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formerly Ticktock
Electric Bird
Basic:
Name: Sparlap (Sparrow + Flap)
Type: Normal/Flying
Ability: Big Pecks / Keen Eye / Lightning Rod
Stats: 53 / 60 / 39 / 65 / 53 / 75 (345)
Movepool: Start: Peck
Start: Tackle
4: Thunder Wave
7: Sand Attack
11: Thunder Shock
14: Aerial Ace
17: Round
21: Air Slash
24: Electric Terrain
27: Discharge
31: Roost
35: Drill Peck
39: Wild Charge
43: Brave Bird
47: Hurricane
51: Thunderbolt
Flavour / Description: It's a normal sparrow, but with light blue feathers, a yellow belly, and lightning-bolt shaped crests. It's movepool has normal Flying-type affair but with Electric moves hinting it's evolutions.
Method Of Evolution: Level 17

Stage 1:
Name: Zaprrow (Zap + Sparrow)
Type: Electric/Flying
Ability: Big Pecks / Motor Drive / Lightning Rod
Stats: 63 / 75 / 49 / 85 / 63 / 95 (430)
Movepool: Start: Peck
Start: Tackle
Start: Thunder Wave
Start: Sand Attack
4: Thunder Wave
7: Sand Attack
11: Thunder Shock
14: Aerial Ace
17: Round
22: Air Slash
25: Electric Terrain
30: Discharge
35: Roost
40: Drill Peck
45: Wild Charge
50: Brave Bird
55: Hurricane
60: Thunderbolt
Flavour / Description: It's a bigger Sparlap, with larger crest, bigger feet that now have bolt patterns on it, and the beak is like a heron's. Movepool is the same but higher levels
Method Of Evolution: Level 30

Stage 2:
Name: Lightinrow (Lightning + Sparrow)
Type: Electric/Flying
Ability: Big Pecks / Motor Drive / Lightning Rod
Stats: 73 / 85 / 59 / 125 / 73 / 115 (530
Movepool:
Start: Zap Cannon
Start: Hurricane
Start: Heat Wave
Start: Shadow Ball
Start: Dazzling Gleam
Start: Psychic
Start: Peck
Start: Tackle
Start: Thunder Wave
Start: Sand Attack
4: Thunder Wave
7: Sand Attack
11: Thunder Shock
14: Aerial Ace
17: Round
22: Air Slash
25: Electric Terrain
30: Discharge
36: Roost
42: Drill Peck
48: Wild Charge
54: Brave Bird
60: Hurricane
66: Thunderbolt
72: Sky Attack
Flavour / Description: A large eagle-like creature, like Pidgeot being like a falcon. It's talons are now bolt shaped, the crest now resemble Zapdos' crests, the beak, for some reason, now is like a Pelican's beak, and there is a large bolt pattern on it"s belly. Movepool is still the same, but with Sky Attack now and more special moves by the relearner.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
And can Rodents / Birds that evolve only once get a bigger BST to work with since its fully evolved? Like maybe 470-500 region?
 

nv

The Lost Age
is a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Staff Alumnus
And can Rodents / Birds that evolve only once get a bigger BST to work with since its fully evolved? Like maybe 470-500 region?
Again, I hope OM room is ok with this, but as long as it fits "standard" norms then I am ok with it. (By this I mean look at Raticate or Swellow for your BST inspiration.)
 
Early WIP
Early Rodent
Basic:
Name: Ampster (Amp + Hamster)
Type: Normal/Electric
Ability: Cheek Pouch/Hustle/Motor Drive
Stats: 65 / 65 / 50 / 45 / 50 / 75 (350)
Movepool: Submitted as (Level) (Move) in a list format for every move.
Flavour / Description: An electric hamster which are popularly kept as pets on special Ampster Wheels to generate electricity in houses.
Method Of Evolution: Level 16

Stage 1:
Name: Cavolt (Cavy (another name for Guinea Pig) + Volt)
Type: Normal/Electric
Ability: Cheek Pouch/Fur Coat/Motor Drive
Stats: 100 / 90 / 60 / 50 / 75 / 85, (460)
Movepool: Submitted as (Level) (Move) in a list format for every move.
Flavour / Description: Electric Guinea Pig with longer hair.
Method Of Evolution:

Stage 2:
Name: Guinerate (Guinea Pig + Generate)
Type: Normal/Electric
Ability: Cheek Pouch/Fur Coat/Motor Drive
Stats: 105 / 100 / 80 / 55 / 95 / 95 (530)
Movepool: Submitted as (Level) (Move) in a list format for every move.
Flavour / Description: Giant electric guniea pig.
 
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Early Birds
Basic:
Name: Blageon (Black - Pidgeon)
Type: Flying/Normal
Ability: Keen Eye/Guts. HA: Aerilate
Stats: 40/55/80/50/20/80 BST = 325.
Movepool:
(1) Gust
(1) Feather Dance
(4) Defog
(6) Growl
(9) Quick Attack
(12) Pursuit
(15) Leer
(19) Wing Attack
(23) Roost
(27) Air Cutter
(32) Tailwind
(37) Brave Bird
(42) Hyper Voice
(47) Amnesia
(53) Hurricane
(59) Night Slash

Flavour / Description: A decent Flying poké for a different approach on Honchkrow typing. It starts as the typical Normal/Flying, but is a Black Pigeon with evil intentions... While its movepool is kinda typical for a Flying/Normal, Pursuit and Night Slash hints the secondary type. This line will get and Amnesia because pigeons have one of the worst memories ever... It can also become a nice move because Blageon has naturally high defense and after Amnesia it can also be specially bulky. Finally, while Aerilate doesn't have any sense now, it will absolutely have in the next stage... Its design is pretty simple, a black pigeon with kinda Purrloin eyes and its feathers are little bit disorganized (like it was fighting against something a while ago xD)
Method Of Evolution: Evolves at Level 17.


Stage 1:
Name: Evildov (pretty obvious huh? Evil + Dove)
Type: Flying/Dark
Ability: Keen Eye/Adaptability. HA: Aerilate
Stats: 70/75/100/70/30/90 BST = 435.
Movepool:
(1) Gust
(1) Feather Dance
(4) Defog
(6) Growl
(9) Quick Attack
(12) Pursuit
(15) Leer
(17) Snarl
(20) Wing Attack
(24) Roost
(29) Air Cutter
(34) Faint Attack
(39) Brave Bird
(45) Hyper Voice
(51) Taunt
(58) Hurricane
(65) Night Slash
Flavour / Description: Evildov forgoes some of the moves that its prevolution uses and goes more on the dark side with Faint Attack, Snarl and Taunt to match its new typing. It also has now amazing physically defensive capabilities but hideous special defense. It might even work for PU, thanks to it defensive capabilities and the coveted Defog! Its design now shows a black pigeon with slick feathers and a large tail with sharp feathers... it might look like a pigeon with feline traits.
Method Of Evolution: Evolves at Level 30.

Stage 2:
Name: Puniegle (Punishment - Eagle)
Type: Flying/Dark
Ability: Keen Eye/Adaptability. HA: Aerilate
Stats: 80/95/115/90/30/105 BST = 515.
Movepool:
(1) Gust
(1) Feather Dance
(1) Nasty Plot
(1) Sucker Punch
(1) Will O Wisp
(4) Defog
(6) Growl
(9) Quick Attack
(12) Pursuit
(15) Leer
(17) Snarl
(20) Wing Attack
(24) Roost
(29) Air Cutter
(30) Dark Pulse
(35) Faint Attack
(40) Brave Bird
(46) Hyper Voice
(53) Taunt
(61) Hurricane
(70) Night Slash
(80) Foul Play
Flavour / Description: Now Puniegle gets a few more evil moves in Dark Pulse, Foul Play, Nasty Plot and Sucker Punch. Again while fast and capable of shrugging a few physical attacks, its pretty weak on the special side. At least it does have versatility and can go either special or physical thanks to a few options to deal damage on both sides. Also Will O Wisp will make it pretty resilient on the physical side to get even more support on the team. Its design is reminiscent of the mix between a cat and a pigeon but now with longer wings and sharper beak and talons making it a mix between cat-pigeon-eagle.


Early Cats / Rats
Basic:
Name: Chitaro
Type: Normal/Fighting
Ability: Guts/Rivalry. HA: Moxie
Stats: 20/65/30/60/35/90 BST = 300.
Movepool:
(1) Tackle
(1) Leer
(5) Growl
(9) Quick Attack
(13) Karate Chop
(17) Arm Thrust
(21) Bulk Up
(25) Return
(29) Frustration
(34) Slam
(39) Brick Break
(44) Take Down
(49) Final Gambit
(54) Close Combat


Flavour / Description: This line will be full of resemblance to Thundercats! the first one on the line will be Chitaro which will be like a small humanoid brown cheetah with gloves (not boxing gloves just normal gloves) and slim legs with a little bit of muscle.
Method Of Evolution: Evolves at Level 16.


Stage 1:
Name: Panthero
Type: Normal/Fighting
Ability: Guts/Intimidate. HA: Moxie
Stats: 80/95/70/70/65/50 BST = 430.
Movepool:
(1) Tackle
(1) Leer
(5) Growl
(9) Quick Attack
(13) Karate Chop
(16) Circle Throw
(18) Arm Thrust
(23) Bulk Up
(28) Return
(33) Frustration
(39) Storm Throw
(45) Brick Break
(51) Take Down
(58) Final Gambit
(65) Close Combat

Flavour / Description: Panthero forgoes the speed of its previous stage and goes totally on a bulky side, now getting being pretty muscular but keeping some elegance from panthers. Circle Throw and Storm Throw now can work because of its newfound strength and muscles.
Method Of Evolution: Evolves at Level 28.

Stage 2:
Name: Leonio
Type: Normal Fighting
Ability: Guts/Super Luck. HA: Moxie
Stats: 90/115/80/70/75/100 BST = 530.
Movepool:
(1) Tackle
(1) Leer
(1) Aura Sphere
(1) Swords Dance
(1) Sacred Sword
(1) Night Slash
(1) Psycho Cut
(5) Growl
(9) Quick Attack
(13) Karate Chop
(16) Circle Throw
(18) Arm Thrust
(23) Bulk Up
(28) Return
(33) Frustration
(39) Storm Throw
(45) Brick Break
(51) Take Down
(58) Final Gambit
(65) Close Combat

Flavour / Description: Finally Leonio is the last evolution and of course it goes in honor of the Thundercats leader. Its a lion with muscles and a sword with an open third eye on its forehead while its normal eyes are closed. Leonio is a balanced stage with decent speed, good strength and not so bad defenses. Since now it does have a sword, it can use Sacred Sword, Swords Dance, Psycho Cut and Night Slash the last two, being perfect with its secondary ability Super Luck.


I hope you like it guys! :D
 
Regional Birb:
Line is based on birds that are somewhat toxic i.e. ifrits and pitohuis
Name: Irrifrit (Irritant + Ifrit)
Type: Normal/Flying
Ability: Keen Eye/Poison Point (HA: Guts)
Stats: 43/62/35/62/55/65 BST 322
Movepool:
(-) Gust
(-) Leer
(6) Sand Attack
(10) Fury Attack
(13) Pluck
(17) Round
(20) Acid Spray
(23) Roost
(27) Acupressure
(30) Hyper Voice
(34) Cross Poison
(37) Brave Bird
(42) Sludge Bomb
(45) Hurricane
(48) Gunk Shot
Flavour / Desc: Design is akin to that of Fletchling in that it's a rounded, simplified design of a blue-capped ifrit, with some qualities of the pitohui thrown in there. Yellow-ey orange and black plummage with an orange-black crown. Movepool is mostly Normal/Flying moves with some Poison moves thrown in near the end.
Method of Evolution: Level Up (14)


Name: Irrihui (Irritant + Pitohui)
Type: Poison/Flying
Ability: Intimidate/Poison Point (Guts)
Stats: 63/92/55/92/60/95 BST 457
Movepool:
(-) Gust
(-) Leer
(6) Sand Attack
(10) Fury Attack
(13) Pluck
(17) Round
(21) Acid Spray
(24) Roost
(28) Acupressure
(31) Hyper Voice
(35) Cross Poison
(40) Brave Bird
(44) Sludge Bomb
(48) Hurricane
(52) Gunk Shot

Flavour / Desc: It's a bit Staravia-esque to have Keen Eye change to Intimidate; it's meant to represent how poisonous animals have bright colours to deter predators. I know these birds aren't as poisonous as say, a poison dart frog, but hey, this is Pokémon, this birb can be as poisonous as poison can get. Anyways, Irrihui is basically a larger, more sleek Irrifrit. Its plummage is now more orange and black and it has bands of orange on its wings.
Method of Evolution: Level Up (32)


Name: Pitotoxi (Pitohui + Toxin)
Type: Poison/Flying
Ability: Intimidate/Poison Point (Guts)
Stats: 73/102/58/102/70/125 BST 530
Movepool:
(-) Gust
(-) Leer
(6) Sand Attack
(10) Fury Attack
(13) Pluck
(17) Round
(20) Acid Spray
(23) Roost
(27) Acupressure
(30) Hyper Voice
(35) Cross Poison
(41) Brave Bird
(45) Sludge Bomb
(49) Hurricane
(54) Gunk Shot
Flavour / Desc: It just gets bigger. Feathers are more refined and has more orange bands on its wings. Plummage is now a very bright orange-black as is its crown. Beak is slightly longer.


Regional Cade:
Line is based on the British Longhair.

Name: [name goes here]
Type: Normal
Ability: Fur Coat/Cute Charm (Thick Fat)
Stats: 75/60/40/35/60/30 BST 300
Movepool:
(-) Scratch
(-) Baby-Doll Eyes
(5) Bite
(9) Tail Whip
(13) Fury Swipes
(16) Slam
(20) Fake Out
(24) Crunch
(29) Slash
(33) Baton Pass
(37) Body Slam
(42) Slack Off
(45) Play Rough
(49) Sucker Punch
Flavour / Desc: Cutesy, simplified longhair that has qualities of both Meowth and Skitty. Learns all sorts of weird TMs like Meowth and Skitty as well. Very, very generic.
Method of Evolution: Max happiness


Name: Murraou
Type: Normal
Ability: Fur Coat/Cute Charm (Thick Fat)
Stats: 109/95/60/50/90/56 BST 460
Movepool:
(-) Scratch
(-) Baby-Doll Eyes
(5) Bite
(9) Tail Whip
(13) Fury Swipes
(16) Slam
(20) Fake Out
(24) Crunch
(29) Slash
(33) Baton Pass
(37) Body Slam
(42) Slack Off
(45) Play Rough
(49) Sucker Punch
Flavour / Desc: Bigger and much more stouter and fatter than its pre-evolution. Also gains EQ.


i was gonna do an electric birb ticktock u cheeky lil
 
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Early Rodent
Basic:
Name: Hampstring (Amp + Hamster)
Type: Normal/Fight
Ability: Bog Down (Speed version of Intimidate)/Scrappy/Adaptability
Stats: 60 / 85 / 50 / 15 / 45 / 95 (350)
Movepool:
(1) Low Kick
(1) Tail Whip
(3) Bite
(6) Nuzzle
(9) Quick Attack
(14) Screech
(19) Mach Punch
(23) Knock Off
(27) Super Fang
(33) Body Slam
(40) Fake Out
(47) Close Combat

Flavour / Description: Muscular hamster with tiny adorable fists and fluffy fur. (Hence nuzzle)
Method Of Evolution: Level 13

Stage 1:
Name: Hampstrike(Guess)
Type: Normal/Fight
Ability: Bog Down (Speed version of Intimidate)/Scrappy/Adaptability
Stats: 80 / 110 / 65 / 20 / 65 / 110, (450)
Movepool:
Same, but levels are higher.

Flavour / Description: More muscular hamster. Tail is a freakin' bicep!
Method Of Evolution: Sunstone


Stage 2:
Name: Whampster (Wham Hamster)
Type: Normal/Fight
Ability: Bog Down (Speed version of Intimidate)/Scrappy/Adaptability
Stats: 85 HP / 125 Atk / 80 Def / 30 SpA / 80 Spd / 125 Spe, (525)
Movepool:
Stone Evolution: All previous moves N/A.

(40) Hi Jump Kick


Flavour / Description: Less cuddly, more biceptional. Back legs are longer now.
[/quote]



Early Bird
Basic:
Name: Flamiing(Pronounce like you're saying Flamingo, and really hold out the ing sound!)
Type: Flying/Fire
Ability: Magic Guard/Dry Skin
WIP
Description:
A Fiery Flamingo, almost like a phoenix, which is fitting because Flamingo's name does translate to Phoenix. Fitting, no?!
 
Overall, the Piomeer family are sorta like a mix of lillipup, patrat, and minccino. Their designs will be based off of different roles in a colony, but Nobluff and Rodarch aren't very different from each other.
Name: Piomeer
Type:

Ability: Pickup/Rattled HA: Keen Eye
Stats: 41/35/30/30/35/42 (BST 213)
Movepool:
(1) Scratch
(1) Leer
(1) Snatch
(2) Quick Attack
(4) Mean Look
(5) False Swipe
(8) Dig
(10) Astonish
(12) Pursuit
(16) Flash
(21) Dual Chop
(28) Arm Thrust
(29) Slash
(34) Wake-Up Slap
(39) Rock Smash
(41) Tail Slap
(51) Bulldoze
(61) Nuzzle
(63) Head Charge
Flavour / Description: Piomeer's design is like a scout for a rodent colony. It watches others to see if the colony is in danger from them, and if it is, it runs away. Piomeer is a really timid pokemon, and so it is rather small and unintimidating. Piomeer is supposed to have abysmal base stats compared to other mons for this reason.
Method Of Evolution: Level 16

Name: Nobluff
Type:

Ability: Defiant/Rattled HA: Keen Eye
Stats: 91/66/45/40/66/92 (BST 400)
Movepool:
(1) Scratch
(1) Leer
(1) Snatch
(1) Quick Attack
(1) Mean Look
(7) False Swipe
(9) Dig
(12) Astonish
(14) Pursuit
(16) Flash
(24) Dual Chop
(29) Arm Thrust
(32) Slash
(38) Wake-Up Slap
(41) Rock Smash
(44) Tail Slap
(54) Bulldoze
(64) Nuzzle
(68) Head Charge
Flavour / Description: Nobluff are all fighting to get to the throne of the underground colony, but aren't actually that powerful. They resemble somewhat larger animals such as capybaras and rabbits, but with large claws. These claws dig, and usually do because Nobluff want to impress the Rodarch for privileges. This is how they expand the colony, ironically, so they act more like peasants than nobles. Their journey with a trainer is said to be a humbling experience that teaches them the true wisdom of ruling.
Method Of Evolution: Level up underground with high happiness

Name: Rodarch
Type:

Ability: Defiant/Intimidate HA: Super Luck
Stats: 111/97/61/52/97/112 (BST 530)
Movepool:
(1) Scratch
(1) Leer
(1) Snatch
(1) Quick Attack
(1) Mean Look
(7) False Swipe
(9) Dig
(12) Astonish
(14) Pursuit
(16) Flash
(24) Dual Chop
(29) Arm Thrust
(32) Slash
(38) Wake-Up Slap
(41) Rock Smash
(44) Tail Slap
(54) Bulldoze
(64) Nuzzle
(68) Head Charge
(70) King's Shield
Flavour / Description: Rodarch are said to be the leaders of the underground colonies, and are very powerful because of so. They resemble Nobluff, but with royal aesthetics in the same way that Escavalier is Karrablast with armor. Rodarch is statwise a fast Snorlax, but without nearly as much bulk. Instead, it is very fast and can dish out serious damage. King's Shield is rather fitting for a monarch, but it competitively helps by baiting physical attackers that prey on its weaker physical bulk.

Bird is WIP right now
 
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