Gen 5 Bronzor [QC 1/2]

Akir

A true villain!
is a Community Contributoris a Tiering Contributoris a Community Leader Alumnusis a Battle Simulator Staff Alumnus
[OVERVIEW]

With incredible bulk and even better defensive typing for much sought-after resistances such as Psychic, Ground, and Normal, Bronzor stands (or floats) as one of the best multipurpose walls in the format. Being able to wall common and difficult threats such as Beheeyem, Stoutland, Zebstrika, Torterra, and more, all in one slot is something that most teams heavily appreciate. However, Bronzor's lack of healing outside of Rest and notable passiveness makes Bronzor into the occasional momentum sink.

[SET]
name: The Anchor
move 1: Psywave
move 2: Toxic
move 3: Rest
move 4: Stealth Rock / Sleep Talk
item: Eviolite
ability: Levitate
nature: Bold
evs: 252 HP / 192 Def / 64 SpD

[SET COMMENTS]
Psywave stands as Bronzor's only way to do any considerable damage, but the 80% accuracy the move has in BW makes this unreliable move even moreso. Toxic works a an excellent secondary option for chip damage against common foes that can't kill Bronzor fast enough such as Torterra and works to deter set-up from Pokemon like Beheeyem. Rest is for healing damage and getting rid of the occasional status and is somewhat more reliable as healing on Bronzor thanks to the fact that many Pokemon fail to 2HKO it. Stealth Rock is the usually preferred choice for the fourth moveslot, as Bronzor is one of the most reliable setters of the valued hazard setter. Sleep Talk also helps with Bronzor's passiveness by letting it move while asleep from Rest but really should only be added to teams with a secondary Stealth Rock setter. The EVs are to make sure that Bronzor cannot be 2HKOed by a Thunderbolt + Overheat combo from Magnet Zebstrika after Stealth Rock. An alternative spread of 68 Def / 188 SpD with a Calm nature can also be used to avoid the previous combo from a Fire Gem Zebstrika, but the significant loss of physical bulk can make this a costly adjustment. Levitate is always chosen as the ability as the ability to not take Spikes damage is crucial to keeping Bronzor healthy enough to tank the plethora of hits it is expected to.

Bronzor has a long list of useful resistances but is weak to Fire-type attacks from the likes of Monferno and Simisear, so teammates that resist Fire-type moves such as Frillish, Swanna, or Tentacool make for good partners. Bronzor has a ton of useful resistances to high-value types, such as: Ground, Flying, Grass, Psychic, and Ice. These resistances are heavily appreciated by Pokemon that are weak to them such as Stunfisk, Scraggy, Frillish, Machoke, and Zweilous. Partners that can heal away status, such as Audino or Jumpluff, are also excellent for helping Bronzor stay healthy by getting rid of the sleep from Rest. Bronzor's passiveness also tends to bring in set-up threats like Scraggy or Duosion, so teammates like Encore Jumpluff or Roar Zweilous that can shut down those threats are also appreciated. As a final note, Bronzor is uniquely positioned as a Normal-type resist that is not weak to Fighting-type coverage, making it one of the better switch-ins to Stoutland and therefore earns a consistent spot on bulkier teams.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/akir.231726/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
 
Last edited:

Bella

Lighterless
is an official Team Rateris a Social Media Contributoris a Smogon Discord Contributoris a Tiering Contributoris a Top Contributor
[OVERVIEW]

With incredible bulk and even better defensive typing for much sought-after resistances (Such as? Could mention Grass, Psychic, Normal, etc), Bronzor stands (or floats) as one of the best multipurpose walls in the format. Being able to wall common and difficult threats such as Beheeyem, Stoutland, Zebstrika, Torterra, and more, all in one slot is something that most teams heavily appreciate. However, Bronzor's lack of healing outside of Rest and notable passiveness makes Bronzor into the occasional momentum sink however.

[SET]
name: The Anchor
move 1: Psywave
move 2: Toxic
move 3: Rest
move 4: Stealth Rock / Sleep Talk
item: Eviolite
ability: Levitate
nature: Bold
evs: 252 HP / 192 Def / 64 SpD

[SET COMMENTS]
The EVs are to make sure that Bronzor cannot be 2HKOed by a Thunderbolt + Overheat combo from Magnet Zebstrika after Stealth Rock. An alternative spread of 68 Def / 188 SpD with a Calm nature can also be used to avoid the previous combo from a Fire Gem Zebstrika, but the significant loss of physical bulk can make this a costly adjustment. (This should be moved after the moves lines.) Psywave stands as Bronzor's only way to do any considerable damage, but the 80% accuracy the move has in BW makes this unreliable move even moreso. Toxic works a an excellent secondary option for chip damage against common foes that can't kill Bronzor fast enough (such as? Also mention how it lets you deter setup sweepers from trying to muscle their way through Bronzor.). Rest is for healing damage and getting rid of the occasional status and is somewhat more reliable as healing on Bronzor thanks to the fact that many Pokemon fail to 2HKO it. Stealth Rock is the usually preferred choice for the fourth moveslot, as Bronzor is one of the most reliable setters of the valued hazard setter in the tier. Sleep Talk also helps with Bronzor's passiveness by letting it move while asleep from Rest but really should only be added to teams with a secondary Stealth Rock setter. The EVs are to make sure that Bronzor cannot be 2HKOed by a Thunderbolt + Overheat combo from Magnet Zebstrika after Stealth Rock. An alternative spread of 68 Def / 188 SpD with a Calm nature can also be used to avoid the previous combo from a Fire Gem Zebstrika, but the significant loss of physical bulk can make this a costly adjustment. Levitate is always chosen as the ability as the ability to not take Spikes damage is crucial to keeping Bronzor healthy enough to tank the plethora of hits it is expected to.

Bronzor has a long list of useful resistances but is weak to Fire-type attacks from the likes of Monferno and Simisear, so teammates that resist Fire-type moves such as Frillish, Swanna, or Tentacool make for good partners. Bronzor has a ton of useful resistances to high-value types, such as: Ground, Flying, Grass, Psychic, and Ice. These resistances are heavily appreciated by Pokemon that are weak to them such as Stunfisk, Scraggy, Frillish, Machoke, and Zweilous. Partners that can heal away status, such as Audino or Jumpluff, are also excellent for helping Bronzor stay healthy by getting rid of the sleep from Rest. Bronzor's passiveness also tends to bring in set-up threats like Scraggy or Duosion, so teammates like Encore Jumpluff or Roar Zweilous that can shut down those threats are also appreciated. As a final note, Bronzor is uniquely positioned as a Normal-type resist that is not weak to Fighting-type coverage, making it one of the better switch-ins to Stoutland and therefore earns a consistent spot on bulkier teams.

[CREDITS]
- Written by: [[https://www.smogon.com/forums/members/akir.231726/]]
- Quality checked by: [[https://www.smogon.com/forums/members/bella.567483/], [name, id]]
- Grammar checked by: [[name, id]]
1/2, good job!
uhBella.gif
 

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