Hello! With Sun and Moon coming around the corner I decided to show off one of my favorite teams of all time which I named after one of my favorite albums of all time. This team is revolving around Mega Alteria and a bait Jirachi meant to lure in Heatrans. Here is the team:
THE TEAM:
Kumomi (Altaria-Mega) @ Altarianite
Ability: Pixilate
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Dragon Dance
- Cotton Guard
- Return
- Roost
In my opinion one of the most underrated megas with one of the most underrated sets. This set can win games by itself with how fat it is and how amazing fairy stab is. I run cotton guard because at +3 Mega Metagross only has a 6.2% chance to 2hko with meteor mash bar any attack raises or crits. This set can just completely wall non toxic tank chomps and switches into keldeo very easily. Alternatively you can run Facade over Return if you worry about getting burned but i like having as much power as possible off the bat.
Think Different (Jirachi) @ Apicot Berry
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Iron Head
- Natural Gift
- U-turn
- Stealth Rock
The good old bait Jirachi. With Apicot Berry it gets a base 100 ground type attack just like earthquake which just bodies Heatran which this lures in almost every time. If you're worried it wont kill just look at the calc below and never doubt me again. This pokemon is our stealth rocker and our main lati switch-in but we don't worry about that.
252+ Atk Apicot Berry Jirachi Natural Gift (100 BP Ground) vs. 252 HP / 0 Def Heatran: 384-452 (99.4 - 117%) -- 93.8% chance to OHKO
Next View (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Thunder Wave
Standard Rotom is Standard. Gives the team the start of a nice volt turn core and I rather have twave over pain split for Lati-twins which are very common switch-ins to Rotom-w. Rotom-w gives the team a nice bird check and Lando check as well so its pretty neat for the team. We run enough speed to outspeed max speed Azu which could be a threat if its Belly Drum.
Highs 2 Lows (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Superpower
Standard Scarf Lando to be a glue for the team. Gives us an electric immunity as well as a fast u-turner to complete the volt turn core. I run Superpower because of Mega Lopunny which could give the team issues if somehow Altaria dies. You can run knock off over SP if you think Chansey could be an issue which it very well can be.
Latitude (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Surf
- Psyshock
- Defog
The team's defogger. It's standard latios with 3 attacks because I feel Psyshock is needed for the team just in case Azu Belly Drums. I run Surf to hurt Ttars and Heatrans that like switching into Latios. There's not much to say about Latios so onto the next one.
F.I.L.O (Magneton) @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
I know, its 2 Choice Scarfers but I feel like a Magneton is needed to trap those pesky Ferrothorns, Skarms, and Scizors. I'm more of a fan of Magneton than Magnezone cus Magneton outspeeds Pokemon like Weavile and Torn T. It also gives us a secondary steel stab for Fairies like Clefable.
Threatlist:
This thing if its T-wave Calm Mind I have to play around it and Flinch with Jirachi without it being T-Waved or Crit it with Jirachi/Magneton.
Kumomi (Altaria-Mega) @ Altarianite
Ability: Pixilate
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Dragon Dance
- Cotton Guard
- Return
- Roost
Think Different (Jirachi) @ Apicot Berry
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Iron Head
- Natural Gift
- U-turn
- Stealth Rock
Next View (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Thunder Wave
Highs 2 Lows (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Superpower
Latitude (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Surf
- Psyshock
- Defog
F.I.L.O (Magneton) @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
Ability: Pixilate
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Dragon Dance
- Cotton Guard
- Return
- Roost
Think Different (Jirachi) @ Apicot Berry
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Iron Head
- Natural Gift
- U-turn
- Stealth Rock
Next View (Rotom-Wash) @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Thunder Wave
Highs 2 Lows (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Superpower
Latitude (Latios) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Surf
- Psyshock
- Defog
F.I.L.O (Magneton) @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon