Revenankh (Choice Band) [QC 2/3]


cbrevan (Choice Band)
name: cbrevan (Choice Band)
move 1: Drain Punch
move 2: Shadow Sneak
move 3: Ice Punch / Earthquake / Power Whip
move 4: Trick
item: Choice Band
ability: Air Lock / Shed Skin
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========
-Drain Punch is a great STAB move that also allows Revenankh to make the best of its bulk by regaining HP. In addition, it OHKOes many common threats in CAP, like Colossoil and Stratagem, and can even 2HKO more defensive Pokemon, like Chansey and Ferrothorn.
-Shadow Sneak is a very useful priority move not only because of the excellent coverage its Ghost typing provides when combined with Drain Punch, but also because it allows Revenankh to check many threats, like Mega Gardevoir (which it can OHKO after Stealth Rock damage), Aurumoth (which takes over 50%), Gengar (which it OHKOes), and Latios (which it can do almost 90% damage to). It also allows Revenankh to pick off weakened threats or frailer Pokemon with lowered HP. For example, it can be used as a stop to Mega Alakazam, slightly weakened Mega Gardevoir, many setup sweepers like Manaphy or Serperior below 30%, or anything that had a Focus Sash broken.
-Ice Punch helps Revenankh overcome defensive Ground-type Pokemon like Gliscor, Landorus-Therian, and Garchomp. It also deals more damage to Flying-type Pokemon like Thundurus and Dragonite and Grass-type Pokemon like Serperior than Revenankh's other options. This is the most powerful option against Tomohawk and can OHKO Tornadus-Therian.
-Earthquake makes Revenankh a much better check to Mega Crucibelle, especially Coil variants that it would struggle with otherwise. It also allows it to deal more damage to Electric-type threats like Krilowatt, Cyclohm, and Raikou. It OHKOes specially defensive Heatran, which Drain Punch is not guaranteed to do, as well as Mollux.
-Power Whip deals with bulky Water and Ground type Pokemon well, OHKOing Politoed, Mega Swampert, Manaphy, Quagsire, and Krilowatt, and 2HKOing Hippowdon, Rotom-Wash, Slowbro, and Arghonaut (assuming it has a Bulk Up boost).
-Trick essentially makes this set viable to the point that one would use it over other physical attackers, as it allows Revenankh to potentially get a different item, allowing it to use all of its moves freely while burdening the foe with Choice Band. Pokemon that are generally hard counters to Bulk Up variants of Revenankh, like Haze Tomohawk and Unaware Clefable, can often have Choice Band forced upon them when they switch in to stop Revenankh, greatly diminishing their utility and ability to survive. The same holds true for many special attackers, which may switch in only to find themselves locked into a move and without a beneficial item. However, one should be wary of the possibility that Revenankh ends up Tricking Choice Band onto a Pokemon that can benefit from it (physical attackers that can then deal more damage). Also, if Revenankh uses Trick when a Mega Pokemon switches in, it just gave the opponent a free turn.
-Rock Slide can also work as a coverage move, OHKOing Charizard, Mega Charizard Y, Talonflame, and Volcarona (useful for switch predictions) and being able to potentially OHKO Tornadus-T (making it helpful with Rocks).

Set Details
========
-248 HP EVs help to increase Revenankh's ability to survive while bringing it to a Stealth Rock number
-Maximum Attack EVs allow Revenankh to do maximum damage
-Adamant is the preferred nature to deal more damage while not affecting an important stat adversely.
-Choice Band allows Revenankh to deal as much damage as possible and potentially burden the enemy with Trick.
-Air Lock allows Revenankh to perform better against weather teams, especially rain and sun, allowing it to take more hits against them and potentially outlast the former with Drain Punch. For example, Drain Punch is a potential 2HKO on Mega Swampert, and Mega Swampert's Earthquake can do about 66.5% maximum. However, Waterfall does a minimum of that in rain. By removing the potential to do up to 80.1% with Waterfall, Revenankh stands a better chance of getting either a 69.5% chance to 2HKO with Drain Punch or using it twice and following up with Shadow Sneak. Either way, teammates appreciate being more resistant to things like Mega Charizard Y and Swift Swim users.
-Shed Skin is still a viable option, but is less necessary because this set is based on just attacking as opposed to setting up and surviving for a long time. It can help Revenankh switch into Chansey, Ferrothorn, and Heatran in the event that it gets Poisoned, Paralyzed, or Burned from Toxic, Thunder Wave, Lava Plume, or Will-o-Wisp, but isn't the most reliable option.

Usage Tips
========
-Revenankh is most useful early on in the match and mid-game. Focus on using it to cripple or remove walls on your foe's team with your offensive moves or with Trick, making it easier for your other teammates to take out members of the opposing team with less of a problem of being hard countered.
-Shadow Sneak can be used to check a faster foe that may be on a path to sweep your team, as previously detailed.
-If you are predicting a switch to a specially based check or counter, use Trick to force your opponent into a single move without benefits. For example, if your opponent currently has Crucibelle out against your Revenankh, but has a cleric Clefable, there is a fair chance of that Clefable being sent out. You can use Trick in anticipation of this and force your Choice Band on the Clefable, making it a less effective cleric, while you get the useful Leftovers in the process.

Team Options
========
-Setup sweepers are perfect teammates for Choice Band Revenankh. Its ability to support them is one of the things that makes it viable. By removing Pokemon that stop setting up, like Chansey or Ferrothorn, Pokemon like Manaphy and Aurumoth get their chance to sweep the opponent's team. The same applies for Pokemon that Revenankh can facilitate the removal of via Trick, like Haze Tomohawk, Klefki, and Clefable the absence of which makes it easier for more Pokemon like Cawmodore and Mega Altaria to set up.
-Revenankh is essentially setup bait for Cawmodore, making good Cawmodore counters or checks vital. Choice Scarf Mollux, Talonflame, or Choice Scarf Volkraken are all good checks, especially considering they appreciate Revenankh's ability to remove walls like Chansey and Garchomp.
-Mollux also appreciates Revenankh's ability to take care of threats like Colossoil, Crucibelle, Stratagem, and Tyranitar.
-Ice-type Pokemon like Kyurem-Black and Weavile can help Revenankh by beating Flying type Pokemon like Tornadus Therian, Pidgeot-Mega, and Tomohawk.
 
Last edited:
Hey, I have some comments.
name: cbrevan
move 1: Drain Punch
move 2: Shadow Sneak
move 3: Ice Punch / Earthquake
move 4: Trick
item: Choice Band
ability: Shed Skin
nature: Adamant
evs: 248 HP / 252 Atk / 8 Spe Def

[SET COMMENTS]
Moves
========
-Drain Punch is a great STAB move that also allows Revenankh to make the best of its bulk by regaining HP.
-Shadow Sneak is preferred as priority because of the excellent coverage its Ghost typing provides when combined with Drain Punch. Ghost-type priority gives Revenankh better revenge killing potential against threats like Mega Gardevoir (which is OHKOed after SR) and Aurumoth (which takes upwards of 60%), which is why it's used over Mach Punch.
-Ice Punch helps Revenankh overcome defensive Ground-type Pokemon like Gliscor, Landorus-T, and Garchomp.
- Earthquake makes Revenankh a much more solid check to Mega Crucibelle (particularly Coil variants, which EQ-less Revenankh otherwise struggles with).
-Trick allows Revenankh to potentially get a different item, allowing it to use all of its moves freely while burdening the foe with an item that may not benefit it. This needs to be elaborated on; Trick is basically the reason this set is even viable. Trick allows Revenankh to cripple traditional stops to the Bulk Up set, such as Haze Tomohawk and Unaware Clefable, effectively crippling them and giving a teammate a much better shot at sweeping in the process.

Set Details
========
-248 HP EVs help to increase Revenankh's ability to survive while bringing it to a Stealth Rock number
-Maximum Attack EVs allow Revenankh to do maximum damage
-8 Speed EVs help Revenankh break what would be potential Speed ties Speed creep is not allowed in analyses. Hitting specific benchmarks is fine (e.g. 92 Speed EVs outpaces uninvested Mollux), but not pure Speed creep.
-Adamant is the preferred nature to deal more damage while not affecting an important stat adversely.
-Choice Band allows Revenankh to deal as much damage as possible and potentially burden the enemy w/ Trick.

Usage Tips
========
-Revenankh can be helpful at any point in the match, especially as a switch-in to things that it can survive multiple attacks from, like Crucibelle. CB Revenankh tends to see most of its use early- to mid-game, breaking or crippling opposing walls with its coverage or Trick.
-Shadow Sneak can be used to check a faster foe that may be on a path to sweep your team. like?
-Revenankh can clean at the end of the match once its checks and counters have been removed. you could say this about literally any mon, and CB Revenankh isn't even a late-game cleaner. Again, it sees most of its use early- to mid-game.
-If you are predicting a switch to a specially based check or counter, use Trick to force your opponent into a single move without benefits. like?

Team Options
========
-Mollux appreciates Revenankh's ability to take care of threats like Colossoil, Crucibelle, Stratagem, Tyranitar, and Chansey.
-Ice-type Pokemon like Kyurem-Black and Weavile can help Revenankh by beating Flying type Pokemon like Tornadus Therian, Pidgeot-Mega, and Tomohawk. Listing some Cawmodore checks would be helpful as well considering CB Revenankh is setup bait for it.
- You absolutely need to mention setup sweepers here. CB Revenankh's ability to cripple or defeat several of the most important anti-setup mons is what makes this set viable and effective in the first place.
I'll be honest, there's a lot of missing information in this analysis. I could make this post about twice as long if I wanted, but I shouldn't have to. I'm going to give you the benefit of the doubt and assume this was a rushed job. Put the knowledge I know you have into this analysis, then I'll take another look at it.
 

snake

is a Community Leaderis a Top CAP Contributoris a Contributor to Smogon
CAP Co-Leader
I'd advise that Rev gets a lot weaker once it tricks away its band. Kinda obvious, but I'd be one to forget...
 
Looks great EpicUmbreon29.

I'd slash Air Lock with Shed Skin. Both are pretty situational; in my experience Shed Skin doesn't come into play nearly as much with this set due to its much shorter longevity (compared to Bulk Up Rev). Air Lock lets Revenankh check a wider array of threats, most notably rain sweepers, as it can tank Waterfalls/Hydro Pumps more easily and outlast them with Drain Punch.

I'd like the next QCer to comment on other potential coverage options, namely Power Whip and Rock Slide. Power Whip OHKOes Politoed, Mega Swampert, etc. and 2HKOes Hippowdon. Rock Slide catches Torn-T and Talonflame on the switch. My personal opinion is slash Power Whip, probably just a mention for Rock Slide, but I'll leave that up to the next QCer.

Anyway, solid work. QC 1/3


 

snake

is a Community Leaderis a Top CAP Contributoris a Contributor to Smogon
CAP Co-Leader
Uh...rattling snakes...(the mean ones)

When spark says to give Rock Slide a mention, he means just give it a bullet under after every move on the set. In your case, take out Rock Slide, and move its bullet point in the Moves section under Trick.
 

snake

is a Community Leaderis a Top CAP Contributoris a Contributor to Smogon
CAP Co-Leader

cbrevan
name: cbrevan add "(Choice Band)" so newcomers don't get confused
move 1: Drain Punch
move 2: Shadow Sneak
move 3: Ice Punch / Earthquake / Power Whip
move 4: Trick
item: Choice Band
ability: Air Lock / Shed Skin
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

To make your Moves section more streamlined, switch moveslots 3 and 4. This way you have all the coverage moves in one nice clump and not have Trick just alienate Rock Slide. Alternatively, you can move Trick to the top if you don't like having Trick in the 3rd slot.

[SET COMMENTS]
Moves
========
-Drain Punch is a great STAB move that also allows Revenankh to make the best of its bulk by regaining HP. In addition, it OHKOes many common threats in CAP, like Colossoil and Stratagem, and can even 2HKO more defensive Pokemon, like Chansey and Ferrothorn.
-Shadow Sneak is a very useful priority move not only because of the excellent coverage its Ghost typing provides when combined with Drain Punch, but also because it allows Revenankh to check many threats, like Mega Gardevoir (which it can OHKO after Stealth Rock damage), Aurumoth (which can take about 60% damage 60% max, 50% min. When you write it up agnd get rid of these parentheses, say 50%), Gengar (which it OHKOes), and Latios (which it can do almost 90% damage to). Mention it's ability to pick off weakened threats, frailer targets
-Ice Punch helps Revenankh overcome defensive Ground-type Pokemon like Gliscor, Landorus-Therian, and Garchomp. It also deals more damage to Flying-type Pokemon like Thundurus and Dragonite and Grass-type Pokemon like Serperior than Revenankh's other options. Best attacking option against Tomohawk, and if Rock Slide can potentially OHKO Tornadus-T, so can this move
-Earthquake makes Revenankh a much better check to Mega Crucibelle, especially Coil variants that it would struggle with otherwise. It also allows it to deal more damage to Electric-type threats like Krilowatt, Cyclohm, and Raikou. It OHKOes Heatran, which Drain Punch is not guaranteed to do, as well as Mollux. Offensive Heatran dies to Drain Punch, so say specially defensive Heatran instead
-Power Whip deals with bulky Water and Ground type Pokemon well, OHKOing Politoed, Mega Swampert, Manaphy, and Krilowatt, and 2HKOing Hippowdon, Slowbro, and Arghonaut (assuming it has a Bulk Up boost). What about Rotom and Quagsire?
-Trick essentially makes this set viable to the point that one would use it over other physical attackers, as it allows Revenankh to potentially get a different item, allowing it to use all of its moves freely while burdening the foe with an item that may not benefit it. Pokemon that are generally hard counters to Bulk Up variants of Revenankh, like Haze Tomohawk and Unaware Clefable, can often have Choice Band forced upon them when they switch in to stop Revenankh, greatly diminishing their utility and ability to survive. The same holds true for many special attackers, which may switch in only to find themselves locked into a move and without a beneficial item. Whenever you talk about Rev's item, just go ahead and say Choice Band. Also mention the potential danger of tricking a Pokemon that wouldn't mind a Band or letting a Mega Pokemon get a free switch in
-Rock Slide can also work as a coverage move, OHKOing Charizard, Talonflame, and Volcarona (useful for switch predictions) and being able to potentially OHKO Tornadus-T (making it helpful with Rocks). 252+ Atk Choice Band Revenankh Rock Slide vs. 0 HP / 4 Def Mega Charizard X: 212-250 (71.3 - 84.1%) -- guaranteed 2HKO OHKOes Mega Charizard Y, but not X

Set Details
========
-248 HP EVs help to increase Revenankh's ability to survive while bringing it to a Stealth Rock number
-Maximum Attack EVs allow Revenankh to do maximum damage
-Adamant is the preferred nature to deal more damage while not affecting an important stat adversely.
-Choice Band allows Revenankh to deal as much damage as possible and potentially burden the enemy with Trick.
-Air Lock allows Revenankh to perform better against weather teams, especially rain and sun, allowing it to take more hits against them and potentially outlast the former with Drain Punch. Mention some weather abusers that it can outlast
-Shed Skin is still a viable option, but is less necessary because this set is based on just attacking as opposed to setting up and surviving for a long time. Mention that it helps it switch into Toxic/Twave from Chansey/Ferrothorn/whatever else, but it isn't really reliable

Usage Tips
========
-Revenankh is most useful early on in the match and mid-game. Focus on using it to cripple or remove walls on your foe's team with your offensive moves or with Trick, making it easier for your other teammates to take out members of the opposing team with less of a problem of being hard countered.
-Shadow Sneak can be used to check a faster foe that may be on a path to sweep your team. For example, it can be used as a stop to Mega Alakazam, slightly weakened Mega Gardevoir, Hoopa Unbound below half health, many setup sweepers like Manaphy or Serperior below 30%, or anything that had a Focus Sash broken. OU took Hoopa-U away from us. Also this is feeling like something that would be in Moves, kinda like how I mentioned what frailer Pokes could Rev take out...
-If you are predicting a switch to a specially based check or counter, use Trick to force your opponent into a single move without benefits. For example, if your opponent currently has Crucibelle out against your Revenankh, but has a cleric Sylveon, there is a fair chance of that Sylveon being sent out. You can use Trick in anticipation of this and force your Choice Band on the Sylveon, making it a less effective cleric, while you get the useful Leftovers in the process. Replace with Sylveon with Clefable; in cbro's words "this isn't 2015 anymore"

Team Options
========
-Setup sweepers are perfect teammates for Choice Band Revenankh. Its ability to support them is one of the things that makes it viable. By removing Pokemon that stop setting up, like Chansey or Clefable I'm confused why you have Clefable in this sentence because these are Pokemon that Rev is supposed to be able to take out, and Clefable isn't one of them. I'd move Clefable with Haze Tomo/Klefki and replace with something like Ferrothorn, Pokemon like Manaphy and Aurumoth get their chance to sweep the opponent's team. The same applies for Pokemon that Revenankh can facilitate the removal of via Trick, like Haze Tomohawk and Klefki, the absence of which makes it easier for more Pokemon like Cawmodore and Mega Altaria to set up.
-Revenankh is essentially setup bait for Cawmodore, making good Cawmodore counters or checks vital. Choice Scarf Mollux, Talonflame, or Choice Scarf Volkraken Assault Vest Torn-T can U-turn off of these Pokemon into Rev are all good checks, especially considering they appreciate Revenankh's ability to remove walls like Chansey and Garchomp.
-Mollux also appreciates Revenankh's ability to take care of threats like Colossoil, Crucibelle, Stratagem, and Tyranitar.
-Ice-type Pokemon like Kyurem-Black and Weavile can help Revenankh by beating Flying type Pokemon like Tornadus Therian, Pidgeot-Mega, and Tomohawk.
Looking really good! QC: 2/3

[insert cool badge]

How fitting that cbrevan could do the third check.
If you don't cbro, I'll be disappointed
 

snake

is a Community Leaderis a Top CAP Contributoris a Contributor to Smogon
CAP Co-Leader
Implement my checks please, or drop this back down to QC 1/3 because it's really not QC 2/3.
 
cbrevan (Choice Band)
name: cbrevan (Choice Band)
move 1: Drain Punch
move 2: Shadow Sneak
move 3: Ice Punch / Earthquake / Power Whip
move 4: Trick
item: Choice Band
ability: Air Lock / Shed Skin
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========
Drain Punch will be Revenankh's primary tool for dealing damage, being a great STAB move that allows it to make the most of its bulk by regaining HP. It OHKOes common CAP threats like Colossoil and Stratagem and can 2HKO some more defensive Pokemon like Chansey and Ferrothorn. Shadow Sneak is useful both for its role as a STAB priority move and the fact that its Ghost typing provides nearly unresisted coverage in combination with Drain Punch's Fighting typing. Also, it allows Revenankh to check many threats, including Mega Gardevoir (which it can OHKO after Stealth Rock damage), Aurumoth (which loses over half its health), and Latios (which Revenankh can do almost 90% damage to). Really, it lets Revenankh pick off any sufficiently weakened threat, including setup sweepers like Manaphy and Serperior below 30% of their HP or anything that has had a Focus Sash broken. With Ice Punch, Revenankh can overcome defensive Ground-type Pokemon like Gliscor, Landorus-Therian, and Garchomp. Flying-type Pokemon like Tomohawk, Thundurus, and Dragonite, as well as Grass-type Pokemon like Serperior, take more damage than they would from other options, with Tornadus-Therian even having the potential to be OHKOed. Earthquake is another option that makes Revenankh a better check to Mega Crucibelle, especially Coil variants that it could otherwise struggle with, and Electric-type threats like Krilowatt, Cyclohm, and Raikou. Unlike Drain Punch, it is guaranteed to OHKO Specially Defensive Heatran and also OHKOes Mollux. Power Whip is an effective option for dealing with bulky Water-type or Ground-type Pokemon, OHKOing Politoed, Mega Swampert, Manaphy, Quagsire, and Krilowatt, as well as 2HKOing Hippowdon, Rotom-Wash, Slowbro, and Arghonaut. Trick is what makes this set preferable to other physical attackers, as it allows Revenankh to burden the foe with Choice Band and proceed to use its moves freely. Hard counters to Revenankh, like Haze Tomohawk and Unaware Clefable, can have Choice Band forced on them when they switch in, greatly diminishing their utility. The same holds true for many special attackers, though it is always possible that Trick backfires if used on a physical attacker that can benefit from Choice Band or a Mega Pokemon that gets a free turn while Revenankh is locked into Trick. Rock Slide can work as a coverage move, OHKOing Charizard, Mega Charizard Y, Talonflame, and Volcarona, as well as getting a potential OHKO on Tornadus-Therian, making it helpful for predicting switches.

Set Details
========

Usage Tips
========

Team Options
========
 

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