything except Grass Knot, which like Extrasensory I haven't seen, and can scare Greninja with Mega Launcher Aura Sphere or just Origin Pulse, which does a ton even if resisted or severely dents the next target coming in. Its lack of recovery makes it a shaky check over the long run.
AV Raikou has a chance to live two Origin Pulses (252 SpA Life Orb Greninja Origin Pulse vs. 0 HP / 32 SpD Assault Vest Raikou: 130-153 (40.4 - 47.6%) -- 56.3% chance to 2HKO after Stealth Rock) and threatens to OHKO with Volt Switch (252 SpA Raikou Volt Switch vs. 0 HP / 0 SpD Greninja: 278-330 (97.5 - 115.7%) -- 81.3% chance to OHKO).
Rotom-W falls to Gunk Shot but fully specially defensive sets don't even have to worry about Grass Knot. Like Raikou it can Volt Switch for possible SE damage.
Suicune is similar to Blastoise except it tends to carry Rest+Sleep Talk. Of the Pokemon in this paragraph, only Suicune doesn't mind Dark Void, but it definitely minds Taunt.
Of course there are lots of things that can come in and revenge Greninja. Any Choice Scarfer with the right coverage, STAB priority like Fake Speed, blisteringly fast attackers like
Mega Sceptile and
Aerodactyl, hell even
Thundurus or
Klefki can get off a Prankster Thunder Wave if you feel like sacrificing it for the cause. Expect the Greninja to switch out in these occasions, however. A smart player won't keep it in versus any of them, bar a Choice Scarfer that hasn't been discovered yet.
So what do you think of these options? Any you would add?