Fusion Moves - [Fusion Evolution Companion Project]

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AquaticPanic

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Learned By:
Name:
New Type:
Classification:
Base Power:
Accuracy:
Power Points:
Effect:
Z-Effect:
Target:



Got nothing for the Birb Raptor


Learned By: Sickle
Name: Small Metal Claws (Metal Claw + Infestation)
New Type: Steel.png
Classification
: Physical.png
Base Power
: 50
Accuracy: 100%
Power Points: 32
Effect: Traps foe in for 5 turns. Each turn lowers foe's attack by one stage and deals residual damage
Z-Effect: 100 BP
Target: One foe


Learned By: Koulion
Name: Arise (Magnet Rise + Sacred Sword)
New Type: Electric.png
Classification
: Physical.png
Base Power: 90
Accuracy: 100%
Power Points: 16
Effect: Raises user off the ground. Also ignores foe's stat changes.
Z-Effect: 180 BP
Target: One foe


Learned By: Dongoro
Name: Boost Off (Bulldoze + Knock Off)
New Type: Dark.png
Classification
: Physical.png
Base Power
: 65
Accuracy: 100%
Power Points: 32
Effect: Power doubles if foe has any stat changes. Foe's stat changes are removed
Z-Effect: 170 BP
Target: Whole field


Learned By: Darkchomp
Name: Passive Penality (Taunt + Earthquake)
New Type: Dark.png
Classification: Physical.png
Base Power
: 100
Accuracy: 100%
Power Points: 16
Effect: Power doubles on foe if it's last used move wasn't an attacking move
Z-Effect: 200 BP
Target: Field


Learned By: Jelluk
Name: Poisonous Liquid (Brine + Venoshock)
New Type: Water.png
Classification
: Special.png
Base Power
: 65
Accuracy: 100%
Power Points: 16
Effect: Power doubles if foe is poisoned or below 50% HP. These stack.
Z-Effect: 150 BP
Target: One foe


Exploudit Toxic Venom is illegal, you used two Poison-Type moves


Also are we really allowing a hazard that lowers all of the opponent's stats upon switch-in?
 
Exploudit Toxic Venom is illegal, you used two Poison-Type moves
Each move must match at least one type of the original parents.
It doesn't say, the original moves have to be the same type as the parent who passed it. It just says each move must match at least one typing from the parents, which it does :) idk if it was meant to be like that or if it was just a poor wording from the OP, but I'd like to hear G-Luke's thoughts on this, since he's the one running this
 

AquaticPanic

Intentional Femboy Penguin
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The wording is kinda off, but in layman's terms - the move that the parent uses for move fusion has to match its typing, so Sandslash can only give Ground moves, and Slaking Normal moves. That's the way Eevee General intended it to be, and that's how it will stay.
Here you go, from earlier on the thread.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
The wording is kinda off, but in layman's terms - the move that the parent uses for move fusion has to match its typing, so Sandslash can only give Ground moves, and Slaking Normal moves. That's the way Eevee General intended it to be, and that's how it will stay.
Basically this.

The Reptile Mr. Querty the someone colourcodedchaos Ludicrousity

Could at least two of you submit? I wanted to open voting but subs are low this round.

Also I see that I need to make this clearer. The fusion move has to be one of the parents typing, not fusion. So Gyaramence having a Fusion Move with the typing being either Water, Dragon or Flying is allowed, since either Gyarados or Salamence is part Flying as long as they give a Flying type attack. Another example is Krook-Z. Its fusion move is Dark type, even though it Normal/Ground. Thats because Krookodile is Dark type and provided Pursuit as one of the moves to be fused.
Look at this too.

So yh Exploudit its illegal
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Submissions are closed. But before voting starts, I am giving Ticktock and colourcodedchaos 36 hrs to fix their submissions for Raptorus and Sickle respectively.

Tick, Comet Crash is simply impossible, as Stsraptor doesnt learn Explosion.

CCC, its just too broken. Any team facing against a Sickle that lacks both non grounded mons and Fire types at a massive disadavantage, and combined with SR, basically guatentees a win.

If not fixed within 36 hrs, the moves are considered invalid and will be ignored.

In the meantime, I made an adjustment to how to vote.

You can only vote for yourself a maximum of two times.

Anyways, Cheerio
 
Submissions are closed. But before voting starts, I am giving Ticktock and colourcodedchaos 36 hrs to fix their submissions for Raptorus and Sickle respectively.

Tick, Comet Crash is simply impossible, as Stsraptor doesnt learn Explosion.

CCC, its just too broken. Any team facing against a Sickle that lacks both non grounded mons and Fire types at a massive disadavantage, and combined with SR, basically guatentees a win.

If not fixed within 36 hrs, the moves are considered invalid and will be ignored.

In the meantime, I made an adjustment to how to vote.

You can only vote for yourself a maximum of two times.

Anyways, Cheerio
Can I fix my Jellimuk submission too, within the time limit, of course?
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Ok. Voting has begun. Remember, you can only vote for your self twice or less.
 
Raptorus: Ludicrousity, tyarrow1, colourcodedchaos
Sickle: mt0101, AquaticPanic, colourcodedchaos
Koulion: Ticktock, Exploudit, Ludicrousity
Dongoro: Exploudit, mt0101, AquaticPanic
Darkchomp: Exploudit, tyarrow1, AquaticPanic
Jelluk: G-Luke, Ticktock, Mygavolt
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Raptorus: Ludicrousity, tyarrow1, G-Luke
Sickle: Exploudit, tyarrow1, Mygavolt
Koulion: AquaticPanic, Mygavolt, colourcodedchaos
Dongoro: tyarrow1, mt0101, Ticktock
Darkchomp: mt0101, Mygavolt, tyarrow1
Jelluk: AquaticPanic G-Luke, tyarrow1
 
Jelluk: Reviloja753, Tyarrow1

Sickle: Reviloja753

Darkchomp: Exploudit, Ludicrousity

Raptorus: G-Luke

Koulion: Ludicrousity
 
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T.I.A.

formerly Ticktock
Raptorus: Ludicrousity, tyarrow1, G-Luke
Sickle: Exploudit, tyarrow1, Mygavolt
Koulion: AquaticPanic, Mygavolt, colourcodedchaos
Dongoro: tyarrow1, mt0101, Ticktock
Darkchomp: mt0101, Mygavolt, tyarrow1
Jelluk: Reviloja753, G-Luke, tyarrow1
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
No one is forcing you to vote, but it would be alot more helpful if you vote for the other four options
 
Raptorus - mt0101, Exploudit, Mygavolt
Sickle - Ludicrousity, mt0101, Mygavolt
Koulion - AquaticPanic, mt0101, Ludicrousity
Dongoro - mt0101, AquaticPanic, Ludicrousity
Darkchomp - AquaticPanic, Exploudit, Mygavolt
Jellimuk - G-Luke, Colourcodedchaos, Mygavolt

Amazing submissions this time around :)
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Raptorus: Ludicrousity
Sickle: Ludicrousity
Koulion: Mygavolt
Dongoro: AquaticPanic
Darkchomp: AquaticPanic
Jellimuk: G-Luke, Ticktock
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Here are your winners!

Name: Hidden Power + Earthquake [Tremor Power]
New Type: Normal
Classification:Physical
Base Power: 100
Accuracy: 100%
Power Points: 10 (16 max)
Effect: Changes type based on users IVs. Works exactly like Hidden Power
Tags: Gravity, Protect, Mirror
Target: All adjacent Pokemon
Competitive Value: This move is extremely good. Sporting Earthquakes stats, and the ability to be literally any type you please. You can run Fire for Ice Types, Grass to cover Ground, Rock and Water, and pretty much anything else you desire.


Name: Flash Fault (Earthquake + Quick Attack)
New Type:

Classification:

Base Power: 60
Power Points: 10 (16 max)
Accuracy: 100
Effect: +1 Priority.
Target: Single Adjacent
Z-Effect: 120 BP
A good priority move lets Raptorus smash faster (and frailer) fusions. Considering Raptorus doesn't have much in the means of defense from priority (other than quick attack lol) this move can be effective.



Name: Squirm Sequence (Struggle Bug + Rock Blast)
New Type:

Classification:

Base Power: 20
Accuracy: 90%
Power Points: 10 (max 16)
Effect: Hits 2-5 times. Each hit has a 20% chance to lower the target's Special Attack.
Z-Effect: 140 BP
Target: Single Adjacent




Name: Charge Beam + Double Kick [Duplex Shock]
New Type: Electric
Classification: Special
Base Power: 40
Accuracy: 90%
Power Points: 20 (32 max)
Effect: Hits twice. Each hit has a 70% chance to raise SpA.
Tags: Protect, Mirror
Target: 1 adjacent pokemon
Competitive Value: Duplex Shock can be used as an alternative to Thunderbolt. It trades away BP, PP and a chance to paralyze, for a 49% chance to raise SpA twice, and a 70% chance to raise it once. It also breaks Substitutes, Focus Sash and Sturdy.


Name: Tesla Horns (Discharge + Iron Head)
New Type:

Classification:

Base Power: 80
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Has a 20% chance to paralyze or flinch. Effect chances are independent of each other.
Z-Effect: 160 BP
Target: Single Adjacent


Learned By: Koulion
Name: Arise (Magnet Rise + Sacred Sword)
New Type:
Classification
:
Base Power: 90
Accuracy: 100%
Power Points: 16
Effect: Raises user off the ground. Also ignores foe's stat changes.
Z-Effect: 180 BP
Target: One foe



Name: Earth Shatter (Earthquake + Sky Uppercut)
New Type:

Classification:

Base Power: 90
Power Points: 10 (16 max)
Accuracy: 95
Effect: Hits Flying types and foes in the air due to Bounce, Fly, Sky Attack, etc. for neutral, as Thousand Arrows and Sky Uppercut.
Target: One foe
Z-Effect: 175 BP



Name - Dark Chop [Dual Chop + Dark Void]
New Type -

Classification -

Base Power - 40
Accuracy - 90%
Power Points - 15 [max 24]
Effect - Hits twice. Each hit has a 50% chance to put the target to sleep. Fails if the user is not Darchomp.
Z-Effect - 100 BP
Target - One Foe


Name: Cheap Shot (Feint Attack + Dual Chop)
New Type:

Classification:

Base Power: 50
Power Points: 20 (32 max)
Accuracy: ---
Effect: Hits twice. Cannot miss either time.
Target: Single Adjacent
Z-Effect: 100 BP
This gives Darkchomp a stronger dark physical STAB than crunch, as well as making it not as affected by substitutes and disguise-like abilities.


Name: Meteor Crash (Draco Meteor + Knock Off)
New Type:

Classification:

Base Power: 100
Accuracy: 100%
Power Points: 5 (max 8)
Effect: Deals 1.5* damage if the target has a removable held item, and attempts to remove that item. If the move connects, user's Attack is reduced by two stages.
Z-Effect: 180 BP
Target: Single Adjacent


Learned By: Darkchomp
Name: Passive Penality (Taunt + Earthquake)
New Type:
Classification:
Base Power
: 100
Accuracy: 100%
Power Points: 16
Effect: Power doubles on foe if it's last used move wasn't an attacking move
Z-Effect: 200 BP
Target: Field



Name: Acid Reflux (Gastro Acid + Surf)
New Type:

Classification:

Base Power: 90
Power Points: 15 [Max 24]
Accuracy: 100%
Effect: Removes Target's ability
Target: All Adjacent Pokemon

Very useful in the meta of FE, where abilities make and break a mon.
 
And the next slate is...


Crustlecross
Rock/Fighting
85/120/110/62/95/75 | 547 BST
Ability (Armored Guts) grants a 1.5* Attack boost and guards from critical hits when the user is afflicted by a non-volatile status condition.
Mega: +60 Atk, +40 Def, +10 SpD, -10 Spe | Ability: Skill Link


Wigglyman
Fairy/Water
120/85/80/110/80/81 | 556 BST
Ability (Shake It Off) boosts the user's Special Attack by 2 stages when afflicted by a non-volatile status condition.


Magnetic
Electric/Water
102/65/107/135/107/70 | 586 BST
Ability (Compelling) causes the user to gain +2 SpA and trap opponents if its stats are lowered externally.


Zorogon-Z
Dark/Normal
72/92/65/147/67/117 | 560 BST
Ability (Adaptable Illusion) disguises the user as the last member of its party and, while the user is disguised, grants a 1.3* boost to moves of the same type as the last member of the user's party.


Thundini
Electric/Fire
90/118/85/123/90/126 | 632 BST
Ability (Prankstar) grants the user +1 priority to moves with 70% accuracy or less.


Clawdra
Water/Dragon
83/94/102/118/102/82 | 581 BST
Ability (Storm Launcher) boosts the user's Speed and/or pulse move power depending on the weather. In clear skies, pulse power is boosted by 50%. In rain, Speed and pulse power are doubled. In sun, Speed is cut in half, and pulse power is cut down to 1/4.
 
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