Done Bug Report - Mechanics

I just tested this with a friend, and it appears that switching in PDon when Trick Room is up makes Desolate Land immune to negation from both Cloud Nine and Air Lock.
(https://replay.pokemonshowdown.com/gen9nationaldexubers-2083322011-mkzxyy4kiolyflf8i2zoewv6z6kow0ppw) replay where friend and I tested it.
I then tested it with other Field Effects, and only TR had this effect, and only if you switch in PDon when TR is up.
https://replay.pokemonshowdown.com/dl-gen9nationaldexdraft-135406(TR not being up)
https://replay.pokemonshowdown.com/dl-gen9nationaldexdraft-135407(Magic Room)
https://replay.pokemonshowdown.com/dl-gen9nationaldexdraft-135408(Gravity)
https://replay.pokemonshowdown.com/dl-gen9nationaldexdraft-135409(Wonder Room)
https://replay.pokemonshowdown.com/dl-gen9nationaldexdraft-135410(Misty Terrain)
https://replay.pokemonshowdown.com/dl-gen9nationaldexdraft-135411(Grassy Terrain)
https://replay.pokemonshowdown.com/dl-gen9nationaldexdraft-135412(Psychic Terrain)
https://replay.pokemonshowdown.com/dl-gen9nationaldexdraft-135413(Electric Terrain)
 

HoeenHero

The Misspelled Hero!
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This appears to be some obscure interaction between trick room and ability suppression. Probably something calling the End event for cloud nine when it shouldn't. End should NOT be getting triggered unless the ability holder is being swapped out/KOed or similar cloud nine should not longer be in effect basically).

It could also be something else, unsure. Will look into it later.
 

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