Recent content by HeliosAflame

  1. HeliosAflame

    Signups Battle Tower Thread - Mk.VI

    TheEver Ayush_1 taking second seat for dread test! sending in to Ayush_1 Queue: cityscapes vs ??? (L?? B5P3 Tactical Switching Battle) (Ref: ???) cityscapes vs ??? (L?? B5P3 Washed-Up Battle) (Ref: ???) Ayush vs ??? (L4 B4P2 Endure Test) (Ref ???) Sub-Ref Queue: Ayush vs Rextreff (Lvl 2 B3P2)...
  2. HeliosAflame

    Resource BBP Bug and Feedback Thread - Generation 9 Edition!

    I was bringing it up because my understanding was no immutable items have immutable written on them. For example no z-crystals are tagged immutable, nor rusted shield. Mail was chosen as the example because it didn't fit into any pattern a player might remember. (and I had no idea that mail was...
  3. HeliosAflame

    Resource BBP Bug and Feedback Thread - Generation 9 Edition!

    On the subject of land mines. When I want to know what an item does I go to the DAT item tab and read its description. What I do not do is go to the comp rules and check the exhaustive list of what items are immutable. I don't know how a new player would even begin to understand that obviously...
  4. HeliosAflame

    Resource BBP Bug and Feedback Thread - Generation 9 Edition!

    I have been looking at consumables recently and oran berry is what I want to be playing, but it is a bit too awkward. Specifically if you walk into play with an oran berry its just a free invitation for the opponent to toxic or burn you, wasting your item and a recovery for an action they would...
  5. HeliosAflame

    Facility [Stella Magna] HeliosAflame & cityscapes vs Stella Magna

    :sv/smeargle: smeargle draws themselves a cannon and launches into a grand firework display. focus energy ~ bullet seed ~ focus blast
  6. HeliosAflame

    Signups BBP Contest Hall Spectacular!

    signing up to a level 1 contest! Queue: :slowbro-galar:Helios level 1 contest
  7. HeliosAflame

    Resource BBP Bug and Feedback Thread - Generation 9 Edition!

    Having had a bit longer to see how things play out, and taking a bit of a step back from reffing compared to my previous pace, I still think it feels really bad that the only way to use jc is reliant on queues moving. I am considering maybe reffing some things but it feels like the game is...
  8. HeliosAflame

    Completed Ayush vs HeliosAflame (Lvl 3 B2P1)

    if I didn't die to a psycho cut crit :sv/iron hands: fake out x 3 if my opponent has a protective status then use swords dance the first time and chill otherwise
  9. HeliosAflame

    Completed Ayush vs HeliosAflame (Lvl 3 B2P1)

    :sv/iron hands::life orb: swords dance + focus energy ~ bulldoze ~ fake out
  10. HeliosAflame

    Completed Ayush vs HeliosAflame (Lvl 3 B2P1)

    rematch! sending out iron hands with life orb! :sv/iron hands::life orb: fake out ~ wild charge ~ wild charge at the start of my turn if I am inflicted with a major status then use facade at the start of my turn if I am asleep then use sleep talk the first time at the start of priority 0 if...
  11. HeliosAflame

    Completed HeliosAflame vs TheEver (Lvl 4 B2P1)

    :sv/iron hands::life orb: fake out x 3 if my opponent is usingprotect then use swords dance if my opponent is using quick guard then use close combat
  12. HeliosAflame

    Signups BBP Seasonal Event Hub

    Accepting Prismaticism 's invite! :sv/rampardos: Harold (Rampardos) Level 1 EXP: 00 / 10 Serious nature ( +None, -None ) Typing: Rock Abilities: Mold Breaker Hidden Ability: Sheer Force (Locked) HP: 95 Attack: 12 Defen.: 5 Sp.Atk: 5 Sp.Def: 4 Speed: 58 Size: 3 Weight: 5 Movepool Level 0...
  13. HeliosAflame

    Completed HeliosAflame vs TheEver (Lvl 4 B2P1)

    :sv/iron hands::life orb: swords dance + focus energy ~ drain punch ~ drain punch
  14. HeliosAflame

    Facility Realgam Tower: Ayush

    Ayush_1 concedes Ayush_1 +5 tc - 15 jc HeliosAflame +6 rc +15 jc
  15. HeliosAflame

    Completed HeliosAflame vs TheEver (Lvl 4 B2P1)

    sending out iron hands with life orb. :sv/iron hands::life orb:
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