Monotype Mega Gallade (Fighting)


[OVERVIEW]

Fighting
========

Mega Gallade is a staple on Fighting teams by virtue of its amazing Attack stat, great typing, and setup capabilities making it a great wallbreaker. Its Psychic typing helps Mega Gallade serve as a solid check to Toxapex and Mega Venusaur, which are otherwise big threats to Fighting. After using a Swords Dance, the list of Pokemon that can switch into Mega Gallade becomes very small, as even Skarmory has a chance to be OHKOed after Stealth Rock. Mega Gallade also sits at a very solid base 110 Speed tier, allowing it to outspeed the likes of Garchomp, Keldeo, and Nihilego unless they're using a Choice Scarf. It has great coverage options, including Knock Off and Ice Punch, helping it hit threats like Slowbro and Landorus-T. Additionally, Mega Gallade is one of Fighting's only users of Knock Off, giving the team a great utility option by removing the foe's item. It can be useful against users of Choice Scarf and Leftovers. Knock Off is also a great option to use against Ghost-type Pokemon such as Jellicent and Alolan Marowak. Mega Gallade’s good special bulk allows it to survive hits from the likes of Latios and Gengar, allowing it to check these Pokemon if it hasn’t taken prior damage. However, while base 110 Speed is above average, Mega Gallade can be taken advantage of by faster revenge killers holding a Choice Scarf and is forced to Speed tie with important Pokemon such as Mega Latias and Mega Diancie. Mega Gallade has bad physical bulk as well, which means it cannot afford to switch into most powerful physical attackers such as Excadrill. Mega Gallade’s somewhat average overall bulk can limit the amount of times it can set up with Swords Dance. Lastly, it is susceptible to strong priority moves such as Scizor’s Bullet Punch and Dragonite’s Extreme Speed.


[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Zen Headbutt
move 4: Knock Off / Ice Punch
item: Galladite
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Moves
========
Swords Dance makes Mega Gallade a threat to almost any Pokemon hoping to switch in. Close Combat is Mega Gallade’s main STAB move, as it is extremely powerful. This comes at the cost of lowering defenses, however, leaving Mega Gallade open to being revenge killed. Zen Headbutt is Mega Gallade’s secondary STAB move and is primarily used to 2HKO Mega Venusaur and Toxapex, which wall Mega Gallade and most Fighting teams otherwise. It's also used as a good STAB move if Close Combat is resisted, namely against Bug-types such as Volcarona. Knock Off is a great coverage option that can hit Psychic- and Ghost-types for a lot of damage while also removing their items. This is especially useful for threats like Latios. Ice Punch is an alternative coverage option that can beat Pokemon like Garchomp and Landorus while still managing to hit Latios very hard. Unlike Knock Off, it does not manage to OHKO Latios without prior chip damage, however. Finally, Shadow Sneak can be used as an option for priority that offers unresisted coverage in combination with Close Combat. It's usually very weak, however, and is merely used for getting chip damage.


Set Details
========
The given EV spread maximizes Mega Gallade’s Attack and Speed, allowing it to hit as hard and fast as possible. Justified is the preferred ability before Mega Evolving, as it can allow Gallade to switch into attacks such as Knock Off and gain an Attack boost. A Jolly nature is necessary so that Mega Gallade can outspeed as many relevant offensive Pokemon as possible, giving it more opportunities to sweep. Inner Focus allows Mega Gallade to avoid flinching from attacks like Fake Out and Iron Head. Galladite is required for Mega Gallade to Mega Evolve.


Usage Tips
========
Mega Gallade is typically used early-game as a wallbreaker that can help a faster teammate such as Choice Scarf Terrakion clean late-game by beating the walls that trouble it. Similarly, if all faster revenge killers have been KOed, Mega Gallade can be used as a dangerous sweeper late-game. It is important to be selective when deciding to set up with Swords Dance instead of simply using an attack, as faster Pokemon can find various opportunities to revenge kill Mega Gallade. It should be brought out against defensive threats like Mega Venusaur and Toxapex, since it can easily 2HKO both of them with Zen Headbutt. It is recommended for Stealth Rock to be on the field early-game, as Mega Gallade’s immediate attacking power forces many switches. In matchups where dangerous Choice Scarf users such as Latios and Greninja are present, Mega Gallade should be preserved, as it can survive a hit from these Pokemon and OHKO them in return. Status conditions, especially burn and paralysis, should be avoided, as they cripple Mega Gallade for the rest of the game. Additionally, Mega Gallade should not recklessly switch into special and especially physical attacks, as it is very easily worn down. Similarly, do not use Close Combat unless necessary, as the defense drops make it even more vulnerable to priority moves and revenge killing.


Team Options
========
Cobalion is an excellent team option that is able to function as a Stealth Rock setter while crippling faster threats with Thunder Wave, giving Mega Gallade a better chance to sweep. Terrakion is another great teammate that can shine against more offensive teams thanks to its ability to use a Choice Scarf and beat problematic Pokemon such as Mega Diancie. Keldeo is a very strong special wallbreaker that can break many Pokemon that Mega Gallade struggles with, such as Mega Sableye. Mega Gallade, in return, can beat Mega Venusaur and Toxapex, which wall Keldeo. Clangorous Soulblaze Kommo-o is great against more offensive teams, which Mega Gallade often struggles against. Heracross can be used in combination with Mega Gallade as a great sweeper against Psychic teams and can effectively Pursuit trap threats such as Victini after V-create. Buzzwole is another Choice Scarf user that can pivot into many physical attacks and serve as a very good Pokemon in the Psychic matchup. Breloom can beat bulky Water-types that can wall Mega Gallade such as Mega Slowbro and serve as a way to handle defensive threats such as Toxapex thanks to Spore. Choice Band Infernape can form a deadly wallbreaking core with Mega Gallade, as it can beat Mega Gallade's counters such as Mega Sableye.


[STRATEGY COMMENTS]
Other Options
=============
A set with Bulk Up and Drain Punch could be run to increase Mega Gallade’s physical bulk and overall longetivity, but it misses out on the power that Swords Dance and Close Combat provide.


Checks and Counters
===================
**Mega Sableye**: Mega Sableye is an amazing counter to Mega Gallade, as it is immune to both of its STAB moves and is able to burn it with Will-O-Wisp.

**Mega Slowbro**: Mega Slowbro takes very little damage from Knock Off even after a Swords Dance boost, making it a great counter to Mega Gallade.

**Fairy-types**: Mega Gallade Speed ties with Mega Diancie and is outright beaten by the likes of Clefable, Mimikyu, and Tapu Bulu, making them excellent checks to it.

**Revenge Killers**: Faster revenge killers such as Choice Scarf Latios, Mega Lopunny, and Tapu Koko can take advantage of Close Combat’s defense drops to beat Mega Gallade with their STAB moves.

**Strong Priority**: Azumarill’s Aqua Jet and Dragonite’s Extreme Speed deal a lot of damage to Mega Gallade, especially after Close Combat’s Defense drop, making them great checks after some chip damage.
 
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[OVERVIEW]

* Mega Gallade is a staple on Fighting teams by virtue of its amazing Attack stat and setup capabilities making it a great wallbreaker.
- Its Psychic-type is also a major reason for it being a staple so mention that too and put the bullet about its typing directly below it.
* Mega Gallade sits at a very solid Speed tier in 110 allowing it to outspeed the likes of Garchomp, Keldeo, and Nihilego without a Choice Scarf.
- Almost makes it sound like Mega Gallade can run a Choice Scarf, change the wording a bit.
* Mega Gallade has bad physical bulk, which means it cannot afford to switch into most powerful physical attackers such as Excadrill.
- Add that its somewhat average bulk sometimes prevents it from setting up freely.
- Add that its easy to revenge kill it with strong priority moves.

[SET]

Put Shadow Sneak exclusively in Moves and remove it from slashes.

name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Zen Headbutt
move 4: Knock Off / Ice Punch
item: Galladite
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

Set Details

- Add bullet about Inner Focus.

Usage Tips

- Do not use Close Combat unless necessary, as it makes it even more vulnerable to priority moves.

Team Options

* Terrakion is a great teammate that can shine against more offensive teams thanks to its ability to use a Choice Scarf and beat problematic Pokemon such as Mega Diancie.
* Keldeo is a very strong special wallbreaker that can wallbreak many Pokemon that Mega Gallade struggles with, such as Mega Sableye.
- Mega Gallade beats problematic Pokemon like Toxapex and Mega Venusaur for these two.

Other Options

- I'm not sure why you would ever use Taunt/Will-o-Wisp or Leaf Blade on Mega Gallade so just remove these two bullets.

Checks and Counters

- Defensive Pokemon like Mega Slowbro.
- Strong priority users like Dragonite.

QC 1/3
 
Let's organize these a bit

* Swords Dance allows it to boost its Attack stat to massive levels, enhancing its wallbreaking power.
* After a Swords Dance, the list of Pokemon who can switch in to Mega Gallade becomes very small, as even Skarmory has a chance to be OHKOed after Stealth Rock.
- Move the second line under here.
* Similarly, if all faster revenge killers have been fainted, Mega Gallade can be used as a dangerous sweeper late-game thanks to Swords Dance.
* It is important to be selective when deciding to set up with Swords Dance versus to simply click an attacking move, as faster Pokemon can find opportunities to revenge kill Mega Gallade.
- Same here

Team Options:
- Add Buzzwole, can even be mentioned on the same line as Heracross since they both do the same thing for the most part (Choice Scarf).

Looks good QC 2/3

 
Last edited:

Moosical

big yikes
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
Moves
"It’s also used as a good STAB move in case Close Combat is resisted."
- examples?

Team Options
"Mega Gallade, in turn, can beat Mega Venusaur and Toxapex, which can both wall these Pokemon Keldeo."

Looks good 3/3
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader

GP 1/2
add remove comments

[OVERVIEW]

Fighting
========

Mega Gallade is a staple on Fighting teams by virtue of its amazing Attack stat, great typing, and setup capabilities, (AC) making it a great wallbreaker. It’s Its secondary Psychic typing helps Mega Gallade serve as a solid check to Toxapex and Mega Venusaur, which are otherwise big threats to Fighting. It has access to Swords Dance, which allows it to boost its Attack stat to massive levels, enhancing its wallbreaking power. After a Swords Dance, the list of Pokemon who that can switch in to Mega Gallade becomes very small, as even Skarmory has a chance to be OHKOed after Stealth Rock. Mega Gallade also sits at a very solid base 110 Speed tier, (AC) in 110 allowing it to outspeed the likes of Garchomp, Keldeo, and Nihilego unless they’re they're (curly apostrophe) using a Choice Scarf. It has great coverage options including Knock Off and Ice Punch, helping it hit threats like Slowbro and Landorus-Therian, respectively. Additionally, Mega Gallade is one of Fighting's only users of Knock Off, giving the team a great utility option by removing the opponent's foe's item. This can be useful against Choice Scarf users as well as to negate for negating Leftovers recovery. Knock Off also acts is as a great option to use against Ghost-type Pokemon such as Jellicent and Alolan Marowak. Mega Gallade’s good special bulk allows it to survive hits from the likes of Latios and Gengar, allowing it to check these Pokemon if it hasn't without having (I think) taken prior damage. However, while 110 Speed is above average, it can be taken advantage of by faster revenge killers holding a Choice Scarf, (RC) and is forced to Speed tie with important Pokemon such as Mega Latias and Mega Diancie. Mega Gallade has bad physical bulk as well, which means it cannot afford to switch into most powerful physical attackers such as Excadrill. Mega Gallade’s somewhat average all-around bulk can limit the amount of times it can set up with Swords Dance freely. Lastly, it is susceptible to strong priority moves such as Scizor’s Bullet Punch and Dragonite’s Extreme Speed.


[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Zen Headbutt
move 4: Knock Off / Ice Punch
item: Galladite
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Moves
========
Swords Dance allows Mega Gallade to double its already amazing Attack stat, making it an instant threat to almost any Pokemon hoping to switch in. Close Combat is Mega Gallade’s main STAB move of choice, as it is extremely powerful. This comes at the cost of lowering its defenses, however, leaving the player Mega Gallade open to being revenge killed. Zen Headbutt is Mega Gallade’s secondary STAB move and is primarily used to secure the 2HKO on Mega Venusaur and Toxapex, which both wall Mega Gallade and most Fighting teams otherwise. It’s It's also used as a good STAB move in case if Close Combat is resisted, namely against Bug-(AH)types such as Volcarona. Knock Off is a great coverage option that can hit Psychic- and Ghost-types for a lot of damage while also removing their item. This is especially useful for threats such as Latios. Ice Punch is an alternative coverage option that can beat Pokemon like Garchomp and Landorus while still managing to hit Latios very hard. Unlike Knock Off, it does not manage to OHKO it without prior chip damage, however. Finally, Shadow Sneak can be used as an option for priority that offers unresisted coverage in combination with Close Combat. It’s It's usually very weak, however, and is merely used for getting chip damage on the opponent foe.

Set Details
========
Justified is the preffered preferred ability before Mega Evolving, (AC) as it can allow Gallade to switch into attacks such as Knock Off and gain an Attack boost. (I would put the ability comments after the EVs imo, follows set order and prioritises more important info) The given EV spread maximizes Mega Gallade’s Attack and Speed, allowing it to hit as hard and fast as possible. A Jolly nature is necessary in order for Mega Gallade to hit the highest Speed tier possible so that it can outspeed as many relevant offensive Pokemon as possible, giving it more opportunities to sweep. Inner Focus allows Mega Gallade to avoid being flinched by Fake Out and by attacks such as Iron Head. Galladite is required for Mega Gallade to Mega Evolve.


Usage Tips
========
Mega Gallade is typically used early-(AH)game as a wallbreaker that can help a faster teammate such as Choice Scarf Terrakion clean late-game by beating the walls that trouble it. Similarly, if all faster revenge killers have been KOed fainted, Mega Gallade can be used as a dangerous sweeper late-game thanks to Swords Dance. It is also important to be selective when deciding to set up with Swords Dance instead of simply using versus to simply click an attacking move, as faster Pokemon can find various opportunities to revenge kill Mega Gallade. It should be brought out against defensive threats like Mega Venusaur and Toxapex, since it can easily 2HKO both of them with its Psychic-type STAB move. It is recommended for Stealth Rock to be on the field early-game in the game, as Mega Gallade’s immediate attacking power will help it forces many switches. In matchups where dangerous Choice Scarf users such as Latios and Greninja are present, Mega Gallade should be preserved, (AC) as it can live survive a hit from these Pokemon and proceed to OHKO them in return. Status conditions, especially burn and paralysis, should be avoided, (AC) as these can cripple Mega Gallade for the rest of the game. Additionally, Mega Gallade should not recklessly switch into special and especially physical attacks, (AC) as it is very easily worn down, since Mega Gallade has no form of recovery and Close Combat can lowers its defenses. Similarly, do not use Close Combat unless necessary, as the defense drops make it even more weak to priority moves and revenge killing.


Team Options
========
Cobalion is an excellent team option that is able to function as a Stealth Rock setter while crippling faster threats with Thunder Wave, giving Mega Gallade a better chance to sweep. Terrakion is another great teammate that can. (RP) (space) shine against more offensive teams thanks to its ability to use a Choice Scarf and beat problematic Pokemon such as Mega Diancie. Keldeo is a very strong special wallbreaker that can break many Pokemon that Mega Gallade struggles with, such as Mega Sableye. Mega Gallade, in turn, can beat Mega Venusaur and Toxapex, which can both wall Keldeo. Heracross can be used in combination with Mega Gallade as a great wincon sweeper in the Psychic matchup, (RC) and can effectively trap threats such as Victini after a V-create with Pursuit. Buzzwole is another similar Choice Scarf user that can pivot into many physical attacks and serve as a very good Pokemon in the Psychic matchup. Breloom can beat bulky Water-(AH)types such as Slowbro that can wall Mega Gallade, (RC) and serves as a secondary option against defensive threats such as Toxapex thanks to Spore, and lastly, Infernape in combination with a Choice Band can form a deadly wallbreaking core with Mega Gallade, as it can beat counters such as Mega Sableye.


[STRATEGY COMMENTS]
Other Options
=============
A set with Bulk Up and Drain Punch could be run to increase Mega Gallade’s physical bulk and overall longetivity, but it misses out on the power that Swords Dance and Close Combat provides.


Checks and Counters
===================
**Mega Sableye**: Mega Sableye is an amazing counter to Mega Gallade, thanks to it being immune to both of its STABs as it is immune to both of Mega Gallade's STAB moves and being is able to burn Mega Gallade with Will-O-Wisp.

**Mega Slowbro**: Mega Slowbro takes very little damage from a Knock Off even after a Swords Dance boost, making it a great counter for Mega Gallade.

**Fairy-(AH)types**: Mega Gallade is forced to Speed ties with Fairy types such as Mega Diancie (isn't diancie the only base 110? this makes it seem like there's more), (RC) and is outright beaten by the likes of Clefable, Mimikyu, (AC) and Tapu Bulu, making them excellent checks to Mega Gallade.

**Revenge Killers**: Faster revenge killers such as Choice Scarf Latios, Mega Lopunny, and Tapu Koko can take advantage of Close Combat’s defense drops and beat it Mega Gallade with their STAB moves.

**Strong Priority**: Azumarill’s Aqua Jet and Dragonite’s Extreme Speed both deal a lot of damage to Mega Gallade, especially after Close Combat’s Defense drops, making them great checks after prior chip damage.
 
Last edited:
Hey Haakunite could you please implement this check by the end of the weekend? Also, the only relevant change you need from USUM is to add Kommo-o as a team option. Thanks!
 

GP 2/2
remove add comments

[OVERVIEW]

Fighting
========

Mega Gallade is a staple on Fighting teams by virtue of its amazing Attack stat, great typing, and setup capabilities, (comma) making it a great wallbreaker. Its secondary Psychic typing helps Mega Gallade it serve as a solid check to Toxapex and Mega Venusaur, which are otherwise big threats to Fighting. It has access to Swords Dance, which allows it to boost its Attack stat to massive levels, enhancing its wallbreaking power. After a using Swords Dance, the list of Pokemon that can switch in(space)to Mega Gallade becomes very small, as even Skarmory has a chance to be OHKOed after Stealth Rock. Mega Gallade also sits at a very solid base 110 Speed tier, allowing it to outspeed the likes of Garchomp, Keldeo, and Nihilego unless they're using a Choice Scarf. It has great coverage options, (comma) including Knock Off and Ice Punch, helping it hit threats like Slowbro and Landorus-T, respectively. Additionally, Mega Gallade is one of Fighting's only users of Knock Off, giving the team a great utility option by removing the foe's item. This It can be useful against Choice Scarf users as well as to negate Leftovers recovery of Choice Scarf or Leftovers. Knock Off is also a great option to use against Ghost-type Pokemon such as Jellicent and Alolan Marowak. Mega Gallade’s good special bulk allows it to survive hits from the likes of Latios and Gengar, allowing it to check these Pokemon without if it hasn’t taken prior damage. However, while base 110 Speed is above average, it Mega Galladecan be taken advantage of by faster revenge killers holding a Choice Scarf and is forced to Speed tie with important Pokemon such as Mega Latias and Mega Diancie. Mega Gallade has bad physical bulk as well, which means it cannot afford to switch into most powerful physical attackers such as Excadrill. Mega Gallade’s somewhat average all-around overall bulk can limit the amount of times it can set up with Swords Dance freely. Lastly, it is susceptible to strong priority moves such as Scizor’s Bullet Punch and Dragonite’s Extreme Speed.


[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Zen Headbutt
move 4: Knock Off / Ice Punch
item: Galladite
ability: Justified
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Moves
========
Swords Dance allows Mega Gallade to double its already amazing Attack stat, making it an instant makes Mega Gallade athreat to almost any Pokemon hoping to switch in. Close Combat is Mega Gallade’s main STAB move of choice, as it is extremely powerful. This comes at the cost of lowering its defenses, however, leaving Mega Gallade open to being revenge killed. Zen Headbutt is Mega Gallade’s secondary STAB move and is primarily used to secure the 2HKO on Mega Venusaur and Toxapex, which wall Mega Gallade and most Fighting teams otherwise. It's also used as a good STAB move if Close Combat is resisted, namely against Bug-types such as Volcarona. Knock Off is a great coverage option that can hit Psychic- and Ghost-types for a lot of damage while also removing their items. This is especially useful for threats such as like Latios. Ice Punch is an alternative coverage option that can beat Pokemon like Garchomp and Landorus while still managing to hit Latios very hard. Unlike Knock Off, it does not manage to OHKO it Latios without prior chip damage, however. Finally, Shadow Sneak can be used as an option for priority that offers unresisted coverage in combination with Close Combat. It's usually very weak, however, and is merely used for getting chip damage on the foe.


Set Details
========
The given EV spread maximizes Mega Gallade’s Attack and Speed, allowing it to hit as hard and fast as possible. Justified is the preferred ability before Mega Evolving, as it can allow Gallade to switch into attacks such as Knock Off and to gain an Attack boost. A Jolly nature is necessary in order for Mega Gallade to hit the highest Speed tier possible so that it Mega Galladecan outspeed as many relevant offensive Pokemon as possible, giving it more opportunities to sweep. Inner Focus allows Mega Gallade to avoid being flinched by flinching from attacks like Fake Out and by attacks such as Iron Head. Galladite is required for Mega Gallade to Mega Evolve.


Usage Tips
========
Mega Gallade is typically used early-game as a wallbreaker that can help a faster teammate such as Choice Scarf Terrakion clean late-game by beating the walls that trouble it. Similarly, if all faster revenge killers have been KOed, Mega Gallade can be used as a dangerous sweeper late-game thanks to Swords Dance. It is also important to be selective when deciding to set up with Swords Dance instead of simply using an attacking move, as faster Pokemon can find various opportunities to revenge kill Mega Gallade. It should be brought out against defensive threats like Mega Venusaur and Toxapex, since it can easily 2HKO both of them with its Psychic-type STAB move Zen Headbutt. It is recommended for Stealth Rock to be on the field early-game, as Mega Gallade’s immediate attacking power forces many switches. In matchups where dangerous Choice Scarf users such as Latios and Greninja are present, Mega Gallade should be preserved, as it can survive a hit from these Pokemon and proceed to OHKO them in return. Status conditions, especially burn and paralysis, should be avoided, as these can they cripple Mega Gallade for the rest of the game. Additionally, Mega Gallade should not recklessly switch into special and especially physical attacks, as it is very easily worn down, since Mega Gallade has no form of recovery and Close Combat lowers its defenses. Similarly, do not use Close Combat unless necessary, as the defense drops make it even more weak vulnerable to priority moves and revenge killing.


Team Options
========
Cobalion is an excellent team option that is able to function as a Stealth Rock setter while crippling faster threats with Thunder Wave, giving Mega Gallade a better chance to sweep. Terrakion is another great teammate that can shine against more offensive teams thanks to its ability to use a Choice Scarf and beat problematic Pokemon such as Mega Diancie. Keldeo is a very strong special wallbreaker that can break many Pokemon that Mega Gallade struggles with, such as Mega Sableye. Mega Gallade, in return, can beat Mega Venusaur and Toxapex, which wall Keldeo. Clangorous Soulblaze Kommo-o with its Z-Move is great against more offensive teams, which Mega Gallade can often struggles against. Heracross can be used in combination with Mega Gallade as a great sweeper in the against Psychic matchup teams and can effectively Pursuit trap threats such as Victini after a V-create with Pursuit. Buzzwole is another similar Choice Scarf user that can pivot into many physical attacks and serves as a very good Pokemon in the Psychic matchup. Breloom can beat bulky Water-types such as Slowbro that can wall Mega Gallade such as Mega Slowbro and serves as a secondary option against way to handle defensive threats such as Toxapex thanks to Spore,. (per) and lastly, Choice Band Infernape in combination with a Choice Band can form a deadly wallbreaking core with Mega Gallade, as it can beat Mega Gallade's counters such as Mega Sableye.


[STRATEGY COMMENTS]
Other Options
=============
A set with Bulk Up and Drain Punch could be run to increase Mega Gallade’s physical bulk and overall longetivity, but it misses out on the power that Swords Dance and Close Combat provides.


Checks and Counters
===================
**Mega Sableye**: Mega Sableye is an amazing counter to Mega Gallade, as it is immune to both of its STAB moves and is able to burn Mega Gallade it with Will-O-Wisp.

**Mega Slowbro**: Mega Slowbro takes very little damage from Knock Off even after a Swords Dance boost, making it a great counter for to Mega Gallade.

**Fairy-types Types**: Mega Gallade Speed ties with Mega Diancie and is outright beaten by the likes of Clefable, Mimikyu, and Tapu Bulu, making them excellent checks to Mega Gallade it.

**Revenge Killers**: Faster revenge killers such as Choice Scarf Latios, Mega Lopunny, and Tapu Koko can take advantage of Close Combat’s defense drops and to beat Mega Gallade with their STAB moves.

**Strong Priority**: Azumarill’s Aqua Jet and Dragonite’s Extreme Speed both deal a lot of damage to Mega Gallade, especially after Close Combat’s Defense drop, making them great checks after prior some chip damage.
 

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