Rockruff, Lycanroc (Midday and Midnight) Discussion

Nexus

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Rockruff
Rock
Abilities: Keen Eye / Vital Spirit / Steadfast
HP: 45
Atk: 65
Def: 40
SpAtk: 30
SpDef: 40
Spe: 60

Level Up

L1 - Tackle
L1 - Leer
L4 - Sand Attack
L7 - Bite
L12 - Howl
L15 - Rock Throw
L18 - Odor Sleuth
L23 - Rock Tomb
L26 - Roar
L29 - Stealth Rock
L34 - Rock Slide
L37 - Scary Face
L40 - Crunch
L45 - Rock Climb
L48 - Stone Edge

TMs

TM05 - Roar
TM06 - Toxic
TM10 - Hidden Power
TM12 - Taunt
TM17 - Protect
TM21 - Frustration
TM27 - Return
TM32 - Double Team
TM39 - Rock Tomb
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM48 - Round
TM49 - Echoed Voice
TM69 - Rock Polish
TM71 - Stone Edge
TM80 - Rock Slide
TM87 - Swagger
TM88 - Sleep Talk
TM90 - Substitute
TM95 - Snarl
TM100 - Confide
Egg moves

Egg - Crush Claw
Egg - Fire Fang
Egg - Thunder Fang
Egg - Sucker Punch
Egg - Thrash




Lycanroc (Midday Forme)
Rock
Abilities: Keen Eye / Sand Rush / Steadfast
HP: 75
Atk: 115
Def: 65
SpAtk: 55
SpDef: 65
Spe: 112

Level Up

L0 - Accelerock
L1 - Accelerock
L1 - Quick Guard
L1- Quick Attack
L1 - Tackle
L1 - Leer
L1 - Sand Attack
L1 - Bite
L4 - Sand Attack
L7 - Bite
L12 - Howl
L15 - Rock Throw
L18 - Odor Sleuth
L23 - Rock Tomb
L26 - Roar
L29 - Stealth Rock
L34 - Rock Slide
L37 - Scary Face
L40 - Crunch
L45 - Rock Climb
L48 - Stone Edge

TMs

TM05 - Roar
TM06 - Toxic
TM08 - Bulk Up
TM10 - Hidden Power
TM12 - Taunt
TM17 - Protect
TM21 - Frustration
TM27 - Return
TM31 - Brick Break
TM32 - Double Team
TM39 - Rock Tomb
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM48 - Round
TM49 - Echoed Voice
TM69 - Rock Polish
TM71 - Stone Edge
TM75 - Swords Dance
TM80 - Rock Slide
TM87 - Swagger
TM88 - Sleep Talk
TM90 - Substitute
TM95 - Snarl
TM100 - Confide
Egg moves

Egg - Crush Claw
Egg - Fire Fang
Egg - Thunder Fang
Egg - Sucker Punch
Egg - Thrash




Lycanroc (Midnight Forme)
Rock
Abilities: Keen Eye / Vital Spirit / No Guard
HP: 85
Atk: 115
Def: 75
SpAtk: 55
SpDef: 75
Spe: 82

Level Up

L0 - Counter
L1 - Counter
L1 - Reversal
L1 - Taunt
L1 - Tackle
L1 - Leer
L1 - Sand Attack
L1 - Bite
L4 - Sand Attack
L7 - Bite
L12 - Howl
L15 - Rock Throw
L18 - Odor Sleuth
L23 - Rock Tomb
L26 - Roar
L29 - Stealth Rock
L34 - Rock Slide
L37 - Scary Face
L40 - Crunch
L45 - Rock Climb
L48 - Stone Edge

TMs

TM05 - Roar
TM06 - Toxic
TM08 - Bulk Up
TM10 - Hidden Power
TM12 - Taunt
TM17 - Protect
TM21 - Frustration
TM27 - Return
TM31 - Brick Break
TM32 - Double Team
TM39 - Rock Tomb
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM48 - Round
TM49 - Echoed Voice
TM69 - Rock Polish
TM71 - Stone Edge
TM75 - Swords Dance
TM80 - Rock Slide
TM87 - Swagger
TM88 - Sleep Talk
TM90 - Substitute
TM95 - Snarl
TM100 - Confide

Egg moves

Egg - Crush Claw
Egg - Fire Fang
Egg - Thunder Fang
Egg - Sucker Punch
Egg - Thrash


New move:

Accelrock (Midday forme exclusive): The user smashes into the target at high speed. This move always goes first. 100% accuracy [Rock] 40 BP, Physical.
 
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Lol they took 30 from speed and split it among HP/Def/SDef for Nightdoge.

Anyway, Midday Lycanroc has an interesting moveset. It got Stealth Rock and Sucker Punch, which are both unexpected. I can see it getting mileage with those two moves, along with Accelerock, Crunch, SD, and Stone Edge. Shame it missed out on Earthquake though
 
Both of these are underwhelming I have to say.

Midday form is the better of the two, as Accelerock has an amazing typing for a priority move and although weak due to the lack of Technician, it will be handy as a way to revenge kill the occasional Volcarona/Gyarados/Dragonite. Swords Dance + Accelerock (and also Sucker Punch) sounds like a good combination on paper but with Midday form's horrible defenses, it's easier said than done to find an opportunity to set up. The main issue I foresee is the lack of coverage - sadly without access to Ice Fang, it's going to be walled horribly by most bulky Ground types. Fire Fang and Brick Break are at least decent options to deal with Steel types. At least Lycanroc gets both Stealth Rock and Taunt, which will give it some use as a lead in the pre-bank metagame. I expect Stealth Rock / Taunt / Accelerock / filler @ Focus Sash will be the standard set. It'll fall into obscurity once you can transfer stuff from ORAS though.

Midnight form got the shitty end of the stick. I guess No Guard + Stone Edge is pretty cool but it's not really worth the drop in Speed, especially seeing how it's still not particularly bulky even with the gains in HP/Defense/Sp. Defense. I guess if you're feeling gutsy enough you could try a DoubleDance set, which Midnight form would be better suited to than its counterpart - but good luck trying to pull that off in OU.
 
This thing won't be doing much to Talonflame, as it really has no business being brought to an OU battle (and - give me a second to calc this - banded Talonflame 3HKO's it anyways so it can switch in all of once... yeah, pretty terrible counter there). However, it could provide an excellent measure against Fletchinder in lower tiers. Shame about that atrocious coverage, though.
 
I don't know what you guys expected out of a pure Rock-type, but Midday Form looks solid to me. May not be OU, but it has a really good speed tier especially with Sand Rush, solid priority in Accelerock and Sucker Punch, Stealth Rock, a variety of boosting moves... Yeah, Midnight form sucks but we all had to see that one coming, right?
 
I Dunno, 82 base speed isn't exactly awful, and Stone Miss Never Missing is a thing of beauty on its own. I'm going to wait and see how the meta evolves before judging this one.

Midday on the other hand has excellent speed and attack. It doesn't even need Sand Rush really, but its there anyway. The Lack of EQ is Going to sting, but im sure people will find a sufficient filler move to put in its place.
 
This thing won't be doing much to Talonflame, as it really has no business being brought to an OU battle (and - give me a second to calc this - banded Talonflame 3HKO's it anyways so it can switch in all of once... yeah, pretty terrible counter there). However, it could provide an excellent measure against Fletchinder in lower tiers. Shame about that atrocious coverage, though.
Gale Wings was nerfed to only activate at full health, so Talonflame has other things to worry about.

But still, Midday form seems statistically flat out better than Midnight outside of no-guard Stone Edge. I kinda hoped they'd be more evenly matched so the decision between the two is more fair.
 
I Dunno, 82 base speed isn't exactly awful, and Stone Miss Never Missing is a thing of beauty on its own. I'm going to wait and see how the meta evolves before judging this one.

Midday on the other hand has excellent speed and attack. It doesn't even need Sand Rush really, but its there anyway. The Lack of EQ is Going to sting, but im sure people will find a sufficient filler move to put in its place.
With Accelerock, Stone Edge, Fire Fang, and Crunch, the only things that resist that combination are Keldeo and Terrakion
 
Just looked through Midnight's whole moveset to see what its gimmick for No Guard is (like most of the other No Guard users have Dynamic punch etc.).
Turns out its ONLY not-really accurate move is Stone Edge. Oh well I didn't expect too much of it anyway after its "special move" was revealed as Counter -.-

However, I think Midday with SD+Priority might be neat. Probably not OU (where's EQ...) but usable I guess.
 
Well, I considered Heat wave for Pidgeot, since it's a move it actually uses all the time and "only" has 90 accuracy. (still focus blast WHERE ARE YOUUU?)
But Lycanrock? Only several Rock STABs (and rock climb + toxic...)
 

AquaticPanic

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Gale Wings was nerfed to only activate at full health, so Talonflame has other things to worry about.
Wait, WHAT? Is there any source? (They really regret making that thing huh)


Either way... Midnight Form is meh. I mean... Stone Edge No Guard is nice but that's all it gets (Because no one will ever run Crush Claw anyways). And for both forms the sets are closed (Not that there was much to expect from them to begin with. Pure Rock is not exactally known for coverage)
 
I was mostly joking. If I ever wanted to use Counter it wouldn't be on something like Lycanroc. The metagame may prove me wrong, but Midday seems so much better it's not funny.
 
Tiger of the Earth Lycanroc-Day seems decent in middle tiers, despite to its frailty; both forms have received little coverage, if any.
 
Assuming Z-moves gain priority from the base move Midday form has a Priority 150BP Rock move I guess (Also assuming they gain STAB)
 
No Guard STAB Stone Edge looks fun

Maybe a lead-set with Taunt, Stone Edge, Reversal, Stealth Rock and focus Sash can work
 
Gale Wings was nerfed to only activate at full health, so Talonflame has other things to worry about.

But still, Midday form seems statistically flat out better than Midnight outside of no-guard Stone Edge. I kinda hoped they'd be more evenly matched so the decision between the two is more fair.
hold up whaaaat

where'd you get this?
 

Karxrida

Death to the Undying Savage
is a Community Contributor Alumnus
I can see Midday being OU viable (if not actually OU by usage) since Rock priority is a powerful and unique asset, it has a usable Attack stat, and its Speed stat is pretty good. The ability to consistently revenge Volcarona bar it holding the Rock resist Berry (maybe even through it with a Band?) and potentially Sand Rush Excadrill (need to calc that) will make it worth considering for some teams.
 

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