Hello everyone. I have been the last month playing a bit to Showdown, and the other day i decide that i felt confortable enough to try to make a team myself. So, where do we start?
Well, maybe the firts thing that i should do is apologize for my bad english. Im crearly not a native speaker, so i will try my best to make this post readable.
And now, the team:
Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Fire Punch
- Ice Punch
- Poison Jab
The real reason why i started this team was because i wanna play nidoking. I try it in OU, but every single game nidoking use to get kicked in the ass so hard (probably cause the lack of my skill), so i decide to use this standard set for UU.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Rapid Spin
- Recover
Then i thought "What would fit whit nidoking?" And i introduce starmie to the team. Once more, just a bulkie-fast starmie. Pretty standard.
Rotom-Heat @ Iapapa Berry
Ability: Levitate
EVs: 252 HP / 128 Def / 128 SpD
Timid Nature
IVs: 0 Atk
- Overheat
- Will-O-Wisp
- Volt Switch
- Defog
Rotom-heat. Will o wisp, defog, volt switch and inmunity to ground. So much utilitty.
Oh, also a fire type pokemon. Thats always cool.
Amoonguss @ Black Sludge
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
IVs: 0 Atk
- Giga Drain
- Hidden Power [Fire]
- Spore
- Clear Smog
At this point, i was thinking that the ground and water pokemon can be a treat to this team, so a grass pokemon will really fit in. Amoonguss, with regenerator is such a good pivot. Also spore can cancel a strong pokemon of your rival.
Aggron-Mega @ Aggronite
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Heavy Slam
- Earthquake
- Stealth Rock
- Toxic
Then i thought "dude, i still have the space for a mega stone". Mega aggron is an amazing physical wall, with not bad special defense, life and attack. And also can put rocks in the field, so, good pokemon.
Pupet Drake (Hydreigon) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
The last pokemon, Always the harddest to choose. After seen my team, I see that i have a lack of special damage. So I think that gengar could be a good pokemon for this team (also is so cool. I mean, its not hunter, but is cool). But then i figure out that put gengar in this team will only make me weaker to ground and physic, so i put hydreigon instead cause is inmune to both and also cause my team is already good enought against fairy.
So, thats my team. I hope that you help me to improve it.
Oh, and here is the paste. https://pokepast.es/d3120c86766eee24
Well, maybe the firts thing that i should do is apologize for my bad english. Im crearly not a native speaker, so i will try my best to make this post readable.
And now, the team:
Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Fire Punch
- Ice Punch
- Poison Jab
The real reason why i started this team was because i wanna play nidoking. I try it in OU, but every single game nidoking use to get kicked in the ass so hard (probably cause the lack of my skill), so i decide to use this standard set for UU.
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Rapid Spin
- Recover
Then i thought "What would fit whit nidoking?" And i introduce starmie to the team. Once more, just a bulkie-fast starmie. Pretty standard.
Rotom-Heat @ Iapapa Berry
Ability: Levitate
EVs: 252 HP / 128 Def / 128 SpD
Timid Nature
IVs: 0 Atk
- Overheat
- Will-O-Wisp
- Volt Switch
- Defog
Rotom-heat. Will o wisp, defog, volt switch and inmunity to ground. So much utilitty.
Oh, also a fire type pokemon. Thats always cool.
Amoonguss @ Black Sludge
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 176 Def / 80 SpD
Bold Nature
IVs: 0 Atk
- Giga Drain
- Hidden Power [Fire]
- Spore
- Clear Smog
At this point, i was thinking that the ground and water pokemon can be a treat to this team, so a grass pokemon will really fit in. Amoonguss, with regenerator is such a good pivot. Also spore can cancel a strong pokemon of your rival.
Aggron-Mega @ Aggronite
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Heavy Slam
- Earthquake
- Stealth Rock
- Toxic
Then i thought "dude, i still have the space for a mega stone". Mega aggron is an amazing physical wall, with not bad special defense, life and attack. And also can put rocks in the field, so, good pokemon.
Pupet Drake (Hydreigon) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Fire Blast
- U-turn
The last pokemon, Always the harddest to choose. After seen my team, I see that i have a lack of special damage. So I think that gengar could be a good pokemon for this team (also is so cool. I mean, its not hunter, but is cool). But then i figure out that put gengar in this team will only make me weaker to ground and physic, so i put hydreigon instead cause is inmune to both and also cause my team is already good enought against fairy.
So, thats my team. I hope that you help me to improve it.
Oh, and here is the paste. https://pokepast.es/d3120c86766eee24