Project RU Teambuilding Factory V3 (Read the OP and all that jazz)

MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
Approved by: atomicllamas
Taken over from: Ajna
Old Threads: V1 Here V2 Here
Builders: lighthouses MrAldo slurmz Arifeen Brick Small. fran17 FlamingVictini gorex TraceofLife
Banner by rozes, TONS of credit


Note: If you were apart of the old thread, or are new and want to help out with the thread, feel free to ask!



Welcome to the Rarelyused Teambuilding factory! If you're new to the tier, or just need help building around a certain mon/core, this is the place for you. Make sure to read the rules below before posting.

Rules:
- Provide a description(two sentence minimum) with visuals of the mon/core you want us to build around, the set(s) you prefer, and what style you want for the team. (refer to the sample post)

- Choose mons that are useable in the meta, we won't build around mons that serve no purpose to a team.

- Be patient. If we are backed up with requests, please refrain from continuously asking about your core.

- If your core doesn't get claimed by someone after a week, it will be deleted. If no one wants to build around your core, it most likely means it was too restricting, or had an unusable mon.

- Only request one team per week. The thread would get too cluttered if everyone was asking for teams everyday.

- Respect the builders. We are spending our time making you guys teams, and just ask that you don't treat us poorly.

Unclaimed Requests:
Audino Trick Room
Scarf Rotom Cut

Requests Being Worked on:

Requesting a balance team around Sigilyph and Meloetta. They break down each others counters really well, and break huge holes in balance/stall for other mons to clean.​

Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Hyper Voice
- Shadow Ball/Focus Blast
- U-turn

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Heat Wave
- Calm Mind
- Roost

 
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MrAldo

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Team Archive
1. Bronzong Balance- Ajna

2. Fletchinder/Virizion Offense- MrAldo
/

3. Spiritomb Bulky Offense- Diogo

4. Rotom-Frost Balance- Diogo

5. Omastar Bulky Offense- MrAldo
/

6.Hitmonlee Bulky Offense- Natural Talent
(Unusable, durant banned)
7. Trick Room Teams- MrAldo
Or

8. Emboar + Uxie Bulky Offense- Diogo

9. Tyrantrum + Mega Lix + Meloetta- Slurmz

10. Vivillon Offense- Slurmz
OR

11. Golbat + Mega Steelix + Aromatisse Stall- Ping_Pong_Along

12. Sneasel Bulky Offense- Slurmz
OR

13. Mega Banette Balance- Slurmz
/

14. SD Pass Scyther Offense- Slurmz

15. Mega Camerupt Offense- DKFirelord
(Unusable, durant banned)
16. Scrafty Balance- DKFirelord
(Unusable, durant banned)
17. Medicham + Tyrantrum Offense- Brick Small.

18. Jellicent Balance- Fran17

19. Slowking + Mega Abomasnow Balance- DKFirelord
(Unusable)
20. SD Mega Abomasnow Offense- Brick Small.
(Unusable)
21. Slowking Balance- Ping_Pong_Along

22. Mesprit + Qwilfish Hazard Stacking Offense- MrAldo
(Unusable, durant banned)
23. SD Sneasel Web Offense- Fran17

24. Scrafty + Screens Offense- Fran17
(Unusable, durant banned)
25. Swanna Balance- Brick Small.
/

26. Sneasel + Eelektross Bulky Offense- Fran17
(Unusable, durant banned)
27. Jynx + Jolteon Offense- Slurmz

28. CM Aromatisse Balance- Slurmz
(Unusable, durant banned)
29. Pumpkaboo trick room surprise- Fran17

30. Life orb Accelgor + Mega Glalie offense- MrAldo

31. Spiritomb Bulky Offense- Slurmz

32. Calm Mind Virizion Balance- DKFirelord

33. Bouffalant Balance- Fran17

34. Escavalier Balance- Brick Small.

35. Braviary Bulky Offense- Slurmz
(Unusable)
36. Dark Spam Hyper Offense- Slurmz

37. Hail Offense teams- MrAldo
OR
(Unusable teams :( )
38. Sharpedo Heavy Offense- Arifeen
(Unusable)
39. Double Fairy Bulky Offense- Diogo
/

40. Absol + Meloetta + Tyrantrum bulky offense- Arifeen

41. Head Smash spam offense- Arifeen

42. Tangrowth Bulky Offense- Diogo

43. Absol + Aerodactyl Offense- Slurmz

44. Offensive Trick Room slowking- MrAldo

45. Sigilyph Balance- DKFirelord

46. Double Specs Regen Bulky Offense- Arifeen

47. Vivillon up to date team- Arifeen

48. Hariyama + Houndoom + Vileplume- Diogo

49. Gallade Offense- Diogo

50. Floatzel Squadrons- MrAldo
OR
(Both teams unusable, durant and mega abomasnow banned)
51. Mr. Mime Heavy Offense- Mazar
(RIP, Unusable)
52. Charizard Sun- Arifeen

53. Swords Dance Venusaur- Arifeen

54. Qwilfish + Scrafty Hazard Stacking Bulky Offense- Arifeen

55. Alomomola + Mega Steelix Balance- MrAldo

56. Virizion + Samurott Bulky Offense- Arifeen

57. Calm Mind Diancie Bulky Offense- Slurmz

58. Dugtrio Sun HO- Slurmz

59. Sawk Bulky Offense- Arifeen

60. Mega Glalie Bulky Offense- Arifeen

61. Hazard Stacking ft Hoopa- MrAldo

62. Psychic Duo Gallade+Meloetta team- DKFirelord

63. I like japanese cartoons- Diogo

64. LO medicham Bulky Offense- Arifeen

65. Malamar Hazard Stacking Balance- Arifeen

66. Shell Smash Omastar Revisited- MrAldo

67. Lanturn Balance- MrAldo

68. MUNCHLAAAAX- lord death man (invitational)

69. Jynx team Revisited- gorex (test)

70. Scarf Hitmonlee + Specs Melo- lighthouses

71. Tauros is here!- Brick Small

72. Gourgeist Balance- fran17

73. Bulk Up Braviary Balance- Arifeen

74. Pyroar Offense- lighthouses

75. Shiftry Hyper Offense- Arifeen

76. Sceptile Bulky Offense- slurmz

77. Dear Life Orb Druddigon- Arifeen

78. RIP Murderkrow- Arifeen

79. Houndoom Offense- MrAldo

80. Calm Mind Uxie+Magneton Shenanigans- MrAldo

81. Hoopa Bulky Offense Revisted- fran17

82. Fletchinder + Dugtrio Offense- slurmz

83. Mola Tangrowth Stall- gorex

84. Mega Banette Offense- MrAldo + lighthouses + slurmz + PS RU Room
/

85. Exploud Balance- FlamingVictini

86. Medicham + Exploud Bonkers Offense- slurmz

87. Aerodactyl Balanced Offense- slurmz

88. Sawk Volt-Turn Bulky Offense- MrAldo
/

89. Cinccino Offense- MrAldo

90. Swords Dance Sneasel Offense- gorex

91. Meloetta-Pirouette- slurmz

92. Scarf Venusaur Offense- lighthouses

93. Hex Jellicent Balance- Arifeen

94. Bad tries at Qwilfish :(- MrAldo
/
OR
/

95. Mega Banette's Last Dance- MrAldo

96. Rock Polish Aggron- gorex

97. Medicham + Gallade Goons- MrAldo

98. Defensive Tangrowth Bulky Offense- MrAldo

99. Fletchinder + Meloetta- lighthouses

100. Shaymin is Banned- MrAldo

101. Scrafty + Bronzong Balance- MrAldo

102. Choice Band Granbull- MrAldo

103. Mega Camerupt Semi Room- fran17

104. Sub Seed Exeggutor- slurmz

105. MFW Braviary + Raichu- FlamingVictini

106. Jellicent + Mega Camerupt Balance- MrAldo
 
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MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
And you may now post, if we missed a request from previous thread please repost, meanwhile Im gonna kill some neurones updating the team archive and try to get a banner or something
 
Requesting a balance team to be built around Aromatisse. Aromatisse is a great cleric that helps support teams by passing wishes, healing status via heal bell, and overall having good defenses and bulk to complement it's cleric duties.
Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Wish
- Protect
- Moonblast
- Aromatherapy

(posted in the old teambuilding factory on wednesday) also hi mraldo ^^
 

Cheryl.

Celesteela is Life
Hello guys. I would like to request an offensive or balanced team around Eelektross (Expert Belt or AV) and Sneasel. It's a nice core that uses Sneasel to defeat some of Eelektross' checks and counters, like Flygon. And Eelektross uses it's coverage to defeat a lot of stuff that Sneasel can't handle, like MegaLix or Mola. Thanks! :) (Reposted from last thread)

The sets:

Eelektross @ Assault Vest / Expert Belt
Modest / Quiet Nature
EVS: 252 SpA / 252 HP / 4 Atk
Moves:
- Volt Switch
- Flamethrower
- Giga Drain
- Knock Off / Thunderbolt / Drain Punch

Sneasel Life Orb
Jolly Nature
EVS: 252 Atk / 252 Spe / 4 Def
Moves:
- Ice Shard
- Knock Off
- Low Kick
- Icicle Crash
 
Senpai D.M
God Knows



/

Swanna is an interesting Pokémon on the offensive side water + flying stab allows it to not be walled by grass or rock types doing nothing switch in safe for fear of being burned or confused, LO increases the offensive power of the same forcing switches which is exactly it needs to do it job cleaning the field. On the other hand Swanna does not offer much on the defensive side being too fragile to check the fire and fighting types of the tier therefore I had to look for mons that give defensive support and help to hold the treaths. The first thing you notice is the 4x weakness to electric therefore Mega Steelix entered the team offering immunity to electrics, SR support and Durant, Tyrantrum, Fletchinder check. Anyway I still needed more solids fighting and fire checks which led me to the Slowking + Vilplume this core is quite interesting, Slowking offers a more solid check for fire types as Emboar and still can check some fightings while Vilplume comes to just cover what Slowking can't that are Virizion and Scrafty and still helping against water types. Basically the only fire type that Slowking fears is Houndoom then I added Scarf Emboar that beyond switch in Houdoom serves as a revenge killer for the team and finally you can choose between Sneasel and Spiritomb as Meloeta checks, Sneasel in addition to being a psychic check still gives you Ice Stab which is great, priority and better speed while Spiritomb gives you a safer switch in against psychics not fearing fighting moves and it's not weak to hazards as well as give you another fighting check.


God Knows (Swanna) @ Life Orb
Ability: Hydration
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Scald
- Roost
- Defog

Toxic Field (Vileplume) @ Black Sludge
Ability: Effect Spore
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
- Synthesis
- Moonblast
- Giga Drain
- Sludge Bomb

Fullmetal (Steelix) @ Steelixite
Ability: Sturdy
EVs: 252 HP / 96 Atk / 76 SpD / 84 Spe
Adamant Nature
- Heavy Slam
- Earthquake
- Stealth Rock
- Stone Edge

Burst Pig (Emboar) @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Sucker Punch

Hisoka (Slowking) @ Leftovers
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Scald
- Psyshock
- Slack Off
- Calm Mind

Dark Inu (Sneasel) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Knock Off
- Pursuit
- Icicle Crash

Ou

Soul (Spiritomb) @ BlackGlasses
Ability: Infiltrator
Shiny: Yes
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Taunt
- Will-O-Wisp
Enjoy :]



 

fran17

(1999)
is a Tiering Contributor Alumnus
BrandonBeast :toast:
Sneasel+Eelektross is a nice balanced core, with both the mons being able to beat their own checks, with Eelektross acting as a pivot too, creating momentum with Volt Switch. The set I'm using on the team is different from the one you posted here, sorry, but the team had some issues with Camerupt, with none of the mon I had being able to switch safely on it, so I gave Eelek Aqua Tail and 36 EVs in Atk to get the kill with rocks up :)

By the way the initial core looked weak to fighting types, especially Hitmonlee which could kill Sneas with Mach Punch and Eelek with HJK, so I addeed CB Granbull to check fighting types and to keep the bulky offensive side the team had. Then I added Rhyperior to setup rocks and check some other threats to the team, such as fire types. Then the team looked to be pretty slow, with only Sneasel having an high base speed, but unlucky it's pretty difficult to let Sneasel switch on the field, so faster threats could switch on the field after something died and get a kill (i.e. meloetta, exploud), so I added scarf Durant to have a good revenge killer and a potential late game cleaner. In the end I added Emboar to have a second decent fire check and a wallbreaker to weaken stallish teams to let Sneasel sweep with more ease, also with a Fist Plate equipped it can get a solid 2HKO on Quagsire without too much undesired recoil, which could get with the Life Orb.
 

Cheryl.

Celesteela is Life
BrandonBeast :toast:
Sneasel+Eelektross is a nice balanced core, with both the mons being able to beat their own checks, with Eelektross acting as a pivot too, creating momentum with Volt Switch. The set I'm using on the team is different from the one you posted here, sorry, but the team had some issues with Camerupt, with none of the mon I had being able to switch safely on it, so I gave Eelek Aqua Tail and 36 EVs in Atk to get the kill with rocks up :)

By the way the initial core looked weak to fighting types, especially Hitmonlee which could kill Sneas with Mach Punch and Eelek with HJK, so I addeed CB Granbull to check fighting types and to keep the bulky offensive side the team had. Then I added Rhyperior to setup rocks and check some other threats to the team, such as fire types. Then the team looked to be pretty slow, with only Sneasel having an high base speed, but unlucky it's pretty difficult to let Sneasel switch on the field, so faster threats could switch on the field after something died and get a kill (i.e. meloetta, exploud), so I added scarf Durant to have a good revenge killer and a potential late game cleaner. In the end I added Emboar to have a second decent fire check and a wallbreaker to weaken stallish teams to let Sneasel sweep with more ease, also with a Fist Plate equipped it can get a solid 2HKO on Quagsire without too much undesired recoil, which could get with the Life Orb.
OMG this team looks so good! Thank you fran17!
 

eren

je suis d'ailleurs
Heyyyyyyy guys, im back! Came up with two teams, sorry for the wait n_n


Jynx is a pretty interesting mon, being a soft sponge to all set up sweepers as well as a good lure for teams reliant on Mega Lix as their ice check or runs through teams reliant on teams with Poliwrath as their sole Sneasel / Glalie / Ice check. Putting things to sleep as well is really cool, helping the team gain momentum wuth Jolteon or allowing things such as Fletch to sweep easier. Jolteon was added due to the request. I guess it works okay with Jynx. Mega Lix was added because it works extremely well Jynx, resisting the common Rock attacks aimed at it as well as checking Sneasel very well. You could run Aboma here and give Jynx blizzard for a bit of an ice spam but this variant is a bit more consistent vs Ttrum and Sneasel. Fletch as added for a bit of priority and checking Fighters very well. Flygon is our defogger of choice as well as a secondary ground resist. Virizion rounds off the team as a stallbreaker as well a way to pummel balance as well. Enjoy

Here you go man, a CM Aroma team! I opted to use CM > Aromatherapy because I have been wanting to try it for a bit. I initially added a sual trapping core in Dugtrio and Magneton however that idea was quickly abandoned. Vileplume was added as a sturdy check to much of the metagame as well as providing cleric support. Seis gets up the rocks while Flygon defogs them. HC Durant + NP Doom is our wallbreaking core and the former is a way to lure M-Lix for CM Aroma. Enjoy. I would also consider running SpD Aroma or Banded Escav over Durant to help vs Aboma.
 
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Take Azelfie

More flags more fun
I'm requesting Trick Room team to be built around
+
, I know it is gimmicky but I want a fear trick room pumpkaboo, I have used this in UU and it is pretty effective but I can not seem to build a Trick Room for the life of me. Here is the pumpkaboo set.
Witch Moon (Pumpkaboo) @ Focus Sash
Ability: Frisk
Level: 1
Shiny: Yes
Serious Nature
IVs: 0 Spe
- Trick Room
- Destiny Bond
- Will-O-Wisp
- Leech Seed
 

MZ

And now for something completely different
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
I'm requesting Trick Room team to be built around
+
, I know it is gimmicky but I want a fear trick room pumpkaboo, I have used this in UU and it is pretty effective but I can not seem to build a Trick Room for the life of me. Here is the pumpkaboo set.
Witch Moon (Pumpkaboo) @ Focus Sash
Ability: Frisk
Level: 1
Shiny: Yes
Serious Nature
IVs: 0 Spe
- Trick Room
- Destiny Bond
- Will-O-Wisp
- Leech Seed
Solosis does it better because Magic guard
I only care bc I will steal the fuck outta this if it gets built. Also natural talent has one w/solosis in his archive, just no aboma
 
Requesting a team built around LO/Specs Accelgor and AoA Glalie. These two can wear down each others checks like Escavalier and Mega Steelix, while generally being good against most archtypes(Accelgor being good vs. offense and glalie being nice against bulkier teams).

Accelgor @ Life Orb / Choice Specs
Ability: Sticky Hold
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Bug Buzz
- Focus Blast
- Sludge Bomb
- Spikes / U-Turn / Giga Drain

Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Double-Edge
- Ice Shard
- Earthquake
- Freeze-Dry
 

fran17

(1999)
is a Tiering Contributor Alumnus

SOVIET UNIT ARMADA
importable

Ok so the team starts from TR Pump+Aboma, so I continued the team to keep the offensive pressure high but still abusing of the trick room! Also I changed Leech Seed with Magic Coat on Pump because I found it way more useful :)
Since Aboma is meant to be the late game cleaner I thought he needed some way to have steel types like Durant and Escavalier weakened, so I added Aromatisse which helped the team with Trick Room too. This particular Aroma set has a Babiri Berry and HP Fire in order to lure the mentioned threats, also you can try Thunderbolt over Psychic in order to lure Fletchinder to let Aboma sweep with more ease :)
Slowking and Steelix were added for the team sinergy, and they formed a nice offensive core, being able to break their own checks, Steelix gives rock support too, which is fondamental. Lastly I added Hitmonlee to clean up weakened teams. Fire Blast over Future Sight on Slowking can work too.

Nothing more to say since this is a rather simply build which is self explanatory, I hope you have a good run with this team on ladder and tours :)
 

Take Azelfie

More flags more fun

SOVIET UNIT ARMADA
importable

Ok so the team starts from TR Pump+Aboma, so I continued the team to keep the offensive pressure high but still abusing of the trick room! Also I changed Leech Seed with Magic Coat on Pump because I found it way more useful :)
Since Aboma is meant to be the late game cleaner I thought he needed some way to have steel types like Durant and Escavalier weakened, so I added Aromatisse which helped the team with Trick Room too. This particular Aroma set has a Babiri Berry and HP Fire in order to lure the mentioned threats, also you can try Thunderbolt over Psychic in order to lure Fletchinder to let Aboma sweep with more ease :)
Slowking and Steelix were added for the team sinergy, and they formed a nice offensive core, being able to break their own checks, Steelix gives rock support too, which is fondamental. Lastly I added Hitmonlee to clean up weakened teams. Fire Blast over Future Sight on Slowking can work too.

Nothing more to say since this is a rather simply build which is self explanatory, I hope you have a good run with this team on ladder and tours :)
Hell yeah can't wait to try this out. :)
 
Hi guys I wanted to request a hail team that has Rotom-Frost!


Rotom-Frost can be a huge threat under hail, as it's STAB BoltBeam coverage is very powerful, and no one likes to face 100% accurate Blizzards >.<
It also has capabilities to beat some of the biggest walls in RU such as Amoonguss, Tangrowth, Mola, and King (2HKO). However it does lose against most special walls like Registeel and Uxie
Tbh Idc what set you use. Use your imagination!
Here are some example sets
Rotom-Frost @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Blizzard
- Thunderbolt
- Trick

Rotom-Frost @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Substitute
- Blizzard
- Thunderbolt
- Pain Split
 
Requesting a balance or offense using escavalier. Like durant, escavalier has gotten even better with the 2 recent drops. Escavalier has 2 great powerful STAB moves and a high base 135 attack stat which makes him rather fearsome(especially with a choice band). He also has access to knock off and drill run which complement it's STABS. And Lastly, escav can pursuit trap things to further support a team.



Escavalier @ Assault Vest
Ability: Overcoat
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature
- Megahorn
- Iron Head
- Knock Off
- Pursuit

p.s: if you don't like this set you can use another one, i have the 168 speed evs on it so that it can outrun min speed invested slowking and m-abomasnow.
 

MrAldo

Hey
is a Social Media Contributoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Forum Moderator Alumnus
Froggyboy


Accelgor @ Life Orb
Ability: Sticky Hold
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Spikes
- Bug Buzz
- Sludge Bomb
- Focus Blast

Glalie @ Glalitite
Ability: Inner Focus
EVs: 240 Atk / 36 SpA / 232 Spe
Naive Nature
- Ice Shard
- Freeze-Dry
- Double-Edge
- Earthquake

Scrafty @ Chople Berry
Ability: Shed Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Knock Off
- Poison Jab
- High Jump Kick

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 232 HP / 252 SpA / 24 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Scald
- Earth Power
- Sludge Bomb

Rotom @ Leftovers
Ability: Levitate
EVs: 120 HP / 136 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Will-O-Wisp
- Hex
- Substitute

Emboar @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Wild Charge
- Earthquake
- Superpower

So here is the team. First I would like to apologize for taking so long, I had one of those horrible teambuilding blocks that last days. Anyways, I love LO accelgor, easily one of my favorite sets. I wanted to try to make it a full cleaner with 4 attacks but had trouble with that so went with spikes on the last slot instead. Mega glalie makes a cool partner as you stated since it appreciates spikes to weaken important 2hkos and increases its outstanding wallbreaker potential. Next, we have scrafty, psychic check with chople berry to help with most psychic types particularly melo, and with shed skin so it doesnt become useless when burned. It appreciates accelgor luring and beating most of its checks, particularly aromatisse with sludge bomb and also love the spikes support.

Next we have seismitoad, one of my favorites rock setters to fit on offense and for good reason. Important rock resist, fire check for stuff like emboar and solid power with a modest nature. Offensive SR is really neat, sludge bomb to nail opposing grass types and so virizion and rotom-cut doesnt switch for free. Next, increasing troubles with water types like mola and slowking were notorious and issue with bulky balance builds so I added rotom-N. This set is amazing, it also provides an important flying resist, spinblocker and fighting check (albeit shaky, will-o-wisp helps a lot to deal with those). Last wanted a secondary fire check since seismitoad could get overwhelmed and an aboma soft check so went with emboar. Classic scarf with earthquake to nail opposing fire types like delphox.

Hope you enjoy, any issues you can tag me anytime!
 
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Dr Ciel

Banned deucer.
Requesting an offensively oriented team based around Spiritomb. Spiritomb's ability to check a multitude of Pokemon in the tier thanks to its typing, granting it three immunities makes it a huge pain to deal with for most teams.


Spiritomb @ BlackGlasses
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Taunt
- Will-O-Wisp
 
I know i have a request being worked on but a week has already passed and i want to request another team in addition to the one that is being currently worked on if possible:
So, if it is posssible, requesting a balance or offense to be built around cm virizion. Even though it gets beat by psyshock slowking, it still threatens defensive teams such as stall, semi stall, and bulky offense with it's great natural spdef bulk, access to cm and even substitute, making it a fear for most of the aforementioned teams. It also does well against offense due to it's high speed stat and decent offensive stats. Overall, i feel like virizion is a balanced mon that deserves some love.


Virizion
Ability: Justified
EVs: 252 SpA / 252 Spe
Timid Nature
- Giga Drain
- Focus Blast
- Calm Mind
- Hidden Power [Fire]
 
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eren

je suis d'ailleurs


fuck with ur soul (Spiritomb) (M) @ Roseli Berry
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Will-O-Wisp
- Pursuit
- Sucker Punch
- Toxic

embrace ya w. napa (Slowking) (M) @ Colbur Berry
Ability: Regenerator
EVs: 212 HP / 208 SpD / 88 Spe
Calm Nature
- Psyshock
- Scald
- Calm Mind
- Slack Off

explode on a camel (Emboar) (M) @ Choice Scarf
Ability: Reckless
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Superpower
- Flare Blitz
- Wild Charge
- Toxic

yall rock fellas (Steelix) (M) @ Steelixite
Ability: Sturdy
EVs: 212 HP / 16 Atk / 196 SpD / 84 Spe
Adamant Nature
- Stealth Rock
- Toxic
- Earthquake
- Heavy Slam

cockn up my weapon (Swanna) (M) @ Life Orb
Ability: Hydration
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Hurricane
- Defog
- Roost

brace yourself (Tangrowth) (M) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 168 Def / 88 Spe
Bold Nature
- Sleep Powder
- Focus Blast
- Hidden Power [Fire]
- Leaf Storm


So yeah, I wrote a hella long description and it deleted so im mad. WELL, thats why this had a bit of a wait so sorry for that babe :3. Also the teams that DK has reserved should be up soon as well. So basically I wanted to immediately add something that appreciates melo gone so I added CM King. I then added Emboar as a solid Dark resist and a Houndoom check. I then added Lix as the rocker, Swanna as an offesive defogger, and Growth as a grass type that I needed. I originally had Flygon + Plume as last but fuck Jellicent.


Here are some replays showing how the old team performs if you wanna use it!
Vs Hyogafodex
Vs NaCl aka Rare Poison


I'll drop the Rotom-F team like a new mixtape soon because it ain't done and I finshed one but I forgot hazard control so I havw to rework it. So yeah. Enjoy n_n
 

Cheryl.

Celesteela is Life
I would like to request a team around Nasty Plot + Trick Room Slowking. This set is, imo, very powerful as a potential sweeper or a wallbreaker, and is one of King's best sets, albeit a little underrated. The type of team is your choice, I prefer offensive but balanced is fine as well.


Slowking @ Leftovers / Life Orb
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
- Trick Room
- Nasty Plot
- Scald
- Psyshock / Fire Blast
 

DKFirelord

Back this time I swear!
is a Tiering Contributor Alumnus
Akame Ga Kill



So with doing your request I wanted to cover Virizion weakness so I went with Rhyperior also provides stealth rocks support. Next I wanted a Fighting resist and ice resist so I added Slowking. Wanted Psychcic types removes since I'm using CM Virizion added Pursuit doom for that. Added Fletch to further check fighting types since just having King isn't enough espically since it offensive Nasty Plot. Finally added Peliper to get a check for Hone Claws LO Durant and Durant in general ( if they have Thunde fang hope they miss you scald and revenge kill if they kill rip and hope they miss again). This team is really weak to Eelectross actually lol also Houndoom can have some probleams with Houndoom.
Tatsumi (Virizion) @ Life Orb
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Giga Drain
- Focus Blast
- Hidden Power [Ice]

Mine (Slowking) @ Colbur Berry
Ability: Regenerator
EVs: 152 HP / 252 SpA / 104 Spe
Modest Nature
- Psychic
- Scald
- Slack Off
- Nasty Plot

Susanoo (Pelipper) @ Leftovers
Ability: Keen Eye
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Toxic
- Roost
- Defog

Bulat (Rhyperior) @ Leftovers
Ability: Solid Rock
EVs: 248 HP / 16 Atk / 92 Def / 100 SpD / 52 Spe
Adamant Nature
- Earthquake
- Rock Blast
- Megahorn
- Stealth Rock

Sheele (Fletchinder)
Ability: Gale Wings
EVs: 128 HP / 252 Atk / 20 Def / 16 SpD / 92 Spe
Adamant Nature
- Acrobatics
- Swords Dance
- Roost
- Will-O-Wisp

Akame (Houndoom) @ Life Orb
Ability: Flash Fire
EVs: 220 Atk / 36 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Sucker Punch
- Pursuit
- Crunch
 

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