Prize Claiming Thread MkII (MAQ March #10223)

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ZhengTann

Nargacuga
is a Forum Moderator Alumnus
A qualifier reffing (long overdue, guy must've been undefeated GL thrice in a row now) nets me 19 UC. [UC: 60+19 = 79]

And now, I'm finally claiming from my Monotype tour matches: loss against Frosty, draw against Toon, draw against Birks. Total 15 CC, 10 UC. [CC: 88+15 = 103] [UC: 79+10 = 89]

But the best thing about this is that I get Insurrector the Gigalith!

Insurrector (Gigalith) [M]


Nature: Sassy (+1 SpDef, -15% Speed, -10% Evasion)
Type: Rock
Abilities: Sturdy, Sand Stream, Sand Force (Hidden, Unlocked)

Stats:
HP: 100
Atk: 5
Def: 5
SpA: 2
SpD: 4 (+)
Spe: 21 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Moves:
Attract
Autotomize
Block
Bulldoze
Confide
Curse
Double Team
Earth Power
Earthquake
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Gravity
Harden
Headbutt
Heavy Slam
Hidden Power Flying
Hyper Beam
Iron Defense
Iron Head
Lock-On
Magnitude
Mud-Slap
Nature Power
Power Gem
Protect
Rest
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sand Attack
Sandstorm
Secret Power
Sleep Talk
Smack Down
Snore
Solar Beam
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Tackle
Take Down
Toxic
Wide Guard
 
ZhengTann: approved

UC: 259.5+0.5 = 260 UC

-----------------------------------

Claiming from here. Stockpiling 15 UC (260+15 = 275 UC) and 1 CC (168+1 = 169 CC)

Absol gets 1 AC (5/5, unlocking Justified) and 5 MC (+1 leftover making 6 total), learning Wish (Event, 2 MC), Brutal Swing (TM, 2 MC), and Aerial Ace (TM, 2 MC)

Wigglytuff learns Dizzy Punch (Event, 2 MC), Petal Dance (Event, 2 MC), and Scary Face (Event, 2 MC)

Self-approved
 
Claiming from here.

UC: 14 > 29

Spending 4 UC to change Aurumoth from Mild to Quiet.

Old:

Aurumoth [Aurum] (Female)
GP first met Aurum when she was still a little Cupra. His mom was stomping around the house and screaming about a "GIANT MONSTER COCKROACH". GP saved Aurum from the blind fury of his mom's stomping slippers, and they've been friends ever since. Aurum's mild nature really evens out GP's jolliness and energy, and she remains to this day the voice on his head saying "Y'know, this probably isn't a great idea." Even though Aurum is a huge support, and the voice of reason for many of her friends, she was fairly self-concious, with a deep-seated disgust for her own appearance, probably coming from the whole "monster cockroach" incident. She hid it well, but had often disguised herself as other, prettier Pokemon, and had always wanted to evolve, hoping that she might blossom into a Pokemon worthy of other's admiration.
Now in her final stage, a newfound confidence is beginning to rise in her, and she is much more proud of her own beauty, so much so that she is a little loathe to hide it behind an Illusion.
Types: Bug/Psychic
Bug: STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor
(Toggle) By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
No Guard (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion (H) (Passive) (Unlocked) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Nature: Mild (+1 Special Attack, -1 Defense)
Stats:
HP: 110
Atk: 5
Def: 3 [-]
SpA: 6 [+]
SpD: 2
Spe: 93
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Wish
Psychic Terrain
Confusion
Will-O-Wisp
Ominous Wind
Ancient Power
Zen Headbutt
Tail Glow
Final Gambit
Bug Buzz
Hydro Pump
Close Combat
Disable
Feint
Megahorn
Counter
X-Scissor
Psychic
Shadow Ball
Focus Blast
Hyper Beam
Psyshock
Rain Dance
Protect
Substitute
Light Screen
Reflect
Psych Up
Ally Switch
Overheat
Solar Beam
Thunder
Blizzard
Electroweb
Magic Coat
Roleplay


New:

Aurumoth [Aurum] (Female)
GP first met Aurum when she was still a little Cupra. His mom was stomping around the house and screaming about a "GIANT MONSTER COCKROACH". GP saved Aurum from the blind fury of his mom's stomping slippers, and they've been friends ever since. Aurum's mild nature really evens out GP's jolliness and energy, and she remains to this day the voice on his head saying "Y'know, this probably isn't a great idea." Even though Aurum is a huge support, and the voice of reason for many of her friends, she was fairly self-concious, with a deep-seated disgust for her own appearance, probably coming from the whole "monster cockroach" incident. She hid it well, but had often disguised herself as other, prettier Pokemon, and had always wanted to evolve, hoping that she might blossom into a Pokemon worthy of other's admiration.
Now in her final stage, a newfound confidence is beginning to rise in her, and she is much more proud of her own beauty, so much so that she is a little loathe to hide it behind an Illusion.
Types: Bug/Psychic
Bug: STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor
(Toggle) By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
No Guard (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion (H) (Passive) (Unlocked) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Nature: Quiet (+1 Special Attack, -15% speed, -10% evasion)
Stats:
HP: 110
Atk: 5
Def: 4
SpA: 6 [+]
SpD: 2
Spe: 81 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Wish
Psychic Terrain
Confusion
Will-O-Wisp
Ominous Wind
Ancient Power
Zen Headbutt
Tail Glow
Final Gambit
Bug Buzz
Hydro Pump
Close Combat
Disable
Feint
Megahorn
Counter
X-Scissor
Psychic
Shadow Ball
Focus Blast
Hyper Beam
Psyshock
Rain Dance
Protect
Substitute
Light Screen
Reflect
Psych Up
Ally Switch
Overheat
Solar Beam
Thunder
Blizzard
Electroweb
Magic Coat
Roleplay


UC: 29 > 25
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Approving the two above. WIP
epicdrill: That's 3 CC for you, 5 MC for Charizard, 16 MC for Lucario, 7 MC for Salamence, 15 MC for Pyroak. Fix, and APPROVED.
Granny Pie: Aurumoth's base Speed is 94 according to IRC bot, so -Speed means 81, not 79. Fix and VM me but until then, NOT APPROVED. Okay done, APPROVED.

That's 2 claims approved. My total goes up to 11, so converting 10 into 5 UC. [CA: 9+2-10 = 1] [UC: 60+5 = 65]

I forgot to claim a Link Cable by the way v_v
[CC: 88-8 = 80]
+ 1x Link Cable
 
Last edited:
vs Nightblitz
Gale Wing Srock : 1 CC
Heracross: 3 MC / 1 AC / 1 KOC
Kangaskhan: 4 MC
Tyrunt: 1 EC / 3 MC / 1 AC / 1 KOC
Magnemite: 1 EC / 3 MC / 1 AC / 2 KOC
Monotype tournament:
Signup
Team (Taking Gyarados from the team)
Loss
Spending said:

Kall [Inkay] (M)
  • Uses 6 saved MC to learn Rest, Sleep Talk and Knock Off as TM and Tutor moves (2 MC each).
  • Total Counters: 5 EC, 0 MC, 4 AC, 0 KOC

Magnemite [-] [-]
  • Gets 1 EC / 3 MC / 1 AC / 2 KOC. Converting KOC to MC.
  • Total Counters: 5 EC, 11 MC, 5 AC, 0 KOC.
  • Unlocking Hidden ability Analytic.
  • Evolves into Magneton.

Magnemite [-] [-]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Steel / Electric

[Abilities]
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic (Passive) [Hidden]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 80
Atk: 2
Def: 3
SpA: 4+
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13

[Counters]
EC:
4/9
MC: 11
AC: 4/5

[Moves] [19|X]
Level Up
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Flash Cannon
Discharge
Magnet Rise
Light Screen

TUTOR
Electroweb
Endure
Gravity
Magic Coat
Signal Beam

TM/HM
Reflect
Substitute
Volt Switch
Thunder
Protect
Bide
Explosion
Rain Dance
Teleport
Thunderbolt
Toxic
Rest
Sleep Talk
Hidden Power (Ice)

Magnemite [-] [-]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Steel / Electric

[Abilities]
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Analytic (Passive) [Hidden]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 90
Atk: 2
Def: 3
SpA: 6+
SpD: 3
Spe: 60-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 18

[Counters]
EC:
5/9
MC: 0
AC: 5/5

[Moves] [19|X]
Level Up
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Flash Cannon
Discharge
Magnet Rise
Light Screen

TUTOR
Electroweb
Endure
Gravity
Magic Coat
Signal Beam

TM/HM
Reflect
Substitute
Volt Switch
Thunder
Protect
Bide
Explosion
Rain Dance
Teleport
Thunderbolt
Toxic
Rest
Sleep Talk
Hidden Power (Ice)

  • Learns Zap Cannon and Electric Terrain as Pre-Level 25 Level up.
  • Uses 11 (6 saved) MC to learn Charge Beam and Hyper Beam as TM moves for 4 MC (2 MC each).
  • Learns Mimic, Snore and Shock Wave as Tutor moves for 6 MC (2 MC each).
  • Learns Lock On as Level up move for 1 MC.
  • Total Counters: 5 EC, 0 MC, 5 AC, 0 KOC.

Cradily (Dez Vase) Female
  • Uses 2 of the 3 saved MC to learn Energy Ball as TM move.
  • Total Counters: 6 EC, 1 MC, 5 AC, 0 KOC.

Kuno Becker | Ludicolo (M)
_______________________________
  • Uses 2 of the 3 saved MC to learn Toxic as TM move.
  • Total Counters: 9 EC, 1 MC, 5 AC, 0 KOC.

Zapper | Rotom (N)
________________________
  • Uses 6 of the 7 saved MC to learn Swagger, Flash and Secret Power for 2 MC each.
  • Total Counters: 1 MC, 5 AC, 0 KOC.

Camerupt (F)
  • Uses 4 out of 5 saved MC.
  • Rock Tomb as TM move for 2 MC and Snore as Tutor move for 2 MC.
  • Total Counters: 6 EC, 1 MC, 5 AC, 0 KOC.

Volkraken [Rhode] (F)
  • Uses 4 MC to learn Bind as Tutor move for 2 MC and Flash as TM move for 2 MC.
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Stone Cold [Male] Tyrunt
  • Gets 1 EC, 3 MC, 1 AC and 1 KOC. Converting KOC to MC.
  • Learns Rock Polish as TM move for 2 MC.
  • Learns Outrage as Tutor move for 2 MC.
  • Total Counters: 1 EC, 0 MC, 1 AC, 0 KOC.

Dexter | Heracross (M)
_______________________________
  • Gets 3 MC / 1 AC / 1 KOC. Converting KOC to MC.
  • Learns Giga Impact and Focus Punch as TM and Tutor moves for 4 MC (2 MC each).
  • Total Counters: 0 MC, 2 AC, 0 KOC.

Kangaskhan [------------] (F)
  • Gets 4 MC. Learns Rock Tomb and Thief as TM moves for 4 MC (2 MC each).
Purchasing a Wimpod the cowardly bug and Spikey the Geodude-A for 4 CC (2 CC each).

Wimpod [Courage] (-)
The Cowardly Bug

Nature: Careful (+1 SpD, -1 SpA)

Type: Bug/Water

Stats:
HP: 80
Atk: Rank 2
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 3 (+)
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 11

EC: 0/6
MC: 0
AC: N/A

Abilities: Wimp Out

Attacks (12/XX):
Struggle Bug
Sand Attack

Spikes
Metal Claw
Wide Guard
Harden
Aqua Jet

Taunt
Leech Life
Protect
Substitute
Waterfall

Geodude-A [Spikey] (M)
NATURE:
Careful

TYPE: Rock / Electric
ABILITIES: Magnet Pull / Sturdy / Galvanize
STATS
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

ATTACKS (20)
Tackle
Defense Curl
Charge
Rock Polish
Rollout
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct

Counter
Endure
Focus Punch
Hammer Arm
Magnet Rise

Gyro Ball
Protect
Substitute
Toxic
Volt Switch
Claiming Gyarados from Mono Type tournament and purchasing a Gyaradosite for 10 CC.

Gyarados [Angry Aunt] (F)
Nature: Quirky
Type: Water / Flying (Regular); Water / Dark (Mega)

Abilities:
Intimidate (Trigger)
Moxie (Passive) (H, unlocked)
Mold Breaker (Passive) (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2
SpD: Rank 4
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20

Mega:
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 3
SpD: Rank 5
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aqua Tail
Avalanche
Bide
Bite
Blizzard
Brine
Brutal Swing
Bounce
Bulldoze (TM 1)
Crunch
Dark Pulse (TM 2)
Dive
Dragon Dance
Dragon Rage
Dragon Tail (TM 3)
Double Team
Earthquake (TM 4)
Endure (TM 5)
Flamethrower
Giga Impact
Hidden Power (Ground)
Hurricane
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Leer
Outrage
Payback
Protect
Rain Dance
Reflect
Rest
Roar
Skull Bash
Sleep Talk
Splash
Stone Edge
Substitute
Surf
Tackle
Taunt
Thrash
Thunderbolt
Thunder Wave
Torment
Twister
Whirlpool

---
50 Moves

Total CC: 227 + 1 - 2 - 2 - 10 = 214
 
Last edited:
+4 EC, +1 AC; +Dig
Types: Normal
Abilities: Cute Charm / Technician / Skill Link (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats: HP: 90 Atk: 3+ Def: 2 SpA: 1- SpD: 2 Spe: 75
Size Class: 1 Weight Class: 1
Base Rank Total: 13
EC: 5/6 MC: 1 AC: 3/5
Attacks:
Level Up
  • Pound
  • Growl
  • Baby-Doll Eyes
  • Helping Hand
  • Tickle
  • Double Slap
  • Encore
  • Swift
  • Sing
  • Tail Slap
  • Slam
  • Last Resort
Egg
  • Aqua Tail
  • Iron Tail
  • Knock Off
  • Endure
  • Flail
TM/HM
  • Work Up
  • Frustration
  • Return
  • Attract
  • U-Turn
  • Dig

+3 EC, +1 AC; +Hex, +Hydro Pump
Frillish / Female / Tiffany
Types: Water / Ghost
Abilities: Water Absorb / Cursed Body / Damp (H)
Nature: Bold (+1 Def, -1 Atk)
Stats:HP: 90 Atk: 1- Def: 3+ SpA: 3 SpD: 3 Spe: 40
Size Class: 2 Weight Class: 3
Base Rank Total: 14
EC: 3/6 MC: 0 AC: 1/5
Attacks:
Level Up
  • Bubble
  • Water Sport
  • Absorb
  • Night Shade
  • Bubble Beam
  • Recover
  • Water Pulse
  • Hex
  • Hydro Pump
Egg
  • Acid Armor
  • Confuse Ray
  • Constrict
  • Mist
  • Pain Split
TM/HM
  • Toxic
  • Shadow Ball
  • Scald
  • Will-o-Wisp
  • Surf

I also take the 4 CC. http://www.smogon.com/forums/threads/battling-101-reviloja753.3607377/page-2#post-7405126
 
Better put this out there before I forget

Match

Currency Counters: 64+1=65

Odin (Zygarde):
MC: 4
KOC: 1

Spending KOC on MC, and purchasing Thousand Arrows (Tutor?, 2), Thousand Waves (Tutor?, 2), and Extreme Speed (LU, 1).

Odin will also take a name change to Itzamna.

That'll be it.
 
Buying a Ralts and a Nohface.


Ralts [Thrawn] (Male)
"To defeat an enemy, you must know them. Not simply their battle tactics, but their history, philosophy, art. There is satisfaction in defeating an enemy. But one must never allow oneself to become complacent. There are always more enemies to be identified, faced, and vanquished." Thrawn is one of the most mysterious Pokemon GP has ever encountered. One day, his Pokemon were having a picnic while he was out, and, while they were all 6 were either playing or hanging out, the picnic basket disappeared right from underneath their noses, with nobody noticing how, or even when, it disappeared. On a subsequent hunt, 3 search parties went out, consisting of Sonata and Abigail, Yosty and Scrappy, and Aurum and Coloratura. Aurum, Coloratura, Sonata, and Abigail on converged back in the clearing after a fruitless search, but Scrappy and Yosty never showed back up. Another search was initiated, and Scrappy and Yosty were both found knocked out in the middle of the woods, with no markings on either of them. Abigail and Sonata carried the two back, and all 6 converged on the clearing once more. Oddly enough, they found their picnic basket in the middle of the clearing, empty. Mystified, Aurum, Coloratura, Abigail, and Sonata carried Scrappy and Yosty back home, where GP had just gotten back from his work at the Lab. He Revived Scrappy and Yosty, but imagine everybody's surprise when as soon as Yosty's body became corporeal once more, a small, shiny Ralts came falling out of him! The Ralts immediately surrendered, unconditionally, even though nobody made any move to attack him. He introduced himself as Thrawn, and claimed to be an incredible tactician and fighter. Sonata became instantly interested in him, with her being a shiny Kirlia at the time, and his cool, calm, and calculating demeanor intrigued her in contrast to her impulsive, illogical style. Scrappy offered to help train Thrawn, but was a little skeptical when Thrawn refused him, claiming that his training would be on the battlefield. Overall, his very cool, and a little distant to all but Sonata. But most of all, he's intensely loyal to GP as a warrior, and what a warrior he is.
Types: Psychic/Fairy
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Synchronize (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (Passive) (Hidden) (Locked) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 90
Atk: 0 [-]
Def: 1
SpA: 3 [+]
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind
Disable
Destiny Bond
Encore
Synchronoise
Confuse Ray
Taunt
Torment
Protect
Light Screen
Psyshock



Nohface [Ashi] (Female)
"We were made for one purpose: to kill! Our fate was sealed the day we were born!" Ashi was born and raised in a deep mountain, and cruelly trained daily to mold her and her sisters into the ultimate fighting and killing machines. But Ashi was... different. She was curious about the world outside of the mountain, and held a deep-set compassion for living things. These curiosities and compassions were all but metaphorically crushed out of her by her mother, and one day, Ashi and her sisters were ready to take their hate, and their pain, out on the one target they were bred to assasinate: GP. To this day, he still does not know who commissioned these girls to attack him, as he has many enemies out in the larger political world. Luckily, GP has his Pokemon and his own skill to protect him. But the Daughters came close. Closer than anybody ever had. GP still deeply regrets it, but when they attacked him in his sleep one night, and his Pokemon rushed to defend him, he and they were forced to slay these monsters bred for war, as nothing else could stop them. After the battle, Scrappy could still detect an aura of life from one of the Nohfaces, and it was Ashi that Scrappy, Aurum, and GP nursed back to life, despite her constant attempts of the opposite. Determined to show her the error of her ways, GP took her around with him on adventures, and showed her the beautiful world around him. It was on Full Moon Island when, at night, surrounded by stars, Ashi finally let go of her pain and hate, and chose to willingly follow GP throughout this world, growing and learning more every day. She has close affinities for both Scrappy and Aurum, as they were the ones most concerned with healing her, but she is also attracted to Coloratura's beauty and her happy outlook on life. She sees Sonata and Abigail as astray wanderers, and constantly works to try and show them the beauty and greatness of this world. There is really nobody Ashi does not get along with today, except for those who threaten the happiness of her friends.
Types: Ghost/Steel
Ghost: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Levitate (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 100
Atk: 3 [+]
Def: 3
SpA: 0 [-]
SpD: 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Foul Play
Meteor Mash
Phantom Force
Flail
Yawn
Taunt
Protect
Gyro Ball
Will-O-Wisp
Substitute


Also buying a Focus Band (-10UC).

UC: 25 > 11
My profile.
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Battle #1: [Starting w/ 8CC] +1CC = 9CC.

Vulpix:
+1EC = 1EC total.
+3MC, spending all on Aurora Beam, Ice Beam, and Blizzard Level-Up moves.
+1AC +1LEC = 2AC total.

Battle #2: 9CC +1CC = 10CC, -8CC for a Brood Queen's Necklace = 2CC total.
[Starting w/ 11UC] Spending 4UC for Combee's 3EC = 7UC remaining.

Combee:
+1EC +1LEC +4UC = 6EC total.
>EVOLVE!
>Learns Fell Stinger, Destiny Bond, Poison Sting, Confuse Ray, Fury Cutter, Defend Order, Pursuit, Fury Swipes, Slash, Power Gem, and Heal Order as free Pre-Lv26 moves.
[Starting w/ 4MC] +3MC = 7MC, -5MC for Toxic, Air Slash, Captivate, Attack Order, and Swagger Level-Up moves, -2MC for U-Turn TM move = 0MC remaining.
+1AC = 1AC total.

Combee (Pearl) (Female)

Types: Bug / Flying

Abilities:
Honey Gather / Hustle (LOCKED)

Nature: Brave (+Atk, -Spe, -10% Evasion)

Stats:
HP:
90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 60 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 4
AC: 0/5

Attacks (12/12):
Level Up (4/4)

Sweet Scent
Gust
Bug Bite
Bug Buzz

Tutor (8/8)
Air Cutter
Endeavor
Mud-Slap
Ominous Wind
Snore
String Shot
Swift
Tailwind

Vespiquen (Pearl) (Female)

Types: Bug / Flying

Abilities:
Pressure / Unnerve (LOCKED)

Nature: Brave (+Atk, -Spe, -10% Evasion)

Stats:
HP:
100
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 4
Spe: 34 (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 1/5

Attacks (29/65):
Level Up (20/20)

Sweet Scent
Gust
Bug Bite
Bug Buzz
Fell Stinger
Destiny Bond
Poison Sting
Confuse Ray
Fury Cutter
Defend Order
Pursuit
Fury Swipes
Slash
Power Gem
Heal Order
Toxic
Air Slash
Captivate
Attack Order
Swagger

Tutor (8)
Air Cutter
Endeavor
Mud-Slap
Ominous Wind
Snore
String Shot
Swift
Tailwind

TM (1)
U-Turn


Sneasel:
+1EC = 1EC total.
+4MC, spending all on Beat Up, Snatch, Punishment, and Ice Shard Level-Up moves.
+1AC = 1AC total.
 
Gale Wing Srock : Take Down is a pre-25 move for Camerupt, so it doesn't spend MC. Other than that, Approved (1 UC)
Reviloja753: Approved (0.5 UC)
Maxim: Approved (0.5 UC)
Granny Pie: NOT Approved. You can only select gen 7 TMs when buying new Pokemon, and Endure on Nohface isn't a gen 7 TM. (1 UC)
nightblitz42: Approved (0.5 UC)

275+3.5 = 278.5 UC for me

EDIT: Grannie Pie Approved now (0.5 UC)

278.5+0.5 = 279 UC

--------------------------------------------------

Claiming from here. Stockpiling 1 CC (169+1 = 170 CC) and 15 UC (279+15 = 294 UC)

Absol gets 6 MC, learning Assurance (Egg, 2 MC), Attract (TM, 2 MC), and Blizzard (TM, 2 MC)
Wigglytuff gets 6 MC, learning Tickle (Event, 2 MC), Attract (TM, 2 MC), and Bubble Beam (TM, 2 MC)

Self-approved
 
Last edited:
Exclaimer: Approved (+0.5)

294+0.5 = 294.5 UC

----------------------------

Claiming from here. Stockpiling 1 CC (170+1 = 171 CC) and 15 UC (294.5 + 15 = 309.5 UC)

Absol gets 6 MC, learning Body Slam (Tutor, 2 MC), Calm Mind (TM, 2 MC), and Captivate (TM, 2 MC)
Wigglytuff gets 6 MC, learning Captivate (TM, 2 MC), Charge Beam (TM, 2 MC), and Confide (TM, 2 MC)

Self-approved
 
Claiming from here. I get 1 CC {0 + 1 = 1 CC}.

Summary:
CC: 1
UC: 0


-----


Grubbin gets 1 EC, 1 LEC as EC and 1 KOC as EC {0 + 1 + 1 + 1 = 3 EC}.
3 MC is spent on Dig (Level-Up, 1 MC) and Protect (TM, 2 MC). {0 + 3 - 1 - 2 = 0 MC}

Summary:
EC: 3/9
MC: 0
+ Dig
+ Protect


-----


Shellder gets 1 EC and 1 KOC as EC {0 + 1 + 1 = 2 EC} and 1 AC {0 + 1 = 1 AC}
4 MC is spent on Ice Shard (Level-Up, 1 MC), Hydro Pump (Level-Up, 1 MC), and Dive (TM, 2 MC) {0 + 4 - 1 - 1 - 2 = 0 MC}

Summary:
EC: 2/6
MC: 0
AC: 1/5
+ Ice Shard
+ Hydro Pump
+ Dive
 
Dixay: Approved (+0.5)

309.5+0.5 = 310 UC

----------------------------

Claiming from here. Stockpiling 1 CC (171+1 = 172 CC) and 15 UC (310+15 = 325 UC)

Wigglytuff gets 6 MC, learning Mimic (Level, 1 MC), Hyper Voice (Level, 1 MC), Curse (TM, 2 MC), and Detect (TM, 2 MC)
Absol gets 6 MC, and I'm going to max it

Level: N/A
Other: Charge Beam, Confide, Curse, Cut, Dark Pulse, Double-edge, Dream Eater, Echoed Voice, Facade, False Swipe, Feint Attack, Flamethrower, Flash, Foul Play, Frustration, Fury Cutter, Giga Impact, Hail, Headbutt, Hex, Hidden Power (Grass), Hone Claws, Hyper Beam, Icy Wind, Incinerate, Mean Look, Mimic, Mud-Slap, Natural Gift, Nightmare, Payback, Protect, Psych Up, Punishment, Rain Dance, Rest, Retaliate, Return, Rock Slide, Rock Smash, Rock Tomb, Role Play, Round, Sandstorm, Secret Power, Shadow Ball, Shadow Claw, Shock Wave, Snarl, Snatch, Snore, Spite, Strength, Sunny Day, Swagger, Swift, Thief, Thunder, Thunder Wave, Torment, Toxic, Water Pulse, X-Scissor (63)

Overall cost: 63*2 - 6 = 120 UC


Tyche (Absol) (F)
Nature: Timid (Attak lowered by 1; Speed raised by 15%, Accuracy increased)
Type: Dark
Abilities: Pressure, Super Luck, (HA) Justified (Mega: Magic Bounce)

Stats:
HP 100
Atk Rank 4 (-)
Def Rank 2
SpA Rank 3
SpD Rank 2
Spe 87 (+)
Size Class: 3
Weight Class: 3
Accuracy boost: +9%
Base Rank Total: 18

Stats (Mega):
HP: 100
Atk: Rank 5 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 133 (+)
Size Class: 3
Weight Class: 3
Accuracy boost: +20%
Base Rank Total: 21

EC: N/A
MC: 0
AC: 5/5

Attacks (108/108 moves):

Aerial Ace
Assurance
Attract
Baton Pass
Bite
Blizzard
Body Slam
Bounce
Brutal Swing
Calm Mind
Captivate
Charge Beam
Confide
Counter
Curse
Cut
Dark Pulse
Detect
Double-Edge
Double Team
Dream Eater
Echoed Voice
Endure
Facade
False Swipe
Feint
Feint Attack
Fire Blast
Flamethrower
Flash
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Hail
Headbutt
Hex
Hidden Power (Grass)
Hone Claws
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Tail
Knock Off
Leer
Magic Coat
Mean Look
Me First
Megahorn
Mimic
Mud-Slap
Natural Gift
Nightmare
Night Slash
Payback
Perish Song
Play Rough
Protect
Psycho Cut
Psych Up
Punishment
Pursuit
Quick Attack
Rain Dance
Razor Wind
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Sandstorm
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Slash
Sleep Talk
Snarl
Snatch
Snore
Spite
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Superpower
Swagger
Swift
Swords Dance
Taunt
Thief
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Water Pulse
Will-O-Wisp
Wish
X-Scissor
Zen Headbutt


UC remaining: 325-120 = 205

--------------------------------------------

EDIT: Claiming from here, too. Stockpiling 1 CC (172+1 = 173 CC) and 15 UC (205+15 = 220 UC)

Togepi gets 1 EC (4/9) and evolves into Togetic. It also gets 1 AC (4/5) and 5 MC, learning Magical Leaf (Pre-26), Fairy Wind (pre-26), Safeguard (Level, 1 MC), Smart Strike (TM, 2 MC), and Counter (Tutor, 2 MC)


Togetic (Nepthys) (F)
Nature: Bold (Attack lowered by 1; Defense raised by 1)
Type: Fairy / Flying
Abilities: Hustle, Serene Grace, (HA LOCKED) Super Luck

Stats:
HP 90
Atk 1 (-)
Def 4 (+)
SpA 3
SpD 4
Spe 40
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 4/5

Attacks (33/117 moves)

Ancient Power
Attract
Bestow
Body Slam
Captivate
Charm
Counter
Dazzling Gleam
Dizzy Punch
Encore
Extrasensory
Fairy Wind
Flamethrower
Follow Me
Foresight
Future Sight
Growl
Helping Hand
Magical Leaf
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Psycho Shift
Safeguard
Smart Strike
Solar Beam
Substitute
Sweet Kiss
Tri Attack
Wish
Yawn


Wigglytuff gets 6 MC, learning Double Team (TM, 2 MC), Dream Eater (TM, 2 MC), and Dynamic Punch (TM, 2 MC)

Self-approved
 
Last edited:
Battling:
From Here: flish
zarator said:
Yoshiblaze: 1 CC
- Kangaskhan: 3 MC/1 AC + 1 MC
- Gulpin: 1 EC/3 MC/1 AC + 1 MC

MC: 0 -> 4. Buying Endure (LU, 1), Reversal (LU, 1), and Dig (Past Gen TM, 2) for 4 MC -> 0
AC: 1/5 -> 2/5


EC: 1/6
MC: 0 -> 4. Buying Ice Punch (Tutor, 2) and Solar Beam (TM, 2) for 4 MC -> 0
AC: 0/6 -> 1/6
 
Yoshiblaze: Approved

--------------------​

Battles
(Gym) vs. JJayyFeather (3v3 singles) [LOSS]
Elevator Music: 2 CC / 5 UC

(Tournament) vs. Complications (3v3 singles) [WIN]
Elevator Music: 2 CC / 5 UC

(Gym) vs. acidphoenix (3v3 singles) [WIN]
Elevator Music: 2 CC
- Necturna: 4 CC / 1 KOC
- Roserade: 5 CC / 1 KOC
- Venusaur: 4 MC / 1 KOC
Note: Necturna and Roserade will convert their KOC into CC.

(Gym) vs. Exclaimer (3v3 singles) [WIN]
Elevator Music: 2 CC
- Necturna: 4 CC / 1 KOC
- Ferrothorn: 4 CC / 1 KOC
- Venusaur: 4 MC / 1 KOC
Note: Necturna and Ferrothorn will convert their KOC into CC.

Reffings
[13 UC] (Tournament) Complications vs. P2X7 (3v3 singles)
[27 UC] (Gym) Gym Leader Frosty vs. Toon (3v3 doubles)
[27 UC] (Gym) Gym Leader zarator vs. Toon (3v3 doubles)
Total:
Elevator Music: 29 CC / 77 UC
- Venusaur: 8 MC / 2 KOC
---
Currency Counters: 203 ---> 232 ---> 224 (post-spending)
Universal Counters: 6 ---> 83 ---> 1 (post-spending)

Fushigibana (Venusaur):
Purchasing the following moves for 10 MC:
TM
Echoed Voice
Mega Drain
Secret Power
Swagger
Swords Dance


Purchasing Pinsir and Throh for 8 CC:

Kairosu (Pinsir):

Pinsir [Kairosu] (F)
Nature: Jolly (+15% Spe, +11% Acc, -1 SpA)
Type: Bug

Abilities: Hyper Cutter / Mold Breaker / Moxie (Locked) / Aerilate (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Nature: Jolly (+15% Spe, +17% Acc, -1 SpA)
Type: Bug/Flying

Stats (Mega):
HP: 100
Atk: Rank 7
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 25

MC: 0
AC: 0/5

Moves: (19/84)
Vice Grip
Focus Energy
Bind
Seismic Toss
Harden
Revenge
Vital Throw
Double Hit
Brick Break

Bug Bite
Close Combat
Feint
Me First
Quick Attack

Dig
Giga Impact
Protect
Smack Down
Thief
Purchasing the following moves for 37 UC:
Level Up
Guillotine
Storm Throw
Superpower
Swords Dance
X-Scissor

TM
Bide
Bulldoze
Earthquake
Endure
Facade
Fury Cutter
Rain Dance
Rest
Rock Slide
Sleep Talk
Stone Edge
Substitute

Tutor
Focus Punch
Knock Off
Mimic
Stealth Rock
Also, using 5 UC as AC to unlock Moxie.​


Nageki (Throh):

Thorh [Nageki] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting

Abilities: Guts / Inner Focus / Mold Breaker (Locked)

Stats:
HP: 120
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

MC: 0
AC: 0/5

Moves: (21/64)
Mat Block
Bind
Leer
Bide
Focus Energy
Seismic Toss
Vital Throw
Revenge
Storm Throw
Body Slam
Bulk Up

Dig
Earthquake
Protect
Taunt
Toxic

Block
Fire Punch
Focus Punch
Ice Punch
Low Kick
Purchasing the following moves for 35 UC:
Level Up
Circle Throw
Endure
Reversal
Superpower
Wide Guard

TM
Brick Break
Bulldoze
Facade
Fling
Focus Blast
Giga Impact
Low Sweep
Poison Jab
Rest
Rock Slide
Sleep Talk
Stone Edge
Substitute

Tutor
Pain Split
Thunder Punch
Also, spending 5 UC as AC to unlock Mold Breaker.​


Items:
Purchasing a Pinsirite for 10 CC.​

Self-Approved
 
Claiming from here. Stockpiling 17+3 CC (173+20 = 193 CC).

I won the Steel-type gym badge! This is my eight badge, so I win a Metal Coat, 30 UC (220+30 = 250 UC), and a third raid heirloom which I will claim whenever I feel like - I just hope the Raid Zone approver will be around when I am ready to claim :-P

Self-approved
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+27UC [1962->1989]
+45UC [1989->2034]
+6UC [2034->2040]
+6UC [2040->2046]
TOTAL: 84UC [1962->2046]
~

BUYING
  • Metronome -6
  • Leftovers -10
  • Macho Brace -6
  • Dawn Stone -8
  • Sticky Barb -6
TOTAL: 19CC [19->0] 17UC [2046->2029]
~
Code:
TL;DR

1962+84-17=2029UC

19-19=0CC
Toon Approved
 
Last edited:
http://www.smogon.com/forums/threads/one-battle.3606268/#post-7410118

(Note: Hawlucha should receive 4 MC from this battle, as its AC has not yet reached its capacity)

Me: 1 CC (CC: 68 > 69)


Hawlucha:

MC: 0 > 4 > 0
AC: 3/5 > 4/5
KOC: 0 > 1

Hawlucha uses 4 MC to learn Poison Jab (SM TM) and U-turn (SM TM).

http://www.smogon.com/forums/threads/granny-v-p2.3607210/#post-7411032

Me: 1 CC (CC: 69 > 70)


Gurdurr:

EC: 7/9 > 8/9
MC: 0 > 4 > 0
AC: 5/5
KOC: 0 > 1 > 0

Gurdurr uses 4 MC and 1 KOC to learn Scary Face (Post-26 Level-Up), Rest (SM TM), and Sleep Talk (SM TM).

http://www.smogon.com/forums/threads/two-battles.3606269/#post-7412742

(Note: Hawlucha should receive 4 MC from this battle, as its AC have not yet reached its capacity)

Me: 1 CC (CC: 70 > 71)


Hawlucha:

MC: 0 > 4 > 0
AC: 4/5 > 5/5
KOC: 1

Hawlucha unlocks its Hidden Ability, Mold Breaker, and uses 4 MC to learn Focus Punch (Past-Gen Tutor) and Zen Headbutt (Past-Gen Tutor).


(My Profile)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Apparently I need an evolved one for Raiding. Hugo is not evolving. #BlameMaximAndZarator

-2 CC.


Victor (M)
♫ Who Am I ♫

Nature: Adamant
+1 Atk, -1 SpA

Type: Fighting

Abilities: Thick Fat / Guts / Sheer Force [DW]

Stats:
HP: 100
Atk: 3 [+]
Def: 2
SpA: 0 [-]
SpD: 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: 0/6
MC: 0
DC: 0/5

Attacks [21/86]:
Tackle
Focus Energy
Sand Attack
Arm Thrust
Vital Throw
Fake Out
Force Palm
Whirlwind
Knock Off
Smelling Salts
Belly Drum

Bullet Punch
Counter
Detect
Feint
Foresight

Toxic
Smack Down
Earthquake
Double Team
Substitute
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/oh-hey-there.3602948/

Birkal +1CC / +6UC
Pluffle: +3MC / +1EC / +1AC / +2KOC

http://www.smogon.com/forums/threads/flashie-zarator-vs-birkal.3602947/

Birkal: 1 CC
- Pumpkaboo: 4MC + 2 KOC
- Pluffle: 1 EC/3 MC/1 AC + 2 KOC

http://www.smogon.com/forums/threads/me-vs-zarry.3603127/

Birkal: +1CC / +15UC
Pluffle: +1EC / +3MC / +1AC / +2KOC
Pumpkaboo: +4MC / +2KOC

http://www.smogon.com/forums/threads/flashie-zarator-vs-birkal.3603126/

Birkal: 1 CC
- Pumpkaboo: 4 MC + 2 KOC
- Pluffle: 1 EC/3 MC/1 AC + 2 KOC

http://www.smogon.com/forums/threads/flashie-zarator-vs-birkal.3607902/

Birkal: 1 CC
- Fidgit: 4 MC + 2 KOC
- Groudon: 4 MC + 2 KOC


Birkal
+5CC (12 total)
+12UC (12.4 total)

Fidgit
+6MC
Stored​

Groudon
+6MC (12 total)
Double-Edge (2MC)
Iron Tail (2MC)
Shock Wave (2MC)
Sleep Talk (2MC)
Brick Break (2MC)
Hyper Beam (2MC)​

Pumpkaboo
+0EC (6 | 6)
Evolution time!
Why | Gourgeist (M) (XL)

[Nature]
Brave (+Atk | -Spe | -10% Evasion)
[Type]
Ghost | Grass
[Abilities]
Pickup
Frisk
Insomnia (✓)
[Stats]
HP: 100
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 46 (-)
S&W: 3 | 3
Total: 19
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 20
[Learned Moves]
[18 | ??]
Astonish
Bestow
Confuse Ray
Destiny Bond
Disable
Foul Play
Frustration
Gyro Ball
Leech Seed
Protect
Razor Leaf
Rock Slide
Rock Smash
Scary Face
Seed Bomb
Trick
Trick-Or-Treat
Worry Seed​

Gourgeist
+18MC (38 total)
Explosion (Free)
Phantom Force (Free)
Bullet Seed (1MC)
Shadow Sneak (1MC)
Pain Split (1MC)
Shadow Ball (1MC)
Giga Drain (2MC)
Magic Coat (2MC)
Role Play (2MC)
Skill Swap (2MC)
Synthesis (2MC)
Spit (2MC)
Toxic (2MC)
Hyper Beam (2MC)
Light Screen (2MC)
Safeguard (2MC)
Solar Beam (2MC)
Psychic (2MC)
Flamethrower (2MC)
Sludge Bomb (2MC)
Focus Blast (2MC)
Will-O-Wisp (2MC)
Flame Charge (2MC)​

Pluffle
Use 1KOC as AC
Use 2KOC as EC
Use 11 UC as MC

+5AC (5 | 5)
Friend Guard unlocked!
+6EC (6 | 6)
Evolution time!
Kerfluffle (F)

[Nature]
Modest (+SpA | -Atk)
[Type]
Fairy | Fighting
[Abilities]
Natural Cure
Aroma Veil
Friend Guard (✓)
[Stats]
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 119
S&W: 4 | 2
Total: 22
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]
[19 | 64]
Aromatic Mist
Charm
Dazzling Gleam
Draining Kiss
Encore
Fairy Wind
Feather Dance
Flash Cannon
Parting Shot
Protect
Quick Guard
Scary Face
Scratch
Sludge Wave
Taunt
Wake-Up Slap
Wide Guard
Wish
Yawn​

Kerfluffle
+17MC (28 total)
Endure (Free)
Crush Claw (Free)
Snore (1MC)
Play Rough (1MC)
Rest (1MC)
Aura Sphere (1MC)
Moonblast (1MC)
Close Combat (1MC)
Nightmare (1MC)
Dream Eater (1MC)
Brick Break (2MC)
Return (2MC)
Drain Punch (2MC)
Energy Ball (2MC)
Facade (2MC)
Fly (2MC)
Focus Blast (2MC)
Giga Drain (2MC)
Grass Knot (2MC)
Hyper Beam (2MC)​
 
Last edited:
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