"Pokémon Black and Pokémon White Versions Battle Competition
Requirements for Participating
The 2011 Australian States Pokémon Competition will be played exclusively using legitimate Australian Pokémon Black Version and Pokémon White Version Game Cards.
Tournament matches will take place via Infrared Connection. Players must provide their own Nintendo DS systems and Australian Pokémon Black Version or Pokémon White Version Game Cards and cannot share systems or Game Cards with another player at the event.
• Players must ensure that their Nintendo DS console is fully charged prior to the event, as power will not be guaranteed on the day.
• It is also recommended that when playing throughout the day, players lower their console brightness in order to conserve battery.
Registering for an event:
All event registration will be handled on-site the day of each event. Registration is first come, first served, and will be open to 128 competitors in each location.
Format:
Players will activate their C-Gear and initiate an Infrared Connection with the opposing player. ‘Battle’ will be selected utilising the following conditions:
• Battles for Two
• Double Battle
• Players will be allowed up to 4 Pokémon in their party
Pokémon:
Players may use Pokémon found in the Pokémon Black Version or Pokémon White Version Unova Pokédex, from No. 001-148, and No. 151, that are caught in the game, or received by an official event or distribution. Pokémon from the Kanto, Johto, Hoenn, or Sinnoh Pokédex cannot be used.
• A player’s team may not contain two Pokémon with the same Unova Pokédex number
• All Pokémon will be adjusted to level 50 for the duration of the battle.
• Each Pokémon on a player’s team may use held items, though no two Pokémon may hold the same item during battle
o Only items acquired in Pokémon Black Version or Pokémon White Version, or received at an official Pokémon event or promotion, may be used
• Players may not enter two Pokémon with the same nickname
• Players may not enter a Pokémon nicknamed with the name of another Pokémon character (for example, an Unfezant nicknamed “Pidove”)
• Players found to have inappropriate/offensive Trainer names or Pokémon nicknames, as determined by the event staff, will be disqualified from the event
Moves:
Pokémon may only use moves that have been learned through one of the following methods:
• By leveling up
• By TM or HM
• As an Egg move, through breeding
• From a character in the game
• Already learned by a Pokémon that was received at an official Pokémon event or promotion
• Pokémon cannot use the move Sky Drop during battle
Other Information:
The use of external devices to alter the Pokémon in a player’s party is expressly forbidden. Random checks will be performed throughout the tournament to determine whether or not an external device has been used to modify a player’s party. Players found to have Pokémon that have been tampered with will be disqualified from the event, regardless of whether the player tampered with his or her game or received a Pokémon or item that was tampered with by someone other than the player. It is the player’s responsibility to have legal Pokémon. Event officials have the final determination regarding the legality of a Pokémon.
A player should notify the staff immediately if he or she believes that there is a problem with an opponent’s Pokémon. At the end of the round, all match results become final. Issues that go unreported until after the round has completed will not change the result of that match, regardless of whether there is a problem with an opponent’s Pokémon.
Players and spectators are expected to demonstrate proper sportsmanship over the course of the event. A player may be disqualified from the event based on actions taken by friends or relatives who disrupt the operation of the tournament.
TOURNAMENT OPERATION
The tournament is a Single Elimination event. Each match will consist of a single game and will result in the winner advancing to the next round and the loser being removed from the tournament. The last player remaining will be the winner of the event.
A player wins by knocking out his or her opponent’s final Pokémon.
If the player’s final Pokémon used Selfdestruct, Explosion, Destiny Bond, or Final Gambit, and both players’ final Pokémon are knocked out as a result, that player loses that game
If a player’s final Pokémon used Double-Edge, Volt Tackle, Flare Blitz, Take Down, Submission, Brave Bird, Wood Hammer, Head Smash, Struggle, or Wild Volt, or was holding Life Orb, and both players’ final Pokémon are knocked out as a result, that player wins that game
If both players’ final Pokémon is knocked out by a weather condition, such as Hail or Sandstorm, the player whose Pokémon is knocked out last wins the game
If a Pokémon’s ability or held item, such as Rough Skin, Aftermath, Liquid Ooze, Iron Barbs, and Rocky Helmet, results in each player’s final Pokémon being knocked out, the player with the ability or held item will win the game
A player who selects “Run” during a battle will count as the loser of that game, whether selected intentionally or not.
Preliminary Rounds
Players will be randomly paired throughout the preliminary rounds. The number of wins needed to move on to the Final rounds will vary, based on attendance.
Each game in each match will have a 15-minute time limit, with a 1-minute time limit on move selection. Players are expected to maintain a lively pace during game play.
Random byes will be assigned during the first Final round based on the number of players participating in that round.
Tiebreakers
Should time expire on a match in progress before a player knocks out his or her opponent’s last Pokémon, the winner of the current game will be determined based on the criteria below.
Remaining Pokémon
If one player has more remaining Pokémon than the other, that player wins the game.
If both players have the same number of Pokémon remaining, the result of the game is determined by average percentage of HP remaining, as described below.
Average Percentage of HP Remaining
If one player’s team has a higher average percentage of HP remaining, that player wins the game.
If both players’ teams have the same average HP remaining, the result of the game is determined by amount HP remaining, as described below.
Amount of Total HP Remaining
If one player’s team has a higher total HP remaining, that player wins the game.
If both players’ teams have the same total HP remaining, the result of the game is a tie.
If a game ends in a tie, a single Sudden Death game will be played to determine the winner of the match.
"
source: http://www.nintendo.com.au/index.php?sectionID=1&pageID=404
Requirements for Participating
The 2011 Australian States Pokémon Competition will be played exclusively using legitimate Australian Pokémon Black Version and Pokémon White Version Game Cards.
Tournament matches will take place via Infrared Connection. Players must provide their own Nintendo DS systems and Australian Pokémon Black Version or Pokémon White Version Game Cards and cannot share systems or Game Cards with another player at the event.
• Players must ensure that their Nintendo DS console is fully charged prior to the event, as power will not be guaranteed on the day.
• It is also recommended that when playing throughout the day, players lower their console brightness in order to conserve battery.
Registering for an event:
All event registration will be handled on-site the day of each event. Registration is first come, first served, and will be open to 128 competitors in each location.
Format:
Players will activate their C-Gear and initiate an Infrared Connection with the opposing player. ‘Battle’ will be selected utilising the following conditions:
• Battles for Two
• Double Battle
• Players will be allowed up to 4 Pokémon in their party
Pokémon:
Players may use Pokémon found in the Pokémon Black Version or Pokémon White Version Unova Pokédex, from No. 001-148, and No. 151, that are caught in the game, or received by an official event or distribution. Pokémon from the Kanto, Johto, Hoenn, or Sinnoh Pokédex cannot be used.
• A player’s team may not contain two Pokémon with the same Unova Pokédex number
• All Pokémon will be adjusted to level 50 for the duration of the battle.
• Each Pokémon on a player’s team may use held items, though no two Pokémon may hold the same item during battle
o Only items acquired in Pokémon Black Version or Pokémon White Version, or received at an official Pokémon event or promotion, may be used
• Players may not enter two Pokémon with the same nickname
• Players may not enter a Pokémon nicknamed with the name of another Pokémon character (for example, an Unfezant nicknamed “Pidove”)
• Players found to have inappropriate/offensive Trainer names or Pokémon nicknames, as determined by the event staff, will be disqualified from the event
Moves:
Pokémon may only use moves that have been learned through one of the following methods:
• By leveling up
• By TM or HM
• As an Egg move, through breeding
• From a character in the game
• Already learned by a Pokémon that was received at an official Pokémon event or promotion
• Pokémon cannot use the move Sky Drop during battle
Other Information:
The use of external devices to alter the Pokémon in a player’s party is expressly forbidden. Random checks will be performed throughout the tournament to determine whether or not an external device has been used to modify a player’s party. Players found to have Pokémon that have been tampered with will be disqualified from the event, regardless of whether the player tampered with his or her game or received a Pokémon or item that was tampered with by someone other than the player. It is the player’s responsibility to have legal Pokémon. Event officials have the final determination regarding the legality of a Pokémon.
A player should notify the staff immediately if he or she believes that there is a problem with an opponent’s Pokémon. At the end of the round, all match results become final. Issues that go unreported until after the round has completed will not change the result of that match, regardless of whether there is a problem with an opponent’s Pokémon.
Players and spectators are expected to demonstrate proper sportsmanship over the course of the event. A player may be disqualified from the event based on actions taken by friends or relatives who disrupt the operation of the tournament.
TOURNAMENT OPERATION
The tournament is a Single Elimination event. Each match will consist of a single game and will result in the winner advancing to the next round and the loser being removed from the tournament. The last player remaining will be the winner of the event.
A player wins by knocking out his or her opponent’s final Pokémon.
If the player’s final Pokémon used Selfdestruct, Explosion, Destiny Bond, or Final Gambit, and both players’ final Pokémon are knocked out as a result, that player loses that game
If a player’s final Pokémon used Double-Edge, Volt Tackle, Flare Blitz, Take Down, Submission, Brave Bird, Wood Hammer, Head Smash, Struggle, or Wild Volt, or was holding Life Orb, and both players’ final Pokémon are knocked out as a result, that player wins that game
If both players’ final Pokémon is knocked out by a weather condition, such as Hail or Sandstorm, the player whose Pokémon is knocked out last wins the game
If a Pokémon’s ability or held item, such as Rough Skin, Aftermath, Liquid Ooze, Iron Barbs, and Rocky Helmet, results in each player’s final Pokémon being knocked out, the player with the ability or held item will win the game
A player who selects “Run” during a battle will count as the loser of that game, whether selected intentionally or not.
Preliminary Rounds
Players will be randomly paired throughout the preliminary rounds. The number of wins needed to move on to the Final rounds will vary, based on attendance.
Each game in each match will have a 15-minute time limit, with a 1-minute time limit on move selection. Players are expected to maintain a lively pace during game play.
Random byes will be assigned during the first Final round based on the number of players participating in that round.
Tiebreakers
Should time expire on a match in progress before a player knocks out his or her opponent’s last Pokémon, the winner of the current game will be determined based on the criteria below.
Remaining Pokémon
If one player has more remaining Pokémon than the other, that player wins the game.
If both players have the same number of Pokémon remaining, the result of the game is determined by average percentage of HP remaining, as described below.
Average Percentage of HP Remaining
If one player’s team has a higher average percentage of HP remaining, that player wins the game.
If both players’ teams have the same average HP remaining, the result of the game is determined by amount HP remaining, as described below.
Amount of Total HP Remaining
If one player’s team has a higher total HP remaining, that player wins the game.
If both players’ teams have the same total HP remaining, the result of the game is a tie.
If a game ends in a tie, a single Sudden Death game will be played to determine the winner of the match.
"
source: http://www.nintendo.com.au/index.php?sectionID=1&pageID=404