Veto / Review Phase!
As stated in the OP, the Veto / Review Phase is where I'll give quick feedback on everything submitted so far, including warnings on which subs may be disqualified from voting (vetoed) and how to prevent that.
Submissions can still be freely added and edited during the Veto Phase, but new submissions may be vetoed without warning once voting starts tomorrow. Aside from veto warnings, all of these reviews are just my opinions on your subs, so feel free to not take my advice.
Pokémon: Lycanroc-Midnight
Gem: Dark
Type After Activation: Rock/Dark
Ability: Tough Claws
Stat Boosts: +1 Def, +1 Speed, +1 Acc
New Moves: Accelrock
Removed Moves: None
Competitive Overview: Knock Gem. Transform. Enjoy STAB Tough Claws boosted priority.
Pokémon: Suicune
Gem: Steel
Type After Activation: Water/Steel
Ability: Iron Barbs
Stat Boosts: +1 Sp. Atk, +1 Speed
New Moves: Flash Cannon, Iron Defense, Wish, Body Press, Flip Turn
Removed Moves: None
Competitive Overview: Defensive Wall and Cleric.
Pokémon: Noivern
Gem: Fairy
Type After Activation: Flying/Fairy
Ability: Lightning Rod
Stat Boosts: +1 Sp. Atk, +1 Sp. Def, +1 Acc
New Moves: Moonblast, Calm Mind, Thunderbolt
Removed Moves: Boomburst
Competitive Overview: A good counter to Iron Valiant/Keldeo. +1 acc for accurate Hurricane.
Should be an alright breaker, decent Speed tier at +1, only alright since Great Tusk and Iron Valiant exist. fsr I really feel like this could work as a lead, so maybe give it Spikes as something over the other Lycanrocs?
A rare defensive
veto, mainly for the added moves. While Water/Steel Iron Barbs Suicune sounds like the stuff of nightmares, Suicune not having recovery really balances it out but with Wish this thing becomes a demon, even with the move's inherent flaws. Wish was already one of the worst recovery options you could've given it, so you probably can't really give it recovery unfortunately (like there's Life Dew ig but idt you ever use that)
Hidden Gem submitters are 3/3 on making cool Noivern gems, I like it. Removing Boomburst isn't necessary as the Normal coverage is still just as bad for a Flying/Fairy-type as it was for a Flying/Dragon-type
Pokémon: Tinkaton
Gem:
Steel
Type After Activation: Fairy/
Steel
Ability: Speed Boost
Stat Boosts: +1 ATK, +1 DEF, +1 SPD
New Moves: Recycle
Removed Moves: N/A
Competitive Overview: Pretty straightforward, but pretty cool. Steel gem boosted Gigaton Hammer that lets you use Recycle on your downtime between Hammers for a better Bulk Up. Speed Boost keeps up your momentum on Recycle or Protect turns while waiting for Gigaton Hammer to come back online. It's (hopefully) balanced due to Tinkaton's low starting attack and speed and lack of recovery.
I was extremely on the fence with this one, but I
think it's fine, as SD + Speed Boost + huge bulk makes this very scary in theory but Tinkaton's offensive movepool being awful saves it
View attachment 622392
Pokemon: Okidogi
Gem: Dark Gem
Type After Activation: Poison/Dark
Ability: Absorption - Heals 1/8 of your max hp after being hit (multihit moves heal for each hit)
New Moves: Parting Shot
Removed Moves: N/A
Stat Boosts: +1 Atk, +1 Sp Def
Competitive Overview: Okidogi is meant to be a bulky attacker with drain punch but it's typing and ability just doesn't work for that. Now it has an amazing defensive typing and really good ability (although it does lose STAB on drain punch). Knock off is a button you should click a lot and parting shot is a good pivot move. Also Okidogi should get parting shot in the main game because he would totally swear.
View attachment 622393
Pokemon: Alcremie
Gem: Steel Gem
Type After Activation: Fairy/Steel
Ability: Well-Baked Body
New Moves: Flash Cannon
Removed Moves: N/A
Stat Boosts: +2 Sp Atk, +1 Def
Competitive Overview: Well-Baked body makes Alcremie only have 1 weakness and also makes sense because it's a cake. It actually has a pretty high Sp Atk coming in at 110 so not too many mons would want to take a boosted flash cannon.
View attachment 622396
Pokemon: Arcanine
Gem:Fairy Gem
Type After Activation: Fire/Fairy
Ability: Magic Guard
Stat Boosts: +1 Atk, +1 Sp Def, +1 Speed
New Moves: N/A
Removed Moves: N/A
Competitive Overview: Arcanine is now a fast physical attack with a strong offensive typing, really good stats, no recoil flare blitzes, and a stealth rock immunity if it switches out. It should be a really strong attacker that can take on many other mons.
Seems only okay, still has a massive problem with most Ground-types and it's still fairly easy to KO early before it gets going despite the help from Absorption. Parting Shot is a good buff for base Okidogi though
Sounds like a decent wincon with its massive bulk and only one weakness, could even see it running both Calm Mind and Acid Armor since nothing is immune to Steel
Sounds like a fine midgame breaker or cleaner, not much else to say
Pokémon: Clefable
Gem: Dark
Type After Activation: Fairy/Dark
Ability: Rattled
Stat Boosts: +2 Att
New Moves: Close Combat, Power Trip, Shadow Sneak
Removed Moves: None
Competitive Overview: Throw the opponent for a loop and hit them with the physical set up sets or just a powerful Knock Off.
Pokémon: Tinkaton
Gem: Steel
Type After Activation: Fairy/Steel
Ability: Prankster
Stat Boosts: +1 Def, +2 Spe
New Moves: Focus Punch, Superpower
Removed Moves: None
Competitive Overview: Combines defensive power with +1 Def and Prankster. Also combines its offensive power with +2 Spe, Superpower/Focus Punch, and Gem boosted Gigaton Hammer.
Pokémon: Enamorus-Therian
Gem: Fairy
Type After Activation: Fairy/Flying
Ability: Serene Grace
Stat Boosts: +1 Att, SpD
New Moves: None
Removed Moves: Iron Head
Competitive Overview: Pops out with a significantly better ability with 60% chance Moonblast, Sludge Bomb, Springtide Storm, and even Body Slam and Zen Headbutt if you're feeling spicy. Also becomes slightly harder to kill with a +1 SpD.
Probably not terribly viable but is a funny surprise option I suppose. Clefable being one of the few mons that still has Cosmic Power helps
Prankster is cool with Tink's support movepool, though is likely gonna be a Swords Dance sweeper which it sounds very good at. Similar to other Tinkaton sub, it could be very scary, perhaps moreso here since it has Prankster Encore and a better move for Steels, but I'm cautiously allowing it
Seems meh, it's much too slow to abuse Serene Grace flinches effectively even with Agility and the boosts aren't worth losing Boots for. Perhaps you can add a SpA boost
Pokémon: Metagross
Gem:
Steel Gem
Type After Activation:
Ability: Steelworker
Stat Boosts: +1 Def, +1 SpD, +1 Acc
New Moves:
Removed Moves:
Competitive Overview: When the Meteor be Mashing. Doubles up on its steel STAB and bolsters its own defenses. Between Agility and Meteor Mash, when left to its own devices for too long, can become an absolute behemoth to go up against. Still struggles with a lack of viable recovery tho.
Another Steel sub I was on the fence about, this with Agility sounds pretty terrifying, mainly because of its bulk making it hard to revenge kill, the power of Steelworker isn't as scary without the boosts since Metagross is weak to so many relevant things. Gonna allow it but this seems like it would be a top threat
And that's all for now, see you tomorrow!