Anime-Style Simulator — General Thread [Current Version: v1.6.2]

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TMan87

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I'm buying 2 Potions and 1 Ether (CC : 3 ==> 0) and I'm challenging the Santalune Gauntlet with the following team :

Unlike most Budews that are rather meek and happy-go-lucky, Manon clearly wants to become the very best and won't let an opportunity slip from her non-existent hands. Her whole persona is tinted with pride: pride in her own beauty, pride in her own potential, and of course she expects to be able to take pride in her teammates and Trainer... which makes my job a bit harder since she doesn't really forgive failure. Nonetheless, I handpicked this little Budew myself for her capabilities, and I will put up with whatever she can throw at me until she blooms and reaches full power.
Strangely enough, she has become way more level-headed and calm since she evolved into Roselia, probably realizing her status of team leader (since she was the first to evolve) meant that she had to take care of her teammates if she wanted to progress as well, as there's no way she can be the only one to win battles.

Roselia [Female] [Manon]
Types: Grass/Poison

Abilities::
Natural Cure / Poison Point / Leaf Guard (H) [UNLOCKED]

Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 3
Spe: 75 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 5/5

Attacks:
Level Up
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Poison Sting
Leech Seed
Magical Leaf
Grass Whistle

Egg
Extrasensory
Giga Drain
Synthesis
Spikes
Sleep Powder

TM/HM
Toxic
Protect
Solar Beam
Substitute
Dazzling Gleam
Sludge Bomb
Sunny Day
Venoshock
Energy Ball
Shadow Ball
Rain Dance



Kévin's the textbook example of a shonen protagonist: a bit slow on the uptake, but extremely loyal. There's not much that can faze him and he remains placid in all circumstances, yet he still has a strong sense of responsibility towards the team, as he knows he has great potential. Everyone likes him, but the reason can vary -for example, Manon can order him around since he doesn't care much. His eternal calmness is probably for the best though, as whoever angers him will quickly learn that he has enormous reserves of fire to throw around...

Numel [Male] [Kévin]
Types: Fire/Ground

Abilities::
Oblivious / Simple / Own Tempo (H) [UNLOCKED]

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 5/6
MC: 0
AC: 5/5

Attacks:
Level Up
Growl
Tackle
Ember
Focus Energy
Magnitude
Flame Burst
Amnesia
Lava Plume
Earth Power
Curse

Egg
Ancient Power
Body Slam
Endure
Heat Wave
Yawn
Mud Bomb
Stockpile

TM/HM
Protect
Earthquake
Flamethrower
Fire Blast
Overheat
Incinerate
Will-o-Wisp
Rock Slide



Misha certainly is the team's funball. Despite being a Psychic-type, she doesn't usually make much use of her brain and prefers to go with the flow, sprinkling her appearances with her trademark "Wahaha~!", though I suspect her of exaggerating some of her reactions by pure theatrical instinct (who would attempt to pout after receiving only one round of damage?). However, she does have a bit of a competitive streak and will quickly revert to a calmer state should a dangerous opponent arise.

Solosis [Female] [Misha]
Types: Psychic

Abilities::
Overcoat / Magic Guard / Regenerator (H) [UNLOCKED]

Nature: Relaxed (+1 Def, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 2
Def: 3 (+)
SpA: 5
SpD: 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Level Up
Psywave
Reflect
Rollout
Snatch
Hidden Power [Fighting]
Light Screen
Charm
Recover
Psyshock
Future Sight
Endeavor
Skill Swap
Pain Split
Heal Block
Wonder Room

Egg/Tutor
Acid Armor
Confuse Ray
Imprison
Secret Power
Trick
Signal Beam
Magic Coat
Iron Defense
Shock Wave

TM/HM
Protect
Psychic
Shadow Ball
Energy Ball
Trick Room
Thunder
Embargo
Thunder Wave
Substitute


Queue: TMan87 (Santalune Gauntlet)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Someone please tag me when this get picked. If this is ever picked I mean.

Challenging Legend Trainer

http://www.smogon.com/forums/threads/anime-style-simulator-challenge-thread-frosty.3555726/page-14


Sableye (Zant) (M)

Types: Ghost/Dark

Nature: Brave (+1 Atk, -15% spe, -10% evasion)

Abilities:
Keen Eye/Stall/Prankster (H) [UNLOCKED]

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16


Mega Sableye (Zant) (M)
Types: Ghost/Dark

Abilities:
Keen Eye/Stall/Prankster (H) [UNLOCKED]/Magic Bounce [Mega]


Stats:
HP: 90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18


EC:Not Aplicable
MC: 0
AC:5/5

Attacks (112/112 - Movepool Maxed!):
Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double-Edge
Double Team
Dream Eater
Dynamic Punch
Embargo
Endure
Facade
Faint attack
Fake Out
Feint
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power Flying
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud Slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power gem
Power Up Punch
Protect
Psych Up
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow ball
Shadow claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunderpunch
Tickle
Torment
Toxic
Trick
Water Pulse
Will-o-Wisp
Wonder Room
Zen headbutt

Dispel
Shadow Mend

XYTutor Shock Wave and Water Pulse

Ludicolo [Odolwa] (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks)
Typing: Water/Grass

Abilities: Swift Swim/Rain Dish/Own Tempo (H) [UNLOCKED]

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 60 (70/1.15) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Moves (91/91 - Movepool Completed!):

Absorb
Astonish
Attract
Blizzard
Body Slam
Brick Break
Bubble
BubbleBeam
Bullet Seed
Captivate
Confide
Counter
Dive
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Echoed Voice
Endure
Energy Ball
Facade
Fake Out
Fire Punch
Flail
Flash
Fling
Focus Blast
Focus Punch
Frustation
Fury Swipes
Giga Drain
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Hidden Power Rock
Hone Claws
Hydro Pump
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Knock Off
Leech Seed
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Mist
Mud Slap
Natural Gift
Nature Power
Power Up Punch
Protect
Rain Dance
Razor Leaf
Rest
Return
Rock Climb
Rock Smash
Round
Scald
Secret Power
Seed Bomb
Seismic Toss
Sleep Talk
Snore
Solarbeam
Strength
Substitute
Sunny Day
Surf
Swagger
Sweet Scent
Swords Dance
Synthesis
Teeter Dance
Thief
ThunderPunch
Tickle
Toxic
Uproar
Waterfall
Water Gun
Water Pulse
Water Sport
Whirlpool
Zen Headbutt

Bubble Shield

Ditto [--------] (Male)
Nature: Quirky (No changes)
Type: Normal

Abilities: Limber/Imposter (H) [UNLOCKED]

Stats:


HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12

AC: 5/5

Attacks:

Transform

Throh [Mayor Bo] (M)
Type:
Fighting
Abilities: Guts, Inner Focus, Mold Breaker (L)
Nature: Adamant (-SpA, +Atk)

Stats:
HP:
120
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 4
AC: 5/5

Attacks (51/XX):

Bide
Bind
Block
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Circle Throw
Confide
Dig
Earthquake
Endure
Fire Punch
Fling
Focus Energy
Focus Punch
Giga Impact
Helping Hand
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mat Block
Pain Split
Payback
Poison Jab
Power Up Punch
Protect
Rain Dance
Rest
Return
Revenge
Reversal
Rock Slide
Rock Tomb
Seismic Throw
Sleep Talk
Stone Edge
Storm Throw
Substitute
Sunny Day
Super Power
Taunt
Thunder Punch
Toxic
Vital Throw
Wide Guard
Zen Headbutt

Deoxys [Agahnim]
Nature: Lonely (+1 Atk, -1 Def)
Type: Psychic

Abilities: Pressure

Stats:

HP: 90
Atk: Rank 7 (+)
Def: Rank 1 (-)
SpA: Rank 6
SpD: Rank 2
Spe: 150
Size Class: 3
Weight Class: 4
Base Rank Total: 24

MC: 3


Hp: 90 | 90 | 90
Atk: 9 | 4 | 4 (+)
Def: 0 | 6 | 2 (-)
SpA: 8 | 3 | 3
SpD: 1 | 7 | 3
Spe: 150 | 90 | 180
Base Rank Total: 26 | 25 | 22


Attacks (114/114 - Movepool Maxed!):
Aerial Ace
Agility
Ally Switch
Amnesia
Avalanche
Bind
Body Slam
Brick break
Brutal Swing
Calm Mind
Charge Beam
Confide
Cosmic Power
Counter
Cut
Dark Pulse
Detect
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Endure
Energy ball
Extreme Speed
Facade
Fire Punch
Flash
Flash Cannon
Fling
Focus Punch
Focus blast
Frustration
Giga Impact
Grass knot
Gravity
Headbutt
Hidden Power (Ground)
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Knock Off
Leer
Light Screen
Low Kick
Low Sweep
Magic Coat
Mega Kick
Mega Punch
Meteor Mash
Mimic
Mirror Coat
Mud-Slap
Nasty plot
Natural Gift
Night Shade
Nightmare
Poison Jab
Power Up Punch
Protect
Psych Up
Psychic
Psycho Boost
Psycho Shift
Psyshock
Pursuit
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Solarbeam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Super Power
Swagger
Swift
Taunt
Telekinesis
Teleport
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Wrap
Zap Cannon
Zen Headbutt

Dusclops [The Imprisoned] (F)
Type:
Ghost
Abilities: Pressure/Frisk (U)
Nature: Brave (+Atk, -Spe, -10% evasion)

Stats:
HP:
90
Atk: 4 (+)
Def: 5
SpA: 2
SpD: 5
Spe: 25
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 7/9
MC: 0
AC: 5/5

Attacks (55/97):

Astonish
Bind
Confuse Ray
Counter
Curse
Dark Pulse
Destiny Bond
Disable
Dynamic punch
Earthquake
Endure
Facade
Feint Attack
Fire Punch
Focus punch
Foresight
Frustration
Future Sight
Giga impact
Gravity
Grudge
Haze
Hex
Hyper beam
Ice Punch
Ice beam
Imprison
Leer
Mean Look
Memento
Metronome
Night Shade
Pain Split
Payback
Protect
Psych up
Pursuit
Rest
Rock slide
Shadow Ball
Shadow Punch
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Sucker punch
Taunt
Thunder Punch
Torment
Toxic
Trick room
Will-o-Wisp
Wonder Room

Shadow Mend
 
PTPlatinum I will take your sim when I can take it, but because acidphoenix can still ref it in time I can't take it. Also AFAIK he has no LOA to say he gave it up. So, just in case, gonna wait two days. I'll take it then if it's available.

I will, however, take JJayyFeather and TMan87 . Jayy wants legend trainer. Go for it fam

Acidphoenix says I can go ahead and take it, so I will. Ptplatinum your thing will be up tonight
 
Buying 1 Revive, 2 Super Potions, and 4 Elixirs. (12 CC). Buying it with UC.

Challenging the Misty Fight with the following team:


Types: Fire/Fighting [M]
Abilities:: Blaze / Iron Fist (H)
Nature: Hasty (+15% Spe, -1 Def, +18% Acc)
Stats:
HP:
100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 124 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Level Up

Close Combat
Mach Punch
Flare Blitz
Scratch
Leer
Ember
Taunt
Fury Swipes
Taunt
Flame Wheel
Nasty Plot
Torment
Feint
Flare Blitz
Punishment
Calm Mind
Fire Spin
Acrobatics
Egg
Encore
Helping Hand
Assist
Counter
Fake Out
Focus Energy
Fire Punch
Thunder Punch
TM/HM
Fire Blast
Grass Knot
Protect
Hidden Power Ice
U-turn
Focus Blast
Swords Dance
Tutor
Mud Slap
Vacuum Wave



Types: Fighting (M)
Abilities: Steadfast/Inner Focus/Prankster (H)
Nature: Jolly (+15% Spe, -1 SpA, +11% Acc
Stats:
HP:
90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 5/6
MC: 0
AC: 0/5
Attacks:
Level Up

Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal
Egg
Blaze Kick
Bullet Punch
High Jump Kick
Sky Uppercut
Irom Defense
TM/HM
Rock Slide
Poison Jab
Shadow Claw
Rock Tomb
Low Sweep



Types: Bug/Psychic (F)
Abilities: Shield Dust/Keen Eye/Illusion (H)
Nature: Timid (+15% Spe, -1 Atk, +9% Acc)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 51 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 0/5
Attacks:
Level Up

Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Egg
Bug Buzz
Counter
Disable
Hydro Pump
Feint
TM/HM
Psychic
Shadow Ball
Psyshock
Hidden Power Ice
Toxic



Types: Normal/Fighting (F)
Abilities: Fluffy/Klutz/Cute Charm (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP:
100
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 5/6
MC: 0
AC: 0/5
Attacks:
Level Up

Tackle
Leer
Bide
Baby-Doll Eyes
Brutal Swing
Flail
Payback
Egg
Ice Punch
Thunder Punch
Endure
Stomping Tantrum
Force Palm
TM/HM
Bulk Up
Protect
Taunt
Rock Tomb
Aerial Ace


Queue:
I think its just me, ItsYaBoi1337 (Misty Fight)
 
Last edited:
Aight.
I'm up.

Challenging Santalune Forest with

Kirlia [Thrawn] (Male)
"To defeat an enemy, you must know them. Not simply their battle tactics, but their history, philosophy, art. There is satisfaction in defeating an enemy. But one must never allow oneself to become complacent. There are always more enemies to be identified, faced, and vanquished." Thrawn is one of the most mysterious Pokemon GP has ever encountered. One day, his Pokemon were having a picnic while he was out, and, while they were all 6 were either playing or hanging out, the picnic basket disappeared right from underneath their noses, with nobody noticing how, or even when, it disappeared. On a subsequent hunt, 3 search parties went out, consisting of Sonata and Abigail, Yosty and Scrappy, and Aurum and Coloratura. Aurum, Coloratura, Sonata, and Abigail on converged back in the clearing after a fruitless search, but Scrappy and Yosty never showed back up. Another search was initiated, and Scrappy and Yosty were both found knocked out in the middle of the woods, with no markings on either of them. Abigail and Sonata carried the two back, and all 6 converged on the clearing once more. Oddly enough, they found their picnic basket in the middle of the clearing, empty. Mystified, Aurum, Coloratura, Abigail, and Sonata carried Scrappy and Yosty back home, where GP had just gotten back from his work at the Lab. He Revived Scrappy and Yosty, but imagine everybody's surprise when as soon as Yosty's body became corporeal once more, a small, shiny Ralts came falling out of him! The Ralts immediately surrendered, unconditionally, even though nobody made any move to attack him. He introduced himself as Thrawn, and claimed to be an incredible tactician and fighter. Sonata became instantly interested in him, with her being a shiny Kirlia at the time, and his cool, calm, and calculating demeanor intrigued her in contrast to her impulsive, illogical style. Scrappy offered to help train Thrawn, but was a little skeptical when Thrawn refused him, claiming that his training would be on the battlefield. Overall, his very cool, and a little distant to all but Sonata. But most of all, he's intensely loyal to GP as a warrior, and what a warrior he is.
Types: Psychic/Fairy
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Synchronize (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Passive) (Hidden) (Locked) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 90
Atk: 1 [-]
Def: 2
SpA: 4 [+]
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 5/9
MC: 0
AC: 3/5
Attacks:
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Psychic
Hypnosis
Dream Eater
Disable
Destiny Bond
Encore
Synchronoise
Confuse Ray
Shadow Sneak
Nightmare
Taunt
Torment
Protect
Light Screen
Psyshock
Shadow Ball
Endure

Haunter [Yosty the Ghosty] (Male)
"The point about manic depression or bipolar disorder, as it's now more commonly called, is that it's about mood swings. So, you have an elevated mood. When people think of manic depression, they only hear the word depression. They think one's a depressive. They're not."
Yosty is comprised of the spirits of 2 small twin children: David and Daniel. Daniel is fun and excitable, but has a strong sense of duty and loyalty. David is the more responsible of the two, and tends to be the voice of reason in the back of Daniel's mind, as Daniel is usually the dominant ego, but sometimes David comes off as a bit arrogant and "holier than thou". Despite their differences, David and Daniel have learned to cooperate and communicate in one body, and get along quite well. GP has found that they both love playing baritone, and are both quite good at it. (Don't tell Daniel, but David's the better one.)
Types:
Ghost
: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Levitate (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Hasty (+15% Spe, +21% Accuracy, -1 Def)
Stats:
HP: 90
Atk: 2
Def: 1 [-]
SpA: 4
SpD: 2
Spe: 110 [+]
Size Class: 3
Weight Class: 1
Base Rank Total: 15
EC: 8/9
MC: 5
AC: x/x
Attacks:
Hypnosis
Shadow Punch
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Payback
Dark Pulse
Destiny Bond
Hex
Dream Eater
Nightmare
Perish Song
Disable
Clear Smog
Smog
Grudge
Shadow Ball
Sludge Bomb
Toxic
Psychic
Taunt
Torment
Bide
Protect
Giga Drain
Colosshale [Charles Barkley] (Male)
Types: Dark/Water
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.
Storm Drain: (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water, taking no damage from the attack and increasing its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.
Flare Boost: (Passive) (Hidden) (Locked) This Pokemon's body can harness the heat from a burn into internal energy, fuelling its mental capabilities. When Burned, the Pokemon's special attacks have three (3) more Base Attack Power.
Nature: Jolly (+15% Speed, +22% accuracy, -1 Special Attack)
Stats:
HP:
100
Atk: 2
Def: 2
SpA: 2 (-)
SpD: 3
Spe: 97.75 (98) (+)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 4/6
MC: 0
AC: 3/5
Attacks:
Leer
Tackle
Bubble Beam
Muddy Water
Dig
Bite
Rapid Spin
Body Slam
Encore
Sucker Punch
Fake Out
Horn Drill
Water Spout
Protect
U-Turn
Snarl
Dark Pulse
Snatch
Taunt
Dive


Here's the thread.

Queue:
Me (Santalune Forest)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Challenging Team Galactic Jupiter!


Multitask (F)

Nature: Serious
-

Type: Poison / Ground

Abilities: Persistent / Vital Spirit / Prankster [DW]

Stats:
HP: 100
Atk: 3
Def: 4
SpA: 3
SpD: 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks [74/112]:
Acid Spray
Aerial Ace
Air Slash
Ally Switch
Block
Body Slam
Bulldoze
Circle Throw
Clear Smog
Comet Punch
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Gust
Heal Block
Heal Pulse
Helping Hand
Hidden Power Ground
Icy Wind
Instruct
Knock Off
Light Screen
Lucky Chant
Magic Room
Me First
Mimic
Misty Terrain
Poison Jab
Protect
Quash
Quick Guard
Rapid Spin
Razor Wind
Reflect
Rock Slide
Rototiller
Safeguard
Sandstorm
Sand Tomb
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Spikes
Spotlight
Stealth Rock
Sticky Web
Substitute
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
Twister
Whirlwind
Wide Guard
Wish
Wonder Room
U-Turn
Venom Drench
Venoshock

Raid Only:
Dispel

Tüzelés (F)

Nature: Brave
+1 Atk, -15% Speed, -10% Evasion

Type: Fire / Ground

Abilities: Magma Armor / Solid Rock / Anger Point [DW]

Stats:
HP: 100
Atk: 5 [+]
Def: 3
SpA: 4
SpD: 3
Spe: 34 [-]
Size Class: 4
Weight Class: 6

EC: 6/6
MC: 6
DC: 5/5



Type: Fire / Ground

Abilities: Magma Armor / Solid Rock / Anger Point [DW] / Sheer Force

Stats:
HP: 100
Atk: 6 [+]
Def: 4
SpA: 6
SpD: 4
Spe: 17 [-]
Size Class: 4
Weight Class: 7
Base Rank Total: 23


Attacks [29/80]:
Amnesia
Curse
Double-Edge
Earth Power
Earthquake
Ember
Endure
Eruption
Fire Blast
Fissure
Flamethrower
Focus Energy
Growl
Heat Wave
Hidden Power Electric
Lava Plume
Magnitude
Protect
Rest
Rock Slide
Sleep Talk
Stockpile
Stone Edge
Substitute
Sunny Day
Swallow
Tackle
Take Down
Yawn

Reynardine (M)
♫ Labyrinth ♫

Nature: Jolly
+15% Speed, +19% Acc, -1 SpA

Type: Ghost / Steel

Abilities: Frisk / Limber / Cursed Body [DW]

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 127 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks [61/103]:
Bulldoze
Copycat
Curse
Defog
Dig
Double Team
Earthquake
Endeavor
Endure
Fake Out
Feint Attack
Flail
Flash Cannon
Foul Play
Giga Impact
Gyro Ball
Hex
Ice Punch
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Lick
Magic Coat
Memento
Metal Burst
Metal Claw
Meteor Mash
Odor Sleuth
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psycho Shift
Revenge
Roar
Rock Slide
Safeguard
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Substitute
Sucker Punch
Super Fang
Tail Whip
Taunt
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-turn
Will-O-Wisp
Yawn


Link
 
Challenging Jupiter (Thread).

Team
Sableye [Chaos] (M)

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type: Dark / Ghost
Abilities: Keen Eye / Stall / Prankster

Stats
HP:
90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Mega Sableye [Chaos] (M)

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type: Dark / Ghost
Abilities: Keen Eye / Stall / Prankster / Magic Bounce
Stats
HP:
90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18

EC: --
MC: 0
AC: 5/5

Attacks (41)
Astonish
Counter
Detect
Dig
Endure
Fake Out
Feint
Feint Attack
Fire Punch
Foresight
Foul Play
Fury Swipes
Ice Punch
Imprison
Knock Off
Leer
Low Kick
Low Sweep
Magic Coat
Mean Look
Metal Burst
Night Shade
Pain Split
Payback
Protect
Punishment
Recover
Rest
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Substitute
Sucker Punch
Taunt
Torment
Toxic
Trick
Will-o-Wisp
Zen Headbutt
Aggron [Reiner] (M)

Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel / Rock
Abilities: Sturdy / Rock Head / Heavy Metal

Stats
HP:
100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 8 (10: Heavy Metal)
Base Rank Total: 21
Mega Aggron [Reiner] (M)

Nature Careful (+1 SpD, -1 SpA)
Type: Steel
Abilities: Sturdy / Rock Head / Heavy Metal / Filter

Stats
HP:
100
Atk: Rank 7 (+)
Def: Rank 10
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 50
Size Class: 4
Weight Class: 8 (11: Heavy Metal)
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (43)
Aerial Ace
Aqua Tail
Autotomize
Avalanche
Block
Bulldoze
Counter
Dig
Double-Edge
Earthquake
Endeavor
Endure
Fire Punch
Harden
Head Smash
Headbutt
Heavy Slam
Ice Punch
Iron Defense
Iron Head
Iron Tail
Low Kick
Magnet Rise
Metal Burst
Metal Claw
Metal Sound
Mud-Slap
Protect
Rest
Reversal
Roar
Rock Slide
Rock Tomb
Sandstorm
Shadow Claw
Sleep Talk
Stealth Rock
Substitute
Superpower
Tackle
Take Down
Thunder Punch
Toxic
Colossoil [Crimson] (M)

Nature: Jolly (+15% Speed, +14% Accuracy, -1 SpA)
Type: Dark / Ground
Abilities: Rebound / Guts / Unnerve

Stats
HP:
120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 1
AC: 5/5

Attacks (36)
Aqua Tail
Bite
Body Slam
Bounce
Bubble Beam
Crunch
Dig
Double-Edge
Dragon Tail
Drill Run
Earthquake
Encore
Fake Out
Fire Fang
Giga Impact
High Horsepower
Horn Attack
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud-Slap
Peck
Protect
Pursuit
Rapid Spin
Rock Slide
Rototiller
Sludge Wave
Snatch
Sucker Punch
Tackle
Thunder Fang
Toxic
U-turn

Backpack
2x - Super Potion (4 CC)
1x - Ether (Owned)

Queue
Dogfish44
PTPlatinum
 
Last edited:
Challenging Misty (Thread)

Team:

Nidoran-M #Magnet
Magneton #Eviolite
Vikavolt #Charged Stone
Chansey #Luck Incense


Nidoran-M [M] [Ze King]
OT/ Jayelt413
Nature: Mild
Type: Poison

[Abilities]
Poison Point (Toggle)
Rivalry (Passive)
Hustle (Toggle) (H) (Locked)
[Stats]
HP: 90
Atk: 3
Def: 1-
SpA: 3+
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12​

EC: 3/9
MC: 0
AC: 3/5

[Moves] [21|X]
Bide
Counter
Dig
Disable
Double Kick
Endure
Focus Energy
Fury Attack
Head Smash
Helping Hand
Horn Attack
Ice Beam
Iron Tail
Leer
Peck
Poison Jab
Poison Sting
Protect
Reflect
Sludge Bomb
Skull Bash
Substitute
Sucker Punch
Super Fang
Tackle
Toxic Spikes
Thunder
Thunderbolt​

Magneton [-] [-]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Steel / Electric

[Abilities]
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Analytic (Passive) [Unlocked]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 90
Atk: 2
Def: 3
SpA: 6+
SpD: 3
Spe: 60-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 18​

[Counters]
EC: 6/9
MC: 0
AC: 5/5​

[Moves] [19|X]
Level Up
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Flash Cannon
Discharge
Magnet Rise
Light Screen
Zap Cannon
Electric Terrain
Lock On
Electro Ball
Swift

TUTOR
Electroweb
Endure
Gravity
Magic Coat
Signal Beam
Mimic
Shock wave
Snore
Iron Defense
Swagger

TM/HM
Reflect
Substitute
Volt Switch
Thunder
Protect
Bide
Explosion
Rain Dance
Teleport
Thunderbolt
Toxic
Rest
Sleep Talk
Hidden Power (Ice)
Charge Beam
Hyper Beam
Recycle
Flash
Snore
Rage
Curse
Wild Charge

Vikavolt (M) [Tick]
Abilities: Levitate
Type: Bug/Electric -- Bug STAB, gets an extra hit when using multi-hit moves (up to 5); Electric STAB, immune to paralysis
MC: 0 | EC: 9/9 | AC: --
Size: 2 | Weight: 3
Stats:
100 HP
Atk: 3
Def: 4+
SpA: 6
SpD: 3
Spe: 37-
-10% Evasion
BRT: 20
Relaxed Nature (+Def, -Spe, -Eva)
Moves:
[Physical]
Acrobatics
Bite
Bug Bite
Crunch
Dig
Guillotine
Spark
Vice Grip

[Special]
Air Slash
Bug Buzz
Discharge
Electroweb
Flash Cannon
Hidden Power [Fairy]
Hyper Beam
Mud Shot
Mud-Slap
Solar Beam
Thunder
Thunderbolt
Volt Switch
Zap Cannon
Charge Beam
Energy Ball

[Status]
Charge
Endure
Harden
Light Screen
Protect
Rain Dance
Rest
Roost
Sleep Talk
String Shot
Substitute
Thunder Wave
Toxic
Double Team
Agility

Chansey [♀] A
OT/ Toon
Nature: Modest (+1 SpA, -1 Atk)
Type:
Abilities: Natural Cure/Serene Grace/Healer
Stats:
HP:
145
Atk: 0 (-)
Def: 1
SpA: 3 (+)
SpD: 4
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 8/9
MC: 0
AC: 5/5

Attacks
Pound
Charm
Copycat
Refresh
Sweet Kiss
Double-Edge
Defense Curl
Growl
Tail Whip
Double Slap
Soft-Boiled
Bestow
Minimize

Counter
Endure
Metronome
Mud Bomb
Present

Fire Blast
Protect
Psychic
Shadow Ball
Solar Beam
Grass Knot
Dazzling Gleam
Flamethrower
Thunder
Light Screen

Helping Hand
Gravity

Incinerate
Hyper Voice
Endeavor
Covet
Flash
Icy Wind
Stealth Rock
Skill Swap
Snatch
Snore
Teleport
Reflect
Skull Bash
Bide
Mimic

XX|0 Moves


Backpack
1x - Super Potion (2 CC)
2x - Either (2 CC)
1x - Elixir (4 CC)
1x - Revive (4 CC)

Queue
JJayyFeather (SUBREF)
Dogfish44
PTPlatinum
GaleWingSrock
 
Last edited:
Challenging Legend Trainer lol

Togekiss @ Scope Lens
Conkeldurr @ Life Orb
Sableye @ Sablenite
Banette @ Banettite
Venusaur @ Venusaurite
Azelf @ RageCandyBar


Togekiss [Togekissu] (F)
Nature: Timid (+15% Spe, +10% Acc, -1 Atk)
Type: Fairy/Flying

Abilities: Hustle / Serene Grace / Super Luck (Unlocked)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 1
AC: 5/5

Moves: (121/121)
Aerial Ace
After You
Air Cutter
Air Slash
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Dizzy Punch
Double Team
Double-Edge
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Smart Strike
Snore
Soft-Boiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt

Conkeldurr [Roobushin] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting

Abilities: Guts / Sheer Force / Iron Fist (Unlocked)

Stats:
HP: 110
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: (72/72)
Attract
Bide
Block
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Chip Away
Comet Punch
Confide
Counter
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power (Psychic)
Hyper Beam
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Scary Face
Secret Power
Sleep Talk
Smack Down
Smelling Salts
Snore
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Taunt
Thunder Punch
Toxic
Wake-Up Slap
Wide Guard
Work Up

Sableye [Yamirami] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Dark/Ghost

Abilities: Keen Eye / Stall / Prankster (Unlocked) / Magic Bounce (Mega)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16


Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Dark/Ghost

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18

MC: 0
AC: 5/5

Moves: (112/112)
Aerial Ace
Astonish
Attract
Body Slam
Brick Break
Calm Mind
Captivate
Confide
Confuse Ray
Counter
Cut
Dark Pulse
Dazzling Gleam
Detect
Dig
Double Team
Double-Edge
Dream Eater
Dynamic Punch
Embargo
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Flash
Flatter
Fling
Focus Punch
Foresight
Foul Play
Frustration
Fury Cutter
Fury Swipes
Gravity
Headbutt
Helping Hand
Hidden Power (Ground)
Hone Claws
Ice Punch
Icy Wind
Imprison
Incinerate
Knock Off
Leer
Lick
Low Kick
Low Sweep
Magic Coat
Mean Look
Mega Kick
Mega Punch
Metal Burst
Metronome
Mimic
Moonlight
Mud-Slap
Nasty Plot
Natural Gift
Night Shade
Nightmare
Octazooka
Ominous Wind
Pain Split
Payback
Poison Jab
Power Gem
Power-Up Punch
Protect
Psych Up
Psychic
Punishment
Quash
Rain Dance
Recover
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Role Play
Round
Scratch
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Signal Beam
Sleep Talk
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunder Punch
Tickle
Torment
Toxic
Trick
Water Pulse
Will-O-Wisp
Wonder Room
Zen Headbutt

Banette [Jupetta] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ghost

Abilities: Insomnia / Frisk / Cursed Body (Unlocked) / Prankster (Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19


Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Ghost

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves: (85/85)
Astonish
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Confide
Confuse Ray
Cotton Guard
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-Edge
Dream Eater
Embargo
Endure
Facade
Feint Attack
Flash
Fling
Foresight
Foul Play
Frustration
Giga Impact
Grudge
Gunk Shot
Headbutt
Helping Hand
Hex
Hidden Power (Fighting)
Hyper Beam
Icy Wind
Imprison
Infestation
Knock Off
Magic Coat
Magic Room
Metronome
Mimic
Mud-Slap
Natural Gift
Night Shade
Nightmare
Ominous Wind
Pain Split
Payback
Phantom Force
Protect
Psych Up
Psychic
Pursuit
Rain Dance
Rest
Return
Role Play
Round
Screech
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Sleep Talk
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp

Venusaur [Fushigibana] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass Poison

Abilities: Overgrow / Chlorophyll (Unlocked) / Thick Fat (Mega)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass/Poison

Stats (Mega):
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 5
Spe: 69 (-)
Size Class: 5
Weight Class: 5
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Moves: (83/93)
Double-Edge
Growl
Growth
Leech Seed
Petal Blizzard
Petal Dance
Poison Powder
Razor Leaf
Seed Bomb
Sleep Powder
Solar Beam
Sweet Scent
Synthesis
Tackle
Take Down
Vine Whip
Worry Seed

Amnesia
Charm
Endure
Giga Drain
Grassy Terrain
Grass Whistle
Ingrain
Leaf Storm
Magical Leaf
Nature Power
Power Whip
Razor Wind
Skull Bash
Sludge

Attract
Bide
Bulldoze
Bullet Seed
Confide
Curse
Double Team
Earthquake
Echoed Voice
Energy Ball
Facade
Giga Impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Light Screen
Mega Drain
Protect
Rage
Reflect
Rest
Roar
Rock Smash
Round
Safeguard
Secret Power
Sleep Talk
Sludge Bomb
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Venoshock

Bind
Block
Body Slam
Frenzy Plant
Fury Cutter
Grass Pledge
Headbutt
Knock Off
Mimic
Mud-Slap
Outrage
Snore
String Shot

Ancient Power
Dig
Rock Throw
Weather Ball

Azelf [Agunomu] (N)
Nature: Timid (+15% Spe, +20% Acc, -1 Atk)
Type: Psychic

Abilities: Levitate

Stats:
HP: 100
Atk: Rank 4 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 133 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 23

MC: 0

Moves: (81/81)
Acrobatics
Calm Mind
Charge Beam
Confide
Confusion
Dazzling Gleam
Detect
Double Team
Dream Eater
Endure
Energy Ball
Explosion
Extrasensory
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Frustration
Future Sight
Giga Impact
Grass Knot
Headbutt
Helping Hand
Hidden Power (Fighting)
Hyper Beam
Ice Punch
Imprison
Incinerate
Iron Tail
Knock Off
Last Resort
Light Screen
Magic Coat
Magic Room
Mud-Slap
Nasty Plot
Natural Gift
Payback
Power-Up Punch
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Sandstorm
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snore
Stealth Rock
Substitute
Sunny Day
Swagger
Swift
Taunt
Telekinesis
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
U-turn
Uproar
Water Pulse
Wonder Room
Zen Headbutt



Queue
JJayyFeather (SUBREF)
Dogfish44
PTPlatinum
GaleWingSrock
Elevator Music
 
I'll buy 2 Potions and 1 Ether (3CC->0CC) and challenge the Santalune Gauntlet.

The team:
Buakaw [Machop] [M]
Type: Fighting

Abilities: Guts / No Guard / Steadfast (H)

Nature: Brave (+ Attack, ÷1.15 Speed, -10% Evasion)

Stats: HP: 100
Atk: 4(+)
Def: 2
SpA: 2
SpD: 2
Spe: 30(-)

Size Class: 2 / Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5
KOC: 0


Attacks:
Physical

Bullet Punch
Counter
Earthquake
Ice Punch
Karate Chop
Knock Off
Low Kick
Low Sweep
Poison Jab
Rock Slide
Seismic Toss
Revenge
Vital Throw

Special

Others
Encore
Focus Energy
Foresight
Leer
Light Screen
Protect
Quick Guard
Cuddle [Houndour] [M]
Type: Dark / Fire

Abilities: Early Bird / Flash Fire / Unnerve (H)

Nature: Timid (- Attack, *1.15 Speed, +13% Accuracy)

Stats: HP: 90
Atk: 2(-)
Def: 2
SpA: 3
SpD: 2
Spe: 75(+)

Size Class: 1 / Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5
KOC: 0


Attacks:
Physical

Beat Up
Bite
Counter
Feint

Special
Ember
Fire Blast
Fire Spin
Smog
Solar Beam

Others
Destiny Bound
Howl
Leer
Odor Sleuth
Protect
Roar
Spite
Taunt
Torment
General Grievous [Beldum]
Type: Steel / Psychic

Abilities: Clear Body / Light Metal (H)

Nature: Adamant (+ Attack,- Special Attack)

Stats: HP: 90
Atk: 3(+)
Def: 3
SpA: 1(-)
SpD: 3
Spe: 30

Size Class: 1 / Weight Class: 4
Base Rank Total: 14

EC: 0/9
MC: 10
AC: 0/5
KOC: 0


Attacks:
Physical

Headbutt
Hold Back
Iron Head
Take Down
Zen Headbutt

Special

Others
Iron Defense


Queue
JJayyFeather (SUBREF)
Dogfish44
PTPlatinum
GaleWingSrock
Elevator Music
Un passant ordinaire
 
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