Here some nice sets you can use:
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Samurott-Hisui (Primeape) @ Heavy-Duty Boots / Choice Scarf
Ability: Sharpness
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Ceaseless Edge
- Sacred Sword
- Encore / Taunt / Razor Shell
Ceaseless Edge is such a strong move, one of the best of this gen imo. and variants can't stop spikes stacking and it does strong damages. Encore/Taunt can break through defensive mons while Sacred Sword is a stronger Close Combat with 0 counterparts while ignoring defense boosts. Razor Shell is mainly here to hit effectively / variants.
nb: can perform a similar role with higher Atk but less Spe.
into
Hariyama (Stantler) @ Flame Orb
Ability: Guts
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly/Adamant Nature
- Fake Out
- Facade
- Drain Punch
- Knock Off
Fake Out activates Guts safely and strong priority is always appreciated. Facade/Drain Punch/Knock Off gives you the coverage you need.
into
Volcarona (Girafarig) @ Kee Berry / Leftovers / Colbur Berry
Ability: Flame Body
Tera Type: Normal
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Quiver Dance
- Stored Power
- Fiery Dance
- Morning Sun
This one is 100% theoretical lol. Max investment in HP/Def to be bulkiest as possible. Kee Berry + Flame Body can be a good combo yet Colbur Berry exists if Knock Off scares you. Fiery Dance hits Dark Types while potentially increasing SP base power.
Dark types are very strong in this meta so you need to build around it.
+
Samurott-Hisui (Primeape) @ Heavy-Duty Boots / Choice Scarf
Ability: Sharpness
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Ceaseless Edge
- Sacred Sword
- Encore / Taunt / Razor Shell
Ceaseless Edge is such a strong move, one of the best of this gen imo. and variants can't stop spikes stacking and it does strong damages. Encore/Taunt can break through defensive mons while Sacred Sword is a stronger Close Combat with 0 counterparts while ignoring defense boosts. Razor Shell is mainly here to hit effectively / variants.
nb: can perform a similar role with higher Atk but less Spe.
into
Hariyama (Stantler) @ Flame Orb
Ability: Guts
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly/Adamant Nature
- Fake Out
- Facade
- Drain Punch
- Knock Off
Fake Out activates Guts safely and strong priority is always appreciated. Facade/Drain Punch/Knock Off gives you the coverage you need.
into
Volcarona (Girafarig) @ Kee Berry / Leftovers / Colbur Berry
Ability: Flame Body
Tera Type: Normal
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Quiver Dance
- Stored Power
- Fiery Dance
- Morning Sun
This one is 100% theoretical lol. Max investment in HP/Def to be bulkiest as possible. Kee Berry + Flame Body can be a good combo yet Colbur Berry exists if Knock Off scares you. Fiery Dance hits Dark Types while potentially increasing SP base power.
Dark types are very strong in this meta so you need to build around it.