Hi guys, how are u?
Some days ago I decided to start a new tier, the VGC'16. First of all I went to see the tier rules, then I watched a lot of video and streams about this...
I have to say that the way of playing is really fun, but I have difficults to understand my opponents mons and which strategy they will use...
That's why a lot of time I lose the game, just because they predict my moves but I can't do the same with them, but I think that I need only time to learn...
So, I tried to build a team for this tier and I do not hide that I took the idea from a team that I saw on a Smogon thread. Now let's see the building phase and then the movesets:
BUILDING
First of all I had to choose my initial core, seeing that I can choose only 2 legendary mons, I decided for Kyogre and Dialga, thinking to a Trick Room Team. Dialga can check mons like Mega Rayquaza and Kyogre, setting Trick Room to let Kyogre start the sweep. Kyogre, on the other hand, can set the rain to win the weather war.
For the first mega I choosed Mega-Kangaskhan because he is a great pokemon. He provides the FakeOut support and he is able to break the sash mons with its fantastic ability. Then I needed a speed control because I didn't wanted a full Trick Room team, where without the room u can't do a lot. That's why I choosed Thundurus with his fantastic Prankster Thunder Wave (expecially for Xerneas, Mega Salamence, Weavile and similar).
Now I needed a Xerneas check (yes I paralyze it and I have Dialga as steel mon, but Dialga doesn't have Flash Cannon in this case). So, seeing that I set the heavy rain I could choose Scizor in this role, deleting its only weakness. I choosed to use it in Mega form, so I choosed my second mega too. It can spam after 1/2 Swords Dance a great Bullet Punch or, seeing the presence of the Trick Room, a powerful Bug Bite. Finally, even if I have Kyogre, I wanted another Groudon Check. The choice was on Landorut-T which can provide me also Intimidate support.
MOVESETS (I state that the spreads are stranges I know, but some of them I saw in videos while others are thought by me):
Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 12 HP / 236 Def / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Protect
- Ice Beam
- Water Spout
- Origin Pulse
As I said the spread is quite strange, after the max SpAtk I wanted to give him some resistances. Obv 0Ivs in atk and spd to benefit of the Room when its set. Protect is always useful in VGC teams as I could see, Water Spout is to deal a massive damage when I'm 100% HP, while when I'm less I can use Origin Pulse. Ice Beam is for coverage.
Dialga @ Lum Berry
Ability: Pressure
Level: 50
Shiny: Yes
EVs: 252 HP / 60 Def / 196 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Protect
- Dragon Pulse
- Thunder
- Trick Room
The Trick Room setter. Like Kyogre, also here we have 0Ivs in atk and spd. 196 evs in SpAtk allows it to OHKO Salamence with Dragon Pulse and have 68% of chance to OHKO Rayquaza. The rest of the Evs are to raise its bulkyness. Protect useful, Dragon Pulse as STAB preferred to Draco Meteor to avoid the SpAtk drop, while Thunder is to take advantage of the rain when Kyogre is on the field. It can also hit opposite Kyogre. I wanted to use Telepathy as ability but it seems that I can't.
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 4 HP / 172 Atk / 76 Def / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Low Kick
- Double-Edge
- Sucker Punch
Another spread that I saw in a video. In this case I wanted to max the speed to use it also without the room. I think that the moves are quite standard, maybe the presence of Low Kick can be strange. It allows me to hit opposite Kangaskhan and other mons like Dialga, Ferrothorn and similar. Fake Out to the beginning, Double-Edge as awesome STAB and Sucker Punch as priority.
Thundurus @ Life Orb
Ability: Prankster
Level: 50
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Protect
- Thunder Wave
- Thunderbolt
- Hidden Power [Fire]
Even if this mon has to spam Thunder Wave mainly, I wanted to give him a full offensive set. Protect, Thunder Wave and Thunderbolt are standard (Thunderbolt>Thunder to not depend on the Rain always), while HPFire is to hit Ferrothorn, Scizor, Mawile and other steel types.
Scizor (F) @ Scizorite
Ability: Technician
Level: 50
EVs: 248 HP / 60 Atk / 200 SpD
Brave Nature
IVs: 0 Spe
- Protect
- Swords Dance
- Bullet Punch
- Bug Bite
This is the last mon with 0Ivs in spd, after a Swords Dance I can do massive damage in priority, even if with this speed. While if I'm in Trick Room I can spam also a powerful Bug Bite. I saw the spread on Smogon, it allows me to survive HP Fire of Gengar and OHKO him then, but under the rain this is not a problem.
Landorus-Therian @ Leftovers
Ability: Intimidate
Level: 50
EVs: 252 HP / 240 Def / 16 SpD
Impish Nature
- Protect
- Earthquake
- Rock Slide
- Explosion
The last member which gives me a powerful Intimidate support to check mons like Groudon, Salamence, Rayquaza and all the physical sweepers. Earthquake is the main STAB, even if it hit also my partners, Rock slide for coverage and to hit both of them while explosion is to end with a big BOOM. The spread is also in this case from Smogon.
So this is the team, please help me to improve it and myself because this is a really fun tier and I'd like to play in it, thank u all in advantage.
Some days ago I decided to start a new tier, the VGC'16. First of all I went to see the tier rules, then I watched a lot of video and streams about this...
I have to say that the way of playing is really fun, but I have difficults to understand my opponents mons and which strategy they will use...
That's why a lot of time I lose the game, just because they predict my moves but I can't do the same with them, but I think that I need only time to learn...
So, I tried to build a team for this tier and I do not hide that I took the idea from a team that I saw on a Smogon thread. Now let's see the building phase and then the movesets:
BUILDING
First of all I had to choose my initial core, seeing that I can choose only 2 legendary mons, I decided for Kyogre and Dialga, thinking to a Trick Room Team. Dialga can check mons like Mega Rayquaza and Kyogre, setting Trick Room to let Kyogre start the sweep. Kyogre, on the other hand, can set the rain to win the weather war.
For the first mega I choosed Mega-Kangaskhan because he is a great pokemon. He provides the FakeOut support and he is able to break the sash mons with its fantastic ability. Then I needed a speed control because I didn't wanted a full Trick Room team, where without the room u can't do a lot. That's why I choosed Thundurus with his fantastic Prankster Thunder Wave (expecially for Xerneas, Mega Salamence, Weavile and similar).
Now I needed a Xerneas check (yes I paralyze it and I have Dialga as steel mon, but Dialga doesn't have Flash Cannon in this case). So, seeing that I set the heavy rain I could choose Scizor in this role, deleting its only weakness. I choosed to use it in Mega form, so I choosed my second mega too. It can spam after 1/2 Swords Dance a great Bullet Punch or, seeing the presence of the Trick Room, a powerful Bug Bite. Finally, even if I have Kyogre, I wanted another Groudon Check. The choice was on Landorut-T which can provide me also Intimidate support.
MOVESETS (I state that the spreads are stranges I know, but some of them I saw in videos while others are thought by me):
Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 12 HP / 236 Def / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Protect
- Ice Beam
- Water Spout
- Origin Pulse
As I said the spread is quite strange, after the max SpAtk I wanted to give him some resistances. Obv 0Ivs in atk and spd to benefit of the Room when its set. Protect is always useful in VGC teams as I could see, Water Spout is to deal a massive damage when I'm 100% HP, while when I'm less I can use Origin Pulse. Ice Beam is for coverage.
Dialga @ Lum Berry
Ability: Pressure
Level: 50
Shiny: Yes
EVs: 252 HP / 60 Def / 196 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Protect
- Dragon Pulse
- Thunder
- Trick Room
The Trick Room setter. Like Kyogre, also here we have 0Ivs in atk and spd. 196 evs in SpAtk allows it to OHKO Salamence with Dragon Pulse and have 68% of chance to OHKO Rayquaza. The rest of the Evs are to raise its bulkyness. Protect useful, Dragon Pulse as STAB preferred to Draco Meteor to avoid the SpAtk drop, while Thunder is to take advantage of the rain when Kyogre is on the field. It can also hit opposite Kyogre. I wanted to use Telepathy as ability but it seems that I can't.
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 4 HP / 172 Atk / 76 Def / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Low Kick
- Double-Edge
- Sucker Punch
Another spread that I saw in a video. In this case I wanted to max the speed to use it also without the room. I think that the moves are quite standard, maybe the presence of Low Kick can be strange. It allows me to hit opposite Kangaskhan and other mons like Dialga, Ferrothorn and similar. Fake Out to the beginning, Double-Edge as awesome STAB and Sucker Punch as priority.
Thundurus @ Life Orb
Ability: Prankster
Level: 50
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Protect
- Thunder Wave
- Thunderbolt
- Hidden Power [Fire]
Even if this mon has to spam Thunder Wave mainly, I wanted to give him a full offensive set. Protect, Thunder Wave and Thunderbolt are standard (Thunderbolt>Thunder to not depend on the Rain always), while HPFire is to hit Ferrothorn, Scizor, Mawile and other steel types.
Scizor (F) @ Scizorite
Ability: Technician
Level: 50
EVs: 248 HP / 60 Atk / 200 SpD
Brave Nature
IVs: 0 Spe
- Protect
- Swords Dance
- Bullet Punch
- Bug Bite
This is the last mon with 0Ivs in spd, after a Swords Dance I can do massive damage in priority, even if with this speed. While if I'm in Trick Room I can spam also a powerful Bug Bite. I saw the spread on Smogon, it allows me to survive HP Fire of Gengar and OHKO him then, but under the rain this is not a problem.
Landorus-Therian @ Leftovers
Ability: Intimidate
Level: 50
EVs: 252 HP / 240 Def / 16 SpD
Impish Nature
- Protect
- Earthquake
- Rock Slide
- Explosion
The last member which gives me a powerful Intimidate support to check mons like Groudon, Salamence, Rayquaza and all the physical sweepers. Earthquake is the main STAB, even if it hit also my partners, Rock slide for coverage and to hit both of them while explosion is to end with a big BOOM. The spread is also in this case from Smogon.
So this is the team, please help me to improve it and myself because this is a really fun tier and I'd like to play in it, thank u all in advantage.