Kangaskhan QC [1/3]

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Overview
========
  • kangaskhans ability scrappy ability allows it to spam its normal stab freely
  • double priority in fake out+sucker punch means it can act as a revenge killer
  • needs opposing team weakened so it can successfully revenge kill
  • gets checked by common bulky normal resists (rhydon,steelix) because of their high defense even with earthquake
  • worn down easily because of recoil from double edge and hazards
  • with its average speed tier it leaves it easily revenge killed by common sweepers that resist sucker punch (Virizion, choice scarf Emboar)
name: Revenge Killer
move 1: Fake Out
move 2: Double Edge
move 3: Sucker Punch
move 4: Earthquake
item: Silk Scarf
ability: Scrappy
nature: Adamant/Jolly
evs: 252 Atk/ 4 Def/ 252 Spe

Moves
========
  • dual priority help pick off weakened and frail foes like sneasel and vivillon
  • Fake Out gives Kangaskhan a free turn due to flinch
  • Sucker Punch can knock out weakened foes that set up
  • Double Edge is the strongest stab available
  • earthquake is essential to hit steel and rock types like steelix, rhydon and regirock for super effective damage
  • aqua tail is an option to hit rhydon harder that still hits steelix super effectively
Set Details
========
  • adamant to maximize power in exchange for speed
  • jolly is an option in order to outspeed pokemon such as Life Orb Medicham and Choice specs rotom-mow but generally the power is more important
  • Silk Scarf to boost its stab even further whilst avoiding more recoil from life orb
  • with scrappy kangaskhan can freely spam normal type moves without fearing a ghost type switching in
Usage Tips
========
  • should be used as a revenge killer
  • try to keep it healthy if opponent has a frail set up sweeper, so it can be dealt with accordingly if it gets out of hand
  • it can dent bulkier teams with its good attack stat
  • vs ghost types the possibility of an incoming will-o-wisp (to avoid sucker punch), should be taken into consideration
  • early game kangskhan should click fake out ideally with toxic spikes up to weaken the opposing team for it or another cleaner to finish the game
  • once the opponents team is weakened enough kangaskhan can freely start attacking without clicking fake out
Team Options
========
  • kangaskhan works well with hazard support as it weakens the opponents team helping it to clean (especially toxic spikes because toxic damage+fake out rack up) in particular garbodor works well with kangaskhan as it sets hazards and takes fighting type moves reliably
  • slowbro is a great partner to kangaskhan as it help check fighting types and it can handle bulky rock types
  • wallbreakers that can break kangaskhans checks such as clawitzer, samurott or life orb Hitmonlee make good partners
  • kangaskhan often helps wear down the opponents team, so a set up sweeper like lilligant can win easier
  • kangaskhan also appreciates a way to deal with slowbro, so partners like rotom mow or sceptile can pair well because they can deal significant damage slowbro even after a calm mind boost
  • xatu is a good partner as it helps handle golbat and steelix

Other Options
=============
  • Assault Vest is an option but it loses a lot of power
  • power up punch, passes on a potential coverage move or priority, which leaves it vulnerable to steel and rock types, or hinders its ability to revenge kill if you give up priority for it
  • return can be used over double edge to avoid recoil, comes with a drop in power, missing a 2 hit ko on defensive Vileplume, Aromatisse after rocks and on offensive qwilfish sets
  • whirlpool+seismic toss/power up punch on kangaskhan with rest and the ability early bird is an option as it helps deal with pokemon such as steelix or rhydon, trapping and weakening it, while having the ability to recover itself with a one turn rest
  • Groundium Z and Waterium Z give it the ability to power up its earthquake or Aqua tail to get a powerful Z move off
  • Fire Punch is an option to hit ferroseed and wormadam trash for super effective damage
Checks and Counters
===================
  • **Steel types**: Steelix in particular troubles Kangaskhan, because kangaskhan fails to do significant damage to it and either gets attacked back or toxiced, also wormadam-trash and ferroseed trouble kangaskhan resisting its stab and not being hit super effectively by eq
  • **Rock types**: rhydon and regirock give kangaskhan trouble because of their immense physical bulk and their resistance to normal type moves, also rock types like barbaracle or lycanrock care little about normal stab and outspeed to deal massive damage to kangaskhan
  • **Slowbro**: slowbro gives kangaskhan a hard time, because it just recovers the damage off and pressures it with potential scald burns or toxic
  • **Golbat**: Golbat can take on Kangaskhan reliably thanks to its good physical bulk and neutral damage to all moves kangaskhan runs
  • **Rocky Helmet**: Druddigon with Rough Skin rocky Helmet or Garbodor with Rocky Helmet+Aftermath pressure Kangaskhan with recoil
  • **Fighting types**: hard hitting fighting types such as Emboar, Hitmonlee and Medicham and can easily revenge kill kangaskhan if it is not jolly or if they are scarfed, also be careful about hitmonlee's mach punch
 
Last edited:

erisia

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I'm gonna have to ask you to elaborate on this. I can see that you understand what the mon does and how to use it but the text is extremely vague and not really something that's easy for us to QC check. I know it's bullet points but you still need to explicitly state most of the content of the write up. The write up phase is more for forming cohesive paragraphs than writing out all the content in the first place.
 

Disjunction

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just gonna cross out shit that I think is unnecessary
  • good attack stat
  • its scrappy ability means its stab has only 2 resists in rock and steel try and be more niche-specifc in saying scrappy allows it to spam its Normal STABs more easily instead of talking about resistances, something a user reading the analysis should know.
  • double priority in fake out+sucker punch means it can act as a revenge killer
  • needs opposing team weakened so it can successfully revenge kill
  • drawback to sucker punch is that it can easily be exploited with status moves which leads to sucker punch mind games
  • gets checked by common bulky normal resists (rhydon,steelix) because of their high defense even with earthquake
  • worn down easily because of recoil from double edge and hazards
  • there is better priority available in the tier such hitmonlees mach puch or sneasels ice shard this is subjective.
  • with its average speed tier it leaves it easily revenge killed by common sweepers that resist sucker punch (virizion, sneasel) good idea here, but sneasel doesn't ohko kanga. maybe just say stuff that can ohko kanga but doesn't take much from sucker
name: Revenge Killer
move 1: Fake Out
move 2: Double Edge
move 3: Sucker Punch
move 4: Earthquake
item: Silk Scarf
ability: Scrappy
nature: Adamant/Jolly
evs: 252 Atk/ 4 Def/ 252 Spe

Moves
========
  • dual priority help pick off weakened and frail foes like sneasel and vivillon You have to describe each move. Mention the advantages of Fake Out and why you run it on Kangaskhan and then do the same for Sucker Punch.
  • double edge is the strongest stab available
  • earthquake is essential to hit steel and rock types like steelix, rhydon and regirock for super effective damage
  • aqua tail is an option to hit rhydon harder that still hits steelix super effectively
Set Details
========
  • adamant to maximize power in exchange for speed don't forget to talk about the ev spread too
  • jolly is an option in order to outspeed pokemon such as Life Orb Medicham and Choice specs rotom-mow but generally the power is more important
  • Silk Scarf to boost its stab even further whilst avoiding more recoil from life orb
Usage Tips
========
  • should be used as a revenge killer
  • try to keep it healthy if opponent has a frail set up sweeper like vivillon or, so it can be dealt with accordingly if it gets out of hand
  • it can dent bulkier teams with its solid attack stat
  • vs ghost types the possibility of an incoming will-o-wisp (to avoid sucker punch), should be taken into consideration
Team Options
========
  • kangaskhan works well with hazard support as it weakens the opponents team helping it to clean (especially toxic spikes because toxic damage+fake out rack up) mention which hazard setters
  • offesively, water types like clawitzer, vaporeon and samurott help it kill steelix and rhydon
  • garbodor is a good partner as it sets up hazards and switches into fighting type moves reliably mention this in the point about hazard setters and then make a special mention of garb
  • slowbro is a great partner to kangaskhan as it help check fighting types and it can handle bulky rock types
  • strong wallbreakers, such as Life Orb Hitmonlee or Medicham, can help weaken the team for kangaskhan
  • kangaskhan often helps wear down the opponents team, so a set up sweeper like lilligant can win easier
you can condense the water-types and fighting-types into one point about general wallbreakers that break down kanga's usual switch-ins and appreciate the chip it provides in early- to mid-game

Other Options
=============
  • Assault Vest is an option but it loses a lot of power
  • Brick Break is a good option to check Aurora Veil and still hit steelix and rhydon super effectively
  • life orb, gets worn down too easily in conjunction with double edge recoil
  • wish, sub ideal hp, gets outclassed by aromatisse and vaporeon in that role
  • power up punch, passes on a potential coverage move or priority, which leaves it vulnerable to steel and rock types, or hinders its ability to revenge kill if you give up priority for it
  • return can be used over double edge to avoid recoil, comes with a drop in power
mention early bird whirlpool stoss kanga here too
Checks and Counters
===================
Format for this section is "**Check name**: description" so please change it
  • Physically bulky pokemon: mons such as quagsire and slowbro give kangaskhan a hard time
  • Rock types: the not so common regirock and rhydon, same as last gen, give kangaskhan trouble because of their immense physical bulk
  • Steel types: Ferroseed in particular troubles Kangaskhan, unless for Fire Punch variants, which pass on hitting rock types super effectively
  • Fighting types: hard hitting fighting types such as hitmonlee and medicham can easily revenge kill kangaskhan if it is not jolly, also be careful about hitmonlee's mach punch even if you are jolly
Order of how relevant the check here is important. Steel > Rock > Physically bulky > Fighters
I did a little bit of qc'ing when I thought it was relevant, but this is mostly just so you're set up to get qc'd. Let me know when you've made these changes and I'll work on the first qc check
 

etern

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NU Leader
Overview:
  • Add the Overview tag at the top
kangaskhans ability scrappy ability allows it to spam
  • Spam what? make it clear that Scrappy is the main part of Kanga's niche and what sets it apart from the likes of Ambipom and Tauros.
Moves:
  • Fake Out and Sucker Punch work differently, split them up and describe each.
  • Does DEdge get any specific 2HKOs or OHKOs that Frustration doesn't? What are they?
  • Mention that Aqua Tail makes your Garbodor matchup much worse
Set Details:
  • Add a line on Scrappy here
Usage Tips:
  • This section is a little too bare, add some more detail, how should Kangaskhan play early game as opposed to late game, are there times when Kanga should straight out attack instead of going for Fake Out?
Team Options:
  • Need more specific examples here, what about Pokemon that can break Slowbro, how about Xatu which can take on Golbat + Steelix?
OO:
  • Remove Brick Break
  • Add Early Bird Rest to the whirlpool set, that's the most important part of it
  • Add Waterium-Z / Groundium-Z here
C&C:
  • Very vague, give more examples of Steel-types, e.g Steelix which is the most relevant. Fire Punch isn't mentioned anywhere in the analysis so either add it to OO or get rid of that point, add Wormadam-Trash as another Pokemon that can annoy Kanga.
  • Dont reference pre-gen information, mention Rhydon first since it's the most common, then add some other Rock-types such as Barbaracle, Omastar, and Lycanroc-Midday.
  • Remove Quagsire, this section needs a lot more detail, why do they give Kanga a hard time? What do they do (i.e Recovery, Cripple it with Scald burns / Toxic etc), add some more examples.
  • Add Emboar to Fighting-types

Tag me when you've done this
 
comments in bold
Overview
========
  • kangaskhans ability scrappy ability allows it to spam its normal stab freely also allows it to chip any mon w/ fake out
  • double priority in fake out+sucker punch means it can act as a revenge killer
  • needs opposing team weakened so it can successfully revenge kill
  • gets checked by common bulky normal resists (rhydon,steelix) because of their high defense even with earthquake
  • worn down easily because of recoil from double edge and hazards
  • with its average speed tier it leaves it easily revenge killed by common sweepers that resist sucker punch (Virizion, choice scarf Emboar)
  • mention the competition it has in the tier w the other offensive normals
name: Revenge Killer
move 1: Fake Out
move 2: Double Edge
move 3: Sucker Punch
move 4: Earthquake
item: Silk Scarf
ability: Scrappy
nature: Adamant/Jolly
evs: 252 Atk/ 4 Def/ 252 Spe

Moves
========
  • dual priority help pick off weakened and frail foes like sneasel and vivillon
  • Fake Out gives Kangaskhan a free turn due to flinch "a free turn" is way too vague, try giving more explanation
  • Sucker Punch can knock out weakened foes that set up is that it? im sure you can add more stuff
  • Double Edge is the strongest stab available
  • earthquake is essential to hit steel and rock types like steelix, rhydon and regirock for super effective damage mention that it hits garbodor without being afraid of the aftermath / rocky helmet recoil
  • aqua tail is an option to hit rhydon harder that still hits steelix super effectively
try expending this part a little more, i feel like its pretty lackluster
Set Details
========
  • adamant to maximize power in exchange for speed
  • jolly is an option in order to outspeed pokemon such as Life Orb Medicham and Choice specs rotom-mow but generally the power is more important
  • Silk Scarf to boost its stab even further whilst avoiding more recoil from life orb
  • with scrappy kangaskhan can freely spam normal type moves without fearing a ghost type switching in
Usage Tips
========
  • should be used as a revenge killer
  • try to keep it healthy if opponent has a frail set up sweeper, so it can be dealt with accordingly if it gets out of hand
  • it can dent bulkier teams with its good attack stat
  • vs ghost types the possibility of an incoming will-o-wisp (to avoid sucker punch), should be taken into consideration
  • early game kangskhan should click fake out ideally with toxic spikes up to weaken the opposing team for it or another cleaner to finish the game
  • once the opponents team is weakened enough kangaskhan can freely start attacking without clicking fake out
Team Options
========
  • kangaskhan works well with hazard support as it weakens the opponents team helping it to clean (especially toxic spikes because toxic damage+fake out rack up) in particular garbodor works well with kangaskhan as it sets hazards and takes fighting type moves reliably
  • slowbro is a great partner to kangaskhan as it help check fighting types and it can handle bulky rock types
  • wallbreakers that can break kangaskhans checks such as clawitzer, samurott or life orb Hitmonlee make good partners
  • kangaskhan often helps wear down the opponents team, so a set up sweeper like lilligant can win easier another example? lilligant isn't all that relevant nowadays
  • kangaskhan also appreciates a way to deal with slowbro, so partners like rotom mow or sceptile can pair well because they can deal significant damage slowbro even after a calm mind boost
  • xatu is a good partner as it helps handle golbat and steelix feels lackluster as well, expand more

Other Options
=============
  • Assault Vest is an option but it loses a lot of power are there any reasons why you'd use it then? you explain the other sets but you don't give much explanation on this one.
  • power up punch, passes on a potential coverage move or priority, which leaves it vulnerable to steel and rock types, or hinders its ability to revenge kill if you give up priority for it
  • return can be used over double edge to avoid recoil, comes with a drop in power, missing a 2 hit ko on defensive Vileplume, Aromatisse after rocks and on offensive qwilfish sets id remove this part. return sucks and aromatisse/offensive qwil blow 2
  • whirlpool+seismic toss/power up punch on kangaskhan with rest and the ability early bird is an option as it helps deal with pokemon such as steelix or rhydon, trapping and weakening it, while having the ability to recover itself with a one turn rest put this first imo this is the best other option for kanga
  • Groundium Z and Waterium Z give it the ability to power up its earthquake or Aqua tail to get a powerful Z move off
  • Fire Punch is an option to hit ferroseed and wormadam trash for super effective damage wormadam trash isnt relevant at all anymore, get rid of it. fire punch's ass too so i wouldnt keep it
Checks and Counters
===================
  • **Steel types**: Steelix in particular troubles Kangaskhan, because kangaskhan fails to do significant damage to it and either gets attacked back or toxiced, also wormadam-trash and ferroseed trouble kangaskhan resisting its stab and not being hit super effectively by eq remove wormadam trash, it's not on the vr anymore
  • **Rock types**: rhydon and regirock give kangaskhan trouble because of their immense physical bulk and their resistance to normal type moves, also rock types like barbaracle or lycanrock care little about normal stab and outspeed to deal massive damage to kangaskhan remove barbaracle since its banned, lycanroc* sucks too and shouldnt be used as an example
  • **Slowbro**: slowbro gives kangaskhan a hard time, because it just recovers the damage off and pressures it with potential scald burns or toxic change that to "bulky water-types", jelli and vappy also beat kanga.
  • **Golbat**: Golbat can take on Kangaskhan reliably thanks to its good physical bulk and neutral damage to all moves kangaskhan runs giving a section only for golbat sounds like a bad idea.
  • **Rocky Helmet**: Druddigon with Rough Skin rocky Helmet or Garbodor with Rocky Helmet+Aftermath pressure Kangaskhan with recoil change that to something else. rocky helmet isn't exactly a counter to kanga. rename it
  • **Fighting types**: hard hitting fighting types such as Emboar, Hitmonlee and Medicham and can easily revenge kill kangaskhan if it is not jolly or if they are scarfed, also be careful about hitmonlee's mach punch
Overall I feel like you could give more explanation and in-depth on a lot of stuff. Implement that and explain everything a little bit better (like in usage tips and set details), try to make it seem more elegant and you'll be good to go.


QC 2/3
 
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