Introduction
This is a team I've been working on for a while, it started as a VERY different team with Lucario, Groudon, Arceus-normal, Xerneas, Deo-speed, and Giratina, but over the course of many edits it changed to this team. I've been having some trouble with it so I wanted to post it here to see if i could get some help.
Teambuilding Process
Lucario is only on this team because he's my favorite pokemon. He was my first choice for this team for that reason, and a large part of my choices in the team building process.
Pdon is probably the best mon in the entire tier, and for good reason. On this team, I used the offensive rocks set, partially as a hazards setter and also to help threaten some Lucario threats like Toxapex.
Next, I chose Arceus-water(not normal despite what the sprite above shows) as a utility wall that also helps to counter some ground types that treaten Lucario.
Yveltal is a great tank and wallbreaker in the tier and helps out against marshadow, who this team has a tough time against., as well as being a good anti-lead against some teams with taunt.
Deoxys-A is a wallbreaker, revenge killer and lead, which are all things this team lacks, unless you count yveltal or lucario priority attacks.
Clefable is my only way of handling most setup sweepers on this team, letting me clean up xerneas, groudon and other without needing to risk a death on switch.
The Team
Lucario-Mega @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Bullet Punch
- Swords Dance
- Ice Punch
Groudon @ Red Orb
Ability: Drought
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Stone Edge
Arceus-Water @ Splash Plate
Ability: Multitype
EVs: 252 HP / 24 Def / 40 SpA / 192 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Defog
- Ice Beam
- Judgment
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Oblivion Wing
- Dark Pulse
- Taunt
- Sucker Punch
Deoxys-Attack @ Life Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Psycho Boost
- Superpower
- Ice Beam
- Knock Off
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Wish
- Toxic
- Aromatherapy
That's the team and although it usually does well, I see its main flaws being enemy Marshadow and the lack of a dedicated lead. Feel free to leave any feedback you can and thanks for reading.
Lucario-Mega @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Bullet Punch
- Swords Dance
- Ice Punch
Arceus-Water @ Splash Plate
Ability: Multitype
EVs: 252 HP / 24 Def / 40 SpA / 192 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Defog
- Ice Beam
- Judgment
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Oblivion Wing
- Dark Pulse
- Taunt
- Sucker Punch
Deoxys-Attack @ Life Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Psycho Boost
- Superpower
- Ice Beam
- Knock Off
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Wish
- Toxic
- Aromatherapy
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Bullet Punch
- Swords Dance
- Ice Punch
Groudon @ Red Orb
Ability: Drought
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Stone EdgeAbility: Drought
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Dragon Tail
Arceus-Water @ Splash Plate
Ability: Multitype
EVs: 252 HP / 24 Def / 40 SpA / 192 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Defog
- Ice Beam
- Judgment
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Oblivion Wing
- Dark Pulse
- Taunt
- Sucker Punch
Deoxys-Attack @ Life Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Psycho Boost
- Superpower
- Ice Beam
- Knock Off
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Wish
- Toxic
- Aromatherapy
I made a couple of minor edits while writing this, so tell me if the exportable team doesn't match the one shown above. I'm pretty sure I made the proper edits, but it's possible I may have missed something.
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