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  1. Other Discussion: Which Pokemon will Fairy impact the most?

    What i personally think is more significant than that dragon immunity is the resistances to both dark/fighting at the same time, which makes dark/fighting a lot less of a threatening coverage combo. For example, Hydreigon gets walled by most of the major fairy types, since they can take absorb...
  2. Battle Mechanics Research

    This needs more testing, but I think hyper beam moves might be back to Gen I mechanics. I just had a battle where my rival one-hitted my Klefki with Hydrocannon and then attacked my Heliolisk the next turn. Don't have any fully evolved starters so looking for Giga Impact or Hyper Beam TMs to...
  3. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    Effect spore can get around sleep clause, which I believe it should not be able to do.
  4. Other Features Beyond The Hex

    Applied for smog access. Thanks so much for approving this idea, I look forward to working with y'all! Let me know what next steps are and I'll get some sentences your way asap.
  5. Other Features Beyond The Hex

    Hello Smog people. My article idea is called "Beyond The Hex" and it would be an indepth look at how the Pokemon games changed in between Crystal version and the release of Ruby/Sapphire. In my opinion, this was a hugely significant transition period for the Pokemon game series where it went...
  6. Users and Counters of Paralysis (PAR) in OU

    Hey everybody! Paralysis is my favorite status, since if successful it eliminates your opponent's speed pretty much entirely and starts giving you free turns all over the place. It's probably the most reliable form of hax, I swear sub being 1/4 of your HP and fully paralyzed hax being a 25%...
  7. Pokewood the Metagame

    Hrm, I see that this thread is almost dead, and it's because if we want to make a metagame out of these "new" pokemon, it will require a little elbow grease on the community's part. I think something similar to CAP could be really productive and informative, but in order to work it would need to...
  8. Pokewood the Metagame

    Yo Molk can I be your wife? I want to make you as happy as you make me :P Anyways, it sucks that these Pokemon don't have "real movepools" to speak of but don't they have to have something they learn for use in the Pokewood movies? I guess I'm still unclear on the exact pokewood mechanics...
  9. Au natrual: a alternate metagame proposal.

    What gen V game mechanic changes? EDIT: uh uh i'm gonna make a list Sleep Counter resetting on switch New moves like Shell Smash, Icicle Crash, Wild Crash, Dragon Tail, Circle Throw, Scald, Clear Smog, and I can't really think of many others Tail Glow being +3 Some random abilities...
  10. Smeargle's Studio General Thread: Spriting and Banners go here!

    Hey artists and especially spriters on smeargle's studio! As you may or may not have heard there's a bunch of enemies used for Pokewood/Pokestar Studios in BW2 that have BST/ability/typing/movepool, and can be encountered by hacking into the game. I'd really like to implement them on Showdown at...
  11. Pokewood the Metagame

    Just FYI apparently you get an error when you try to catch these guys in a Pokeball, though I guess that's why you'd use whatever this fossil modifier thing is? Anyways, if you're hacking in the data for these guys is probably right in line after the data for all the regular pokemon/forms, if...
  12. Pokewood the Metagame

    You'll note none of those zombies (little girl/janitor/old man) appear in the random battles with Pokewood stuff shown in that youtube video, and that only everything starting with the UFO onwards has the 650+ numbering scheme that probably denotes these fakemons. I'm guessing like Brycen's...
  13. Pokewood the Metagame

    Just to make one thing clear, it's probably impossible to use these monsters on catridge, even with hacks. They don't have backsprites, since they're supposed to be enemies. However, since they definitely have BSTs and movepools, though we have no idea how diverse or limited the latter may be. I...
  14. Pokewood the Metagame

    Okay I'm gonna make this simple because this is a whole new metagame we really don't know much about. It's not about making everything usable or exploring metagame concepts or really doing anything other than something stupid because it's awesome. I'm talking about Pokewood. Each of the movies...
  15. Ditto

    It's really tricky, but it's no harder than sending in any other frail Pokemon. Being able to switch in is in general the trickiest proposition with Ditto, but you're gonna have that problem scarf or not. Slow volturn or baton pass (or fast baton pass with a lucky sub), suicide setups from...
  16. Ditto

    I think you're forgetting how shitty Ditto's HP is, meaning that the 50/50 kind of scenario you describe will usually end up in the pokemon that Ditto transformed into's favor. There's a reason 99% of all Ditto wear choice scarf, and it's that Choice Scarf gives the most consistent concrete...
  17. Item tiering thread and discussion

    Okay this thread has some really interesting possibilities but I'm gonna say as is it's a gaping wad of crap. We should them like tier everything else, based on actual usage statistics. If you use the actual statistics, that accounts for how often in the metagame something like Toxic Orb, which...
  18. Scrafty

    Shed skin + rest and guts + toxic orb kinda end up a wash with bulk up + drain punch set comparisons. Conkeldurr's drain punch is definitely gonna be hitting a lot harder a lot sooner, but scrafty is just a better overall team player. The fighting weakness of the dark type is unfortunate, but...
  19. Sigilyph

    Yeah the combination of psycho shift and stored power basically gives him complimentary early and late game utility. I'm actually wondering about how people are doing with Calm Mind Sigilyph, which gets a stronger stored power faster due to the special attack boosts which I find a lot of the...
  20. Pokemon Showdown bug reports

    My annotations in bold:
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