CAP and Rank Cutoff Update Claim Thread

Okay I'm coming back so lets get this done. I CTRL+Fed the change document for every mon I have so hopefully I didnt miss shit.


Aegislash [Female] [Shielscabbard]
Types: Steel/Ghost
Abilities: Stance Change
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: (Shield Forme) HP: 90 Atk: 3 (+) Def: 6 SpA: 2 SpD: 6 Spe: 52 (-)
Stats: (Blade Forme) HP: 90 Atk: 7 (+) Def: 2 SpA: 6 SpD: 2 Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
Attacks: (55/55) (+3 CC)
Aerial Ace
After You
Attract
Autotomize
Block
Brick Break
Brutal Swing
Confide
Cut
Destiny Bond
Double Team
Facade
False Swipe
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Head Smash
Hidden Power
Hyper Beam
Iron Defense
Iron Head
King's Shield
Magnet Rise
Metal Sound
Night Slash
Power Trick
Protect
Pursuit
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Round
Sacred Sword
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Slash
Sleep Talk
Snore
Spite
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Toxic
Wide Guard

Aegislash [Female] [Shielscabbard]
Types: Steel/Ghost
Abilities: Stance Change
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: (Shield Forme) HP: 100 Atk: 3 (+) Def: 6 SpA: 2 SpD: 6 Spe: 52 (-)
Stats: (Blade Forme) HP: 100 Atk: 7 (+) Def: 2 SpA: 6 SpD: 2 Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 22
EC: 9/9
MC: 0
Attacks: (55/55) (+3 CC)
Aerial Ace
After You
Attract
Autotomize
Block
Brick Break
Brutal Swing
Confide
Cut
Destiny Bond
Double Team
Facade
False Swipe
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Head Smash
Hidden Power
Hyper Beam
Iron Defense
Iron Head
King's Shield
Magnet Rise
Metal Sound
Night Slash
Power Trick
Protect
Pursuit
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Round
Sacred Sword
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Slash
Sleep Talk
Snore
Spite
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Toxic
Wide Guard



Lucario [Male] [Punch]
Types: Fighting/Steel
Abilities: Steadfast / Inner Focus / Justified (unlocked) / Adaptability (Mega)
Nature: Lonely (+Atk, -Def)
Stats: HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90
Mega Stats: HP: 100 Atk: 7 (+) Def: 2 (-) SpA: 5 SpD: 3 Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 20 (24 mega)
EC: 6/6
MC: 23
AC: 5/5
Attacks:
Level Up
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit
Laser Focus

Egg
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
Agility
Bite
Circle Throw
Cross Chop
Follow Me
Iron Defence
Low Kick
Mind Reader

TM/HM
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Substitute
Toxic
Sunny Day
Return
Secret Power
Rain Dance
Bulk Up
Giga Impact
Work Up
Hidden Power [Fairy]
Attract
Hyper Beam
Psychic
Brick Break
Rest
Sleep Talk
Low Sweep
Rock Tomb
Bulk Up
Shadow Claw

Move Tutor
Ice Punch
Thunder Punch
Zen Headbutt
Iron Tail
Dual Chop
Helping Hand
Magnet Rise
Dark Pulse
Dragon Pulse
Fury Cutter
Water Pulse
Low Kick

Lucario [Male] [Punch]
Types: Fighting/Steel
Abilities: Steadfast / Inner Focus / Justified (unlocked) / Adaptability (Mega)
Nature: Lonely (+Atk, -Def)
Stats: HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90
Mega Stats: HP: 100 Atk: 7 (+) Def: 2 (-) SpA: 6 SpD: 3 Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 20 (25 mega)
EC: 6/6
MC: 23
AC: 5/5
Attacks:
Level Up
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit
Laser Focus

Egg
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
Agility
Bite
Circle Throw
Cross Chop
Follow Me
Iron Defence
Low Kick
Mind Reader

TM/HM
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Substitute
Toxic
Sunny Day
Return
Secret Power
Rain Dance
Bulk Up
Giga Impact
Work Up
Hidden Power [Fairy]
Attract
Hyper Beam
Psychic
Brick Break
Rest
Sleep Talk
Low Sweep
Rock Tomb
Bulk Up
Shadow Claw

Move Tutor
Ice Punch
Thunder Punch
Zen Headbutt
Iron Tail
Dual Chop
Helping Hand
Magnet Rise
Dark Pulse
Dragon Pulse
Fury Cutter
Water Pulse
Low Kick

Lucario [Male] [Punch]
Types: Fighting/Steel
Abilities: Steadfast / Inner Focus / Justified (unlocked) / Adaptability (Mega)
Nature: Hasty (+Atk, -Def)
Stats: HP: 100 Atk: 4 Def: 2 (-) SpA: 4 SpD: 3 Spe: 104 (+, +12% Acc)
Mega Stats: HP: 100 Atk: 6 Def: 2 (-) SpA: 6 SpD: 3 Spe: 129 (+, +19% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 20 (25 mega)
EC: 6/6
MC: 23
AC: 5/5
Attacks:
Level Up
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit
Laser Focus

Egg
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
Agility
Bite
Circle Throw
Cross Chop
Follow Me
Iron Defence
Low Kick
Mind Reader

TM/HM
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Substitute
Toxic
Sunny Day
Return
Secret Power
Rain Dance
Bulk Up
Giga Impact
Work Up
Hidden Power [Fairy]
Attract
Hyper Beam
Psychic
Brick Break
Rest
Sleep Talk
Low Sweep
Rock Tomb
Bulk Up
Shadow Claw

Move Tutor
Ice Punch
Thunder Punch
Zen Headbutt
Iron Tail
Dual Chop
Helping Hand
Magnet Rise
Dark Pulse
Dragon Pulse
Fury Cutter
Water Pulse
Low Kick



Pyroak [Female] [Blitz]
Types: Fire/Grass
Abilities: Rock Head, Battle Armour, Chlorophyll (unlocked)
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: HP: 120 Atk: 4 (+) Def: 4 SpA: 3 SpD: 3 Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 20
AC: 5/5
Attacks:

Level Up
Sweet Scent
Bullet Seed
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Absorb
Leaf Tornado
Petal Dance
Flame Burst
Synthesis
Lava Plume
Leafage
Wood Hammer
Flare Blitz

Egg
Petal Blizzard
Earth Power
Blaze Kick
Counter
Aromatherapy
Psybeam
Dragon Breath
Seed Bomb

TM/HM
Rock Slide
Will-o-Wisp
Nature Power
Strength
Toxic
Protect
Endure

Tutor
Stealth Rock

Pyroak [Female] [Blitz]
Types: Fire/Grass
Abilities: Rock Head, Battle Armour, White Smoke (unlocked)
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: HP: 120 Atk: 4 (+) Def: 4 SpA: 3 SpD: 3 Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 20
AC: 5/5
Attacks:

Level Up
Sweet Scent
Bullet Seed
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Absorb
Leaf Tornado
Petal Dance
Flame Burst
Synthesis
Lava Plume
Leafage
Wood Hammer
Flare Blitz

Egg
Petal Blizzard
Earth Power
Blaze Kick
Counter
Aromatherapy
Psybeam
Dragon Breath
Seed Bomb

TM/HM
Rock Slide
Will-o-Wisp
Nature Power
Strength
Toxic
Protect
Endure

Tutor
Stealth Rock



Colossoil [Land Narwhal] [Male]
Types: Dark, Ground
Abilities: Rebound, Guts, Pressure (unlocked)
Nature: Jolly (+Spe -SpA) (+14% accuracy)
Stats: HP: 120 Atk: 5 Def: 3 SpA: 2 (-) SpD: 3 Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 15
AC: 5/5
Attacks:
Level Up

Leer
Tackle
Bubble Beam
Bite
Rapid Spin
Body Slam
Dig
Pursuit
Muddy Water
Drill Run
Peck
Horn Attack
Rototiller
Crunch
Megahorn
Horn Drill

Egg
Fake Out
Fire Fang
Thunder Fang
Water Spout
Sucker Punch
Encore
Sand Tomb
Fissure

TM/HM
Toxic
Taunt
Protect
Substitute
U-Turn
Earthquake
Sludge Bomb
Giga Impact
Hyper Beam
Bulldoze
Dark Pulse
Payback
Smart Strike
Endure
Embargo
Thief
Sludge Wave
Brick Break
Smack Down

Tutor
Bounce
Knock Off
Superpower

Colossoil [Land Narwhal] [Male]
Types: Dark, Ground
Abilities: Rebound, Guts, Unnerve (unlocked)
Nature: Jolly (+Spe -SpA) (+14% accuracy)
Stats: HP: 120 Atk: 5 Def: 3 SpA: 2 (-) SpD: 3 Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 15
AC: 5/5
Attacks:
Level Up

Leer
Tackle
Bubble Beam
Bite
Rapid Spin
Body Slam
Dig
Pursuit
Muddy Water
Drill Run
Peck
Horn Attack
Rototiller
Crunch
Megahorn
Horn Drill

Egg
Fake Out
Fire Fang
Thunder Fang
Water Spout
Sucker Punch
Encore
Sand Tomb
Fissure

TM/HM
Toxic
Taunt
Protect
Substitute
U-Turn
Earthquake
Sludge Bomb
Giga Impact
Hyper Beam
Bulldoze
Dark Pulse
Payback
Smart Strike
Endure
Embargo
Thief
Sludge Wave
Brick Break
Smack Down

Tutor
Bounce
Knock Off
Superpower



Azumarill [♂] A
Nature: Adamant (+1 Atk, -1 SpA)
Type: Water/Fairy
Abilities: Thick Fat/Huge Power/Sap Sipper
Stats:
HP:
110
Atk: 3 (+) [Huge Power: 6]
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [Huge Power: 19]
EC: 9/9
MC: 7
AC: 5/5

Attacks
Level Up

Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubble Beam
Helping Hand
Slam
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Play Rough
Superpower
Hydro Pump

Egg
Body Slam
Camouflage
Encore
Refresh
Sing
Belly Drum
Aqua Jet
Perish Song
Body Slam
Substitute
Refresh

TM/HM
Frustration
Protect
Return
Swagger
Waterfall
Dig
Giga Impact
Bulldoze
Rest
Sleep Talk
Focus Blast
Fling
Rain Dance
Brick Break
Light Screen
Ice Beam
Covet

Tutor
Endure
Ice Punch
Iron Tail
Knock Off
Dive

Azumarill [♂] A
Nature: Adamant (+1 Atk, -1 SpA)
Type: Water/Fairy
Abilities: Thick Fat/Huge Power/Sap Sipper
Stats:
HP:
110
Atk: 3 (+) [Huge Power: 6]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 17 [Huge Power: 20]
EC: 9/9
MC: 7
AC: 5/5

Attacks
Level Up

Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubble Beam
Helping Hand
Slam
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Play Rough
Superpower
Hydro Pump

Egg
Body Slam
Camouflage
Encore
Refresh
Sing
Belly Drum
Aqua Jet
Perish Song
Body Slam
Substitute
Refresh

TM/HM
Frustration
Protect
Return
Swagger
Waterfall
Dig
Giga Impact
Bulldoze
Rest
Sleep Talk
Focus Blast
Fling
Rain Dance
Brick Break
Light Screen
Ice Beam
Covet

Tutor
Endure
Ice Punch
Iron Tail
Knock Off
Dive



Dusclops [Ghost Guard] [Male]
Types: Ghost
Abilities: Pressure, Frisk (unlocked)
Nature: Relaxed (+Def -Spe)
Stats: HP: 90 Atk: 3 Def: 6 (+) SpA: 2 SpD: 5 Spe: 21 (-) (-10% evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up

Fire Punch
Ice Punch
Thunder Punch
Gravity
Bind
Confuse Ray
Shadow Punch
Leer
Night Shade
Disable
Astonish
Foresight
Shadow Sneak
Pursuit
Will-O-Wisp
Payback
Future Sight
Curse
Mean Look
Hex
Blizzard
Brick Break
Giga Impact
Hyper Beam
Ice Beam
Embargo
Rock Tomb

Egg
Skill Swap
Dark Pulse
Ominous Wind
Imprison
Pain Split
Haze
Destiny Bond
Memento

TM/HM
Substitute
Shadow Ball
Taunt
Protect
Psychic
Earthquake
Rest
Sleep Talk
Trick Room
Rock Slide
Toxic
Infestation
Torment

Tutor
Endure
Sucker Punch
Feint Attack
Focus Punch
Grudge
Trick
Counter
Dream Eater
Mimic
Snatch
Spite

Dusclops [Ghost Guard] [Male]
Types: Ghost
Abilities: Pressure, Frisk (unlocked)
Nature: Relaxed (+Def -Spe)
Stats: HP: 90 Atk: 3 Def: 6 (+) SpA: 3 SpD: 5 Spe: 21 (-) (-10% evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up

Fire Punch
Ice Punch
Thunder Punch
Gravity
Bind
Confuse Ray
Shadow Punch
Leer
Night Shade
Disable
Astonish
Foresight
Shadow Sneak
Pursuit
Will-O-Wisp
Payback
Future Sight
Curse
Mean Look
Hex
Blizzard
Brick Break
Giga Impact
Hyper Beam
Ice Beam
Embargo
Rock Tomb

Egg
Skill Swap
Dark Pulse
Ominous Wind
Imprison
Pain Split
Haze
Destiny Bond
Memento

TM/HM
Substitute
Shadow Ball
Taunt
Protect
Psychic
Earthquake
Rest
Sleep Talk
Trick Room
Rock Slide
Toxic
Infestation
Torment

Tutor
Endure
Sucker Punch
Feint Attack
Focus Punch
Grudge
Trick
Counter
Dream Eater
Mimic
Snatch
Spite



Conkeldurr [Concrete] [Female]
Types: Fighting
Abilities: Guts, Sheer Force, Iron Fist (unlocked)
Nature: Adamant (+Atk, -SpA)
Stats: HP: 110 Atk: 6 (+) Def: 3 SpA: 1 (-) SpD: 3 Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 20
AC: 5/5
Attacks:
Level Up

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Stone Edge
Focus Punch
Rock Slide
Hammer Arm
Dynamic Punch

Egg
Drain Punch
Endure
Counter
Mach Punch
Detect
Reversal
Foresight

TM/HM
Payback
Poison Jab
Substitute
Toxic
Low Sweep
Smack Down
Earthquake
Dig
Giga Impact
Rest
Sleep Talk

Tutor
Knock Off
Ice Punch
Fire Punch
Thunder Punch
Low Kick

Conkeldurr [Concrete] [Female]
Types: Fighting
Abilities: Guts, Sheer Force, Iron Fist (unlocked)
Nature: Adamant (+Atk, -SpA)
Stats: HP: 110 Atk: 7 (+) Def: 3 SpA: 1 (-) SpD: 3 Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 20
AC: 5/5
Attacks:
Level Up

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Stone Edge
Focus Punch
Rock Slide
Hammer Arm
Dynamic Punch

Egg
Drain Punch
Endure
Counter
Mach Punch
Detect
Reversal
Foresight

TM/HM
Payback
Poison Jab
Substitute
Toxic
Low Sweep
Smack Down
Earthquake
Dig
Giga Impact
Rest
Sleep Talk

Tutor
Knock Off
Ice Punch
Fire Punch
Thunder Punch
Low Kick

Conkeldurr [Concrete] [Female]
Types: Fighting
Abilities: Guts, Sheer Force, Iron Fist (unlocked)
Nature: Jolly (+Spe, -SpA)
Stats: HP: 110 Atk: 6 Def: 3 SpA: 1 (-) SpD: 3 Spe: 52 (+, +5% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 20
AC: 5/5
Attacks:
Level Up

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Stone Edge
Focus Punch
Rock Slide
Hammer Arm
Dynamic Punch

Egg
Drain Punch
Endure
Counter
Mach Punch
Detect
Reversal
Foresight

TM/HM
Payback
Poison Jab
Substitute
Toxic
Low Sweep
Smack Down
Earthquake
Dig
Giga Impact
Rest
Sleep Talk

Tutor
Knock Off
Ice Punch
Fire Punch
Thunder Punch
Low Kick



Druddigon [Male]
Types: Dragon
Abilities: Rough Skin, Sheer Force, Mold Breaker (unlocked)
Nature: Adamant (+Atk -SpA)
Stats: HP: 100 Atk: 6 (+) Def: 3 SpA: 1 (-) SpD: 3 Spe: 48
Size Class: 4
Weight Class: 5
Base Rank Total: 18
MC: 6
AC: 5/5
Attacks:
Level Up

Leer
Scratch
Hone Claws
Bite
Scary Face
Dragon Rage
Slash
Crunch
Dragon Claw
Revenge
Night Slash
Dragon Tail
Superpower
Outrage

Egg
Fire Fang
Thunder Fang
Pursuit
Sucker Punch
Poison Tail
Feint Attack
Iron Tail
Metal Claw
Snatch

TM/HM
Taunt
Torment
Earthquake
Rock Slide
Protect
Smack Down
Shadow Claw
Giga Impact

Tutor
Thunder Punch
Stealth Rock
Iron Head
Gunk Shot
Fire Punch
Aqua Tail

Druddigon [Male]
Types: Dragon
Abilities: Rough Skin, Sheer Force, Mold Breaker (unlocked)
Nature: Adamant (+Atk -SpA)
Stats: HP: 100 Atk: 6 (+) Def: 3 SpA: 2 (-) SpD: 3 Spe: 48
Size Class: 4
Weight Class: 5
Base Rank Total: 19
MC: 6
AC: 5/5
Attacks:
Level Up

Leer
Scratch
Hone Claws
Bite
Scary Face
Dragon Rage
Slash
Crunch
Dragon Claw
Revenge
Night Slash
Dragon Tail
Superpower
Outrage

Egg
Fire Fang
Thunder Fang
Pursuit
Sucker Punch
Poison Tail
Feint Attack
Iron Tail
Metal Claw
Snatch

TM/HM
Taunt
Torment
Earthquake
Rock Slide
Protect
Smack Down
Shadow Claw
Giga Impact

Tutor
Thunder Punch
Stealth Rock
Iron Head
Gunk Shot
Fire Punch
Aqua Tail



Haxorus [Female]
Types: Dragon
Abilities: Rivalry, Mold Breaker, Unnerve (unlocked)
Nature: Jolly (+Spe -SpA, +14% acc)
Stats: HP: 100 Atk: 6 Def: 3 SpA: 1 (-) SpD: 3 Spe: 112 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 4
AC: 5/5
Attacks:
Level Up

Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Taunt
Giga Impact
Guillotine
Outrage
Dragon Dance

Egg
Endure
Night Slash
Iron Tail
Reversal
Endeavor

TM/HM
Taunt
Poison Jab
X-Scissor
Protect
Substitute
Dig
Dragon Tail
Rock Tomb
Shadow Claw
Frustration
Earthquake
Brick Break
Aerial Ace
Facade
Fling
Payback
Rock Slide
Rock Smash
Rest
Sleep Talk

Tutor
Aqua Tail
Superpower
Low Kick

Haxorus [Female]
Types: Dragon
Abilities: Rivalry, Mold Breaker, Unnerve (unlocked)
Nature: Jolly (+Spe -SpA, +14% acc)
Stats: HP: 100 Atk: 6 Def: 3 SpA: 2 (-) SpD: 3 Spe: 112 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 4
AC: 5/5
Attacks:
Level Up

Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Taunt
Giga Impact
Guillotine
Outrage
Dragon Dance

Egg
Endure
Night Slash
Iron Tail
Reversal
Endeavor

TM/HM
Taunt
Poison Jab
X-Scissor
Protect
Substitute
Dig
Dragon Tail
Rock Tomb
Shadow Claw
Frustration
Earthquake
Brick Break
Aerial Ace
Facade
Fling
Payback
Rock Slide
Rock Smash
Rest
Sleep Talk

Tutor
Aqua Tail
Superpower
Low Kick



Tyrantrum [Female]
Types: Dragon, Rock
Abilities: Strong Jaw, Rock Head (unlocked)
Nature: Adamant (+Atk -SpA)
Stats: HP: 100 Atk: 6 (+) Def: 5 SpA: 2 (-) SpD: 2 Spe: 71
Size Class: 5
Weight Class: 6
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up

Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Head Smash
Rock Slide
Ancient Power
Horn Drill
Thrash
Giga Impact

Egg
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Dragon Dance
Curse

TM/HM
Earthquake
Stone Edge
Brick Break
Dragon Tail
Protect
Dig

Tutor
Superpower
Zen Headbutt
Stealth Rock
Iron Head
Iron Tail
Block
Outrage

Tyrantrum [Female]
Types: Dragon, Rock
Abilities: Strong Jaw, Rock Head (unlocked)
Nature: Adamant (+Atk -SpA)
Stats: HP: 100 Atk: 6 (+) Def: 5 SpA: 2 (-) SpD: 3 Spe: 71
Size Class: 5
Weight Class: 6
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up

Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Head Smash
Rock Slide
Ancient Power
Horn Drill
Thrash
Giga Impact

Egg
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Dragon Dance
Curse

TM/HM
Earthquake
Stone Edge
Brick Break
Dragon Tail
Protect
Dig

Tutor
Superpower
Zen Headbutt
Stealth Rock
Iron Head
Iron Tail
Block
Outrage
 
makin a barebones post so when i wake up i have an easier job

Plasmanta, Fidgit, Necturine, Monohm, Aurumoth, Krilowatt are CAPs

Toucannon 20 BRT

Toucannon (Male)
Claim Date: 11/30/16
Evolved(Trumbeak): 1/25/17
Evolved(Toucannon): 1/27/17
Types: Normal/Flying
Abilities: Keen Eye / Skill Link / Sheer Force (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5

Attacks(36/46):
Aerial Ace
Beak Blast
Boomburst
Brave Bird
Brick Break
Bullet Seed
Drill Peck
Echoed Voice
Feather Dance
Fly
Frustration
Fury Attack
Growl
Hidden Power Ground
Hyper Voice
Mirror Move
Overheat
Peck
Pluck
Protect
Rest
Return
Rock Blast
Rock Smash
Roost
Screech
Sleep Talk
Smack Down
Steel Wing
Substitute
Supersonic
Swagger
Tailwind
Toxic
U-Turn
Uproar


Toucannon (Male)
Claim Date: 11/30/16
Evolved(Trumbeak): 1/25/17
Evolved(Toucannon): 1/27/17
Types: Normal/Flying
Abilities: Keen Eye / Skill Link / Sheer Force (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5

Attacks(36/46):
Aerial Ace
Beak Blast
Boomburst
Brave Bird
Brick Break
Bullet Seed
Drill Peck
Echoed Voice
Feather Dance
Fly
Frustration
Fury Attack
Growl
Hidden Power Ground
Hyper Voice
Mirror Move
Overheat
Peck
Pluck
Protect
Rest
Return
Rock Blast
Rock Smash
Roost
Screech
Sleep Talk
Smack Down
Steel Wing
Substitute
Supersonic
Swagger
Tailwind
Toxic
U-Turn
Uproar

Crabrawler +1 Def, BRT

Crabrawler (Male)
Claim Date: x/x/x
Types: Fighting
Abilities: Hyper Cutter / Iron Fist / Anger Point (H)
Nature: Brave(+1 Atk, Spe / 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 54 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5


Level Up
Bubble
Pursuit
Leer
Power-Up Punch
Rock Smash
Bubble Beam
Dizzy Punch

Egg
Amnesia
Superpower
Wide Guard
Endeavor

TM/HM
Substitute
Rest
Sleep Talk
Toxic
Earthquake
Scald


Crabrawler (Male)
Claim Date: x/x/x
Types: Fighting
Abilities: Hyper Cutter / Iron Fist / Anger Point (H)
Nature: Brave(+1 Atk, Spe / 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 4 (+)
Def: 3
SpA: 2
SpD: 2
Spe: 54 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/6
MC: 0
AC: 0/5


Level Up
Bubble
Pursuit
Leer
Power-Up Punch
Rock Smash
Bubble Beam
Dizzy Punch

Egg
Amnesia
Superpower
Wide Guard
Endeavor

TM/HM
Substitute
Rest
Sleep Talk
Toxic
Earthquake
Scald

Darmanitan +1 Atk, BRT

Darmanitan [F] [Truth]
Types: Fire
Claim Date: 3/31/15
Evolved: 4/10/15
Maxed: 5/30/15

The first mon Phoenix took on his journey to become the League Champion.. with him through thick and thin, the people who made this guy drop money are also appreciated.

Titles
Follower of the Phoenix - One of acidphoenix's mons at the start of ASB
War Soldier - Has participated in a tournament match.
War Champion - Has participated in 1 tournament victory.
Paragon of Utility - Has learned all tactics it is able to.
The Honest Head - TRUTH or DARE, let's keep this open..
Champion of the Queensguard - Has earned the right to lead the guard of Queen Cenelea.
Potrelar- Is a citizen of Potrel.

Abilities::
Sheer Force / Zen Mode (Unlocked)

Nature: Brave (Atk +1, Spd / 1.15, Evasion -10%)

Stats:
HP: 110
Atk: 6 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 82 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Type: Fire/Psychic
Stats:
HP: 110
Atk: 3 (+)
Def: 4
SpA: 5
SpD: 4
Spe: 47 (-)
-10% Evasion
BRT 21


EC: 6/6
MC: 0
AC: 5/5

Attacks: MAXED +4 CC(74/74)
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Uproar
Fire Punch
Work Up
Headbutt
Flare Blitz
Swagger
Facade
Superpower
Thrash
Belly Drum
Taunt
Overheat

Egg
Flame Wheel
Encore
Endure
Hammer Arm
Focus Punch
Yawn
Focus Energy
Take Down

TM/HM
Flame Charge
U-Turn
Roar
Toxic
Sunny Day
Grass Knot
Dig
Power-Up-Punch
Bulk Up
Will-O-Wisp
Gyro Ball
Earthquake
Bulldoze
Fling
Smack Down
Facade
Torment
Psychic
Brick Break
Fire Blast
Hidden Power Water
Return
Rest
Rock Slide
Stone Edge
Frustration
Hyper Beam
Solar Beam
Rock Tomb
Round
Flamethrower
Focus Blast
Thief
Attract
Protect
Payback
Giga Impact
Substitute
Sleep Talk
Rock Smash
Confide
Strength
Double Team
Secret Power

Tutor
Heat Wave
Zen Headbutt
Snatch
Snore
Endeavor


Darmanitan [F] [Truth]
Types: Fire
Claim Date: 3/31/15
Evolved: 4/10/15
Maxed: 5/30/15

The first mon Phoenix took on his journey to become the League Champion.. with him through thick and thin, the people who made this guy drop money are also appreciated.

Titles
Follower of the Phoenix - One of acidphoenix's mons at the start of ASB
War Soldier - Has participated in a tournament match.
War Champion - Has participated in 1 tournament victory.
Paragon of Utility - Has learned all tactics it is able to.
The Honest Head - TRUTH or DARE, let's keep this open..
Champion of the Queensguard - Has earned the right to lead the guard of Queen Cenelea.
Potrelar- Is a citizen of Potrel.

Abilities::
Sheer Force / Zen Mode (Unlocked)

Nature: Relaxed (Def +1, Spd / 1.15, Evasion -10%)

Stats:
HP: 110
Atk: 6
Def: 2
SpA: 2
SpD: 2
Spe: 82 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Type: Fire/Psychic
Stats:
HP: 110
Atk: 2
Def: 4
SpA: 6
SpD: 4
Spe: 47 (-)
-10% Evasion
BRT 22


EC: 6/6
MC: 0
AC: 5/5

Attacks: MAXED +4 CC(74/74)
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Uproar
Fire Punch
Work Up
Headbutt
Flare Blitz
Swagger
Facade
Superpower
Thrash
Belly Drum
Taunt
Overheat

Egg
Flame Wheel
Encore
Endure
Hammer Arm
Focus Punch
Yawn
Focus Energy
Take Down

TM/HM
Flame Charge
U-Turn
Roar
Toxic
Sunny Day
Grass Knot
Dig
Power-Up-Punch
Bulk Up
Will-O-Wisp
Gyro Ball
Earthquake
Bulldoze
Fling
Smack Down
Facade
Torment
Psychic
Brick Break
Fire Blast
Hidden Power Water
Return
Rest
Rock Slide
Stone Edge
Frustration
Hyper Beam
Solar Beam
Rock Tomb
Round
Flamethrower
Focus Blast
Thief
Attract
Protect
Payback
Giga Impact
Substitute
Sleep Talk
Rock Smash
Confide
Strength
Double Team
Secret Power

Tutor
Heat Wave
Zen Headbutt
Snatch
Snore
Endeavor

MLuke +1 SpA, BRT

Lucario (Conqueror) (Male)
Claim Date: 10/30/15
Evolved: 11/14/15
Types: Fighting/Steel
Abilities: Inner Focus/Steadfast/Justified(Unlocked)
Nature: Naive (speed x1.15, acc +12%, -1SpD)
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5

+Adaptability
acc boost rises to +19%
Stats:
HP:
100
Atk: 6
Def: 3
SpA: 5
SpD: 2 (-)
Spe: 129 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

Titles
Special Ops - Has been used in a gym match
Warrior of the Queensguard - Has earned the right to serve Cenelea on her Queensguard.
Potrelar - Is a citizen of Potrel.

Attacks(84/103)
Agility
Aura Sphere
Blaze Kick
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Feint
Final Gambit
Flash Cannon
Fling
Focus Blast
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Heal Pulse
Hidden Power Fairy
High Jump Kick
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Laser Focus
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Role Play
Screech
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Substitute
Swagger
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt

Lucario (Conqueror) (Male)
Claim Date: 10/30/15
Evolved: 11/14/15
Types: Fighting/Steel
Abilities: Inner Focus/Steadfast/Justified(Unlocked)
Nature: Naive (speed x1.15, acc +12%, -1SpD)
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5

+Adaptability
acc boost rises to +19%
Stats:
HP:
100
Atk: 6
Def: 3
SpA: 6
SpD: 2 (-)
Spe: 129 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 25

Titles
Special Ops - Has been used in a gym match
Warrior of the Queensguard - Has earned the right to serve Cenelea on her Queensguard.
Potrelar - Is a citizen of Potrel.

Attacks(84/103)
Agility
Aura Sphere
Blaze Kick
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Feint
Final Gambit
Flash Cannon
Fling
Focus Blast
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Heal Pulse
Hidden Power Fairy
High Jump Kick
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Laser Focus
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Role Play
Screech
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Substitute
Swagger
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt

Golisopod +1 Def, SpA, +2 BRT

Golisopod (Female)
Claim Date: 11/30/16
Evolved: 12/22/16

Titles
Knight of the Queendom- A knight in the queendom of Potrel.
Potrelon- Is a citizen of Potrel.
Types
: Bug / Water
Abilities: Emergency Exit
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 40
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: N/A

Attacks(29/61):
Aqua Jet
Brick Break
First Impression
Fury Cutter
Harden
Leech Life
Liquidation
Metal Claw
Pin Missile
Poison Jab
Protect
Razor Shell
Rest
Rock Slide
Rock Smash
Sand Attack
Shadow Claw
Slash
Sleep Talk
Spikes
Spite
Struggle Bug
Substitute
Sucker Punch
Swords Dance
Taunt
Toxic
Waterfall
Wide Guard


Golisopod (Female)
Claim Date: 11/30/16
Evolved: 12/22/16

Titles
Knight of the Queendom- A knight in the queendom of Potrel.
Potrelon- Is a citizen of Potrel.
Types
: Bug / Water
Abilities: Emergency Exit
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 6
SpA: 2 (-)
SpD: 3
Spe: 40
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 6/6
MC: 0
AC: N/A

Attacks(29/61):
Aqua Jet
Brick Break
First Impression
Fury Cutter
Harden
Leech Life
Liquidation
Metal Claw
Pin Missile
Poison Jab
Protect
Razor Shell
Rest
Rock Slide
Rock Smash
Sand Attack
Shadow Claw
Slash
Sleep Talk
Spikes
Spite
Struggle Bug
Substitute
Sucker Punch
Swords Dance
Taunt
Toxic
Waterfall
Wide Guard

Litten +1 SpA, BRT

Litten (Male)
Claim Date: 11/30/16

Titles
The Best- :> :3 :) :D :!

Types: Fire
Abilities: Blaze / Intimidate (H)
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 60 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/9
MC: 0
AC: 1/5

Level Up
Ember
Scratch
Growl
Lick
Leer
Fire Fang
Bite
Roar
Swagger
Flamethrower

Egg
Fake Out
Heat Wave
Body Slam
Crunch
Revenge

TM/HM
Taunt
Fire Blast
Protect
Toxic
Rest
Leech Life

Litten (Male)
Claim Date: 11/30/16

Titles
The Best- :> :3 :) :D :!

Types: Fire
Abilities: Blaze / Intimidate (H)
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 60 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 1/9
MC: 0
AC: 1/5

Level Up
Ember
Scratch
Growl
Lick
Leer
Fire Fang
Bite
Roar
Swagger
Flamethrower

Egg
Fake Out
Heat Wave
Body Slam
Crunch
Revenge

TM/HM
Taunt
Fire Blast
Protect
Toxic
Rest
Leech Life

Clauncher +1 SpA, BRT

Clauncher (Female)
Claim Date: 1/3/16

Titles
Potrelon - A citizen of Potrel.
Types:
Water
Abilities: Mega Launcher
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/6
MC: 0
AC: N/A
Level Up
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Muddy Water
Crabhammer

Egg
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand

TM/HM
Scald
Dive
Flash Cannon
Protect
U-Turn

Clauncher (Female)
Claim Date: 1/3/16

Titles
Potrelon - A citizen of Potrel.
Types:
Water
Abilities: Mega Launcher
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 2
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 1/6
MC: 0
AC: N/A
Level Up
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Muddy Water
Crabhammer

Egg
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand

TM/HM
Scald
Dive
Flash Cannon
Protect
U-Turn

Porygon2 +1 BRT

Porygon2 [-]
Types: Normal
Claim Date: 1/24/16

Titles
Potrels - A citizen of Potrel.

Abilities::
Trace / Download / Analytic (H)

Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 52 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 3/5

Attacks:
Level Up

Conversion 2
Tackle
Sharpen
Conversion
Psybeam
Agility
Recover
Magnet Rise
Tri Attack
Discharge
Hyper Beam
Zap Cannon

Tutor
Swift
Nightmare
Mimic
Trick
Endure

TM/HM
Thunderbolt
Ice Beam
Thunder Wave
Solar Beam
Double Team
Psyshock
Shadow Ball
Psychic
Hidden Power Fighting

Porygon2 [-]
Types: Normal
Claim Date: 1/24/16

Titles
Potrels - A citizen of Potrel.

Abilities::
Trace / Download / Analytic (H)

Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 52 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 4/9
MC: 0
AC: 3/5

Attacks:
Level Up

Conversion 2
Tackle
Sharpen
Conversion
Psybeam
Agility
Recover
Magnet Rise
Tri Attack
Discharge
Hyper Beam
Zap Cannon

Tutor
Swift
Nightmare
Mimic
Trick
Endure

TM/HM
Thunderbolt
Ice Beam
Thunder Wave
Solar Beam
Double Team
Psyshock
Shadow Ball
Psychic
Hidden Power Fighting

Type: Null +1 BRT

Type:Null ()
Claim Date: x/x/x
Types: Normal
Abilities: Battle Armor
Nature: Rash (+1 SpA, -1 SpD)
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 2 (-)
Spe: 59
Size Class: 4
Weight Class: 5
Base Rank Total: 17
EC: N/A
MC: 0
AC: N/A


Level Up
Tackle
Rage
Pursuit
Imprison
Aerial Ace
Crush Claw

TM/HM
Substitute
Toxic
Protect
Rest
Sleep Talk
U-Turn
Thunder Wave
Shadow Claw
Roar
Return

Type:Null ()
Claim Date: x/x/x
Types: Normal
Abilities: Battle Armor
Nature: Rash (+1 SpA, -1 SpD)
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 2 (-)
Spe: 59
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: N/A
MC: 0
AC: N/A


Level Up
Tackle
Rage
Pursuit
Imprison
Aerial Ace
Crush Claw

TM/HM
Substitute
Toxic
Protect
Rest
Sleep Talk
U-Turn
Thunder Wave
Shadow Claw
Roar
Return

Wishiwashi-School +1 Atk, SpA, +2 BRT

Wishiwashi (Male)
Claim Date: x/x/x
Types: Water
Abilities: Schooling
Nature: Quiet (+1 SpA, Spe/1.15, -10% Evasion)
Stats:
HP:
90
Atk: 1
Def: 1
SpA: 2 (+)
SpD: 1
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 8
EC: N/A
MC: 0
AC: N/A


HP: 90
Atk: 6
Def: 5
SpA: 7 (+)
SpD: 5
Spe: 26 (-)
Size Class: 7
Weight Class: 4
Base Rank Total: 24


Attacks(18/42)
Growl
Water Gun
Helping Hand
Feint Attack
Brine
Aqua Ring
Tearful Look
Take Down
Mist
Muddy Water
Water Pulse
Water Sport
Surf
Waterfall
Earthquake
Ice Beam
U-Turn
Protect

Popplio +1 SpD, BRT


Popplio (Female)
Claim Date: 11/30/16
Types: Water
Abilities: Torrent / Liquid Voice (H)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5


Level Up
Pound
Water Gun
Growl
Disarming Voice
Baby-Doll Eyes
Bubble Beam
Aqua Jet
Sing
Encore

Egg
Amnesia
Aromatic Mist
Aqua Ring
Perish Song
Wonder Room

TM/HM
Substitute
Rest
Sleep Talk
Toxic
Scald


Popplio (Female)
Claim Date: 11/30/16
Types: Water
Abilities: Torrent / Liquid Voice (H)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5


Level Up
Pound
Water Gun
Growl
Disarming Voice
Baby-Doll Eyes
Bubble Beam
Aqua Jet
Sing
Encore

Egg
Amnesia
Aromatic Mist
Aqua Ring
Perish Song
Wonder Room

TM/HM
Substitute
Rest
Sleep Talk
Toxic
Scald

Pyroak +1 BRT

Pyroak [M] [The Cannon]
Nature: Brave
Type: Fire / Grass

[Abilities]
Rock Head (Passive)
Battle Armor (Passive)
Chlorophyll (Passive) (H) (Unlocked)​
[Stats]
HP: 120
Atk: 4+
Def: 4
SpA: 3
SpD: 3
Spe: 52-
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 20​
EC: 9/9
MC: 5
AC: 5/5

[Moves] [44|~90]
Blaze Kick
Bullet Seed
Flame Wheel
Flare Blitz
Heat Crash
Iron Tail
Low Kick
Petal Blizzard
Rock Slide
Seed Bomb
Wood Hammer
Absorb
Earth Power
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flash Cannon
Giga Drain
Heat Wave
Lava Plume
Leaf Tornado
Petal Dance
Psybeam
Zap Cannon
Growth
Leech Seed
Protect
Stealth Rock
Substitute
Sweet Scent
Synthesis
Ancient Power
Bulldoze
Block
Counter
Dragon Tail
Earthquake
Earth Power
Endure
Grass Knot
Revenge
Leafage​

Pyroak [M] [The Cannon]
Nature: Brave
Type: Fire / Grass

[Abilities]
Rock Head (Passive)
Battle Armor (Passive)
Chlorophyll (Passive) (H) (Unlocked)​
[Stats]
HP: 120
Atk: 4+
Def: 4
SpA: 3
SpD: 3
Spe: 52-
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 21
EC: 9/9
MC: 5
AC: 5/5

[Moves] [44|~90]
Blaze Kick
Bullet Seed
Flame Wheel
Flare Blitz
Heat Crash
Iron Tail
Low Kick
Petal Blizzard
Rock Slide
Seed Bomb
Wood Hammer
Absorb
Earth Power
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flash Cannon
Giga Drain
Heat Wave
Lava Plume
Leaf Tornado
Petal Dance
Psybeam
Zap Cannon
Growth
Leech Seed
Protect
Stealth Rock
Substitute
Sweet Scent
Synthesis
Ancient Power
Bulldoze
Block
Counter
Dragon Tail
Earthquake
Earth Power
Endure
Grass Knot
Revenge
Leafage

Clefable +1 BRT


Lumen glows in the dark because of a special pigment that reacts with lactose. Elizabeth is both amused by this, and wants Lumen to grow strong, so she gives Lumen a milk-heavy diet. Lumen enjoys helping Elizabeth cook, and especially enjoys baking.

♪♪♪

Lumen [♀] [Clefable]

[Type]
Fairy​

[Abilities]
Cute Charm
When hit with a contact move from the opposite gender, this Pokemon has a 30% chance of infatuating the opponent.

Unaware
Ignores boosts except for Speed.

Magic Guard (✓)
Only direct attacks will hurt this Pokemon.

[Stats and Nature]
Nature: Quiet [+ Special Attack, - Speed]
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Speed: 52 (-10% Evasion)

Base Stat Total: 17

Size Class: 3
Weight Class: 3​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves]
After You
Aromatherapy
Bestow
Charm
Copycat
Cosmic Power
Counter
Covet
Dazzling Gleam
Defense Curl
Dig
Disarming Voice
Double Slap
Encore
Endure
Fire Blast
Follow Me
Growl
Healing Wish
Heal Pulse
Ice Beam
Magical Leaf
Meteor Mash
Metronome
Mimic
Minimize
Moonblast
Pound
Protect
Psychic
Shadow Ball
Sing
Spotlight
Stealth Rock
Substitute
Sweet Kiss
Thunderbolt
Wake Up Slap
Wish
[Raid moves]
Dispel​


Lumen glows in the dark because of a special pigment that reacts with lactose. Elizabeth is both amused by this, and wants Lumen to grow strong, so she gives Lumen a milk-heavy diet. Lumen enjoys helping Elizabeth cook, and especially enjoys baking.

♪♪♪

Lumen [♀] [Clefable]

[Type]
Fairy​

[Abilities]
Cute Charm
When hit with a contact move from the opposite gender, this Pokemon has a 30% chance of infatuating the opponent.

Unaware
Ignores boosts except for Speed.

Magic Guard (✓)
Only direct attacks will hurt this Pokemon.

[Stats and Nature]
Nature: Quiet [+ Special Attack, - Speed]
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Speed: 52 (-10% Evasion)

Base Stat Total: 18

Size Class: 3
Weight Class: 3​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves]
After You
Aromatherapy
Bestow
Charm
Copycat
Cosmic Power
Counter
Covet
Dazzling Gleam
Defense Curl
Dig
Disarming Voice
Double Slap
Encore
Endure
Fire Blast
Follow Me
Growl
Healing Wish
Heal Pulse
Ice Beam
Magical Leaf
Meteor Mash
Metronome
Mimic
Minimize
Moonblast
Pound
Protect
Psychic
Shadow Ball
Sing
Spotlight
Stealth Rock
Substitute
Sweet Kiss
Thunderbolt
Wake Up Slap
Wish
[Raid moves]
Dispel​
[
Charmander +1 SpA, BRT

Charmander (Female)
Claim Date: 10/30/15
Types: Fire
Abilities: Blaze/Solar Power (H)
Nature: Lonely (+1 Atk, -1 Def)
Stats:
HP:
90
Atk: 3 (+)
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Level Up
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang

Egg
Beat Up
Focus Punch
Dragon Rush
Counter
Crunch

TM/HM
Rock Tomb
Will-O-Wisp
Sunny Day
Brick Break
Flame Charge

Charmander (Female)
Claim Date: 10/30/15
Types: Fire
Abilities: Blaze/Solar Power (H)
Nature: Lonely (+1 Atk, -1 Def)
Stats:
HP:
90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Level Up
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang

Egg
Beat Up
Focus Punch
Dragon Rush
Counter
Crunch

TM/HM
Rock Tomb
Will-O-Wisp
Sunny Day
Brick Break
Flame Charge

Necturine +1 Def, BRT

Necturine (Female)
Claim Date: 10/30/15
Types: Grass / Ghost
Abilities: Forewarn/Telepathy (H)
Nature: Impish (+1 Def, -1 SpA)
Stats:
HP:
90
Atk: 2
Def: 3 (+)
SpA: 1 (-)
SpD: 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Level Up
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Will-O-Wisp
Toxic Spikes
Hex
Pain Split
Power Whip
Forest's Curse
Shadow Ball

Egg
Leaf Blade
Sketch
Ingrain
Future Sight
Gravity

TM/HM
Toxic
Protect
Psychic
Infestation
Solar Beam

Necturine (Female)
Claim Date: 10/30/15
Types: Grass / Ghost
Abilities: Forewarn/Telepathy (H)
Nature: Impish (+1 Def, -1 SpA)
Stats:
HP:
90
Atk: 2
Def: 4 (+)
SpA: 1 (-)
SpD: 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Level Up
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Will-O-Wisp
Toxic Spikes
Hex
Pain Split
Power Whip
Forest's Curse
Shadow Ball

Egg
Leaf Blade
Sketch
Ingrain
Future Sight
Gravity

TM/HM
Toxic
Protect
Psychic
Infestation
Solar Beam

Chinchou +1 SpA, SpD, +2 BRT

Chinchou (Male)
Claim Date: 10/30/15
Types: Water/Electric
Abilities: Volt Absorb/Illuminate/Water Absorb (H)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP:
100
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Level Up
Water Gun
Bubble
Thunder Wave
Supersonic
Flail
Electro Ball
Confuse Ray
Bubble Beam
Spark
Take Down
Discharge
Hydro Pump
Signal Beam

Egg
Brine
Soak
Psybeam
Agility
Whirlpool

TM/HM
Dive
Surf
Volt Switch
Thunderbolt
Dazzling Gleam

Chinchou (Male)
Claim Date: 10/30/15
Types: Water/Electric
Abilities: Volt Absorb/Illuminate/Water Absorb (H)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP:
100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Level Up
Water Gun
Bubble
Thunder Wave
Supersonic
Flail
Electro Ball
Confuse Ray
Bubble Beam
Spark
Take Down
Discharge
Hydro Pump
Signal Beam

Egg
Brine
Soak
Psybeam
Agility
Whirlpool

TM/HM
Dive
Surf
Volt Switch
Thunderbolt
Dazzling Gleam

Drapion +1 SpA, BRT
Drapion (Female)
Claim Date: 10/30/15
Evolved: 11/7/15

Titles
Wind Boss - Is one of the leaders of the Poisoned Wind.
Types:
Poison / Dark
Abilities: Battle Armor/Sniper/Keen Eye (Unlocked)
Nature:Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5

Attacks(51/86):
Acupressure
Agility
Aqua Tail
Bite
Brick Break
Bug Bite
Bulldoze
Confuse Ray
Cross Poison
Crunch
Dig
Double Team
Earthquake
Endure
Facade
Feint Attack
Fell Stinger
Fire Fang
Giga Impact
Ice Fang
Infestation
Iron Tail
Knock Off
Leer
Mud-Slap
Natural Gift
Night Slash
Payback
Pin Missile
Poison Fang
Poison Sting
Poison Tail
Protect
Pursuit
Rest
Rock Tomb
Sand-Attack
Scary Face
Sleep Talk
Substitute
Swagger
Swords Dance
Taunt
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Twineedle
Venoshock
Whirlwind
Drapion (Female)
Claim Date: 10/30/15
Evolved: 11/7/15

Titles
Wind Boss - Is one of the leaders of the Poisoned Wind.
Types:
Poison / Dark
Abilities: Battle Armor/Sniper/Keen Eye (Unlocked)
Nature:Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5

Attacks(51/86):
Acupressure
Agility
Aqua Tail
Bite
Brick Break
Bug Bite
Bulldoze
Confuse Ray
Cross Poison
Crunch
Dig
Double Team
Earthquake
Endure
Facade
Feint Attack
Fell Stinger
Fire Fang
Giga Impact
Ice Fang
Infestation
Iron Tail
Knock Off
Leer
Mud-Slap
Natural Gift
Night Slash
Payback
Pin Missile
Poison Fang
Poison Sting
Poison Tail
Protect
Pursuit
Rest
Rock Tomb
Sand-Attack
Scary Face
Sleep Talk
Substitute
Swagger
Swords Dance
Taunt
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Twineedle
Venoshock
Whirlwind

Gengar +10 HP, +1 Def, +2 BRT
Gengar-Mega +10 HP, +1 BRT

Gengar [F] [Sill]
Types: Ghost/Poison
Claim Date: 5/31/15
Evolved(Haunter): 6/14/15
Evolved(Gengar): 6/15/15

Abilities::
Cursed Body / Shadow Tag (MEGA ONLY)

Nature: Timid(Spe *1.5, +19% Accuracy, -1 Atk)
Stats:
HP: 90
Atk: 2 (-)
Def: 2
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Stats:
HP: 90
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
+26% Accuracy

EC: 9/9
MC: 0
AC: N/A

Titles
War Soldier - Has participated in a tournament match
Special Ops - Has participated in a gym match
Singer of Fire - Defeated Glacier Knight through Perish Song and Shadow Tag in ASBOT#3 Round One.
Showstopper - Learned about Maxim's arena effects the hard way.
Black Cat - Lost the match for Poison Quals due to getting a bad coinflip.
Shrouded Ninja - Is the mastermind of the Poisoned Wind.
Blastsinger - Destroyed Maxim via Focus Blasts, evading a Sing, and Perish Song to finish him off, completely crushing hopes+dreams.
Paragon of Shroud - Has completely learned the many shadowy tricks available to him.

Attacks(111/111):
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confide
Confuse Ray
Confusion
Counter
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt
Hex
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Infestation
Knock Off
Lick
Mean Look
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Nightmare
Night Shade
Ominous Wind
Pain Split
Payback
Perish Song
Poison Jab
Power-Up Punch
Protect
Psychic
Psych Up
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct
Shadow Ball
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon

Gengar [F] [Sill]
Types: Ghost/Poison
Claim Date: 5/31/15
Evolved(Haunter): 6/14/15
Evolved(Gengar): 6/15/15

Abilities::
Cursed Body / Shadow Tag (MEGA ONLY)

Nature: Timid(Spe *1.5, +19% Accuracy, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 24
+26% Accuracy

EC: 9/9
MC: 0
AC: N/A

Titles
War Soldier - Has participated in a tournament match
Special Ops - Has participated in a gym match
Singer of Fire - Defeated Glacier Knight through Perish Song and Shadow Tag in ASBOT#3 Round One.
Showstopper - Learned about Maxim's arena effects the hard way.
Black Cat - Lost the match for Poison Quals due to getting a bad coinflip.
Shrouded Ninja - Is the mastermind of the Poisoned Wind.
Blastsinger - Destroyed Maxim via Focus Blasts, evading a Sing, and Perish Song to finish him off, completely crushing hopes+dreams.
Paragon of Shroud - Has completely learned the many shadowy tricks available to him.

Attacks(111/111):
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confide
Confuse Ray
Confusion
Counter
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt
Hex
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Infestation
Knock Off
Lick
Mean Look
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Nightmare
Night Shade
Ominous Wind
Pain Split
Payback
Perish Song
Poison Jab
Power-Up Punch
Protect
Psychic
Psych Up
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct
Shadow Ball
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite
Strength
Submission
Substitute
Sucker Punch
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-O-Wisp
Wonder Room
Zap Cannon

Aurumoth +1 SpD, +1 BRT

Aurumoth [Female] [Dare]
Types: Bug/Psychic
Claim Date: 5/30/15
Evolved(Argalis): 1/13/17
Evolved(Aurumoth): 1/16/17

Titles
The Lying Tail - TRUTH or DARE, let's play some games...
Enigma of the Jaded Breeze - Somehow related to the Poisoned Wind. Who knows how...

Abilities: No Guard/Weak Armor/Illusion (H)

Nature: Quiet(+1 SpA, Spe/1.15, -10% Evasion)

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Attacks(33/87):
Ancient Power
Bug Bite
Bug Buzz
Close Combat
Confusion
Counter
Disable
Double Team
Dragon Dance
Feint
Heal Pulse
Hydro Pump
Light Screen
Lunge
Megahorn
Ominous Wind
Protect
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Reflect
Rest
Silver Wind
String Shot
Substitute
Sunny Day
Tackle
Tail Glow
Toxic
Will-O-Wisp
Wish
Zen Headbutt

Aurumoth [Female] [Dare]
Types: Bug/Psychic
Claim Date: 5/30/15
Evolved(Argalis): 1/13/17
Evolved(Aurumoth): 1/16/17

Titles
The Lying Tail - TRUTH or DARE, let's play some games...
Enigma of the Jaded Breeze - Somehow related to the Poisoned Wind. Who knows how...

Abilities: No Guard/Weak Armor/Illusion (H)

Nature: Quiet(+1 SpA, Spe/1.15, -10% Evasion)

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 3
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks(33/87):
Ancient Power
Bug Bite
Bug Buzz
Close Combat
Confusion
Counter
Disable
Double Team
Dragon Dance
Feint
Heal Pulse
Hydro Pump
Light Screen
Lunge
Megahorn
Ominous Wind
Protect
Psychic
Psychic Terrain
Psyshock
Quiver Dance
Reflect
Rest
Silver Wind
String Shot
Substitute
Sunny Day
Tackle
Tail Glow
Toxic
Will-O-Wisp
Wish
Zen Headbutt

Kecleon +10 HP, +1 SpA, +2 BRT

Kecleon [Male]
Types: Normal
Claim Date: 1/23/16

Titles
Lotus Dojo Trainee - A trainee of the Poisoned Wind.

Abilities::
Color Change / Protean(unlocked)

Nature: Rash(+1 SpA, -1 SpD)

Stats:
HP:
90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: N/A
MC: 0
AC: 5/5

Attacks(40/111)
Ancient Power
Astonish
Bind
Camoflauge
Counter
Dig
Disable
Drain Punch
Endure
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Foul Play
Fury Swipes
Ice Beam
Ice Punch
Knock Off
Lick
Low Kick
Magic Coat
Psybeam
Recover
Rock Slide
Scratch
Screech
Shadow Claw
Shadow Sneak
Skill Swap
Slash
Solar Beam
Stealth Rock
Substitute
Sucker Punch
Synchronoise
Tail Whip
Thief
Thunderbolt
Thunder Punch

Kecleon [Male]
Types: Normal
Claim Date: 1/23/16

Titles
Lotus Dojo Trainee - A trainee of the Poisoned Wind.

Abilities::
Color Change / Protean(unlocked)

Nature: Rash(+1 SpA, -1 SpD)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Attacks(40/111)
Ancient Power
Astonish
Bind
Camoflauge
Counter
Dig
Disable
Drain Punch
Endure
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Foul Play
Fury Swipes
Ice Beam
Ice Punch
Knock Off
Lick
Low Kick
Magic Coat
Psybeam
Recover
Rock Slide
Scratch
Screech
Shadow Claw
Shadow Sneak
Skill Swap
Slash
Solar Beam
Stealth Rock
Substitute
Sucker Punch
Synchronoise
Tail Whip
Thief
Thunderbolt
Thunder Punch

Krilowatt +5 HP, +1 BRT
Krilowatt [Female]
Types: Water/Electric
Claim Date: 4/3/15
Evolved: 4/10/15

Abilities::
Trace / Magic Guard / Shell Armor (H)(unlocked)

Nature: Naive (*1.15 Spe, -1 SpD, +17% accuracy

Stats:
HP:
125
Atk: 3
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 121(+)
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 4
AC: 5/5

Attacks(32/87):
Aqua Jet
Bubble
Charge
Confuse Ray
Copycat
Counter
Detect
Discharge
Dive
Double Team
Endure
Fairy Wind
Guillotine
Heart Swap
Hydro Pump
Ice Shard
Imprison
Me First
Metronome
Mind Reader
Mirror Coat
Scald
Sheer Cold
Tackle
Thunder
Thunder Wave
Thunderbolt
Thundershock
Volt Switch
Waterfall
Whirlpool
Zap Cannon
Krilowatt [Female]
Types: Water/Electric
Claim Date: 4/3/15
Evolved: 4/10/15

Abilities::
Trace / Magic Guard / Shell Armor (H)(unlocked)

Nature: Naive (*1.15 Spe, -1 SpD, +17% accuracy

Stats:
HP:
130
Atk: 3
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 121(+)
Size Class: 1
Weight Class: 2
Base Rank Total: 23

EC: 6/6
MC: 4
AC: 5/5

Attacks(32/87):
Aqua Jet
Bubble
Charge
Confuse Ray
Copycat
Counter
Detect
Discharge
Dive
Double Team
Endure
Fairy Wind
Guillotine
Heart Swap
Hydro Pump
Ice Shard
Imprison
Me First
Metronome
Mind Reader
Mirror Coat
Scald
Sheer Cold
Tackle
Thunder
Thunder Wave
Thunderbolt
Thundershock
Volt Switch
Waterfall
Whirlpool
Zap Cannon

Pichu +1 BRT
Pichu [Female]
Types: Electric
Claim Date: 11/21/15

Abilities::
Static/Lightningrod (H)

Nature: Lonely(+Atk, -Def)

Stats:
HP:
80
Atk: 3 (+)
Def: 0 (-)
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Thundershock
Tail Whip
Sweet Kiss
Charm
Nasty Plot
Thunder Wave

Egg
Encore
Bide
Endure
Fake Out
Volt Tackle

TM/HM
Volt Switch
Protect
Light Screen
Grass Knot
Fling
Pichu [Female]
Types: Electric
Claim Date: 11/21/15

Abilities::
Static/Lightningrod (H)

Nature: Lonely(+Atk, -Def)

Stats:
HP:
80
Atk: 3 (+)
Def: 0 (-)
SpA: 2
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Thundershock
Tail Whip
Sweet Kiss
Charm
Nasty Plot
Thunder Wave

Egg
Encore
Bide
Endure
Fake Out
Volt Tackle

TM/HM
Volt Switch
Protect
Light Screen
Grass Knot
Fling

Skiddo +1 SpD, BRT


Skiddo [♂]
Types: Grass
Claim Date: 1/24/16

Abilities::
Sap Sipper/Grass Pelt(H)

Nature: Brave(+1 SpA, Spe / 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4 (+)
Def: 2
SpA: 3
SpD: 2
Spe: 45 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Tackle
Growth
Vine Whip
Tail Whip
Leech Seed
Razor Leaf
Worry Seed
Synthesis
Take Down

Egg
Defense Curl
Milk Drink
Rollout

Tutor
Giga Drain
Zen Headbutt

TM/HM
Solar Beam
Dig
Surf
Protect
Substitute


Skiddo [♂]
Types: Grass
Claim Date: 1/24/16

Abilities::
Sap Sipper/Grass Pelt(H)

Nature: Brave(+1 SpA, Spe / 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4 (+)
Def: 2
SpA: 3
SpD: 3
Spe: 45 (-)
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Tackle
Growth
Vine Whip
Tail Whip
Leech Seed
Razor Leaf
Worry Seed
Synthesis
Take Down

Egg
Defense Curl
Milk Drink
Rollout

Tutor
Giga Drain
Zen Headbutt

TM/HM
Solar Beam
Dig
Surf
Protect
Substitute

Passimian +1 SpD, BRT

Passimian (Male)
Claim Date: x/x/x
Types: Fighting
Abilities: Receiver / Defiant (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: N/A
MC: 0
AC: 0/5

Level Up
Tackle
Leer
Rock Smash
Focus Energy
Beat Up
Scary Face
Take Down
Bestow

Egg
Vital Throw
Quick Attack
Feint
Quick Guard
Iron Head

TM/HM
Earthquake
Rock Slide
Low Sweep
Taunt
Giga Impact

Passimian (Male)
Claim Date: x/x/x
Types: Fighting
Abilities: Receiver / Defiant (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: N/A
MC: 0
AC: 0/5

Level Up
Tackle
Leer
Rock Smash
Focus Energy
Beat Up
Scary Face
Take Down
Bestow

Egg
Vital Throw
Quick Attack
Feint
Quick Guard
Iron Head

TM/HM
Earthquake
Rock Slide
Low Sweep
Taunt
Giga Impact

Chimchar +1 Atk, +1 SpA, +2 BRT

Chimchar (Male)
Claim Date: 12/27/16
Types: Fire
Abilities: Blaze / Iron Fist (H)
Nature: Hasty (Spe x 1.15, -1 Def, +17% Acc)
Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 71 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5


Level Up
Leer
Scratch
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment

Egg
Assist
Counter
Encore
Fake Out
Heat Wave

TM/HM
Will-O-Wisp
Toxic
U-Turn
Rest
Sleep Talk

Chimchar (Male)
Claim Date: 12/27/16
Types: Fire
Abilities: Blaze / Iron Fist (H)
Nature: Hasty (Spe x 1.15, -1 Def, +17% Acc)
Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 71 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5


Level Up
Leer
Scratch
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment

Egg
Assist
Counter
Encore
Fake Out
Heat Wave

TM/HM
Will-O-Wisp
Toxic
U-Turn
Rest
Sleep Talk
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
epicdrill Approved
acidphoenix im assuming this is still a barebone of your claim so im not approving it yet, but still please make a seperate profile for when you change natures on your pokemon (for example your darmanitan, you also didnt make it's defense r3 when you changed it so prob wanna do that :x)
 

Darmanitan [F] [Truth]
Types: Fire
Claim Date: 3/31/15
Evolved: 4/10/15
Maxed: 5/30/15

The first mon Phoenix took on his journey to become the League Champion.. with him through thick and thin, the people who made this guy drop money are also appreciated.

Titles
Follower of the Phoenix - One of acidphoenix's mons at the start of ASB
War Soldier - Has participated in a tournament match.
War Champion - Has participated in 1 tournament victory.
Paragon of Utility - Has learned all tactics it is able to.
The Honest Head - TRUTH or DARE, let's keep this open..
Champion of the Queensguard - Has earned the right to lead the guard of Queen Cenelea.
Potrelar- Is a citizen of Potrel.

Abilities::
Sheer Force / Zen Mode (Unlocked)

Nature: Brave (Atk +1, Spd / 1.15, Evasion -10%)

Stats:
HP: 110
Atk: 7 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 82 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Type: Fire/Psychic
Stats:
HP: 110
Atk: 3 (+)
Def: 4
SpA: 6
SpD: 4
Spe: 47 (-)
-10% Evasion
BRT 21


EC: 6/6
MC: 0
AC: 5/5

Attacks: MAXED +4 CC(74/74)
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Uproar
Fire Punch
Work Up
Headbutt
Flare Blitz
Swagger
Facade
Superpower
Thrash
Belly Drum
Taunt
Overheat

Egg
Flame Wheel
Encore
Endure
Hammer Arm
Focus Punch
Yawn
Focus Energy
Take Down

TM/HM
Flame Charge
U-Turn
Roar
Toxic
Sunny Day
Grass Knot
Dig
Power-Up-Punch
Bulk Up
Will-O-Wisp
Gyro Ball
Earthquake
Bulldoze
Fling
Smack Down
Facade
Torment
Psychic
Brick Break
Fire Blast
Hidden Power Water
Return
Rest
Rock Slide
Stone Edge
Frustration
Hyper Beam
Solar Beam
Rock Tomb
Round
Flamethrower
Focus Blast
Thief
Attract
Protect
Payback
Giga Impact
Substitute
Sleep Talk
Rock Smash
Confide
Strength
Double Team
Secret Power

Tutor
Heat Wave
Zen Headbutt
Snatch
Snore
Endeavor


Darmanitan [F] [Truth]
Types: Fire
Claim Date: 3/31/15
Evolved: 4/10/15
Maxed: 5/30/15

The first mon Phoenix took on his journey to become the League Champion.. with him through thick and thin, the people who made this guy drop money are also appreciated.

Titles
Follower of the Phoenix - One of acidphoenix's mons at the start of ASB
War Soldier - Has participated in a tournament match.
War Champion - Has participated in 1 tournament victory.
Paragon of Utility - Has learned all tactics it is able to.
The Honest Head - TRUTH or DARE, let's keep this open..
Champion of the Queensguard - Has earned the right to lead the guard of Queen Cenelea.
Potrelar- Is a citizen of Potrel.

Abilities::
Sheer Force / Zen Mode (Unlocked)

Nature: Relaxed (Def +1, Spd / 1.15, Evasion -10%)

Stats:
HP: 110
Atk: 6
Def: 3 (+)
SpA: 2
SpD: 2
Spe: 82 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Type: Fire/Psychic
Stats:
HP: 110
Atk: 3
Def: 5 (+)
SpA: 6
SpD: 4
Spe: 47 (-)
-10% Evasion
BRT 22


EC: 6/6
MC: 0
AC: 5/5

Attacks: MAXED +4 CC(74/74)
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Uproar
Fire Punch
Work Up
Headbutt
Flare Blitz
Swagger
Facade
Superpower
Thrash
Belly Drum
Taunt
Overheat

Egg
Flame Wheel
Encore
Endure
Hammer Arm
Focus Punch
Yawn
Focus Energy
Take Down

TM/HM
Flame Charge
U-Turn
Roar
Toxic
Sunny Day
Grass Knot
Dig
Power-Up-Punch
Bulk Up
Will-O-Wisp
Gyro Ball
Earthquake
Bulldoze
Fling
Smack Down
Facade
Torment
Psychic
Brick Break
Fire Blast
Hidden Power Water
Return
Rest
Rock Slide
Stone Edge
Frustration
Hyper Beam
Solar Beam
Rock Tomb
Round
Flamethrower
Focus Blast
Thief
Attract
Protect
Payback
Giga Impact
Substitute
Sleep Talk
Rock Smash
Confide
Strength
Double Team
Secret Power

Tutor
Heat Wave
Zen Headbutt
Snatch
Snore
Endeavor



Wishiwashi (Male)
Claim Date: x/x/x
Types: Water
Abilities: Schooling
Nature: Quiet (+1 SpA, Spe/1.15, -10% Evasion)
Stats:
HP:
90
Atk: 1
Def: 1
SpA: 2 (+)
SpD: 1
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 8
EC: N/A
MC: 0
AC: N/A


HP: 90
Atk: 5
Def: 5
SpA: 6 (+)
SpD: 5
Spe: 26 (-)
Size Class: 7
Weight Class: 4
Base Rank Total: 24


Attacks(18/42)
Growl
Water Gun
Helping Hand
Feint Attack
Brine
Aqua Ring
Tearful Look
Take Down
Mist
Muddy Water
Water Pulse
Water Sport
Surf
Waterfall
Earthquake
Ice Beam
U-Turn
Protect


feel free to approve this as-is; stallin on caps due to time but don't want to be locked from doing things in asb
 
Doing this in two parts. CAPs will have to come in a second post, probably.

A) Actual mons:
Updating:
1.- Soul the Absol (+1 Def/+1 SpD/+2 BRT) and Soul the Mega Absol (+1 Def/+1 SpD/+2 BRT). Changing Soul's nature from Hasty to Mild.
One of Silver's first memories is that of a shadowy figure of white and black, ever-present and ever-watchful over the boy's shoulder. Silver can't recall a time when he wasn't being observed by this mysterious silhouette, yet he never felt threatened by it. As soon as he was old enough to set out on his journey with Pokémon, Silver knew what he was searching for: this flash of white from his childhood. Silver has never known for sure whether Soul is the Pokémon that watched over him as a child, and Soul has always stayed silent when his trainer asks him about it. Nonetheless, and despite his steely demeanor, more than his first Pokémon, Soul is Silver's guardian and closest friend.

Soul - Absol (M).
Type: Dark
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities: Pressure / Super Luck / Justified (U)

Nature: Hasty (+15% Spe / +9% Acc / -1 Def)

Stats:
HP - 100
Atk - 5
Def - 1 (-)
SpA - 3
SpD - 2
Spe - 87 (+)
Size class - 3
Weight class - 3
Total: 18

Credit to the amazing DJTHED for the amazing sprite
Soul - Mega Absol (M).

Type: Dark

Abilities: Pressure / Super Luck / Justified (U) / Magic Bounce (M)

Nature: Hasty (+15% Spe / +20% Acc / -1 Def)

Stats:
HP - 100
Atk - 6
Def - 1 (-)
SpA - 4
SpD - 2
Spe - 133 (+)
Size class - 3
Weight class - 3
Total: 21
EC: 0/0
MC: 0
AC: 5/5
KOC: 0
One of Silver's first memories is that of a shadowy figure of white and black, ever-present and ever-watchful over the boy's shoulder. Silver can't recall a time when he wasn't being observed by this mysterious silhouette, yet he never felt threatened by it. As soon as he was old enough to set out on his journey with Pokémon, Silver knew what he was searching for: this flash of white from his childhood. Silver has never known for sure whether Soul is the Pokémon that watched over him as a child, and Soul has always stayed silent when his trainer asks him about it. Nonetheless, and despite his steely demeanor, more than his first Pokémon, Soul is Silver's guardian and closest friend.

Soul - Absol (M).
Type: Dark
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities: Pressure / Super Luck / Justified (U)

Nature: Hasty (+15% Spe / +9% Acc / -1 Def)

Stats:
HP - 100
Atk - 5
Def - 2 (-)
SpA - 3
SpD - 3
Spe - 87 (+)
Size class - 3
Weight class - 3
Total: 20

Credit to the amazing DJTHED for the amazing sprite
Soul - Mega Absol (M).

Type: Dark

Abilities: Pressure / Super Luck / Justified (U) / Magic Bounce (M)

Nature: Hasty (+15% Spe / +20% Acc / -1 Def)

Stats:
HP - 100
Atk - 6
Def - 2 (-)
SpA - 4
SpD - 3
Spe - 133 (+)
Size class - 3
Weight class - 3
Total: 23
EC: 0/0
MC: 0
AC: 5/5
KOC: 0
One of Silver's first memories is that of a shadowy figure of white and black, ever-present and ever-watchful over the boy's shoulder. Silver can't recall a time when he wasn't being observed by this mysterious silhouette, yet he never felt threatened by it. As soon as he was old enough to set out on his journey with Pokémon, Silver knew what he was searching for: this flash of white from his childhood. Silver has never known for sure whether Soul is the Pokémon that watched over him as a child, and Soul has always stayed silent when his trainer asks him about it. Nonetheless, and despite his steely demeanor, more than his first Pokémon, Soul is Silver's guardian and closest friend.

Soul - Absol (M).
Type: Dark
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities: Pressure / Super Luck / Justified (U)

Nature: Mild (+1 SpA / -1 Def)

Stats:
HP - 100
Atk - 5
Def - 2 (-)
SpA - 4 (+)
SpD - 3
Spe - 75
Size class - 3
Weight class - 3
Total: 20

Credit to the amazing DJTHED for the amazing sprite
Soul - Mega Absol (M).

Type: Dark

Abilities: Pressure / Super Luck / Justified (U) / Magic Bounce (M)

Nature: Mild (+1 SpA / -1 Def)

Stats:
HP - 100
Atk - 6
Def - 2 (-)
SpA - 5 (+)
SpD - 3
Spe - 115
Size class - 3
Weight class - 3
Total: 23
EC: 0/0
MC: 0
AC: 5/5
KOC: 0

2.- Nohr the Pangoro (+1 BRT)
Nohr was the first Pokémon to join Silver's team after leaving his hometown. She comes from a very traditional family and has a strict sense of honour, which is why she aims to travel the world in search of combat that will bring glory for herself and for her House. Nohr is typically stern and calm; however, combat is her greatest release. In the midst of battle, she usually drops her serious demeanor and becomes much more relaxed, mainly because she can rarely keep herself from laughing in the heat of battle. All the guts, all the glory is her favorite phrase, and it kinda makes her wish she had Guts. Peanut butter on toast is her favorite food.

Nohr - Pangoro (F).
Type: Fighting / Dark
Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Abilities: Iron Fist / Mold Breaker /Scrappy (U)

Nature: Adamant (+1 Atk / -1 SpA)

Stats:
HP - 100
Atk - 6 (+)
Def - 3
SpA - 2 (-)
SpD - 3
Spe - 58
Size class - 4
Weight class - 5
Total: 19
Nohr was the first Pokémon to join Silver's team after leaving his hometown. She comes from a very traditional family and has a strict sense of honour, which is why she aims to travel the world in search of combat that will bring glory for herself and for her House. Nohr is typically stern and calm; however, combat is her greatest release. In the midst of battle, she usually drops her serious demeanor and becomes much more relaxed, mainly because she can rarely keep herself from laughing in the heat of battle. All the guts, all the glory is her favorite phrase, and it kinda makes her wish she had Guts. Peanut butter on toast is her favorite food.

Nohr - Pangoro (F).
Type: Fighting / Dark
Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Abilities: Iron Fist / Mold Breaker /Scrappy (U)

Nature: Adamant (+1 Atk / -1 SpA)

Stats:
HP - 100
Atk - 6 (+)
Def - 3
SpA - 2 (-)
SpD - 3
Spe - 58
Size class - 4
Weight class - 5
Total: 20
3.- Shaula the Drapion (+1 SpA/+1 BRT)
Shaula is one of those people--or Pokémon--who constantly nees to prove themselves to others. Being the youngest of three sisters, she quickly learned that physical strength alone is not enough to get by in the world, and that cunning is the greatest weapon. A quick claw and an even quicker brain are her most evident traits; however, there is much more to Shaula than meets the eye. Through rigorous training, she has come close to mastering her own abilities, granting her a great control over her own poison. She has managed to create a variety of toxins, which she delivers with quick and precise strikes to her victims' weak points. Shaula's teammates are fully aware of the destructiveness of her venomous strikes, which has earned her many sideways glances and few friends.

Nonetheless, Shaula and Jaeger have developed a partnership of sorts, based on (mostly) friendly competition. While this rivalry has led to some nasty incidents--often involving sharp objects and fractured bones--it has also led to both Pokémon growing in strength and toughness.

you used to be so cute smh
Shaula - Drapion (F).
Type: Poison / Dark
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities: Battle Armor / Sniper / Keen Eye (U)

Nature: Adamant (+1 Atk / -1 SpA)

Stats:
HP - 100
Atk - 4 (+)
Def - 4
SpA - 1 (-)
SpD - 3
Spe - 95
Size class - 3
Weight class - 4
Total: 18
Shaula is one of those people--or Pokémon--who constantly nees to prove themselves to others. Being the youngest of three sisters, she quickly learned that physical strength alone is not enough to get by in the world, and that cunning is the greatest weapon. A quick claw and an even quicker brain are her most evident traits; however, there is much more to Shaula than meets the eye. Through rigorous training, she has come close to mastering her own abilities, granting her a great control over her own poison. She has managed to create a variety of toxins, which she delivers with quick and precise strikes to her victims' weak points. Shaula's teammates are fully aware of the destructiveness of her venomous strikes, which has earned her many sideways glances and few friends.

Nonetheless, Shaula and Jaeger have developed a partnership of sorts, based on (mostly) friendly competition. While this rivalry has led to some nasty incidents--often involving sharp objects and fractured bones--it has also led to both Pokémon growing in strength and toughness.

you used to be so cute smh
Shaula - Drapion (F).
Type: Poison / Dark
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities: Battle Armor / Sniper / Keen Eye (U)

Nature: Adamant (+1 Atk / -1 SpA)

Stats:
HP - 100
Atk - 4 (+)
Def - 4
SpA - 2 (-)
SpD - 3
Spe - 95
Size class - 3
Weight class - 4
Total: 19
4.- Momo the Porygon2 (+1 BRT)

Momo - Porygon2 (-)
Type: Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Trace / Download / Analytic (U)
Nature: Quiet (+1 SpA / -15% Spe / -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 52 (-)
Size Class: 2
Weight Class: 3
Total: 18

Momo - Porygon2 (-)
Type: Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Trace / Download / Analytic (U)
Nature: Quiet (+1 SpA / -15% Spe / -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 52 (-)
Size Class: 2
Weight Class: 3
Total: 19
5.- Lucina the Medicham (+10 HP/+1 Atk/+1 SpA/+3 BRT) and Lucina the Mega Medicham (+10 HP/+1 BRT)

In loving memory of Libra the Meditite, MVP of my second-round match vs acidphoenix, MVP of my third-round match vs deadfox081, and overall breakout star of ASB's Little Cup Tournament

Lucina - Medicham (F)
Type: Fighting / Psychic
Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Pure Power / Telepathy (U)
Nature: Jolly (+15% Spe / +10% Acc / -1 SpA)

Stats:
HP: 90
Atk: 2 [5 - Pure Power]
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Total: 15 [18 - Pure Power]

Lucina - Mega Medicham (F)
Type: Fighting / Psychic
Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Pure Power / Telepathy (U)
Nature: Jolly (+15% Spe / +15% Acc / -1 SpA)

Stats:
HP: 90
Atk: 4 [8 - Pure Power]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Total: 20 [24 - Pure Power]
EC: 6/6
AC: 5/5
MC: 0
KOC: 0

In loving memory of Libra the Meditite, MVP of my second-round match vs acidphoenix, MVP of my third-round match vs deadfox081, and overall breakout star of ASB's Little Cup Tournament

Lucina - Medicham (F)
Type: Fighting / Psychic
Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Pure Power / Telepathy (U)
Nature: Jolly (+15% Spe / +10% Acc / -1 SpA)

Stats:
HP: 100
Atk: 3 [6 - Pure Power]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Total: 18 [21 - Pure Power]

Lucina - Mega Medicham (F)
Type: Fighting / Psychic
Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Pure Power / Telepathy (U)
Nature: Jolly (+15% Spe / +15% Acc / -1 SpA)

Stats:
HP: 100
Atk: 4 [8 - Pure Power]
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Total: 21 [25 - Pure Power]
EC: 6/6
AC: 5/5
MC: 0
KOC: 0
 
Last edited:
Doing part two, sorry for the hassle.

B) CAPs
Updating:
1.- Belladonna the Kitsunoh (replaces Cursed Body with Iron Fist)
Belladonna is the first--and so far only--Pokémon that Silver has caught. Silver only did this because Belladonna was scaring Zelda, and he thought that if he caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her teammate. The fact that it took an inordinately long time for Belladonna to speak her first words did nothing to soothe Zelda's nerves, although her lack of words could be explained by the fact that the small Nohface didn't have a face at the time.

After evolution, however, Belladonna did grow a face--five of them, to be precise. And just as Silver had hoped, the addition of faces has allowed Belladonna to speak in a voice that others can hear. Three voices, in fact, since it seems that the faces can communicate independently of each other. Belladonna's regular voice seems to come from her front face, while the heads above her shoulders seem to communicate in whispers. The faces above her hind legs appear to be reserved for blood-curdling screams and terrifying howls, but also for some foreign languages, like German.

Zelda still wishes B would stop staring at her.

Belladonna - Kitsunoh (F).
Type: Ghost / Steel
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.

Abilities: Frisk / Limber / Cursed Body (U)

Nature: Jolly (+15% Spe / +19% Acc / -1 SpA)

Stats:
HP - 100
Atk - 4
Def - 3
SpA – 1 (-)
SpD - 3
Spe - 127 (+)
Size class - 3
Weight class - 4
Total: 19

EC: 6/6
MC: 1
AC: 5/5
KOC: 0
Belladonna is the first--and so far only--Pokémon that Silver has caught. Silver only did this because Belladonna was scaring Zelda, and he thought that if he caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her teammate. The fact that it took an inordinately long time for Belladonna to speak her first words did nothing to soothe Zelda's nerves, although her lack of words could be explained by the fact that the small Nohface didn't have a face at the time.

After evolution, however, Belladonna did grow a face--five of them, to be precise. And just as Silver had hoped, the addition of faces has allowed Belladonna to speak in a voice that others can hear. Three voices, in fact, since it seems that the faces can communicate independently of each other. Belladonna's regular voice seems to come from her front face, while the heads above her shoulders seem to communicate in whispers. The faces above her hind legs appear to be reserved for blood-curdling screams and terrifying howls, but also for some foreign languages, like German.

Zelda still wishes B would stop staring at her.

Belladonna - Kitsunoh (F).
Type: Ghost / Steel
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.

Abilities: Frisk / Limber / Iron Fist (U)

Nature: Jolly (+15% Spe / +19% Acc / -1 SpA)

Stats:
HP - 100
Atk - 4
Def - 3
SpA – 1 (-)
SpD - 3
Spe - 127 (+)
Size class - 3
Weight class - 4
Total: 19

EC: 6/6
MC: 1
AC: 5/5
KOC: 0
2.- Jaeger the Colossoil (replaces Pressure with Unnerve)
Brash, boisterous and ruthless, Jaeger's strength is only matched by his utter contempt for others. Jaeger's air of superiority makes it hare to understand why he offered to assist Silver in his bid to become the Dark-type Gym Leader, but his power and resourcefulness in the battlefield have been of great assistance to the young trainer.

Jaeger's competitive spirit extends beyond the arena, from board games to video games to eating contests. He is especially good at competitive hot dog eating and all things Warcraft. However, Belladonna is currently on a seven-game winning streak in Skiddley Whiffers, which frustrates Jaeger to no end.

Jaeger - Colossoil (M).
Type: Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Ground STAB; immune to Sandstorm damage. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 energy per action to 5 per action.

Abilities: Rebound / Guts / Pressure (U)

Nature: Jolly (+15% Spe / +14% Acc / -1 SpA)

Stats:
HP - 120
Atk - 5
Def - 3
SpA - 2 (-)
SpD - 3
Spe - 110 (+)
Size class - 5
Weight class - 10
Total: 22
Brash, boisterous and ruthless, Jaeger's strength is only matched by his utter contempt for others. Jaeger's air of superiority makes it hare to understand why he offered to assist Silver in his bid to become the Dark-type Gym Leader, but his power and resourcefulness in the battlefield have been of great assistance to the young trainer.

Jaeger's competitive spirit extends beyond the arena, from board games to video games to eating contests. He is especially good at competitive hot dog eating and all things Warcraft. However, Belladonna is currently on a seven-game winning streak in Skiddley Whiffers, which frustrates Jaeger to no end.

Jaeger - Colossoil (M).
Type: Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Ground STAB; immune to Sandstorm damage. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 energy per action to 5 per action.

Abilities: Rebound / Guts / Unnerve (U)

Nature: Jolly (+15% Spe / +14% Acc / -1 SpA)

Stats:
HP - 120
Atk - 5
Def - 3
SpA - 2 (-)
SpD - 3
Spe - 110 (+)
Size class - 5
Weight class - 10
Total: 22
3.- Alina the Aurumoth (+1 SpD/+1 BRT / replaces Illusion with Light Metal). Changing Alina's nature from Sassy to Quiet.

Credit to DougJustDoug for the sprite =)
Alina - Aurumoth (F)
Type: Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Weak Armor / No Guard / Illusion (U)
Nature: Sassy (+1 SpD / -15% Spe / -10% Evasion)

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 5
SpD: 3 (+)
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Total: 23

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Credit to DougJustDoug for the sprite =)
Alina - Aurumoth (F)
Type: Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Weak Armor / No Guard / Light Metal (U)
Nature: Sassy (+1 SpD / -15% Spe / -10% Evasion)

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 5
SpD: 4 (+)
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Total: 24

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Credit to DougJustDoug for the sprite =)
Alina - Aurumoth (F)
Type: Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Weak Armor / No Guard / Light Metal (U)
Nature: Quiet (+1 SpA / -15% Spe / -10% Evasion)

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 3
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Total: 24

EC: 9/9
MC: 0
AC: 5/5
KOC: 0
 
Last edited:
Lightning the Raichu gets +10 to HP


Raichu (Lightning), Male
Type: Electric

Ability: Static, Lightning Rod (Unlocked)

Nature: Hasty (+Spe, -Def, +19% Acc)

Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 3
Spe: 127 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level-Up

Charm
Nasty Plot
Sweet Kiss
Tail Whip
Thundershock
Thunder Wave
Growl
Play Nice
Quick Attack
Swift
Double Team
Slam
Electro Ball
Feint
Nuzzle
Thunder
Light Screen
Discharge
Agility

Egg
Fake Out
Reversal
Flail
Tickle
Charge
Encore
Volt Tackle
Electric Terrain
Wish

TM/HM
Thunderbolt
Rain Dance
Protect
Grass Knot
Wild Charge
Dig
Iron Tail

Tutor
Counter

Event/Anime/Manga
Surf
Fly
Extreme Speed
Pain Split
Petal Dance
Sing



Raichu (Lightning), Male
Type: Electric

Ability: Static, Lightning Rod (Unlocked)

Nature: Hasty (+Spe, -Def, +19% Acc)

Stats:
HP: 100
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 3
Spe: 127 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level-Up

Charm
Nasty Plot
Sweet Kiss
Tail Whip
Thundershock
Thunder Wave
Growl
Play Nice
Quick Attack
Swift
Double Team
Slam
Electro Ball
Feint
Nuzzle
Thunder
Light Screen
Discharge
Agility

Egg
Fake Out
Reversal
Flail
Tickle
Charge
Encore
Volt Tackle
Electric Terrain
Wish

TM/HM
Thunderbolt
Rain Dance
Protect
Grass Knot
Wild Charge
Dig
Iron Tail

Tutor
Counter

Event/Anime/Manga
Surf
Fly
Extreme Speed
Pain Split
Petal Dance
Sing
 
Last edited:

LouisCyphre

heralds disaster.
is a Forum Moderatoris a Community Contributor
Moderator
Ahaha. Aha. Fuck. Sorry for this in advance.

Old, New, Change nature to Naive
|

Ferre (Absol ♀)
Nature: Hasty ( +Speed, -Defense, +9% Accuracy —— Mega: +20% Accuracy )
Mega?: Yes

Types: Dark —— Dark
Abilities: Pressure, Super Luck HA: Justified Mega: Magic Bounce

HP: 100 —— MEGA
Attack: 5 —— 6
Defen.: 1 —— 1 (-)
Sp.Atk: 3 —— 4
Sp.Def: 2 —— 2
Speed: 87 —— 133 (+)

Size: 3 (3 mega) Weight: 3 (3 mega) BRT: 18 (21 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5
|

Ferre (Absol ♀)
Nature: Hasty ( +Speed, -Defense, +9% Accuracy —— Mega: +20% Accuracy )
Mega?: Yes

Types: Dark —— Dark
Abilities: Pressure, Super Luck HA: Justified Mega: Magic Bounce

HP: 100 —— MEGA
Attack: 5 —— 6
Defen.: 2 —— 2 (-)
Sp.Atk: 3 —— 4
Sp.Def: 3 —— 3
Speed: 87 —— 133 (+)

Size: 3 (3 mega) Weight: 3 (3 mega) BRT: 20 (23 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5
|

Ferre (Absol ♀)
Nature: Naive ( +Speed, -Sp.Defense, +9% Accuracy —— Mega: +20% Accuracy )
Mega?: Yes
Typing: Dark —— Mega: Dark
Abilities: Pressure, Super Luck HA: Justified Mega: Magic Bounce

HP: 100 —— MEGA
Attack: 5 —— 6
Defen.: 3 —— 3
Sp.Atk: 3 —— 4
Sp.Def: 2 —— 2 (-)
Speed: 87 —— 133 (+)
Size: 3 (3 mega)
Weight: 3 (3 mega)
BRT: 20 (23 mega)


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New

Cobra (Accelgor ♂)
Nature: Timid ( +Speed, -Attack, +30% Accuracy )
Mega?: None

Types: Bug
Abilities: Hydration, Sticky Hold HA: Unburden

HP: 100
Attack: 2 (-)
Defen.: 2
Sp.Atk: 4
Sp.Def: 2
Speed: 167 (+)

Size: 2 Weight: 3 BRT: 20

Move Counters: 0
Evolution Counters: Full
Ability Counters: 2 / 5

Cobra (Accelgor ♂)
Nature: Timid ( +Speed, -Attack, +30% Accuracy )
Mega?: None
Typing: Bug
Abilities: Hydration, Sticky Hold HA: Unburden

HP: 100
Attack: 2 (-)
Defen.: 2
Sp.Atk: 4
Sp.Def: 3
Speed: 167 (+)
Size: 2
Weight: 3
BRT: 21


Move Counters: 0
Evolution Counters: Full
Ability Counters: 2 / 5

Old, New
|

Ozzy (Aggron ♂)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: Yes

Types: Steel/Rock —— Steel
Abilities: Sturdy, Rock Head HA: Heavy Metal Mega: Filter

HP: 100 —— MEGA
Attack: 4 —— 5
Defen.: 8 —— 10
Sp.Atk: 2 —— 2
Sp.Def: 3 —— 4 (+)
Speed: 43 —— 43 (-)

Size: 4 (4 mega) Weight: 8 (8 mega) BRT: 21 (25 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5
|

Ozzy (Aggron ♂)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: Yes
Typing: Steel/Rock —— Mega: Steel
Abilities: Sturdy, Rock Head HA: Heavy Metal Mega: Filter

HP: 100 —— MEGA
Attack: 4 —— 6
Defen.: 8 —— 10
Sp.Atk: 3 —— 3
Sp.Def: 4 —— 4 (+)
Speed: 43 —— 43 (-)
Size: 4 (4 mega)
Weight: 8 (8 mega)
BRT: 23 (27 mega)


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Strongth (Azumarill ♀)
Nature: Adamant ( +Attack, -Sp.Attack )
Mega?: None

Types: Water/Fairy
Abilities: Thick Fat, Huge Power HA: Sap Sipper

HP: 110
Attack: 3 (+) (+3 from Huge Power)
Defen.: 3
Sp.Atk: 1 (-)
Sp.Def: 3
Speed: 50

Size: 2 Weight: 3 BRT: 16 (+3 from Huge Power)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Strongth (Azumarill ♀)
Nature: Adamant ( +Attack, -Sp.Attack )
Mega?: None
Typing: Water/Fairy
Abilities: Thick Fat, Huge Power HA: Sap Sipper

HP: 110
Attack: 3 (+)
Defen.: 3
Sp.Atk: 2 (-)
Sp.Def: 3
Speed: 50
Size: 2
Weight: 3
BRT: 17


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New, Change nature to Quiet:

Rosey (Cacturne ♀)
Nature: Mild ( +Sp.Attack, -Defense )
Mega?: None

Types: Grass/Dark
Abilities: Sand Veil HA: Water Absorb

HP: 100
Attack: 4
Defen.: 1 (-)
Sp.Atk: 5 (+)
Sp.Def: 2
Speed: 55

Size: 3 Weight: 4 BRT: 17

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Rosey (Cacturne ♀)
Nature: Mild ( +Sp.Attack, -Defense )
Mega?: None
Typing: Grass/Dark
Abilities: Sand Veil HA: Water Absorb

HP: 100
Attack: 4
Defen.: 2 (-)
Sp.Atk: 5 (+)
Sp.Def: 3
Speed: 55
Size: 3
Weight: 4
BRT: 19


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Rosey (Cacturne ♀)
Nature: Quiet ( +Sp.Attack, -Speed, -10% Evasion )
Mega?: None
Typing: Grass/Dark
Abilities: Sand Veil HA: Water Absorb

HP: 100
Attack: 4
Defen.: 3
Sp.Atk: 5 (+)
Sp.Def: 3
Speed: 47 (-)
Size: 3
Weight: 4
BRT: 19


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Natasha (Cinccino ♀)
Nature: Jolly ( +Speed, -Sp.Attack, +20% Accuracy )
Mega?: None

Types: Normal
Abilities: Cute Charm, Technician HA: Skill Link

HP: 100
Attack: 3
Defen.: 2
Sp.Atk: 2 (-)
Sp.Def: 2
Speed: 133 (+)

Size: 1 Weight: 1 BRT: 17

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Natasha (Cinccino ♀)
Nature: Jolly ( +Speed, -Sp.Attack, +20% Accuracy )
Mega?: None
Typing: Normal
Abilities: Cute Charm, Technician HA: Skill Link

HP: 100
Attack: 3
Defen.: 3
Sp.Atk: 2 (-)
Sp.Def: 3
Speed: 133 (+)
Size: 1
Weight: 1
BRT: 19

Old, New:

Bellistar (Cyclohm ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None

Types: Electric/Dragon
Abilities: Shield Dust, Static HA: Overcoat

HP: 110
Attack: 1 (-)
Defen.: 5
Sp.Atk: 5 (+)
Sp.Def: 3
Speed: 80

Size: 4 Weight: 4 BRT: 21

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Bellistar (Cyclohm ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None
Typing: Electric/Dragon
Abilities: Shield Dust, Static HA: Damp

HP: 110
Attack: 2 (-)
Defen.: 5
Sp.Atk: 5 (+)
Sp.Def: 3
Speed: 80
Size: 4
Weight: 4
BRT: 22


Move Counters: 0
Evolution Counters: 6 / 6
Ability Counters: 5 / 5

Old, New:

Marcellus (Drapion ♂)
Nature: Adamant ( +Attack, -Sp.Attack )
Mega?: None

Types: Poison/Dark
Abilities: Battle Armor, Sniper HA: Keen Eye

HP: 100
Attack: 4 (+)
Defen.: 4
Sp.Atk: 1 (-)
Sp.Def: 3
Speed: 95

Size: 3 Weight: 4 BRT: 18

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Marcellus (Drapion ♂)
Nature: Adamant ( +Attack, -Sp.Attack )
Mega?: None
Typing: Poison/Dark
Abilities: Battle Armor, Sniper HA: Keen Eye

HP: 100
Attack: 4 (+)
Defen.: 4
Sp.Atk: 2 (-)
Sp.Def: 3
Speed: 95
Size: 3
Weight: 4
BRT: 19


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New, Change nature to Brave:

Big Duo (Embirch ♂)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: None

Types: Fire/Grass
Abilities: Leaf Guard, Reckless HA: Chlorophyll

HP: 90
Attack: 2
Defen.: 2
Sp.Atk: 3
Sp.Def: 3 (+)
Speed: 52 (-)

Size: 1 Weight: 2 BRT: 13

Move Counters: 0
Evolution Counters: 1 / 9
Ability Counters: 1 / 5

Big Duo (Embirch ♂)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: None
Typing: Fire/Grass
Abilities: Leaf Guard, Reckless HA: Chlorophyll

HP: 100
Attack: 2
Defen.: 2
Sp.Atk: 3
Sp.Def: 3 (+)
Speed: 52 (-)
Size: 1
Weight: 2
BRT: 15


Move Counters: 0
Evolution Counters: 1 / 9
Ability Counters: 1 / 5

Big Duo (Embirch ♂)
Nature: Brave ( +Attack, -Speed, -10% Evasion )
Mega?: None
Typing: Fire/Grass
Abilities: Leaf Guard, Reckless HA: Chlorophyll

HP: 100
Attack: 3 (+)
Defen.: 2
Sp.Atk: 3
Sp.Def: 2
Speed: 52 (-)
Size: 1
Weight: 2
BRT: 15


Move Counters: 0
Evolution Counters: 1 / 9
Ability Counters: 1 / 5

Old, New:

Navarre (Froakie ♂)
Nature: Hasty ( +Speed, -Defense, +23% Accuracy )
Mega?: None

Types: Water
Abilities: Torrent HA: Protean

HP: 90
Attack: 2
Defen.: 1 (-)
Sp.Atk: 3
Sp.Def: 2
Speed: 82 (+)

Size: 1 Weight: 1 BRT: 14

Move Counters: 0
Evolution Counters: 0 / 9
Ability Counters: 0 / 5

Navarre (Froakie ♂)
Nature: Hasty ( +Speed, -Defense, +23% Accuracy )
Mega?: None
Typing: Water
Abilities: Torrent HA: Protean

HP: 90
Attack: 3
Defen.: 1 (-)
Sp.Atk: 3
Sp.Def: 2
Speed: 82 (+)
Size: 1
Weight: 1
BRT: 15


Move Counters: 0
Evolution Counters: 0 / 9
Ability Counters: 0 / 5

Ambrocious' Mega stats are impacted. Old, New:
|

Ambrocious (Houndoom ♂)
Nature: Timid ( +Speed, -Attack, +14% Accuracy —— Mega: +20% Accuracy )
Mega?: Yes

Types: Dark/Fire —— Dark/Fire
Abilities: Early Bird, Flash Fire HA: Unnerve Mega: Solar Power

HP: 100 —— MEGA
Attack: 2 —— 2 (-)
Defen.: 2 —— 3
Sp.Atk: 4 —— 5
Sp.Def: 3 —— 3
Speed: 110 —— 133 (+)

Size: 3 (4 mega) Weight: 3 (4 mega) BRT: 18 (21 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5
|

Ambrocious (Houndoom ♂)
Nature: Timid ( +Speed, -Attack, +14% Accuracy —— Mega: +20% Accuracy )
Mega?: Yes
Typing: Dark/Fire —— Mega: Dark/Fire
Abilities: Early Bird, Flash Fire HA: Unnerve Mega: Solar Power

HP: 100 —— MEGA
Attack: 2 —— 2 (-)
Defen.: 2 —— 3
Sp.Atk: 4 —— 6
Sp.Def: 3 —— 3
Speed: 110 —— 133 (+)
Size: 3 (4 mega)
Weight: 3 (4 mega)
BRT: 18 (22 mega)


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:
|

Valentine (Manectric ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: Yes

Types: Electric —— Electric
Abilities: Static, Lightningrod HA: Minus Mega: Intimidate

HP: 100 —— MEGA
Attack: 2 —— 2 (-)
Defen.: 2 —— 3
Sp.Atk: 5 —— 6 (+)
Sp.Def: 2 —— 3
Speed: 105 —— 135

Size: 3 (4 mega) Weight: 3 (3 mega) BRT: 18 (22 mega)

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5
|

Valentine (Manectric ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: Yes
Typing: Electric —— Mega: Electric
Abilities: Static, Lightningrod HA: Minus Mega: Intimidate

HP: 100 —— MEGA
Attack: 2 —— 2 (-)
Defen.: 3 —— 3
Sp.Atk: 5 —— 6 (+)
Sp.Def: 3 —— 3
Speed: 105 —— 135
Size: 3 (4 mega)
Weight: 3 (3 mega)
BRT: 20 (22 mega)


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Grandeur (Milotic ♀)
Nature: Bold ( +Defense, -Attack )
Mega?: None

Types: Water
Abilities: Marvel Scale, Competitive HA: Cute Charm

HP: 100
Attack: 1 (-)
Defen.: 4 (+)
Sp.Atk: 4
Sp.Def: 5
Speed: 81

Size: 5 Weight: 5 BRT: 20

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Grandeur (Milotic ♀)
Nature: Bold ( +Defense, -Attack )
Mega?: None
Typing: Water
Abilities: Marvel Scale, Competitive HA: Cute Charm

HP: 100
Attack: 2 (-)
Defen.: 4 (+)
Sp.Atk: 4
Sp.Def: 5
Speed: 81
Size: 5
Weight: 5
BRT: 21


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Ira (Necturine ♀)
Nature: Bold ( +Defense, -Attack )
Mega?: None

Types: Grass/Ghost
Abilities: Anticipation HA: Telepathy

HP: 90
Attack: 1 (-)
Defen.: 3 (+)
Sp.Atk: 2
Sp.Def: 3
Speed: 51

Size: 1 Weight: 1 BRT: 13

Move Counters: 0
Evolution Counters: 0 / 6
Ability Counters: 0 / 5

Ira (Necturine ♀)
Nature: Impish ( +Defense, -Sp.Attack )
Mega?: None
Typing: Grass/Ghost
Abilities: Anticipation HA: Telepathy

HP: 90
Attack: 2
Defen.: 4 (+)
Sp.Atk: 1 (-)
Sp.Def: 3
Speed: 51
Size: 1
Weight: 1
BRT: 14


Move Counters: 0
Evolution Counters: Full
Ability Counters: 0 / 5

Old, New:

Girimehkala (Phanpy ♂)
Nature: Careful ( +Sp.Defense, -Sp.Attack )
Mega?: None

Types: Ground
Abilities: Pickup HA: Sand Veil

HP: 100
Attack: 2
Defen.: 2
Sp.Atk: 1 (-)
Sp.Def: 3 (+)
Speed: 40

Size: 1 Weight: 3 BRT: 13

Move Counters: 0
Evolution Counters: 0 / 6
Ability Counters: 0 / 5

Girimehkala (Phanpy ♂)
Nature: Careful ( +Sp.Defense, -Sp.Attack )
Mega?: None
Typing: Ground
Abilities: Pickup HA: Sand Veil

HP: 100
Attack: 3
Defen.: 3
Sp.Atk: 1 (-)
Sp.Def: 3 (+)
Speed: 40
Size: 1
Weight: 3
BRT: 15


Move Counters: 0
Evolution Counters: 0 / 6
Ability Counters: 0 / 5

This one's subtle--Siollaen's base Speed is 60, which pushes them into the next BRT bracket. Old, New:

Siollaen (Riolu ♀)
Nature: Hasty ( +Speed, -Defense, +11% Accuracy )
Mega?: None

Types: Fighting
Abilities: Steadfast, Inner Focus HA: Prankster

HP: 90
Attack: 3
Defen.: 1 (-)
Sp.Atk: 2
Sp.Def: 2
Speed: 69 (+)

Size: 1 Weight: 2 BRT: 13

Move Counters: 0
Evolution Counters: 0 / 6
Ability Counters: 0 / 5

Siollaen (Riolu ♀)
Nature: Hasty ( +Speed, -Defense, +11% Accuracy )
Mega?: None
Typing: Fighting
Abilities: Steadfast, Inner Focus HA: Prankster

HP: 90
Attack: 3
Defen.: 1 (-)
Sp.Atk: 2
Sp.Def: 2
Speed: 69 (+)
Size: 1
Weight: 2
BRT: 14


Move Counters: 0
Evolution Counters: 0 / 6
Ability Counters: 0 / 5

Same deal here. Love Machine's Speed is considered rank 3 now. Old, New:

Love Machine (Scrafty ♂)
Nature: Adamant ( +Attack, -Sp.Attack )
Mega?: None

Types: Dark/Fighting
Abilities: Shed Skin, Moxie HA: Intimidate

HP: 100
Attack: 4 (+)
Defen.: 4
Sp.Atk: 1 (-)
Sp.Def: 4
Speed: 58

Size: 2 Weight: 3 BRT: 18

Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

Love Machine (Scrafty ♂)
Nature: Adamant ( +Attack, -Sp.Attack )
Mega?: None
Typing: Dark/Fighting
Abilities: Shed Skin, Moxie HA: Intimidate

HP: 100
Attack: 4 (+)
Defen.: 4
Sp.Atk: 1 (-)
Sp.Def: 4
Speed: 58
Size: 2
Weight: 3
BRT: 19


Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Basil (Servine ♂)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None

Types: Grass
Abilities: Overgrow HA: Contrary

HP: 90
Attack: 1 (-)
Defen.: 3
Sp.Atk: 3 (+)
Sp.Def: 3
Speed: 83

Size: 2 Weight: 2 BRT: 15

Move Counters: 0
Evolution Counters: 4 / 9
Ability Counters: 5 / 5

Basil (Servine ♂)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None
Typing: Grass
Abilities: Overgrow HA: Contrary

HP: 100
Attack: 2 (-)
Defen.: 3
Sp.Atk: 4 (+)
Sp.Def: 3
Speed: 83
Size: 2
Weight: 2
BRT: 18


Move Counters: 0
Evolution Counters: 4 / 9
Ability Counters: 5 / 5

Old, New:

Uboa (Sigilyph ф)
Nature: Timid ( +Speed, -Attack, +14% Accuracy )
Mega?: None

Types: Psychic/Flying
Abilities: Wonder Skin, Magic Guard HA: Tinted Lens

HP: 100
Attack: 1 (-)
Defen.: 3
Sp.Atk: 4
Sp.Def: 3
Speed: 112 (+)

Size: 3 Weight: 2 BRT: 19

Move Counters: 0
Evolution Counters: Full
Ability Counters: 0 / 5

Uboa (Sigilyph ф)
Nature: Timid ( +Speed, -Attack, +14% Accuracy )
Mega?: None
Typing: Psychic/Flying
Abilities: Wonder Skin, Magic Guard HA: Tinted Lens

HP: 100
Attack: 2 (-)
Defen.: 3
Sp.Atk: 4
Sp.Def: 3
Speed: 112 (+)
Size: 3
Weight: 2
BRT: 20


Move Counters: 0
Evolution Counters: Full
Ability Counters: 0 / 5

Old, New:

Zaius (Slakoth ♂)
Nature: Calm ( +Sp.Defense, -Attack )
Mega?: None

Types: Normal
Abilities: Truant

HP: 90
Attack: 1 (-)
Defen.: 2
Sp.Atk: 2
Sp.Def: 3 (+)
Speed: 30

Size: 1 Weight: 2 BRT: 12

Move Counters: 0
Evolution Counters: 7 / 9
Ability Counters: N/A

Zaius (Slakoth ♂)
Nature: Calm ( +Sp.Defense, -Attack )
Mega?: None
Typing: Normal
Abilities: Truant

HP: 100
Attack: 2 (-)
Defen.: 3
Sp.Atk: 2
Sp.Def: 3 (+)
Speed: 30
Size: 1
Weight: 2
BRT: 15


Move Counters: 0
Evolution Counters: 7 / 9
Ability Counters: N/A

Old, New:

Castellian (Stratagem ф)
Nature: Timid ( +Speed, -Attack, +26% Accuracy )
Mega?: None

Types: Rock
Abilities: Levitate, Technician HA: Mold Breaker

HP: 100
Attack: 1 (-)
Defen.: 3
Sp.Atk: 5
Sp.Def: 3
Speed: 150 (+)

Size: 2 Weight: 3 BRT: 21

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Castellian (Stratagem ф)
Nature: Timid ( +Speed, -Attack, +26% Accuracy )
Mega?: None
Typing: Rock
Abilities: Levitate, Technician HA: Sniper

HP: 100
Attack: 2 (-)
Defen.: 3
Sp.Atk: 5
Sp.Def: 3
Speed: 150 (+)
Size: 2
Weight: 3
BRT: 22


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Cassandra (Swoobat ♀)
Nature: Timid ( +Speed, -Attack, +20% Accuracy )
Mega?: None

Types: Psychic/Flying
Abilities: Unaware, Klutz HA: Simple

HP: 100
Attack: 1 (-)
Defen.: 2
Sp.Atk: 3
Sp.Def: 2
Speed: 132 (+)

Size: 2 Weight: 2 BRT: 16

Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

Cassandra (Swoobat ♀)
Nature: Timid ( +Speed, -Attack, +20% Accuracy )
Mega?: None
Typing: Psychic/Flying
Abilities: Unaware, Klutz HA: Simple

HP: 100
Attack: 2 (-)
Defen.: 2
Sp.Atk: 3
Sp.Def: 2
Speed: 132 (+)
Size: 2
Weight: 2
BRT: 17


Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Pumyra (Tomohawk ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None

Types: Flying/Fighting
Abilities: Intimidate, Prankster HA: Justified

HP: 110
Attack: 1 (-)
Defen.: 3
Sp.Atk: 5 (+)
Sp.Def: 3
Speed: 85

Size: 2 Weight: 3 BRT: 19

Move Counters: 1
Evolution Counters: Full
Ability Counters: 5 / 5

Pumyra (Tomohawk ♀)
Nature: Modest ( +Sp.Attack, -Attack )
Mega?: None
Typing: Flying/Fighting
Abilities: Intimidate, Prankster HA: Justified

HP: 110
Attack: 2 (-)
Defen.: 3
Sp.Atk: 5 (+)
Sp.Def: 3
Speed: 85
Size: 2
Weight: 3
BRT: 20


Move Counters: 1
Evolution Counters: 6 / 6
Ability Counters: 5 / 5

Old, New, Change nature to Brave:

Kurmaraja (Torterra ♂)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: None

Types: Grass/Ground
Abilities: Overgrow HA: Shell Armor

HP: 100
Attack: 4
Defen.: 4
Sp.Atk: 3
Sp.Def: 4 (+)
Speed: 48 (-)

Size: 5 Weight: 7 BRT: 19

Move Counters: 5
Evolution Counters: Full
Ability Counters: 5 / 5

Kurmaraja (Torterra ♂)
Nature: Sassy ( +Sp.Defense, -Speed, -10% Evasion )
Mega?: None
Typing: Grass/Ground
Abilities: Overgrow HA: Shell Armor

HP: 100
Attack: 4
Defen.: 4
Sp.Atk: 3
Sp.Def: 4 (+)
Speed: 48 (-)
Size: 5
Weight: 7
BRT: 20


Move Counters: 5
Evolution Counters: Full
Ability Counters: 5 / 5

Kurmaraja (Torterra ♂)
Nature: Brave ( +Attack, -Speed, -10% Evasion )
Mega?: None
Typing: Grass/Ground
Abilities: Overgrow HA: Shell Armor

HP: 100
Attack: 5 (+)
Defen.: 4
Sp.Atk: 3
Sp.Def: 3
Speed: 48 (-)
Size: 5
Weight: 7
BRT: 20


Move Counters: 5
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Empress (Volcarona ♀)
Nature: Bold ( +Defense, -Attack )
Mega?: None

Types: Bug/Fire
Abilities: Flame Body HA: Swarm

HP: 100
Attack: 1 (-)
Defen.: 4 (+)
Sp.Atk: 5
Sp.Def: 4
Speed: 100

Size: 3 Weight: 3 BRT: 21

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Empress (Volcarona ♀)
Nature: Bold ( +Defense, -Attack )
Mega?: None
Typing: Bug/Fire
Abilities: Flame Body HA: Swarm

HP: 100
Attack: 2 (-)
Defen.: 4 (+)
Sp.Atk: 5
Sp.Def: 4
Speed: 100
Size: 3
Weight: 3
BRT: 22


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Maribelle (Vullaby ♀)
Nature: Careful ( +Sp.Defense, -Sp.Attack )
Mega?: None

Types: Dark/Flying
Abilities: Big Pecks, Overcoat HA: Weak Armor

HP: 100
Attack: 2
Defen.: 3
Sp.Atk: 1 (-)
Sp.Def: 4 (+)
Speed: 60

Size: 1 Weight: 1 BRT: 15

Move Counters: 0
Evolution Counters: 0 / 6
Ability Counters: 0 / 5

Maribelle (Vullaby ♀)
Nature: Careful ( +Sp.Defense, -Sp.Attack )
Mega?: None
Typing: Dark/Flying
Abilities: Big Pecks, Overcoat HA: Weak Armor

HP: 100
Attack: 2
Defen.: 3
Sp.Atk: 1 (-)
Sp.Def: 4 (+)
Speed: 60
Size: 1
Weight: 1
BRT: 16


Move Counters: 0
Evolution Counters: 0 / 6
Ability Counters: 0 / 5

BIG GAINS :FLEX: Old, New, Change nature to Naive:

Ramona (Zangoose ♀)
Nature: Jolly ( +Speed, -Sp.Attack, +12% Accuracy )
Mega?: None

Types: Normal
Abilities: Immunity HA: Toxic Boost

HP: 100
Attack: 4
Defen.: 2
Sp.Atk: 1 (-)
Sp.Def: 2
Speed: 104 (+)

Size: 3 Weight: 3 BRT: 16

Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Ramona (Zangoose ♀)
Nature: Jolly ( +Speed, -Sp.Attack, +12% Accuracy )
Mega?: None
Typing: Normal
Abilities: Immunity HA: Toxic Boost

HP: 100
Attack: 4
Defen.: 3
Sp.Atk: 2 (-)
Sp.Def: 3
Speed: 104 (+)
Size: 3
Weight: 3
BRT: 19


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Ramona (Zangoose ♀)
Nature: Naive ( +Speed, -Sp.Defense, +12% Accuracy )
Mega?: None
Typing: Normal
Abilities: Immunity HA: Toxic Boost

HP: 100
Attack: 4
Defen.: 3
Sp.Atk: 3
Sp.Def: 2 (-)
Speed: 104 (+)
Size: 3
Weight: 3
BRT: 19


Move Counters: 0
Evolution Counters: Full
Ability Counters: 5 / 5

Old, New:

Nivia (Zoroark ♀)
Nature: Hasty ( +Speed, -Defense, +17% Accuracy )
Mega?: None

Types: Dark
Abilities: Illusion

HP: 90
Attack: 4
Defen.: 1 (-)
Sp.Atk: 5
Sp.Def: 2
Speed: 121 (+)

Size: 3 Weight: 4 BRT: 19

Move Counters: 0
Evolution Counters: Full
Ability Counters: N/A

Nivia (Zoroark ♀)
Nature: Hasty ( +Speed, -Defense, +17% Accuracy )
Mega?: None
Typing: Dark
Abilities: Illusion

HP: 100
Attack: 4
Defen.: 2 (-)
Sp.Atk: 5
Sp.Def: 3
Speed: 121 (+)
Size: 3
Weight: 4
BRT: 22


Move Counters: 0
Evolution Counters: Full
Ability Counters: N/A
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
LouisCyphre Note that Aggron has 10WC due to HM and Mega Aggron has 11WC because of HM. Note that Azumarill has r6 Atk due to HP as well as 20brt because of HP. Fix and Approved
 

Geodude6

Look at my shiny CT!
Okay, since I'm coming back I should probably update my stuff. Splitting this into multiple posts because there's a character limit. I apologize in advance to whoever ends up approving this.

Old Profiles Pt. 1

Birchman [Pyroak] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Acc)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll: (HA unlocked, Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4+
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 51-
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

MAX MOVEPOOL - FLOOR(91/15) = 6 CC

Attacks:
Leafage
Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Flame Burst
Leaf Tornado
Synthesis
Amnesia
Iron Defense
Double-Edge
Petal Dance
Lava Plume
Zap Cannon
Heat Crash

Aromatherapy
Blaze Kick
Counter
Dragon Breath
Grass Whistle
Grassy Terrain
Inferno
Natural Gift
Petal Blizzard
Psybeam
Revenge
Sand Tomb
Seed Bomb
Water Sport

Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
Solarbeam
Earthquake
Return
Double Team
Flamethrower
Fire Blast
Rock Tomb
Façade
Flame Charge
Rest
Attract
Low Sweep
Round
Overheat
Energy Ball
Brutal Swing
Endure
Incinerate
Giga Impact
Will-O-Wisp
Flash
Swords Dance
Bulldoze
Rock Slide
Grass Knot
Dragon Tail
Swagger
Nature Power
Substitute
Flash Cannon
Secret Power
Confide
Strength
Rock Smash
Rock Climb

Ancient Power
Block
Earth Power
Headbutt
Heat Wave
Iron Tail
Low Kick
Sleep Talk
Snore
Stealth Rock
Worry Seed

Aces High [Darmanitan] (M)
Nature: Docile (No effect on stats)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Sheer Force: (Toggle) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Zen Mode: (Toggle) At default once below 50% of its maximum HP, the Pokemon can focus incredible energy into its body and change forms. When toggled, no effect.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18


Aces High [Darmanitan-Z] (M)
Nature: Docile (No effect on stats)
Type:

: Fire STAB, immune to burn status. Brighten Command.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5
KOC: 1

Attacks:
Tackle
Rollout
Incinerate
Rage
Swagger
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Taunt
Thrash
Belly Drum
Work Up
Superpower
Hammer Arm
Flare Blitz
Overheat

Encore
Endure
Flame Wheel
Focus Energy
Take Down
Yawn

Hidden Power [Ice]
Hyper Beam
Protect
Solarbeam
Smack Down
Earthquake
Dig
Psychic
Brick Break
Double Team
Flamethrower
Fire Blast
Torment
Flame Charge
Focus Blast
Will-O-Wisp
Giga Impact
Stone Edge
Rock Slide
U-turn
Substitute

Endeavor
Focus Punch
Heat Wave
Snatch
Zen Headbutt

Toxicity [Mollux] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate: (DW, Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88+
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 1
AC: 5/5

Moves:
Water Gun
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Moonlight
Recover
Toxic Spikes
Heat Wave
Acid Armor
Eruption
Final Gambit

Aqua Ring
Fire Spin
Gastro Acid
Heal Pulse
Helping Hand
Rapid Spin
Stealth Rock
Trick

Toxic
Venoshock
Hyper Beam
Protect
Solarbeam
Thunderbolt
Thunder
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Overheat
Will-O-Wisp
Thunder Wave
Substitute
Dazzling Gleam

Heal Bell
Snatch

Aqualung [Volkraken] (M)
Nature: Timid (+15% Spe, +14% Acc, -1 Atk)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Fire STAB; immune to burn status. Brighten Command.

Abilities:
Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 110
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110+
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

MAX MOVEPOOL - FLOOR(63/15) = 4 CC

Moves:
Constrict
Flash
Bite
Leech Life
Ember
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Dive
Destiny Bond
Lava Plume
Hydro Pump
Heat Wave
Aqua Ring
Power Gem
Memento

Aqua Jet
Assurance
Captivate
Scary Face
Tickle
Water Pulse

Toxic
Hidden Power [Fairy]
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Double Team
Flamethrower
Fire Blast
Torment
Facade
Rest
Attract
Thief
Round
Overheat
False Swipe
Scald
Fling
Incinerate
Quash
Will-O-Wisp
Payback
Giga Impact
Swagger
Sleep Talk
U-Turn
Substitute
Flash Cannon
Secret Power
Confide
Surf
Waterfall

Bind
Pain Split
Snatch
Snore

Shiftry [Locust] (M)
Nature
: Rash (+SpA, -SpD)
Type: Grass/Dark

Abilities: Early Bird/Chlorophyll/Pickpocket

Stats:
HP: 100
Atk: Rank 3-
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 9/9
MC: 0
DC: 5/5

Attacks :
Physical: Aerial Ace, Beat Up, Bide, Bounce, Brick Break, Bullet Seed, Dig, Explosion, Faint Attack, Fake Out, Foul Play, Giga Impact, Knock Off, Low Kick, Low Sweep, Payback, Pound, Quick Attack, Razor Leaf, Rock Slide, Rock Tomb, Rollout, Seed Bomb, Sucker Punch, Thief, X-Scissor
Special: Dark Pulse, Energy Ball, Extrasensory, Focus Blast, Giga Drain, Grass Knot, Hyper Beam, Icy Wind, Leaf Storm, Leaf Tornado, Mud-Slap, Razor Wind, Snarl, Solarbeam, Twister
Other: Defense Curl, Defog, Double Team, Endure, Growth, Harden, Leech Seed, Mimic, Nasty Plot, Nature Power, Psych Up, Protect, Rest, Sleep Talk, Substitue, Sunny Day, Synthesis, Tailwind, Torment, Toxic, Whirlwind, Worry Seed

Zuzu [Scrafty] (F)
Nature: Adamant
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate: (DW, Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks: (48/??)
Leer
Low Kick
Feint Attack
Sand Attack
Headbutt
Swagger
Brick Break
Chip Away
Scary Face
Payback
High Jump Kick
Façade
Rock Climb
Crunch
Focus Punch
Head Smash

Counter
Detect
Dragon Dance
Drain Punch
Fake Out
Fire Punch
Ice Punch
Thunder Punch

Dragon Claw
Toxic
Roar
Taunt
Smack Down
Dig
Double Team
Rock Tomb
Torment
Low Sweep
Incinerate
Retaliate
Stone Edge
Dragon Tail
Rock Slide
Poison Jab
Rock Smash
Power-Up Punch

Iron Defense
Iron Head
Iron Tail
Knock Off
Spite
Super Fang

Saxton [Colossoil] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks: (60/??)
Drill Run
Leer
Tackle
Rototiller
Bubblebeam
Peck
Horn Attack
Bite
Rapid Spin
Body Slam
Magnitude
Pursuit
Bounce
Dig
Stockpile
Swallow
Spit Up
Crunch
Megahorn

Encore
Fake Out
Fire Fang
Fissure
Horn Drill
Sand Tomb
Sucker Punch
Thunder Fang
Water Spout

Roar
Toxic
Hidden Power [Grass]
Taunt
Protect
Smack Down
Earthquake
Brick Break
Double Team
Sludge Bomb
Sandstorm
Rock Tomb
Façade
Rest
Attract
Endure
Giga Impact
Retaliate
Stone Edge
Bulldoze
Rock Slide
Dragon Tail
Poison Jab
Swagger
Sleep Talk
U-Turn
Substitute
Snarl
Rock Smash
Strength
Dive

Aqua Tail
Iron Tail
Knock Off
Snatch
Superpower

Voile [Zoroark] (M)
Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Ability:
Illusion: (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 90
Atk: Rank 4
Def: Rank 1-
SpA: Rank 5
SpD: Rank 2
Spe: 121+
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 4
DC: N/A

Attacks: (26/??)
Imprison
Leer
Night Daze
Scratch
Pursuit
Fake tears
Fury swipes
Faint attack
Scary face
Taunt
Torment
Foul play
Agility
Night Slash
Punishment

Copycat
Counter
Dark Pulse
Detect
Extrasensory
Sucker punch

Hone Claws
Roar
Toxic
Hidden Power [Fairy]
Hyper Beam
Protect
Dig
Double Team
Flamethrower
Thief
Low Sweep
Focus Blast
Retaliate
Giga Impact
Grass Knot
U-Turn
Substitute

Bounce
Knock Off
Low Kick
Snatch
Spite
Trick

Dari [Drapion] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
Sniper: (Passive) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Moves:
Fire Fang
Ice Fang
Thunder Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Scary Face
Poison Fang
Toxic Spikes
Night Slash
Crunch
Fell Stinger
Cross Poison

Agility
Confuse Ray
Iron Tail
Night Slash
Slash
Twineedle
Whirlwind

Roar
Toxic
Venoshock
Taunt
Protect
Earthquake
Dig
Brick Break
Double Team
Rock Tomb
Aerial Ace
Torment
X-Scissor
Payback
Endure
Bulldoze
Retaliate
Giga Impact
Rock Slide
Poison Jab
Infestation
Substitute
Cut

Aqua Tail

Zuki [Pangoro] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). [Pangoro's attacks affected: Comet Punch, Drain Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Sky Uppercut, Thunder Punch]
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 50-
Size Class: 4
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 3
AC: 5/5
KOC: 3

Attacks:
Bullet Punch
Entrainment
Hammer Arm
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Body Slam
Vital Throw
Crunch
Parting Shot
Sky Uppercut
Taunt
Low Sweep

Foul Play
Me First
Quash
Quick Guard
Storm Throw

Dragon Claw
Roar
Hidden Power [Ice]
Protect
Earthquake
Brick Break
Double Team
Sludge Bomb
Rock Tomb
Torment
Rest
Focus Blast
Retaliate
Giga Impact
Stone Edge
Rock Slide
Sleep Talk

Block
Drain Punch
Endeavor
Fire Punch
Focus Punch
Gunk Shot
Helping Hand
Ice Punch
Thunder Punch

Kikiri [Bisharp] (F)
Nature: Careful (+1 SpD, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Defiant: (Passive) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4+
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Guillotine
Iron Head
Metal Burst
Scratch
Leer
Fury Cutter
Torment
Feint Attack
Scary Face
Metal Claw
Iron Defense
Night Slash
Embargo

Mean Look
Psycho Cut
Pursuit
Stealth Rock
Sucker Punch

Taunt
Protect
Dig
Brick Break
Double Team
Rock Tomb
Aerial Ace
Facade
Low Sweep
Payback
Retaliate
Giga Impact
Thunder Wave
Rock Polish
Stone Edge
X-Scissor
Poison Jab
Swagger
Substitute
Cut

Dual Chop
Foul Play
Knock Off
Low Kick
Magnet Rise
Role Play
Snatch
Spite

Neville [Gyarados] (M)
Nature: Impish (+1 Def, -1 SpA)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4+
SpA: Rank 1-
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20


Neville [Mega Gyarados]
Nature: Impish
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Mega Ability:
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 5+
SpA: Rank 2-
SpD: Rank 5
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

Moves:
Splash
Thrash
Tackle
Bite
Dragon Rage
Leer
Twister
Ice Fang
Flail
Aqua Tail
Crunch

Protect
Earthquake
Bide
Skull Bash
Payback
Endure
Stone Edge

Bounce
Iron Tail
Outrage

Bubble
Dragon Rage
Hydro Pump
Reversal

Marth [Absol] (M)
Nature: Bashful
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round. LOCKED

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 18


Marth [Mega Absol] (M)
Nature: Bashful
Type:


Mega Ability:
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.

Stats:
HP: 100
Atk: Rank 6
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 115
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: N/A
MC: 0
AC: 3/5

Attacks:
Perish Song
Me First
Razor Wind
Detect
Taunt
Scratch
Feint
Leer
Quick Attack
Pursuit
Bite
Double Team
Swords Dance
Night Slash
Future Sight
Psycho Cut

Hex
Magic Coat
Megahorn
Play Rough
Sucker Punch

Hyper Beam
Ice Beam
Thunderbolt
Thunder
Flamethrower
Will-O-Wisp
Endure

Leon [Cacturne] (M)
Nature: Quirky
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Water Absorb: (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Spiky Shield
Destiny Bond
Revenge
Poison Sting
Leer
Absorb
Growth
Leech Seed
Sand Attack
Pin Missile
Needle Arm
Ingrain
Spikes
Sucker Punch
Payback
Sandstorm

Block
Counter
Disable
Low Kick
Switcheroo

Focus Punch
Toxic
Venoshock
Hidden Power [Fire]
Hyper Beam
Protect
Brick Break
Double Team
Focus Blast
Energy Ball
Endure
Payback
Retaliate
Giga Impact
Grass Knot

Drain Punch
Giga Drain
Seed Bomb
Superpower
Thunder Punch

Furialgon [Braviary] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Defiant: (Passive) The Pokemon has a deep sense of honour, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:
HP: 110
Atk: Rank 6+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Defog
Slash
Crush Claw
Superpower
Air Slash
Whirlwind
Sky Drop
Brave Bird
Thrash

Toxic
Bulk Up
Hidden Power [Grass]
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Double Team
Rock Tomb
Facade
Rest
Attract
Round
Steel Wing
Retaliate
Shadow Claw
Giga Impact
Work Up
Rock Slide
Swagger
Pluck
U-turn
Substitute
Rock Smash
Secret Power
Confide
Cut
Fly
Strength

Heat Wave
Roost
Sky Attack
Sleep Talk
Snore
Tailwind

Serasus [Aurumoth] (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: (HA unlocked, Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3+
Spe: 81-
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 1
AC: 5/5

MAX MOVEPOOL - FLOOR(87/15) = 5 CC

Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Confusion
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Ominous Wind
Wish
Tail Glow
Healing Wish
Reflect
Light Screen
Zen Headbutt
Lunge
Psychic Terrain

Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Wing Attack

Psyshock
Toxic
Hail
Hidden Power [Ground]
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Telekinesis
Safeguard
Frustration
Solarbeam
Thunderbolt
Thunder
Return
Psychic
Shadow Ball
Double Team
Facade
Rest
Attract
Round
Echoed Voice
Overheat
Ally Switch
Steel Wing
Focus Blast
Fling
Retaliate
Giga Impact
Flash
Psych Up
X-Scissor
Dream Eater
Infestation
Swagger
Substitute
Secret Power
Dazzling Gleam
Confide
Cut
Surf

Electroweb
Helping Hand
Icy Wind
Magic Coat
Magic Room
Recycle
Role Play
Shock Wave
Skill Swap
Sleep Talk
Trick
Water Pulse
Wonder Room

Sylph [Sigilyph] (F)
Nature: Timid (+15% Spe, +14% Accuracy, -1 Atk)
Type:

: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Wonder Skin: The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
Magic Guard: This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Tinted Lens: When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 112+
Size Class: 3
Weight Class: 2
Base Rank Total: 19

EC: N/A
MC: 1
AC: 5/5

Moves:
Level Up

Gust
Miracle Eye
Hypnosis
Psywave
Tailwind
Whirlwind
Psybeam
Air Cutter
Light Screen
Air Slash
Psychic
Reflect
Synchronoise
Mirror Move
Gravity
Cosmic Power
Sky Attack

Egg
Future Sight
Ancient Power
Skill Swap
Stored Power
Psycho Shift

TM/HM
Toxic
Hidden Power (Fighting)
Ice Beam
Hyper Beam
Protect
Roost
Solarbeam
Shadow Ball
Rest
Energy Ball
Thunder Wave
Sleep Talk
Substitute
Flash Cannon
Dark Pulse
Dazzling Gleam
Fly

Move Tutors
Heat Wave
Icy Wind
Magic Coat
Signal Beam

Naké [Piloswine] (F)
Nature: Jolly (+15% Spe, +6% Acc, -1 SpA)
Type:

: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Snow Cloak: (Passive) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 1-
SpD: Rank 2
Spe: 58+
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 5/9
MC: 0
AC: 5/5

Attacks:
Fury Attack
Ancient Power
Peck
Horn Attack
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Ice Shard
Ice Fang
Earthquake
Flail
Thrash

Avalanche
Bite
Fissure
Icicle Crash
Icicle Spear
Stealth Rock

Hail
Hyper Beam
Light Screen
Protect
Dig
Double Team
Reflect
Giga Impact
Stone Edge
Rock Slide

Superpower

Ding! [Clefairy] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Cute Charm: (Passive) This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Friend Guard: (Passive) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2). LOCKED

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3+
SpD: Rank 2
Spe: 29-
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/9
MC: 0
DC: 3/5

Moves:
Spotlight
After You
Healing Wish
Disarming Voice
Pound
Charm
Encore
Sing
Double Slap
Sweet Kiss
Copycat
Defense Curl
Follow Me
Magical Leaf
Bestow
Minimise
Wake-Up Slap
Cosmic Power
Metronome
Moonlight
Gravity
Moonblast

Aromatherapy
Belly Drum
Heal Pulse
Stored Power
Wish

Psyshock
Toxic
Protect
Thunderbolt
Dig
Shadow Ball
Fire Blast
Endure
Grass Knot

Goh [Gengar] (F)
Nature: Timid (+15% Spe, +19% Acc, -1 Atk)
Type:

: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Cursed Body: (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Stats:
HP: 90
Atk: Rank 2-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127+
Size Class: 3
Weight Class: 3
Base Rank Total: 19


Nature: Timid (+15% Spe, +26% Acc, -1 Atk)
Type:


Mega Ability:
Shadow Tag: Upon entry into battle, this Pokemon's shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP: 90
Atk: Rank 2-
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150+
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: N/A

Moves:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Shadow Ball
Destiny Bond
Hex
Nightmare

Disable
Haze
Perish Song
Reflect Type
Smog

Toxic
Zap Cannon
Venoshock
Hidden Power [Ground]
Taunt
Hyper Beam
Protect
Thunderbolt
Thunder
Psychic
Brick Break
Double Team
Bide
Sludge Bomb
Skull Bash
Torment
Attract
Focus Blast
Endure
Energy Ball
Will-O-Wisp
Embargo
Explosion
Psych Up
Infestation
Swagger
Substitute
Trick Room
Dazzling Gleam

Counter
Foul Play
Giga Drain
Knock Off
Pain Split
Role Play
Self-Destruct
Skill Swap
Snatch

Confusion
Sludge Wave

Jordan [Conkeldurr] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:
HP: 110
Atk: Rank 6+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Scary Face
Rock Slide
Chip Away
Hammer Arm
Stone Edge
Focus Punch

Counter
Detect
Drain Punch
Endure
Force Palm
Foresight
Mach Punch
Reversal
Wide Guard

Toxic
Hyper Beam
Protect
Smack Down
Earthquake
Dig
Brick Break
Focus Blast
Payback
Retaliate
Giga Impact
Poison Jab
Swagger
Substitute

Block
Fire Punch
Helping Hand
Ice Punch
Knock Off
Low Kick
Thunder Punch

Scout [Kitsunoh] (M)
Nature: Jolly (+15% Spe, +19% Acc, -1 SpA)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

"<Ya listenin'? OK. Grass grows, birds fly, sun shines, and brutha' - I hurt people. I'm a force-a-nature. If you were from where I was from, you'd be fuckin' dead.>"

Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis.
Cursed Body: (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 3
AC: 5/5
KOC: 3

Moves:
Imprison
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Faint Attack
Shadow Sneak
Copycat
Curse
Metal Claw
Memento
Fake Out
Iron Head
Revenge
Shadow Strike
Perish Song

Flail
Foul Play
Meteor Mash
Phantom Force
Psycho Shift
Yawn

Taunt
Protect
Earthquake
Dig
Double Team
Torment
Endure
Will-O-Wisp
Payback
Retaliate
Giga Impact
Bulldoze
Rock Slide
U-Turn
Substitute

Endeavor
Ice Punch
Iron Tail
Knock Off
Low Kick
Magic Coat
Pain Split

Splendid Screen [Aegislash-S] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Stance Change: (Passive) This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52-
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Eyelander [Aegislash-B] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:


Stats:
HP: 90
Atk: Rank 7+
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52-
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: N/A

MAX MOVEPOOL - FLOOR(53/15)=3 CC

Attacks:
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Slash
Iron Defense
Night Slash
Power Trick
Iron Head
Head Smash
King's Shield
Sacred Sword

Destiny Bond
Wide Guard

Toxic
Hidden Power Water
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Shadow Ball
Brick Break
Double Team
Reflect
Facade
Rest
Attract
False Swipe
Retaliate
Shadow Claw
Giga Impact
Gyro Ball
Rock Slide
Swagger
Sleep Talk
Substitute
Flash Cannon
Rock Smash
Confide
Cut

After You
Block
Magnet Rise
Shock Wave
Snore
Spite

Terole [Swirlix] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Sweet Veil: (Passive) This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses. LOCKED

Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 3+
SpD: Rank 2
Spe: 42-
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 2/6
MC: 0
AC: 1/5

Attacks:
Sweet Scent
Tackle
Fairy Wind
Play Nice
Fake Tears
Round
Cotton Spore
Endeavor
Draining Kiss
Play Rough

After You
Belly Drum
Copycat
Yawn

Protect
Thunderbolt
Flamethrower
Substitute
Dazzling Gleam
Surf

Zyghorn [Duclohm] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:

: Electric STAB; immune to paralysis status.
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). LOCKED

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 4+
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 15

EC: 4/9
MC: 0
AC: 4/5
KOC: 13

Moves:
Double Hit
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack Off
Discharge
Dragon Pulse
Hurricane
Weather Ball
Zap Cannon

Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem

Hail
Hidden Power [Grass]
Hyper Beam
Light Screen
Protect
Thunderbolt
Thunder
Double Team
Flamethrower
Fire Blast
Torment
Endure
Incinerate
Volt Switch
Thunder Wave
Trick Room
Nature Power
Surf

Draco Meteor
Electroweb
Signal Beam

Nanamorpha [Necturna] (F)
Nature: Impish (+1 Def, -1 SpA)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Forewarn: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5+
SpA: Rank 2-
SpD: Rank 5
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves:
Poison Fang
Super Fang
Thunder Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Natural Gift
Shadow Ball
Pain Split
Forest's Curse
Power Whip

Future Sight
Gravity
Helping Hand (Sketch)
Ingrain
Leaf Blade
Leaf Storm

Toxic
Hidden Power [Fire]
Protect
Telekinesis
Solarbeam
Leech Life
Double Team
Torment
Rest
Shadow Claw
Payback
Giga Impact
Stone Edge
Infestation
Grass Knot
Sleep Talk
Substitute
Nature Power

Bind
Giga Drain
Knock Off
Skill Swap
Snatch
Synthesis
Worry Seed

Astra [Riolu] (F)
Nature: Naive (+15% Spe, +11% Acc, -1 SpD)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 1/6
MC: 0
AC: 1/5

Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal

Agility
Bullet Punch
Blaze Kick
Crunch
High Jump Kick

Roar
Protect
Earthquake
Dig
Shadow Claw
Substitute

Taijin [Revenankh] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed SKin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Passive) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 8
AC: 5/5

Moves:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Vital Throw
Revenge
Power Whip
Hammer Arm
Moonlight
Phantom Force

Counter
Destiny Bond
Mach Punch
Shadow Sneak
Submission
Wide Guard

Taunt
Protect
Earthquake
Brick Break
Endure
Substitute

Drain Punch
Fire Punch
Focus Punch
Helping Hand
Ice Punch
Knock Off
Pain Split
Thunder Punch
 
Last edited:

Geodude6

Look at my shiny CT!
Old Profiles Pt.2

OHMAGOD [Plasmanta] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type:

: Electric STAB; immune to paralysis status.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Storm Drain: (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 5
SpA: Rank 5
SpD: Rank 5+
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Supersonic
Poison Sting
Thunder Shock
Acid
Encore
Thunder Wave
Clear Smog
Ion Deluge
Parabolic Charge
Psywave
Discharge
Swagger
Thunder
Eerie Impulse

Haze
Shock Wave
Signal Beam
Splash
Wide Guard

Psyshock
Toxic
Venoshock
Taunt
Hidden Power [Grass]
Hyper Beam
Protect
Rain Dance
Thunderbolt
Psychic
Double Team
Sludge Wave
Sludge Bomb
Rest
Giga Impact
Sleep Talk
Substitute
Flash Cannon
Dazzling Gleam

Aqua Tail
Block
Electroweb
Gastro Acid
Gunk Shot
Water Pulse

Byte [Krilowatt] (F)
Nature: Timid (+15% Spe, +17% Acc, -1 Atk)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Electric STAB; immune to paralysis status.

Abilities:
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shell Armor: (Passive) This Pokemon's thick, bony outer shell prevents it from taking critical hits.

Stats:
HP: 125
Atk: Rank 2-
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121+
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves:
Ice Shard
Bubble
Charge
Tackle
Thunder Shock
Fairy Wind
Aqua Jet
Detect
Counter
Mirror Coat
Imprison
Volt Switch
Heart Swap
Zap Cannon
Discharge
Guillotine
Copycat
Thunder
Hydro Pump
Muddy Water

Eerie Impulse
Follow Me
Me First
Mind Reader
Sheer Cold
Whirlpool

Hail
Hidden Power [Grass]
Ice Beam
Blizzard
Hyper Beam
Thunderbolt
Earthquake
Façade
Low Sweep
Scald
Endure
Thunder Wave
Dazzling Gleam
Waterfall
Dive

Aqua Tail
Helping Hand
Ice Punch
Icy Wind
Thunder Punch

Brave Arrow [Scratchet] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilitites:
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. LOCKED
(replace Scrappy & Vital Spirit)
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.


Stats
HP: 90
Atk: Rank 4+
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 34-
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar

Baton Pass
Confuse Ray
Haze
Rapid Spin
Yawn

Protect
Brick Break
Reflect
Substitute
Nature Power

Petra [Aerodactyl] (F)
Nature: Jolly (+15% Spe, +26% Acc, -1 SpA)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. LOCKED

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 150+
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Petra [Mega Aerodactyl] (F)
Nature: Jolly (+15% Spe, +30% Acc, -1 SpA)
Type: Type:


Mega Ability:
Tough Claws: (Passive) This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 173+
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: N/A
MC: 0
AC: 3/5

Moves:
Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancient Power
Crunch
Take Down
Sky Drop
Rock Slide
Giga Impact

Dragon Breath
Foresight
Pursuit
Whirlwind
Wide Guard

Taunt
Protect
Roost
Earthquake
Bide
Endure
Stone Edge
Fly

Aqua Tail
Sky Attack

Regina [Tyrunt] (F)
Nature: Careful (+1 SpD, -1 SpA)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Strong Jaw: (Passive) This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3+
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm

Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang

Dragon Claw
Dig
Earthquake
Protect
Rock Slide

Lein [Ivysaur] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52-
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 5/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Worry Seed
Synthesis
Solarbeam
Seed Bomb

Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash

Hidden Power [Fairy]
Light Screen
Protect
Sludge Bomb
Bide
Energy Ball
Substitute

Giga Drain

Dalu [Wailmer] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Veil: (Passive) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 5/6
MC: 0
AC: 5/5

Moves:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine
Dive
Rest
Water Spout
Bounce
Hydro Pump
Heavy Slam

Clear Smog
Double-Edge
Fissure
Soak
Thrash

Toxic
Hidden Power [Grass]
Ice Beam
Blizzard
Protect
Earthquake
Double Team
Scald
Endure
Surf

Moja [Kangaskhan] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Early Bird: (Passive) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. LOCKED

Stats:
HP: 110
Atk: Rank 4+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18


Nature: Adamant
Type:


Mega Ability:
Parental Bond: This Pokemon's mother and child team strike with each of their attacks. Parental Bond will have the following effects on any damaging move by the user. It will multiply the BAP of the selected move by 1.5. Spillover damage will occur on Substitutes. Secondary effects will activate or be rolled for twice. The attack will be considered a single attack for all other move effects (i.e. Natural Gift, Brine, Multi-Hit, etc). The Energy Cost for each affected attack is increased by Half the Energy Cost of the original move.

Stats:
HP: 110
Atk: Rank 6+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: N/A
MC: 0
AC: 0/5

Moves:
Comet Punch
Leer
Fake Out
Tail Whip
Bite
Double Hit
Rage
Dizzy Punch
Mega Punch

Circle Throw
Counter
Disable
Double-Edge
Focus Energy

Protect
Earthquake
Dig
Brick Break
Rock Slide

Duola [Aggron] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and HEAD SMASH.
Sturdy: (Passive) (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Heavy Metal: (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight.

Stats:
HP: 100
Atk: Rank 5+
Def: Rank 8
SpA: Rank 1-
SpD: Rank 2
Spe: 50
Size Class: 4
Weight Class: 8 [10 HM]
Base Rank Total: 21


Duola [Mega Aggron] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:


Mega Ability:
Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:
HP: 100
Atk: Rank 6+
Def: Rank 10
SpA: Rank 1-
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 8 [11 HM]
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Moves:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Rock Tomb
Protect
Roar
Take Down
Iron Head
Iron Tail
Heavy Slam
Metal Burst

Body Slam
Dragon Rush
Head Smash
Reversal
Stealth Rock
Stomp
Superpower

Toxic
Taunt
Sunny Day
Earthquake
Dig
Brick Break
Double Team
Sandstorm
Aerial Ace
Facade
Endure
Rock Polish
Stone Edge
Avalanche
Bulldoze
Rock Slide
Swagger
Substitute
Rock Smash

Counter
Endeavor
Ice Punch
Magnet Rise
Mimic
Spite

Kakureru [Kecleon] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Color Change: (Trigger) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Protean: (Toggle) By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3+
SpD: Rank 4-
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: N/A
MC: 0
AC: 5/5

Moves:
Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Feint Attack
Psybeam
Screech
Slash
Camouflage
Shadow Claw
Sucker Punch
Substitute

Disable
Dizzy Punch
Fake Out
Nasty Plot
Recover

Toxic
Hidden Power [Fairy]
Ice Beam
Protect
Thunderbolt
Flamethrower

Aqua Tail
Counter
Iron Tail
Magic Coat

Chillaccino [Cinccino] (M)
Nature: Jolly (+15% Spe, +20% Acc, -1 SpA)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Cute Charm: (Passive) This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2-
SpD: Rank 2
Spe: 133+
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Moves:
Bullet Seed
Rock Blast
Pound
Growl
Baby-Doll Eyes
Helping Hand
Tickle
Double Slap
Encore
Swift
Sing
Tail Slap
Charm
Wake-up Slap
Slam
After You

Endure
Fake Tears
Flail
Mud-Slap
Tail Whip

Toxic
Light Screen
Protect
Dig
Double Team
Facade
Rest
Thunder Wave
Swagger
Sleep Talk
U-Turn
Substitute

Aqua Tail
Gunk Shot
Iron Tail
Knock Off
Seed Bomb

Galvantula (M) Electron
Type: Bug / Electric
Abilities: Compundeyes / Unnerve / Swarm (UNLOCKED)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 100
Atk: 2-
Def: 2
SAtk: 5+
SDef: 2
Speed: 108
Size: 2
Weight: 2
BRT: 18

EC: 6/6
MC: 3
AC: 5/5

Moves(37):
Absorb
Agility
Bounce
Bug Bite
Bug Buzz
Camouflage
Charge Beam
Cross Poison
Disable
Discharge
Double Team
Electro Ball
Electroweb
Energy Ball
Fury Cutter
Gastro Acid
Giga Drain
Infestation
Leech Life
Pin Missile
Protect
Pursuit
Rest
Screech
Shock Wave
Signal Beam
Sleep Talk
Snore
Spider Web
Sticky Web
String Shot
Struggle Bug
Substitute
Thunder
Thunder Wave
Thunderbolt
Volt Switch

Pidgey [Pepper] (F)
Nature: Quiet +1 SpA, Speed / 1.15, -10% Eva

Type:
Normal/Flying


Abilities:
Keen Eye/Tangled Feet/Big Pecks (H)


Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 48 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks (18/66):
Level Up:
Feather Dance
Gust
Quick Attack
Sand Attack
Tackle
Twister
Whirlwind
Wing Attack

Egg:
Air Cutter
Brave Bird
Defog
Feint Attack
Pursuit

Tutor:

TM:
Double Team
Fly
Protect
Substitute
U-Turn

Pomaplause [Breezi] (M)
Nature: Sassy (+1 SpD, -15% Spe, -10% Acc)
Type:

: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Persistent: (Passive) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses. LOCKED

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3+
Spe: 73-
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Whirlwind
Razor Wind

Disable
Follow Me
Heal Pulse
Mimic
Spikes

Taunt
Light Screen
Protect
Sludge Wave
Torment

Brassalior [Cawdet] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. Thunder Wave has no effect on the Pokemon.
Big Pecks: (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds. LOCKED

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 2-
SpA: Rank 2
SpD: Rank 2
Spe: 88
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack

Drill Peck
Mirror Move
Pursuit
Quick Attack
Razor Wind

Protect
Roost
Smack Down
Double Team
Giga Impact


Pyroak's hidden ability changes to White Smoke, and its speed rank increases from 2 to 3.

Birchman [Pyroak] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Acc)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
White Smoke: (Passive) Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.

Stats:
HP: 120
Atk: Rank 4+
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 51-
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Leafage
Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Flame Burst
Leaf Tornado
Synthesis
Amnesia
Iron Defense
Double-Edge
Petal Dance
Lava Plume
Zap Cannon
Heat Crash

Aromatherapy
Blaze Kick
Counter
Dragon Breath
Grass Whistle
Grassy Terrain
Inferno
Natural Gift
Petal Blizzard
Psybeam
Revenge
Sand Tomb
Seed Bomb
Water Sport

Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
Solarbeam
Earthquake
Return
Double Team
Flamethrower
Fire Blast
Rock Tomb
Façade
Flame Charge
Rest
Attract
Low Sweep
Round
Overheat
Energy Ball
Brutal Swing
Endure
Incinerate
Giga Impact
Will-O-Wisp
Flash
Swords Dance
Bulldoze
Rock Slide
Grass Knot
Dragon Tail
Swagger
Nature Power
Substitute
Flash Cannon
Secret Power
Confide
Strength
Rock Smash
Rock Climb

Ancient Power
Block
Earth Power
Headbutt
Heat Wave
Iron Tail
Low Kick
Sleep Talk
Snore
Stealth Rock
Worry Seed


Standard Darmanitan's Attack rank increases to 6, as does Zen Darmanitan's Special Attack.

Aces High [Darmanitan] (M)
Nature: Docile (No effect on stats)
Type:

: Fire STAB, immune to burn status. Brighten Command.

Abilities:
Sheer Force: (Toggle) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Zen Mode: (Toggle) At default once below 50% of its maximum HP, the Pokemon can focus incredible energy into its body and change forms. When toggled, no effect.

Stats:
HP: 110
Atk: Rank 6
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19


Aces High [Darmanitan-Z] (M)
Nature: Docile (No effect on stats)
Type:

: Fire STAB, immune to burn status. Brighten Command.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 6
SpD: Rank 4
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5
KOC: 1

Attacks:
Tackle
Rollout
Incinerate
Rage
Swagger
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Taunt
Thrash
Belly Drum
Work Up
Superpower
Hammer Arm
Flare Blitz
Overheat

Encore
Endure
Flame Wheel
Focus Energy
Take Down
Yawn

Hidden Power [Ice]
Hyper Beam
Protect
Solarbeam
Smack Down
Earthquake
Dig
Psychic
Brick Break
Double Team
Flamethrower
Fire Blast
Torment
Flame Charge
Focus Blast
Will-O-Wisp
Giga Impact
Stone Edge
Rock Slide
U-turn
Substitute

Endeavor
Focus Punch
Heat Wave
Snatch
Zen Headbutt


Mollux learns Draining Kiss for free.

Toxicity [Mollux] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate: (Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88+
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 1
AC: 5/5

Moves:
Water Gun
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Draining Kiss
Lava Plume
Moonlight
Recover
Toxic Spikes
Heat Wave
Acid Armor
Eruption
Final Gambit

Aqua Ring
Fire Spin
Gastro Acid
Heal Pulse
Helping Hand
Rapid Spin
Stealth Rock
Trick

Toxic
Venoshock
Hyper Beam
Protect
Solarbeam
Thunderbolt
Thunder
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Overheat
Will-O-Wisp
Thunder Wave
Substitute
Dazzling Gleam

Heal Bell
Snatch


Volkraken learns Absorb for free.

Aqualung [Volkraken] (M)
Nature: Timid (+15% Spe, +14% Acc, -1 Atk)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Fire STAB; immune to burn status. Brighten Command.

Abilities:
Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 110
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110+
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves:
Constrict
Flash
Bite
Leech Life
Ember
Absorb
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Dive
Destiny Bond
Lava Plume
Hydro Pump
Heat Wave
Aqua Ring
Power Gem
Memento

Aqua Jet
Assurance
Captivate
Scary Face
Tickle
Water Pulse

Toxic
Hidden Power [Fairy]
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Double Team
Flamethrower
Fire Blast
Torment
Facade
Rest
Attract
Thief
Round
Overheat
False Swipe
Scald
Fling
Incinerate
Quash
Will-O-Wisp
Payback
Giga Impact
Swagger
Sleep Talk
U-Turn
Substitute
Flash Cannon
Secret Power
Confide
Surf
Waterfall

Bind
Pain Split
Snatch
Snore


Shiftry's defensive stats are both boosted to rank 3. Also correcting the nature to be correct; I have no idea how nobody caught that after this long.

Shiftry [Locust] (M)
Nature
: Modest (+SpA, -Atk)
Type: Grass/Dark

Abilities: Early Bird/Chlorophyll/Pickpocket

Stats:
HP: 100
Atk: Rank 3-
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Attacks :
Physical: Aerial Ace, Beat Up, Bide, Bounce, Brick Break, Bullet Seed, Dig, Explosion, Faint Attack, Fake Out, Foul Play, Giga Impact, Knock Off, Low Kick, Low Sweep, Payback, Pound, Quick Attack, Razor Leaf, Rock Slide, Rock Tomb, Rollout, Seed Bomb, Sucker Punch, Thief, X-Scissor
Special: Dark Pulse, Energy Ball, Extrasensory, Focus Blast, Giga Drain, Grass Knot, Hyper Beam, Icy Wind, Leaf Storm, Leaf Tornado, Mud-Slap, Razor Wind, Snarl, Solarbeam, Twister
Other: Defense Curl, Defog, Double Team, Endure, Growth, Harden, Leech Seed, Mimic, Nasty Plot, Nature Power, Psych Up, Protect, Rest, Sleep Talk, Substitute, Sunny Day, Synthesis, Tailwind, Torment, Toxic, Whirlwind, Worry Seed


Scrafty's BRT becomes 19, and that's it.

Zuzu [Scrafty] (F)
Nature: Adamant
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate: (DW, Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: (48/??)
Leer
Low Kick
Feint Attack
Sand Attack
Headbutt
Swagger
Brick Break
Chip Away
Scary Face
Payback
High Jump Kick
Façade
Rock Climb
Crunch
Focus Punch
Head Smash

Counter
Detect
Dragon Dance
Drain Punch
Fake Out
Fire Punch
Ice Punch
Thunder Punch

Dragon Claw
Toxic
Roar
Taunt
Smack Down
Dig
Double Team
Rock Tomb
Torment
Low Sweep
Incinerate
Retaliate
Stone Edge
Dragon Tail
Rock Slide
Poison Jab
Rock Smash
Power-Up Punch

Iron Defense
Iron Head
Iron Tail
Knock Off
Spite
Super Fang


Colossoil's hidden ability becomes Unnerve. It learns High Horsepower and Mud-Slap for free.

Saxton [Colossoil] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks: (62/??)
Drill Run
Leer
Tackle
Rototiller
High Horsepower
Bubblebeam
Peck
Horn Attack
Bite
Mud-Slap
Rapid Spin
Body Slam
Magnitude
Pursuit
Bounce
Dig
Stockpile
Swallow
Spit Up
Crunch
Megahorn

Encore
Fake Out
Fire Fang
Fissure
Horn Drill
Sand Tomb
Sucker Punch
Thunder Fang
Water Spout

Roar
Toxic
Hidden Power [Grass]
Taunt
Protect
Smack Down
Earthquake
Brick Break
Double Team
Sludge Bomb
Sandstorm
Rock Tomb
Façade
Rest
Attract
Endure
Giga Impact
Retaliate
Stone Edge
Bulldoze
Rock Slide
Dragon Tail
Poison Jab
Swagger
Sleep Talk
U-Turn
Substitute
Snarl
Rock Smash
Strength
Dive

Aqua Tail
Iron Tail
Knock Off
Snatch
Superpower


Zoroark gets a boost to HP, Defense, and Special Defense.

Voile [Zoroark] (M)
Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Ability:
Illusion: (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2-
SpA: Rank 5
SpD: Rank 3
Spe: 121+
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 6/6
MC: 4
DC: N/A

Attacks: (26/??)
Imprison
Leer
Night Daze
Scratch
Pursuit
Fake tears
Fury swipes
Faint attack
Scary face
Taunt
Torment
Foul play
Agility
Night Slash
Punishment

Copycat
Counter
Dark Pulse
Detect
Extrasensory
Sucker punch

Hone Claws
Roar
Toxic
Hidden Power [Fairy]
Hyper Beam
Protect
Dig
Double Team
Flamethrower
Thief
Low Sweep
Focus Blast
Retaliate
Giga Impact
Grass Knot
U-Turn
Substitute

Bounce
Knock Off
Low Kick
Snatch
Spite
Trick


Drapion gets a boost to Sp. Atk. Yes, this is useless.

Dari [Drapion] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
Sniper: (Passive) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 4
SpA: Rank 2-
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves:
Fire Fang
Ice Fang
Thunder Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Scary Face
Poison Fang
Toxic Spikes
Night Slash
Crunch
Fell Stinger
Cross Poison

Agility
Confuse Ray
Iron Tail
Night Slash
Slash
Twineedle
Whirlwind

Roar
Toxic
Venoshock
Taunt
Protect
Earthquake
Dig
Brick Break
Double Team
Rock Tomb
Aerial Ace
Torment
X-Scissor
Payback
Endure
Bulldoze
Retaliate
Giga Impact
Rock Slide
Poison Jab
Infestation
Substitute
Cut

Aqua Tail


Pangoro gets a boost to BRT.

Zuki [Pangoro] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). [Pangoro's attacks affected: Comet Punch, Drain Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Sky Uppercut, Thunder Punch]
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 50-
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 3
AC: 5/5
KOC: 3

Attacks:
Bullet Punch
Entrainment
Hammer Arm
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Body Slam
Vital Throw
Crunch
Parting Shot
Sky Uppercut
Taunt
Low Sweep

Foul Play
Me First
Quash
Quick Guard
Storm Throw

Dragon Claw
Roar
Hidden Power [Ice]
Protect
Earthquake
Brick Break
Double Team
Sludge Bomb
Rock Tomb
Torment
Rest
Focus Blast
Retaliate
Giga Impact
Stone Edge
Rock Slide
Sleep Talk

Block
Drain Punch
Endeavor
Fire Punch
Focus Punch
Gunk Shot
Helping Hand
Ice Punch
Thunder Punch


Bisharp SpA boost

Kikiri [Bisharp] (F)
Nature: Careful (+1 SpD, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Defiant: (Passive) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2-
SpD: Rank 4+
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves:
Guillotine
Iron Head
Metal Burst
Scratch
Leer
Fury Cutter
Torment
Feint Attack
Scary Face
Metal Claw
Iron Defense
Night Slash
Embargo

Mean Look
Psycho Cut
Pursuit
Stealth Rock
Sucker Punch

Taunt
Protect
Dig
Brick Break
Double Team
Rock Tomb
Aerial Ace
Facade
Low Sweep
Payback
Retaliate
Giga Impact
Thunder Wave
Rock Polish
Stone Edge
X-Scissor
Poison Jab
Swagger
Substitute
Cut

Dual Chop
Foul Play
Knock Off
Low Kick
Magnet Rise
Role Play
Snatch
Spite


Gyarados gets a boost to Sp. Atk. Using the free nature change to change to a Quiet nature.

Neville [Gyarados] (M)
Nature: Impish (+1 Def, -1 SpA)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4+
SpA: Rank 2-
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 21


Neville [Mega Gyarados]
Nature: Impish
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Mega Ability:
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 5+
SpA: Rank 2-
SpD: Rank 5
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

Moves:
Splash
Thrash
Tackle
Bite
Dragon Rage
Leer
Twister
Ice Fang
Flail
Aqua Tail
Crunch

Protect
Earthquake
Bide
Skull Bash
Payback
Endure
Stone Edge

Bounce
Iron Tail
Outrage

Bubble
Dragon Rage
Hydro Pump
Reversal

Neville [Gyarados] (M)
Nature: Impish (+1 SpA, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 70-
Size Class: 6
Weight Class: 6
Base Rank Total: 21


Neville [Mega Gyarados]
Nature: Quiet
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Mega Ability:
Mold Breaker: (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 4+
SpD: Rank 5
Spe: 70-
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

Moves:
Splash
Thrash
Tackle
Bite
Dragon Rage
Leer
Twister
Ice Fang
Flail
Aqua Tail
Crunch

Protect
Earthquake
Bide
Skull Bash
Payback
Endure
Stone Edge

Bounce
Iron Tail
Outrage

Bubble
Dragon Rage
Hydro Pump
Reversal
 
Last edited:

Geodude6

Look at my shiny CT!
Absol gets a boost to its defensive stats. Using the free nature change to go from Bashful to Mild.

Marth [Absol] (M)
Nature: Bashful
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round. LOCKED

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Marth [Mega Absol] (M)
Nature: Bashful
Type:


Mega Ability:
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.

Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 115
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: N/A
MC: 0
AC: 3/5

Attacks:
Perish Song
Me First
Razor Wind
Detect
Taunt
Scratch
Feint
Leer
Quick Attack
Pursuit
Bite
Double Team
Swords Dance
Night Slash
Future Sight
Psycho Cut

Hex
Magic Coat
Megahorn
Play Rough
Sucker Punch

Hyper Beam
Ice Beam
Thunderbolt
Thunder
Flamethrower
Will-O-Wisp
Endure

Marth [Absol] (M)
Nature: Mild (+1 SpA, -1 Def)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round. LOCKED

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2-
SpA: Rank 4+
SpD: Rank 3
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 20


Marth [Mega Absol] (M)
Nature: Bashful
Type:


Mega Ability:
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.

Stats:
HP: 100
Atk: Rank 6
Def: Rank 2-
SpA: Rank 5+
SpD: Rank 3
Spe: 115
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: N/A
MC: 0
AC: 3/5

Attacks:
Perish Song
Me First
Razor Wind
Detect
Taunt
Scratch
Feint
Leer
Quick Attack
Pursuit
Bite
Double Team
Swords Dance
Night Slash
Future Sight
Psycho Cut

Hex
Magic Coat
Megahorn
Play Rough
Sucker Punch

Hyper Beam
Ice Beam
Thunderbolt
Thunder
Flamethrower
Will-O-Wisp
Endure


Cacturne also gets a defensive boost. Changing nature from Quirky to Brave.

Leon [Cacturne] (M)
Nature: Quirky
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Water Absorb: (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Spiky Shield
Destiny Bond
Revenge
Poison Sting
Leer
Absorb
Growth
Leech Seed
Sand Attack
Pin Missile
Needle Arm
Ingrain
Spikes
Sucker Punch
Payback
Sandstorm

Block
Counter
Disable
Low Kick
Switcheroo

Focus Punch
Toxic
Venoshock
Hidden Power [Fire]
Hyper Beam
Protect
Brick Break
Double Team
Focus Blast
Energy Ball
Endure
Payback
Retaliate
Giga Impact
Grass Knot

Drain Punch
Giga Drain
Seed Bomb
Superpower
Thunder Punch

Leon [Cacturne] (M)
Nature: Brave
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Water Absorb: (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 48-
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Spiky Shield
Destiny Bond
Revenge
Poison Sting
Leer
Absorb
Growth
Leech Seed
Sand Attack
Pin Missile
Needle Arm
Ingrain
Spikes
Sucker Punch
Payback
Sandstorm

Block
Counter
Disable
Low Kick
Switcheroo

Focus Punch
Toxic
Venoshock
Hidden Power [Fire]
Hyper Beam
Protect
Brick Break
Double Team
Focus Blast
Energy Ball
Endure
Payback
Retaliate
Giga Impact
Grass Knot

Drain Punch
Giga Drain
Seed Bomb
Superpower
Thunder Punch


Braviary SpA boost

Furialgon [Braviary] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Defiant: (Passive) The Pokemon has a deep sense of honour, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:
HP: 110
Atk: Rank 6+
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Defog
Slash
Crush Claw
Superpower
Air Slash
Whirlwind
Sky Drop
Brave Bird
Thrash

Toxic
Bulk Up
Hidden Power [Grass]
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Double Team
Rock Tomb
Facade
Rest
Attract
Round
Steel Wing
Retaliate
Shadow Claw
Giga Impact
Work Up
Rock Slide
Swagger
Pluck
U-turn
Substitute
Rock Smash
Secret Power
Confide
Cut
Fly
Strength

Heat Wave
Roost
Sky Attack
Sleep Talk
Snore
Tailwind


Aurumoth trades Illusion for Light Metal (very sad). It does gain a SpDef boost, and learns Spotlight for free. Also un-breaking the sprite.

Serasus [Aurumoth] (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Light Metal: (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 4+
Spe: 81-
Size Class: 4
Weight Class: 5 [4 LM]
Base Rank Total: 24

EC: 9/9
MC: 1
AC: 5/5

Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Spotlight
Silver Wind
Heal Pulse
Confusion
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Ominous Wind
Wish
Tail Glow
Healing Wish
Reflect
Light Screen
Zen Headbutt
Lunge
Psychic Terrain

Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Wing Attack

Psyshock
Toxic
Hail
Hidden Power [Ground]
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Telekinesis
Safeguard
Frustration
Solarbeam
Thunderbolt
Thunder
Return
Psychic
Shadow Ball
Double Team
Facade
Rest
Attract
Round
Echoed Voice
Overheat
Ally Switch
Steel Wing
Focus Blast
Fling
Retaliate
Giga Impact
Flash
Psych Up
X-Scissor
Dream Eater
Infestation
Swagger
Substitute
Secret Power
Dazzling Gleam
Confide
Cut
Surf

Electroweb
Helping Hand
Icy Wind
Magic Coat
Magic Room
Recycle
Role Play
Shock Wave
Skill Swap
Sleep Talk
Trick
Water Pulse
Wonder Room


Sigilyph gains an Attack rank.

Sylph [Sigilyph] (F)
Nature: Timid (+15% Spe, +14% Accuracy, -1 Atk)
Type:

: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Wonder Skin: The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
Magic Guard: This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Tinted Lens: When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Stats:
HP: 100
Atk: Rank 2-
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 112+
Size Class: 3
Weight Class: 2
Base Rank Total: 20

EC: N/A
MC: 1
AC: 5/5

Moves:
Level Up

Gust
Miracle Eye
Hypnosis
Psywave
Tailwind
Whirlwind
Psybeam
Air Cutter
Light Screen
Air Slash
Psychic
Reflect
Synchronoise
Mirror Move
Gravity
Cosmic Power
Sky Attack

Egg
Future Sight
Ancient Power
Skill Swap
Stored Power
Psycho Shift

TM/HM
Toxic
Hidden Power (Fighting)
Ice Beam
Hyper Beam
Protect
Roost
Solarbeam
Shadow Ball
Rest
Energy Ball
Thunder Wave
Sleep Talk
Substitute
Flash Cannon
Dark Pulse
Dazzling Gleam
Fly

Move Tutors
Heat Wave
Icy Wind
Magic Coat
Signal Beam


Piloswine gains Special rank.

Naké [Piloswine] (F)
Nature: Jolly (+15% Spe, +6% Acc, -1 SpA)
Type:

: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Snow Cloak: (Passive) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 58+
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 5/9
MC: 0
AC: 5/5

Attacks:
Fury Attack
Ancient Power
Peck
Horn Attack
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Ice Shard
Ice Fang
Earthquake
Flail
Thrash

Avalanche
Bite
Fissure
Icicle Crash
Icicle Spear
Stealth Rock

Hail
Hyper Beam
Light Screen
Protect
Dig
Double Team
Reflect
Giga Impact
Stone Edge
Rock Slide

Superpower


As does Clefairy.

Ding! [Clefairy] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Cute Charm: (Passive) This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Friend Guard: (Passive) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2). LOCKED

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3+
SpD: Rank 2
Spe: 29-
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/9
MC: 0
DC: 3/5

Moves:
Spotlight
After You
Healing Wish
Disarming Voice
Pound
Charm
Encore
Sing
Double Slap
Sweet Kiss
Copycat
Defense Curl
Follow Me
Magical Leaf
Bestow
Minimise
Wake-Up Slap
Cosmic Power
Metronome
Moonlight
Gravity
Moonblast

Aromatherapy
Belly Drum
Heal Pulse
Stored Power
Wish

Psyshock
Toxic
Protect
Thunderbolt
Dig
Shadow Ball
Fire Blast
Endure
Grass Knot


Gengar was made great again.

Goh [Gengar] (F)
Nature: Timid (+15% Spe, +19% Acc, -1 Atk)
Type:

: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Cursed Body: (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Stats:
HP: 100
Atk: Rank 2-
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 127+
Size Class: 3
Weight Class: 3
Base Rank Total: 19


Nature: Timid (+15% Spe, +26% Acc, -1 Atk)
Type:


Mega Ability:
Shadow Tag: Upon entry into battle, this Pokemon's shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP: 100
Atk: Rank 2-
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150+
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: N/A

Moves:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Shadow Ball
Destiny Bond
Hex
Nightmare

Disable
Haze
Perish Song
Reflect Type
Smog

Toxic
Zap Cannon
Venoshock
Hidden Power [Ground]
Taunt
Hyper Beam
Protect
Thunderbolt
Thunder
Psychic
Brick Break
Double Team
Bide
Sludge Bomb
Skull Bash
Torment
Attract
Focus Blast
Endure
Energy Ball
Will-O-Wisp
Embargo
Explosion
Psych Up
Infestation
Swagger
Substitute
Trick Room
Dazzling Gleam

Counter
Foul Play
Giga Drain
Knock Off
Pain Split
Role Play
Self-Destruct
Skill Swap
Snatch

Confusion
Sludge Wave


Conkeldurr has been going to the gym, but he still skips leg day.

Jordan [Conkeldurr] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:
HP: 110
Atk: Rank 7+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

Moves:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Scary Face
Rock Slide
Chip Away
Hammer Arm
Stone Edge
Focus Punch

Counter
Detect
Drain Punch
Endure
Force Palm
Foresight
Mach Punch
Reversal
Wide Guard

Toxic
Hyper Beam
Protect
Smack Down
Earthquake
Dig
Brick Break
Focus Blast
Payback
Retaliate
Giga Impact
Poison Jab
Swagger
Substitute

Block
Fire Punch
Helping Hand
Ice Punch
Knock Off
Low Kick
Thunder Punch


Kitsunoh trades Cursed Body for Iron Fist (it doesn't even have hands?). Learns Bullet Punch for free.

Scout [Kitsunoh] (M)
Nature: Jolly (+15% Spe, +19% Acc, -1 SpA)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

"<Ya listenin'? OK. Grass grows, birds fly, sun shines, and brutha' - I hurt people. I'm a force-a-nature. If you were from where I was from, you'd be fuckin' dead.>"

Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis.
Iron Fist: (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 3
AC: 5/5
KOC: 3

Moves:
Imprison
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Faint Attack
Shadow Sneak
Copycat
Curse
Metal Claw
Memento
Fake Out
Iron Head
Revenge
Shadow Strike
Perish Song

Flail
Foul Play
Meteor Mash
Phantom Force
Psycho Shift
Yawn

Taunt
Protect
Earthquake
Dig
Double Team
Torment
Endure
Will-O-Wisp
Payback
Retaliate
Giga Impact
Bulldoze
Rock Slide
U-Turn
Substitute

Endeavor
Ice Punch
Iron Tail
Knock Off
Low Kick
Magic Coat
Pain Split


Aegislash gets an HP boost.

Splendid Screen [Aegislash-S] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Stance Change: (Passive) This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.

Stats:
HP: 100
Atk: Rank 3+
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52-
Size Class: 3
Weight Class: 4
Base Rank Total: 22


Eyelander [Aegislash-B] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:


Stats:
HP: 100
Atk: Rank 7+
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52-
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 9/9
MC: 0
AC: N/A

Attacks:
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Slash
Iron Defense
Night Slash
Power Trick
Iron Head
Head Smash
King's Shield
Sacred Sword

Destiny Bond
Wide Guard

Toxic
Hidden Power Water
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Shadow Ball
Brick Break
Double Team
Reflect
Facade
Rest
Attract
False Swipe
Retaliate
Shadow Claw
Giga Impact
Gyro Ball
Rock Slide
Swagger
Sleep Talk
Substitute
Flash Cannon
Rock Smash
Confide
Cut

After You
Block
Magnet Rise
Shock Wave
Snore
Spite


Swirlix gets a Special boost.

Terole [Swirlix] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Sweet Veil: (Passive) This Pokemon creates a mystical veil on the battlefield that prevents the Pokemon and all allies from being put to sleep.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses. LOCKED

Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 42-
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 2/6
MC: 0
AC: 1/5

Attacks:
Sweet Scent
Tackle
Fairy Wind
Play Nice
Fake Tears
Round
Cotton Spore
Endeavor
Draining Kiss
Play Rough

After You
Belly Drum
Copycat
Yawn

Protect
Thunderbolt
Flamethrower
Substitute
Dazzling Gleam
Surf


Duclohm gets a BRT change, but that's it.

Zyghorn [Duclohm] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:

: Electric STAB; immune to paralysis status.
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). LOCKED

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 4+
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 4/5
KOC: 13

Moves:
Double Hit
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack Off
Discharge
Dragon Pulse
Hurricane
Weather Ball
Zap Cannon

Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem

Hail
Hidden Power [Grass]
Hyper Beam
Light Screen
Protect
Thunderbolt
Thunder
Double Team
Flamethrower
Fire Blast
Torment
Endure
Incinerate
Volt Switch
Thunder Wave
Trick Room
Nature Power
Surf

Draco Meteor
Electroweb
Signal Beam


Necturna gets Leech Seed and Magical Leaf for free.

Nanamorpha [Necturna] (F)
Nature: Impish (+1 Def, -1 SpA)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Forewarn: (Passive) This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5+
SpA: Rank 2-
SpD: Rank 5
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves:
Poison Fang
Super Fang
Thunder Fang
Leer
Vine Whip
Absorb
Ominous Wind
Leech Seed
Shadow Sneak
Magical Leaf
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Natural Gift
Shadow Ball
Pain Split
Forest's Curse
Power Whip

Future Sight
Gravity
Helping Hand (Sketch)
Ingrain
Leaf Blade
Leaf Storm

Toxic
Hidden Power [Fire]
Protect
Telekinesis
Solarbeam
Leech Life
Double Team
Torment
Rest
Shadow Claw
Payback
Giga Impact
Stone Edge
Infestation
Grass Knot
Sleep Talk
Substitute
Nature Power

Bind
Giga Drain
Knock Off
Skill Swap
Snatch
Synthesis
Worry Seed


Riolu BRT

Astra [Riolu] (F)
Nature: Naive (+15% Spe, +11% Acc, -1 SpD)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal

Agility
Bullet Punch
Blaze Kick
Crunch
High Jump Kick

Roar
Protect
Earthquake
Dig
Shadow Claw
Substitute


Revenankh trades Infiltrator for Triage.

Taijin [Revenankh] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed SKin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Passive) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Triage: (Passive) This Pokémon is very fast and efficient at healing, increasing the priority level of all recovery moves and damaging moves that restore the user's HP by three (3) stages. Pain Split, Leech Seed, and Ingrain are not affected by this ability.

Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 8
AC: 5/5

Moves:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Vital Throw
Revenge
Power Whip
Hammer Arm
Moonlight
Phantom Force

Counter
Destiny Bond
Mach Punch
Shadow Sneak
Submission
Wide Guard

Taunt
Protect
Earthquake
Brick Break
Endure
Substitute

Drain Punch
Fire Punch
Focus Punch
Helping Hand
Ice Punch
Knock Off
Pain Split
Thunder Punch


Ohmagod gets more HP and Atk, and learns Electric Terrain for free.

OHMAGOD [Plasmanta] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type:

: Electric STAB; immune to paralysis status.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Storm Drain: (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 100
Atk: Rank 2-
Def: Rank 5
SpA: Rank 5
SpD: Rank 5+
Spe: 100
Size Class: 7
Weight Class: 9
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Supersonic
Poison Sting
Thunder Shock
Electric Terrain
Acid
Encore
Thunder Wave
Clear Smog
Ion Deluge
Parabolic Charge
Psywave
Discharge
Swagger
Thunder
Eerie Impulse

Haze
Shock Wave
Signal Beam
Splash
Wide Guard

Psyshock
Toxic
Venoshock
Taunt
Hidden Power [Grass]
Hyper Beam
Protect
Rain Dance
Thunderbolt
Psychic
Double Team
Sludge Wave
Sludge Bomb
Rest
Giga Impact
Sleep Talk
Substitute
Flash Cannon
Dazzling Gleam

Aqua Tail
Block
Electroweb
Gastro Acid
Gunk Shot
Water Pulse


Krilowatt gets Minus instead of Shell Armor, an extra 5 HP, and learns Magnetic Flux for free.

Byte [Krilowatt] (F)
Nature: Timid (+15% Spe, +17% Acc, -1 Atk)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Electric STAB; immune to paralysis status.

Abilities:
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Minus: (Passive) When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon's special attacks have their Base Attack Power increased by three (3). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of six (6).

Stats:
HP: 130
Atk: Rank 2-
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121+
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves:
Ice Shard
Bubble
Charge
Tackle
Thunder Shock
Fairy Wind
Aqua Jet
Detect
Counter
Mirror Coat
Imprison
Volt Switch
Heart Swap
Zap Cannon
Discharge
Guillotine
Copycat
Thunder
Hydro Pump
Muddy Water

Eerie Impulse
Follow Me
Me First
Mind Reader
Sheer Cold
Whirlpool

Hail
Hidden Power [Grass]
Ice Beam
Blizzard
Hyper Beam
Thunderbolt
Earthquake
Façade
Low Sweep
Scald
Endure
Thunder Wave
Dazzling Gleam
Waterfall
Dive

Aqua Tail
Helping Hand
Ice Punch
Icy Wind
Thunder Punch


Nothing changes for Scratchet, but I have to post it anyway.

Brave Arrow [Scratchet] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilitites:
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. LOCKED
(replace Scrappy & Vital Spirit)
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.


Stats
HP: 90
Atk: Rank 4+
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 34-
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar

Baton Pass
Confuse Ray
Haze
Rapid Spin
Yawn

Protect
Brick Break
Reflect
Substitute
Nature Power


Aerodactyl gets a boost to SpAtk.

Petra [Aerodactyl] (F)
Nature: Jolly (+15% Spe, +26% Acc, -1 SpA)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve: (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used. LOCKED

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 150+
Size Class: 4
Weight Class: 4
Base Rank Total: 21


Petra [Mega Aerodactyl] (F)
Nature: Jolly (+15% Spe, +30% Acc, -1 SpA)
Type: Type:


Mega Ability:
Tough Claws: (Passive) This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 173+
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: N/A
MC: 0
AC: 3/5

Moves:
Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancient Power
Crunch
Take Down
Sky Drop
Rock Slide
Giga Impact

Dragon Breath
Foresight
Pursuit
Whirlwind
Wide Guard

Taunt
Protect
Roost
Earthquake
Bide
Endure
Stone Edge
Fly

Aqua Tail
Sky Attack


Tyrunt gets an HP boost.

Regina [Tyrunt] (F)
Nature: Careful (+1 SpD, -1 SpA)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Strong Jaw: (Passive) This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. LOCKED

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3+
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm

Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang

Dragon Claw
Dig
Earthquake
Protect
Rock Slide


Ivysaur gets an HP boost.

Lein [Ivysaur] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52-
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 5/9
MC: 0
AC: 5/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Worry Seed
Synthesis
Solarbeam
Seed Bomb

Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash

Hidden Power [Fairy]
Light Screen
Protect
Sludge Bomb
Bide
Energy Ball
Substitute

Giga Drain


Wailmer BRT change

Dalu [Wailmer] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Veil: (Passive) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 5/6
MC: 0
AC: 5/5

Moves:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine
Dive
Rest
Water Spout
Bounce
Hydro Pump
Heavy Slam

Clear Smog
Double-Edge
Fissure
Soak
Thrash

Toxic
Hidden Power [Grass]
Ice Beam
Blizzard
Protect
Earthquake
Double Team
Scald
Endure
Surf


Mega Kangaskhan gets a SpAtk boost.

Moja [Kangaskhan] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Early Bird: (Passive) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Scrappy: (Passive) This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. LOCKED

Stats:
HP: 110
Atk: Rank 4+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18


Nature: Adamant
Type:


Mega Ability:
Parental Bond: This Pokemon's mother and child team strike with each of their attacks. Parental Bond will have the following effects on any damaging move by the user. It will multiply the BAP of the selected move by 1.5. Spillover damage will occur on Substitutes. Secondary effects will activate or be rolled for twice. The attack will be considered a single attack for all other move effects (i.e. Natural Gift, Brine, Multi-Hit, etc). The Energy Cost for each affected attack is increased by Half the Energy Cost of the original move.

Stats:
HP: 110
Atk: Rank 6+
Def: Rank 4
SpA: Rank 2-
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 24

EC: N/A
MC: 0
AC: 0/5

Moves:
Comet Punch
Leer
Fake Out
Tail Whip
Bite
Double Hit
Rage
Dizzy Punch
Mega Punch

Circle Throw
Counter
Disable
Double-Edge
Focus Energy

Protect
Earthquake
Dig
Brick Break
Rock Slide


Aggron gets a Special boost, and Mega Aggron gets an Attack boost.

Duola [Aggron] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and HEAD SMASH.
Sturdy: (Passive) (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Heavy Metal: (Passive) The Pokemon's body structure is immensely dense, doubling its actual weight.

Stats:
HP: 100
Atk: Rank 5+
Def: Rank 8
SpA: Rank 2-
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 8 [10 HM]
Base Rank Total: 23


Duola [Mega Aggron] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:


Mega Ability:
Filter: (Passive) This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).

Stats:
HP: 100
Atk: Rank 7+
Def: Rank 10
SpA: Rank 2-
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 8 [11 HM]
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Moves:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Rock Tomb
Protect
Roar
Take Down
Iron Head
Iron Tail
Heavy Slam
Metal Burst

Body Slam
Dragon Rush
Head Smash
Reversal
Stealth Rock
Stomp
Superpower

Toxic
Taunt
Sunny Day
Earthquake
Dig
Brick Break
Double Team
Sandstorm
Aerial Ace
Facade
Endure
Rock Polish
Stone Edge
Avalanche
Bulldoze
Rock Slide
Swagger
Substitute
Rock Smash

Counter
Endeavor
Ice Punch
Magnet Rise
Mimic
Spite
 
Last edited:

Geodude6

Look at my shiny CT!
Kecleon gets an HP and SpAtk boost.

Kakureru [Kecleon] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Color Change: (Trigger) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Protean: (Toggle) By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4-
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Moves:
Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Feint Attack
Psybeam
Screech
Slash
Camouflage
Shadow Claw
Sucker Punch
Substitute

Disable
Dizzy Punch
Fake Out
Nasty Plot
Recover

Toxic
Hidden Power [Fairy]
Ice Beam
Protect
Thunderbolt
Flamethrower

Aqua Tail
Counter
Iron Tail
Magic Coat


Cinccino gets a boost to its defenses.

Chillaccino [Cinccino] (M)
Nature: Jolly (+15% Spe, +20% Acc, -1 SpA)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Cute Charm: (Passive) This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 133+
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Moves:
Bullet Seed
Rock Blast
Pound
Growl
Baby-Doll Eyes
Helping Hand
Tickle
Double Slap
Encore
Swift
Sing
Tail Slap
Charm
Wake-up Slap
Slam
After You

Endure
Fake Tears
Flail
Mud-Slap
Tail Whip

Toxic
Light Screen
Protect
Dig
Double Team
Facade
Rest
Thunder Wave
Swagger
Sleep Talk
U-Turn
Substitute

Aqua Tail
Gunk Shot
Iron Tail
Knock Off
Seed Bomb


Galvantula also gets a defenses boost.

Galvantula (M) Electron
Type: Bug / Electric
Abilities: Compundeyes / Unnerve / Swarm (UNLOCKED)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 100
Atk: 2-
Def: 3
SAtk: 5+
SDef: 3
Speed: 108
Size: 2
Weight: 2
BRT: 20

EC: 6/6
MC: 3
AC: 5/5

Moves(37):
Absorb
Agility
Bounce
Bug Bite
Bug Buzz
Camouflage
Charge Beam
Cross Poison
Disable
Discharge
Double Team
Electro Ball
Electroweb
Energy Ball
Fury Cutter
Gastro Acid
Giga Drain
Infestation
Leech Life
Pin Missile
Protect
Pursuit
Rest
Screech
Shock Wave
Signal Beam
Sleep Talk
Snore
Spider Web
Sticky Web
String Shot
Struggle Bug
Substitute
Thunder
Thunder Wave
Thunderbolt
Volt Switch


Pidgey gets a BRT boost.

Pidgey [Pepper] (F)
Nature: Quiet +1 SpA, Speed / 1.15, -10% Eva

Type:
Normal/Flying


Abilities:
Keen Eye/Tangled Feet/Big Pecks (H)


Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 48 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks (18/66):
Level Up:
Feather Dance
Gust
Quick Attack
Sand Attack
Tackle
Twister
Whirlwind
Wing Attack

Egg:
Air Cutter
Brave Bird
Defog
Feint Attack
Pursuit

Tutor:

TM:
Double Team
Fly
Protect
Substitute
U-Turn


Breezi's Defense rank increases. Changing nature from Sassy to Calm.

Pomaplause [Breezi] (M)
Nature: Sassy (+1 SpD, -15% Spe, -10% Acc)
Type:

: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Persistent: (Passive) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses. LOCKED

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3+
Spe: 73-
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Whirlwind
Razor Wind

Disable
Follow Me
Heal Pulse
Mimic
Spikes

Taunt
Light Screen
Protect
Sludge Wave
Torment

Pomaplause [Breezi] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type:

: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Persistent: (Passive) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses. LOCKED

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 3
SpD: Rank 3+
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Whirlwind
Razor Wind

Disable
Follow Me
Heal Pulse
Mimic
Spikes

Taunt
Light Screen
Protect
Sludge Wave
Torment


Nothing changes for Cawdet, but because it's a CAP I have to post it ¯\_(ツ)_/¯

Brassalior [Cawdet] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Volt Absorb: (Passive) This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. Thunder Wave has no effect on the Pokemon.
Big Pecks: (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds. LOCKED

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 2-
SpA: Rank 2
SpD: Rank 2
Spe: 88
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack

Drill Peck
Mirror Move
Pursuit
Quick Attack
Razor Wind

Protect
Roost
Smack Down
Double Team
Giga Impact
 
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