Project RU Type Cores - Week 3 (VOTING!)

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Jisoo

two slow dancers last ones out
is a Pre-Contributoris a defending SPL Champion
Thank you all for your submissions!
This weeks winner is:
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by gorex
This weeks core will be
and posting will be open until Thursday, June 3rd until 5:00 PM EST
 
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I like this Balance core because you can fit a lot of Pokemons around it, Pokemon weak to stealth rocks or hazards in general.
This core excels in a balanced or defensive team.
I would recommend this to anyone trying to build a new team just because of the possibilities for the other 3 Pokemons.
Its hard to go wrong with this!

Blastoise @ Leftovers
Ability: Torrent
EVs: 242 HP / 252 Def / 4 SpD / 12 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Rapid Spin
- Toxic
- Refresh / Roar / Protect / Foresight

Venusaur @ Life Orb
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Sludge Bomb
- Knock Off / Sleep powder / Hidden power fire
- Synthesis

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 248 SpD / 8 Spe
Calm Nature
- Seismic Toss
- Thunderwave / Toxic
- Stealth Rock
- Protect
 

eren

je suis d'ailleurs
Reserving Bronzong + Toise + Garb


stain of mind (Garbodor) (M) @ Black Sludge
Ability: Aftermath
EVs: 240 HP / 220 Def / 48 SpD
Careful Nature
- Toxic Spikes / Haze
- Spikes
- Pain Split
- Gunk Shot

scrum (Bronzong) @ Leftovers
Ability: Levitate
EVs: 244 HP / 48 Def / 216 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Toxic
- Gyro Ball
- Psywave / Earthquake

overt enemy (Blastoise) (M) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD OR 252 HP / 252 SpD / 4 Def
Bold Nature / Calm Nature
IVs: 0 Atk
- Toxic
- Refresh / Foresight
- Rapid Spin
- Scald


eh, sorry for all the slashes but this is what is now considered the base per-say for spikes balance in the current meta and i found myself returning to this core again and again in several variations on several teams (my taunt roost aero balance, 2 versions of my malamar balance, etc). the interactions of zong + garb + toise are quite cool, specifically in terms of maintaining and keeping hazards off the field while retaining good defensive synergy. usually with this core, you would add a psychic check (usually tomb), a wincon (virizion, taunt roost aero, malamar), and some speed control (scarf boar). generally, you will almost never run foresight on toise on this core because you usually won't have the space for heal bell yet it may happen, so i slashed it just for clarity's sake.
 
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FINALLY GETTING THIS DONE JESUS CHRIST

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Slowking, Drapion, and Aggron are good pokemon that just get better when put on the same team. I wanted to use some mons that would get better with an mlix and ttrum ban, so I chose Drapion and Aggron/ Next, I wanted a Psychic type to complete the sore, and Slowking does a Marvelous job of checking the ground and fighting-types that threaten this team; it also appreciates bulky Psychic types being gone. This core is very versatile, with every mon being able to run multiple sets, as detailed below:

Slowking @ Choice Specs
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
- Surf
- Psyshock
- Fire Blast
- Signal Beam (to lure Malamar)

Slowking @ Assault Vest/Colbur Berry
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
- Scald
- Psychic
- Dragon Tail/Thunder Wave
- Fire Blast

Slowking @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off

Slowking @ Life Orb/Colbur Berry
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
- Trick Room
- Scald
- Psyshock
- Signal Beam


Drapion @ Choice Scarf
Ability: Battle Armor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Pursuit
- Knock Off
- Aqua Tail
- Poison Jab

Drapion @ Lum Berry
Ability: Battle Armor
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Aqua Tail
- Poison Jab


Aggron @ Choice Band
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Adamant/Jolly Nature
- Head Smash
- Heavy Slam
- Low Kick
- Fire Punch

Aggron @ Stone Plate/Lum Berry
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Head Smash
- Heavy Slam
- Low Kick
- Substitute/Magnet Rise

(tbd if rock polish becomes a viable set)


Enjoy!
 
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[10:43] Watchog:(Private to Kableye☀) can u do the archetypes core post for me
[10:43] Watchog:(Private to Kableye☀) laptop is broken
he has testing too!

Thank you all for your submissions!

These weeks submissions are:
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by Laurens
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by slurmz
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by Drangonn.
You are allowed 1 vote.
Voting will end Tuesday at 11:00 AM EST
Good luck!
 

Take Azelfie

More flags more fun
Tough choice but I'll go with Laurens since I can refer myself back to that core more so than slurmz. Mainly because slurmz is a lot more passive. I'm also not a fan of how prone Drangonn.'s core is to Virizion and to CB Aggron / Rhyp
 

twinkay

these bugs love all the sugar in my blood
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Contributor Alumnus
slurmz

the cores all look pretty nice tbh, but I like hazard stack
if we get one vote, you might want to edit out the part in the OP that says you get two votes :)
 

Moon

Grossly Incandescent
is a Tiering Contributor Alumnus
Slurmz. I came into this meta after being out of the loop for a while and discovered this core pretty quickly, it's extremely efficient.
 
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