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One cool Pokémon in this meta I'm surprised not to see any mention of is Indeedee. It ticks the obligatory ghost immunity box, for starters, but the coolest thing it brings is psychic terrain. Priority is *everywhere* right now, with many mons relying on it for a STAB or important coverage...
I think you're underrating Scovillain, actually. We've never had a Chlorophyll abuser with fire STAB before, but that alone is a really nice niche in a meta which heavily incentivises running sun. You don't really need to try and get clever with coverage because Fire Blast is obscenely strong -...
Basculegion @ Choice Scarf
Jolly max/max
Adaptability
- Last Rites
If you thought Dracovish was absurd... Last rites is apparently 50 base power plus 50 per dead ally. That means with Adaptability and this as your last mon, you're at a 600 base power physical ghost move off of 112 base attack...
Probably not exactly what you mean, but most fragile sweepers benefit from Aurora Veil not coming with extra passive damage.
In general I think whatever ice types end up being used will quite appreciate it. Even something fragile like normal!Weavile will probably like being able to eat a...
Honestly don't think the recover move PP nerf is that big of a deal at all for matchups vs offensive styles. My intuition is that the average offensive vs defensive Pokemon matchup consumes 2-3 recover move PP across the course of the game, if the defensive Pokemon is the victor. If you have one...
I've been having quite a bit of fun with future sight Xatu + a physical wallbreaker.
Xatu @ Leftovers
Ability: Magic Bounce
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Future Sight
- Teleport/U-Turn
- Roost
- Psychic/Air Slash
The principle is quite simple - come in on something passive...
I finally built a team that actually feels reasonably solid and fun to play and isn't the same old corsola ferropex ditto shit, so I thought I'd share it.
This is a balance team that aims to handle the most obvious metagame threats well, pack a lot of different kinds of utility and not care a...
Haven't seen anyone else mention it so I thought I'd bring up a pokemon I've been getting quite good results from, Seismitoad. The combination of decent bulk, water immunity, stealth rock and toxic is pretty unique and makes it a good fit on offensive teams looking for a temporary fat thing that...
Observations from seventeen day one games with a bad bulky offense/balance team:
Ice Darmanitan is really scary. So far about half of the ones I've faced have died to not knowing Centiskorch gets flash fire, but I don't expect that to continue.
Rain is brutal as usual. I think stacking water...
If sleep + trapping ability is banned on the basis that it violates sleep clause, why is the combination of accuracy-reducing move and trapping ability not also banned, given that it violates the evasion clause in exactly the same way by removing counter-play? Using multiple trappers in this way...